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authorTom Hudson <tomhudson@google.com>2014-10-16 11:57:14 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-10-16 11:57:16 +0000
commit07c05e38a1d82181b9e52329e80eea1a4dfccd9a (patch)
tree7c8dd24b54f26990d547d1670e5905fa9c6fcccb /libs/hwui/SpotShadow.cpp
parentd44e9f9ed714dbd2e1dc93dff3f97b95ab01a977 (diff)
parent2dc236b2bae13b9a0ed9b3f7320502aecd7983b3 (diff)
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Merge "Clean up physical coupling"
Diffstat (limited to 'libs/hwui/SpotShadow.cpp')
-rw-r--r--libs/hwui/SpotShadow.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp
index df28ae8..a8452c9 100644
--- a/libs/hwui/SpotShadow.cpp
+++ b/libs/hwui/SpotShadow.cpp
@@ -52,6 +52,7 @@
#include "ShadowTessellator.h"
#include "SpotShadow.h"
#include "Vertex.h"
+#include "VertexBuffer.h"
#include "utils/MathUtils.h"
// TODO: After we settle down the new algorithm, we can remove the old one and