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| author | John Reck <jreck@google.com> | 2014-06-13 02:32:19 +0000 |
|---|---|---|
| committer | Android (Google) Code Review <android-gerrit@google.com> | 2014-06-12 05:34:42 +0000 |
| commit | 816f71b7e0dc263362e9fc8d251c8d1944bff17c (patch) | |
| tree | 7f8dc82b247276502976e80945f5b86716d20b7e /libs/hwui/TreeInfo.h | |
| parent | c0daabbec3da4a39457ce62a15a909983a2368f1 (diff) | |
| parent | 25fbb3fa1138675379102a44405852555cefccbd (diff) | |
| download | frameworks_base-816f71b7e0dc263362e9fc8d251c8d1944bff17c.zip frameworks_base-816f71b7e0dc263362e9fc8d251c8d1944bff17c.tar.gz frameworks_base-816f71b7e0dc263362e9fc8d251c8d1944bff17c.tar.bz2 | |
Merge "Move LayerType to RenderNode"
Diffstat (limited to 'libs/hwui/TreeInfo.h')
| -rw-r--r-- | libs/hwui/TreeInfo.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/libs/hwui/TreeInfo.h b/libs/hwui/TreeInfo.h index fd78f8e..0fc0cef 100644 --- a/libs/hwui/TreeInfo.h +++ b/libs/hwui/TreeInfo.h @@ -26,6 +26,7 @@ namespace uirenderer { class BaseRenderNodeAnimator; class AnimationListener; +class OpenGLRenderer; class AnimationHook { public: @@ -63,6 +64,7 @@ public: , animationHook(NULL) , prepareTextures(mode == MODE_FULL) , damageAccumulator(NullDamageAccumulator::instance()) + , renderer(0) {} const TraversalMode mode; @@ -73,6 +75,9 @@ public: bool prepareTextures; // Must not be null IDamageAccumulator* damageAccumulator; + // The renderer that will be drawing the next frame. Use this to push any + // layer updates or similar. May be NULL. + OpenGLRenderer* renderer; struct Out { Out() |
