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author | Victoria Lease <violets@google.com> | 2013-06-25 14:25:17 -0700 |
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committer | Victoria Lease <violets@google.com> | 2013-07-31 15:50:47 -0700 |
commit | 1e546815bbb736c50679a8aefc25f48561026fc5 (patch) | |
tree | 11a3b7106638c123d052d50ce3e2a1757e004cb4 /libs/hwui/font/CacheTexture.cpp | |
parent | 3a6f25512c0a682b10961a5a7428e3393ffb0b75 (diff) | |
download | frameworks_base-1e546815bbb736c50679a8aefc25f48561026fc5.zip frameworks_base-1e546815bbb736c50679a8aefc25f48561026fc5.tar.gz frameworks_base-1e546815bbb736c50679a8aefc25f48561026fc5.tar.bz2 |
Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts)
Quite a few things going on in this commit:
- Enable bitmap strikes by default in Paint objects.
The SkPaint parameter that enables bitmap strikes was not previously
included in DEFAULT_PAINT_FLAGS. This effectively disabled bitmap
fonts. Oops! It's for the best, though, as additional work was needed
in Skia to make bitmap fonts work anyway.
- Complain if TEXTURE_BORDER_SIZE is not 1.
Our glyph cache code does not currently handle any value other than 1
here, including zero. I've added a little C preprocessor check to
prevent future engineers (including especially future-me) from
thinking that they can change this value without updating the related
code.
- Add GL_RGBA support to hwui's FontRenderer and friends
This also happened to involve some refactoring for convenience and
cleanliness.
Bug: 9577689
Change-Id: I0abd1e5a0d6623106247fb6421787e2c2f2ea19c
Diffstat (limited to 'libs/hwui/font/CacheTexture.cpp')
-rw-r--r-- | libs/hwui/font/CacheTexture.cpp | 37 |
1 files changed, 30 insertions, 7 deletions
diff --git a/libs/hwui/font/CacheTexture.cpp b/libs/hwui/font/CacheTexture.cpp index 5f15724..55503ce 100644 --- a/libs/hwui/font/CacheTexture.cpp +++ b/libs/hwui/font/CacheTexture.cpp @@ -108,8 +108,8 @@ CacheBlock* CacheBlock::removeBlock(CacheBlock* head, CacheBlock* blockToRemove) // CacheTexture /////////////////////////////////////////////////////////////////////////////// -CacheTexture::CacheTexture(uint16_t width, uint16_t height, uint32_t maxQuadCount) : - mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height), +CacheTexture::CacheTexture(uint16_t width, uint16_t height, GLenum format, uint32_t maxQuadCount) : + mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height), mFormat(format), mLinearFiltering(false), mDirty(false), mNumGlyphs(0), mMesh(NULL), mCurrentQuad(0), mMaxQuadCount(maxQuadCount), mCaches(Caches::getInstance()) { @@ -182,7 +182,7 @@ void CacheTexture::allocateMesh() { void CacheTexture::allocateTexture() { if (!mTexture) { - mTexture = PixelBuffer::create(GL_ALPHA, mWidth, mHeight); + mTexture = PixelBuffer::create(mFormat, mWidth, mHeight); } if (!mTextureId) { @@ -191,8 +191,8 @@ void CacheTexture::allocateTexture() { mCaches.bindTexture(mTextureId); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // Initialize texture dimensions - glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, mWidth, mHeight, 0, - GL_ALPHA, GL_UNSIGNED_BYTE, 0); + glTexImage2D(GL_TEXTURE_2D, 0, mFormat, mWidth, mHeight, 0, + mFormat, GL_UNSIGNED_BYTE, 0); const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST; glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering); @@ -217,8 +217,7 @@ bool CacheTexture::upload() { glPixelStorei(GL_UNPACK_ROW_LENGTH, mWidth); } - mTexture->upload(x, y, width, height, y * mWidth + x); - + mTexture->upload(x, y, width, height); setDirty(false); return mHasES3; @@ -232,6 +231,30 @@ void CacheTexture::setDirty(bool dirty) { } bool CacheTexture::fitBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY) { + switch (glyph.fMaskFormat) { + case SkMask::kA8_Format: + if (mFormat != GL_ALPHA) { +#if DEBUG_FONT_RENDERER + ALOGD("fitBitmap: kA8_Format glyph cannot fit into texture format %x", mFormat); +#endif + return false; + } + break; + case SkMask::kARGB32_Format: + if (mFormat != GL_RGBA) { +#if DEBUG_FONT_RENDERER + ALOGD("fitBitmap: kARGB32_Format glyph cannot fit into texture format %x", mFormat); +#endif + return false; + } + break; + default: +#if DEBUG_FONT_RENDERER + ALOGD("fitBitmap: unknown glyph format %x encountered", glyph.fMaskFormat); +#endif + return false; + } + if (glyph.fHeight + TEXTURE_BORDER_SIZE * 2 > mHeight) { return false; } |