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authorChris Craik <ccraik@google.com>2015-01-27 15:46:35 -0800
committerChris Craik <ccraik@google.com>2015-01-28 16:32:39 -0800
commit96a5c4c7bab6718524de7253da8309143ab48bef (patch)
treec984108195579a6da2aa8ccadded7ec46104d4a4 /libs/hwui/renderthread
parent06a8a121b0dc02bea7977c4112eb4319fd1a133f (diff)
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Move more GL state management to RenderState and its directory
Change-Id: Ic68584e1c08dc64be2ad43450cb6caa1de834fdc
Diffstat (limited to 'libs/hwui/renderthread')
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 4d5d8c8..6346479 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -22,9 +22,9 @@
#include "../Caches.h"
#include "../DeferredLayerUpdater.h"
#include "../renderstate/RenderState.h"
+#include "../renderstate/Stencil.h"
#include "../LayerRenderer.h"
#include "../OpenGLRenderer.h"
-#include "../Stencil.h"
#include <algorithm>
#include <private/hwui/DrawGlInfo.h>