diff options
author | Chris Craik <ccraik@google.com> | 2015-07-08 01:53:56 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2015-07-08 01:53:57 +0000 |
commit | 127b478ac61eed99894998b38bca82b79b8e56b1 (patch) | |
tree | 9c8d52d07e2692ba3bb6ab1fb814ec66cbb3fcff /libs/hwui | |
parent | 5544cb421c38d2f0a966a69d112ca7685aa716f7 (diff) | |
parent | e6a15ee3d0c78eb3f2551d73a7d238c3d8d2f075 (diff) | |
download | frameworks_base-127b478ac61eed99894998b38bca82b79b8e56b1.zip frameworks_base-127b478ac61eed99894998b38bca82b79b8e56b1.tar.gz frameworks_base-127b478ac61eed99894998b38bca82b79b8e56b1.tar.bz2 |
Merge "Remove all usage of fmin and fmax" into mnc-dev
Diffstat (limited to 'libs/hwui')
-rw-r--r-- | libs/hwui/FontRenderer.cpp | 16 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 10 | ||||
-rw-r--r-- | libs/hwui/Patch.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/PathCache.cpp | 6 | ||||
-rw-r--r-- | libs/hwui/Properties.cpp | 10 | ||||
-rw-r--r-- | libs/hwui/TessellationCache.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/font/CacheTexture.cpp | 2 |
7 files changed, 26 insertions, 26 deletions
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp index 9664f58..35051b7 100644 --- a/libs/hwui/FontRenderer.cpp +++ b/libs/hwui/FontRenderer.cpp @@ -521,10 +521,10 @@ void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); if (mBounds) { - mBounds->left = fmin(mBounds->left, x1); - mBounds->top = fmin(mBounds->top, y3); - mBounds->right = fmax(mBounds->right, x3); - mBounds->bottom = fmax(mBounds->bottom, y1); + mBounds->left = std::min(mBounds->left, x1); + mBounds->top = std::min(mBounds->top, y3); + mBounds->right = std::max(mBounds->right, x3); + mBounds->bottom = std::max(mBounds->bottom, y1); } if (mCurrentCacheTexture->endOfMesh()) { @@ -539,10 +539,10 @@ void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); if (mBounds) { - mBounds->left = fmin(mBounds->left, fmin(x1, fmin(x2, fmin(x3, x4)))); - mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4)))); - mBounds->right = fmax(mBounds->right, fmax(x1, fmax(x2, fmax(x3, x4)))); - mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4)))); + mBounds->left = std::min(mBounds->left, std::min(x1, std::min(x2, std::min(x3, x4)))); + mBounds->top = std::min(mBounds->top, std::min(y1, std::min(y2, std::min(y3, y4)))); + mBounds->right = std::max(mBounds->right, std::max(x1, std::max(x2, std::max(x3, x4)))); + mBounds->bottom = std::max(mBounds->bottom, std::max(y1, std::max(y2, std::max(y3, y4)))); } if (mCurrentCacheTexture->endOfMesh()) { diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 87ed84f..ed2a4db 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1670,10 +1670,10 @@ void OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, Rect src, Rect dst, cons if (!texture) return; const AutoTexture autoCleanup(texture); - Rect uv(fmax(0.0f, src.left / texture->width), - fmax(0.0f, src.top / texture->height), - fmin(1.0f, src.right / texture->width), - fmin(1.0f, src.bottom / texture->height)); + Rect uv(std::max(0.0f, src.left / texture->width), + std::max(0.0f, src.top / texture->height), + std::min(1.0f, src.right / texture->width), + std::min(1.0f, src.bottom / texture->height)); const int textureFillFlags = (bitmap->colorType() == kAlpha_8_SkColorType) ? TextureFillFlags::IsAlphaMaskTexture : TextureFillFlags::None; @@ -2450,7 +2450,7 @@ void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y, if (CC_LIKELY(underlineWidth > 0.0f)) { const float textSize = paintCopy.getTextSize(); - const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f); + const float strokeWidth = std::max(textSize * kStdUnderline_Thickness, 1.0f); const float left = x; float top = 0.0f; diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp index f4dd943..6a7dfb3 100644 --- a/libs/hwui/Patch.cpp +++ b/libs/hwui/Patch.cpp @@ -119,7 +119,7 @@ Patch::Patch(const float bitmapWidth, const float bitmapHeight, } float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1)); - float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight; + float v2 = std::max(0.0f, stepY - vOffset) / bitmapHeight; v1 += vOffset / bitmapHeight; if (stepY > 0.0f) { @@ -167,7 +167,7 @@ void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& v } float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1)); - float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth; + float u2 = std::max(0.0f, stepX - uOffset) / bitmapWidth; u1 += uOffset / bitmapWidth; if (stepX > 0.0f) { diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp index e466604..3af640f 100644 --- a/libs/hwui/PathCache.cpp +++ b/libs/hwui/PathCache.cpp @@ -91,13 +91,13 @@ void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint, void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint, float& left, float& top, float& offset, uint32_t& width, uint32_t& height) { - const float pathWidth = fmax(bounds.width(), 1.0f); - const float pathHeight = fmax(bounds.height(), 1.0f); + const float pathWidth = std::max(bounds.width(), 1.0f); + const float pathHeight = std::max(bounds.height(), 1.0f); left = bounds.fLeft; top = bounds.fTop; - offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f); + offset = (int) floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f); width = uint32_t(pathWidth + offset * 2.0 + 0.5); height = uint32_t(pathHeight + offset * 2.0 + 0.5); diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp index 7dbe3b7..2e63793 100644 --- a/libs/hwui/Properties.cpp +++ b/libs/hwui/Properties.cpp @@ -17,7 +17,7 @@ #include "Debug.h" -#include <cmath> +#include <algorithm> #include <cutils/log.h> namespace android { @@ -117,19 +117,19 @@ void Properties::overrideProperty(const char* name, const char* value) { ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled"); return; } else if (!strcmp(name, "ambientRatio")) { - overrideAmbientRatio = fmin(fmax(atof(value), 0.0), 10.0); + overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0); ALOGD("ambientRatio = %.2f", overrideAmbientRatio); return; } else if (!strcmp(name, "lightRadius")) { - overrideLightRadius = fmin(fmax(atof(value), 0.0), 3000.0); + overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0); ALOGD("lightRadius = %.2f", overrideLightRadius); return; } else if (!strcmp(name, "lightPosY")) { - overrideLightPosY = fmin(fmax(atof(value), 0.0), 3000.0); + overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0); ALOGD("lightPos Y = %.2f", overrideLightPosY); return; } else if (!strcmp(name, "lightPosZ")) { - overrideLightPosZ = fmin(fmax(atof(value), 0.0), 3000.0); + overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0); ALOGD("lightPos Z = %.2f", overrideLightPosZ); return; } else if (!strcmp(name, "ambientShadowStrength")) { diff --git a/libs/hwui/TessellationCache.cpp b/libs/hwui/TessellationCache.cpp index 9df1f0d..17cb3a7 100644 --- a/libs/hwui/TessellationCache.cpp +++ b/libs/hwui/TessellationCache.cpp @@ -244,8 +244,8 @@ static void tessellateShadows( const Vertex& point2d = casterVertices2d[i]; casterPolygon[i] = (Vector3){point2d.x, point2d.y, 0}; mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ); - minZ = fmin(minZ, casterPolygon[i].z); - maxZ = fmax(maxZ, casterPolygon[i].z); + minZ = std::min(minZ, casterPolygon[i].z); + maxZ = std::max(maxZ, casterPolygon[i].z); } // map the centroid of the caster into 3d diff --git a/libs/hwui/font/CacheTexture.cpp b/libs/hwui/font/CacheTexture.cpp index 845cf30..d2685da 100644 --- a/libs/hwui/font/CacheTexture.cpp +++ b/libs/hwui/font/CacheTexture.cpp @@ -314,7 +314,7 @@ bool CacheTexture::fitBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_ #endif } - if (cacheBlock->mHeight < fmin(glyphH, glyphW)) { + if (cacheBlock->mHeight < std::min(glyphH, glyphW)) { // If remaining space in this block is too small to be useful, remove it mCacheBlocks = CacheBlock::removeBlock(mCacheBlocks, cacheBlock); } |