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author | Romain Guy <romainguy@google.com> | 2012-07-18 15:50:29 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2012-07-18 16:28:44 -0700 |
commit | 6e25e38e43f9e7f71397dfab7ed32c81c7bf7d46 (patch) | |
tree | 0bca4ce1b09dee6f3bfeb941ca324b4ca91a1eff /libs/hwui | |
parent | accf721ebdf4d3da53e8ae09572650775bfe10f8 (diff) | |
download | frameworks_base-6e25e38e43f9e7f71397dfab7ed32c81c7bf7d46.zip frameworks_base-6e25e38e43f9e7f71397dfab7ed32c81c7bf7d46.tar.gz frameworks_base-6e25e38e43f9e7f71397dfab7ed32c81c7bf7d46.tar.bz2 |
Add a new method for text gamma correction
To select the gamma correction method, adb shell setprop hwui.text_gamma_correction
with one of the following values:
lookup3
lookup
shader3
shader
See Properties.h for more information about these different methods.
You can also control gamma correction using the following properties:
hwui.text_gamma
hwui.text_gamma.black_threshold
hwui.text_gamma.white_threshold
Change-Id: I47970b804d2c590c37d3da5008db094241579e25
Diffstat (limited to 'libs/hwui')
-rw-r--r-- | libs/hwui/Debug.h | 3 | ||||
-rw-r--r-- | libs/hwui/GammaFontRenderer.cpp | 64 | ||||
-rw-r--r-- | libs/hwui/GammaFontRenderer.h | 56 | ||||
-rw-r--r-- | libs/hwui/Properties.h | 25 |
4 files changed, 115 insertions, 33 deletions
diff --git a/libs/hwui/Debug.h b/libs/hwui/Debug.h index 7d150bb..6795ac3 100644 --- a/libs/hwui/Debug.h +++ b/libs/hwui/Debug.h @@ -65,9 +65,6 @@ // Turn on to enable additional debugging in the font renderers #define DEBUG_FONT_RENDERER 0 -// Force gamma correction in shaders -#define DEBUG_FONT_RENDERER_FORCE_SHADER_GAMMA 0 - // Turn on to dump display list state #define DEBUG_DISPLAY_LIST 0 diff --git a/libs/hwui/GammaFontRenderer.cpp b/libs/hwui/GammaFontRenderer.cpp index 226f4bc..fe532ab 100644 --- a/libs/hwui/GammaFontRenderer.cpp +++ b/libs/hwui/GammaFontRenderer.cpp @@ -43,16 +43,16 @@ GammaFontRenderer* GammaFontRenderer::createRenderer() { // Choose the best renderer char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_TEXT_GAMMA_SHADER, property, DEFAULT_TEXT_GAMMA_SHADER) > 0) { - if (!strcasecmp(property, "true")) { - return new ShaderGammaFontRenderer(); + if (!strcasecmp(property, "shader")) { + return new ShaderGammaFontRenderer(false); + } else if (!strcasecmp(property, "shader3")) { + return new ShaderGammaFontRenderer(true); + } else if (!strcasecmp(property, "lookup")) { + return new LookupGammaFontRenderer(); } } -#if DEBUG_FONT_RENDERER_FORCE_SHADER_GAMMA - return new ShaderGammaFontRenderer(); -#else - return new LookupGammaFontRenderer(); -#endif + return new Lookup3GammaFontRenderer(); } GammaFontRenderer::GammaFontRenderer() { @@ -96,20 +96,26 @@ GammaFontRenderer::~GammaFontRenderer() { // Shader-based renderer /////////////////////////////////////////////////////////////////////////////// -ShaderGammaFontRenderer::ShaderGammaFontRenderer(): GammaFontRenderer() { +ShaderGammaFontRenderer::ShaderGammaFontRenderer(bool multiGamma): GammaFontRenderer() { INIT_LOGD("Creating shader gamma font renderer"); mRenderer = NULL; + mMultiGamma = multiGamma; } void ShaderGammaFontRenderer::describe(ProgramDescription& description, const SkPaint* paint) const { if (paint->getShader() == NULL) { - const int l = luminance(paint); - - if (l <= mBlackThreshold) { - description.hasGammaCorrection = true; - description.gamma = mGamma; - } else if (l >= mWhiteThreshold) { + if (mMultiGamma) { + const int l = luminance(paint); + + if (l <= mBlackThreshold) { + description.hasGammaCorrection = true; + description.gamma = mGamma; + } else if (l >= mWhiteThreshold) { + description.hasGammaCorrection = true; + description.gamma = 1.0f / mGamma; + } + } else { description.hasGammaCorrection = true; description.gamma = 1.0f / mGamma; } @@ -131,16 +137,32 @@ LookupGammaFontRenderer::LookupGammaFontRenderer(): GammaFontRenderer() { INIT_LOGD("Creating lookup gamma font renderer"); // Compute the gamma tables + const float gamma = 1.0f / mGamma; + + for (uint32_t i = 0; i <= 255; i++) { + mGammaTable[i] = uint8_t((float)::floor(pow(i / 255.0f, gamma) * 255.0f + 0.5f)); + } + + mRenderer = NULL; +} + +/////////////////////////////////////////////////////////////////////////////// +// Lookup-based renderer, using 3 different correction tables +/////////////////////////////////////////////////////////////////////////////// + +Lookup3GammaFontRenderer::Lookup3GammaFontRenderer(): GammaFontRenderer() { + INIT_LOGD("Creating lookup3 gamma font renderer"); + + // Compute the gamma tables const float blackGamma = mGamma; const float whiteGamma = 1.0f / mGamma; for (uint32_t i = 0; i <= 255; i++) { - mGammaTable[i] = i; - const float v = i / 255.0f; const float black = pow(v, blackGamma); const float white = pow(v, whiteGamma); + mGammaTable[i] = i; mGammaTable[256 + i] = uint8_t((float)::floor(black * 255.0f + 0.5f)); mGammaTable[512 + i] = uint8_t((float)::floor(white * 255.0f + 0.5f)); } @@ -149,20 +171,20 @@ LookupGammaFontRenderer::LookupGammaFontRenderer(): GammaFontRenderer() { memset(mRenderersUsageCount, 0, sizeof(uint32_t) * kGammaCount); } -LookupGammaFontRenderer::~LookupGammaFontRenderer() { +Lookup3GammaFontRenderer::~Lookup3GammaFontRenderer() { for (int i = 0; i < kGammaCount; i++) { delete mRenderers[i]; } } -void LookupGammaFontRenderer::clear() { +void Lookup3GammaFontRenderer::clear() { for (int i = 0; i < kGammaCount; i++) { delete mRenderers[i]; mRenderers[i] = NULL; } } -void LookupGammaFontRenderer::flush() { +void Lookup3GammaFontRenderer::flush() { int count = 0; int min = -1; uint32_t minCount = UINT_MAX; @@ -190,7 +212,7 @@ void LookupGammaFontRenderer::flush() { } } -FontRenderer* LookupGammaFontRenderer::getRenderer(Gamma gamma) { +FontRenderer* Lookup3GammaFontRenderer::getRenderer(Gamma gamma) { FontRenderer* renderer = mRenderers[gamma]; if (!renderer) { renderer = new FontRenderer(); @@ -201,7 +223,7 @@ FontRenderer* LookupGammaFontRenderer::getRenderer(Gamma gamma) { return renderer; } -FontRenderer& LookupGammaFontRenderer::getFontRenderer(const SkPaint* paint) { +FontRenderer& Lookup3GammaFontRenderer::getFontRenderer(const SkPaint* paint) { if (paint->getShader() == NULL) { const int l = luminance(paint); diff --git a/libs/hwui/GammaFontRenderer.h b/libs/hwui/GammaFontRenderer.h index 8e1db78..9180778 100644 --- a/libs/hwui/GammaFontRenderer.h +++ b/libs/hwui/GammaFontRenderer.h @@ -79,23 +79,71 @@ public: } uint32_t getFontRendererSize(uint32_t fontRenderer) const { - return mRenderer->getCacheSize(); + return mRenderer ? mRenderer->getCacheSize() : 0; } void describe(ProgramDescription& description, const SkPaint* paint) const; void setupProgram(ProgramDescription& description, Program* program) const; private: - ShaderGammaFontRenderer(); + ShaderGammaFontRenderer(bool multiGamma); FontRenderer* mRenderer; + bool mMultiGamma; friend class GammaFontRenderer; }; class LookupGammaFontRenderer: public GammaFontRenderer { public: - ~LookupGammaFontRenderer(); + ~LookupGammaFontRenderer() { + delete mRenderer; + } + + void clear() { + delete mRenderer; + } + + void flush() { + if (mRenderer) { + mRenderer->flushLargeCaches(); + } + } + + FontRenderer& getFontRenderer(const SkPaint* paint) { + if (!mRenderer) { + mRenderer = new FontRenderer; + mRenderer->setGammaTable(&mGammaTable[0]); + } + return *mRenderer; + } + + uint32_t getFontRendererCount() const { + return 1; + } + + uint32_t getFontRendererSize(uint32_t fontRenderer) const { + return mRenderer ? mRenderer->getCacheSize() : 0; + } + + void describe(ProgramDescription& description, const SkPaint* paint) const { + } + + void setupProgram(ProgramDescription& description, Program* program) const { + } + +private: + LookupGammaFontRenderer(); + + FontRenderer* mRenderer; + uint8_t mGammaTable[256]; + + friend class GammaFontRenderer; +}; + +class Lookup3GammaFontRenderer: public GammaFontRenderer { +public: + ~Lookup3GammaFontRenderer(); void clear(); void flush(); @@ -122,7 +170,7 @@ public: } private: - LookupGammaFontRenderer(); + Lookup3GammaFontRenderer(); enum Gamma { kGammaDefault = 0, diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h index 4a12e39..447b1d0 100644 --- a/libs/hwui/Properties.h +++ b/libs/hwui/Properties.h @@ -74,13 +74,28 @@ enum DebugLevel { #define PROPERTY_TEXT_CACHE_HEIGHT "ro.hwui.text_cache_height" // Indicates whether gamma correction should be applied in the shaders -// or in lookup tables. Accepted values: true, false -#define PROPERTY_TEXT_GAMMA_SHADER "ro.hwui.text_gamma_shader" +// or in lookup tables. Accepted values: +// +// - "lookup3", correction based on lookup tables. Gamma correction +// is different for black and white text (see thresholds below) +// +// - "lookup", correction based on a single lookup table +// +// - "shader3", correction applied by a GLSL shader. Gamma correction +// is different for black and white text (see thresholds below) +// +// - "shader", correction applied by a GLSL shader +// +// See PROPERTY_TEXT_GAMMA, PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD and +// PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD for more control. +#define PROPERTY_TEXT_GAMMA_SHADER "hwui.text_gamma_correction" // Gamma (>= 1.0, <= 10.0) -#define PROPERTY_TEXT_GAMMA "ro.text_gamma" -#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "ro.text_gamma.black_threshold" -#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "ro.text_gamma.white_threshold" +#define PROPERTY_TEXT_GAMMA "hwui.text_gamma" +// Luminance threshold below which black gamma correction is applied. Range: [0..255] +#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "hwui.text_gamma.black_threshold" +// Lumincance threshold above which white gamma correction is applied. Range: [0..255] +#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "hwui.text_gamma.white_threshold" // Converts a number of mega-bytes into bytes #define MB(s) s * 1024 * 1024 |