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authorChris Craik <ccraik@google.com>2013-09-12 16:45:16 -0700
committerAndroid Git Automerger <android-git-automerger@android.com>2013-09-12 16:45:16 -0700
commit7cca88352fc0597a74af13ea0b7c116de29e981e (patch)
tree78c0d3bc6eb96b7dc15b29a22bfe0487fe4938c4 /libs/hwui
parentf3142095fda28cbe2355aaad897b68e94b022f97 (diff)
parent3f30e67afbceb185c52833cec539cc0199716ef0 (diff)
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am 3f30e67a: am 88ee0dac: Merge "Move DeferredDisplayState out of ops" into klp-dev
* commit '3f30e67afbceb185c52833cec539cc0199716ef0': Move DeferredDisplayState out of ops
Diffstat (limited to 'libs/hwui')
-rw-r--r--libs/hwui/DeferredDisplayList.cpp131
-rw-r--r--libs/hwui/DeferredDisplayList.h48
-rw-r--r--libs/hwui/DisplayList.h4
-rw-r--r--libs/hwui/DisplayListOp.h129
-rw-r--r--libs/hwui/DisplayListRenderer.cpp9
-rw-r--r--libs/hwui/OpenGLRenderer.h17
6 files changed, 195 insertions, 143 deletions
diff --git a/libs/hwui/DeferredDisplayList.cpp b/libs/hwui/DeferredDisplayList.cpp
index 7ce15c5..fd9257a 100644
--- a/libs/hwui/DeferredDisplayList.cpp
+++ b/libs/hwui/DeferredDisplayList.cpp
@@ -66,23 +66,23 @@ public:
virtual ~DrawBatch() { mOps.clear(); }
- virtual void add(DrawOp* op, bool opaqueOverBounds) {
+ virtual void add(DrawOp* op, const DeferredDisplayState* state, bool opaqueOverBounds) {
// NOTE: ignore empty bounds special case, since we don't merge across those ops
- mBounds.unionWith(op->state.mBounds);
+ mBounds.unionWith(state->mBounds);
mAllOpsOpaque &= opaqueOverBounds;
- mOps.add(op);
+ mOps.add(OpStatePair(op, state));
}
- bool intersects(Rect& rect) {
+ bool intersects(const Rect& rect) {
if (!rect.intersects(mBounds)) return false;
for (unsigned int i = 0; i < mOps.size(); i++) {
- if (rect.intersects(mOps[i]->state.mBounds)) {
+ if (rect.intersects(mOps[i].state->mBounds)) {
#if DEBUG_DEFER
- DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i],
- mOps[i]->state.mBounds.left, mOps[i]->state.mBounds.top,
- mOps[i]->state.mBounds.right, mOps[i]->state.mBounds.bottom);
- mOps[i]->output(2);
+ DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i].op,
+ mOps[i].state->mBounds.left, mOps[i].state->mBounds.top,
+ mOps[i].state->mBounds.right, mOps[i].state->mBounds.bottom);
+ mOps[i].op->output(2);
#endif
return true;
}
@@ -97,9 +97,9 @@ public:
status_t status = DrawGlInfo::kStatusDone;
DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
for (unsigned int i = 0; i < mOps.size(); i++) {
- DrawOp* op = mOps[i];
-
- renderer.restoreDisplayState(op->state);
+ DrawOp* op = mOps[i].op;
+ const DeferredDisplayState* state = mOps[i].state;
+ renderer.restoreDisplayState(*state);
#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
renderer.eventMark(op->name());
@@ -108,7 +108,7 @@ public:
status |= op->applyDraw(renderer, dirty);
#if DEBUG_MERGE_BEHAVIOR
- Rect& bounds = mOps[i]->state.mBounds;
+ const Rect& bounds = state->mBounds;
int batchColor = 0x1f000000;
if (getBatchId() & 0x1) batchColor |= 0x0000ff;
if (getBatchId() & 0x2) batchColor |= 0x00ff00;
@@ -127,7 +127,7 @@ public:
Region uncovered(android::Rect(bounds.left, bounds.top, bounds.right, bounds.bottom));
for (unsigned int i = 0; i < mOps.size(); i++) {
- Rect &r = mOps[i]->state.mBounds;
+ const Rect &r = mOps[i].state->mBounds;
uncovered.subtractSelf(android::Rect(r.left, r.top, r.right, r.bottom));
}
return uncovered.isEmpty();
@@ -138,7 +138,7 @@ public:
inline int count() const { return mOps.size(); }
protected:
- Vector<DrawOp*> mOps;
+ Vector<OpStatePair> mOps;
Rect mBounds; // union of bounds of contained ops
private:
bool mAllOpsOpaque;
@@ -184,19 +184,19 @@ public:
* False positives can lead to information from the paints of subsequent merged operations being
* dropped, so we make simplifying qualifications on the ops that can merge, per op type.
*/
- bool canMergeWith(DrawOp* op) {
+ bool canMergeWith(const DrawOp* op, const DeferredDisplayState* state) {
bool isTextBatch = getBatchId() == DeferredDisplayList::kOpBatch_Text ||
getBatchId() == DeferredDisplayList::kOpBatch_ColorText;
// Overlapping other operations is only allowed for text without shadow. For other ops,
// multiDraw isn't guaranteed to overdraw correctly
- if (!isTextBatch || op->state.mDrawModifiers.mHasShadow) {
- if (intersects(op->state.mBounds)) return false;
+ if (!isTextBatch || state->mDrawModifiers.mHasShadow) {
+ if (intersects(state->mBounds)) return false;
}
- const DeferredDisplayState& lhs = op->state;
- const DeferredDisplayState& rhs = mOps[0]->state;
+ const DeferredDisplayState* lhs = state;
+ const DeferredDisplayState* rhs = mOps[0].state;
- if (NEQ_FALPHA(lhs.mAlpha, rhs.mAlpha)) return false;
+ if (NEQ_FALPHA(lhs->mAlpha, rhs->mAlpha)) return false;
/* Clipping compatibility check
*
@@ -204,9 +204,9 @@ public:
* clip for that side.
*/
const int currentFlags = mClipSideFlags;
- const int newFlags = op->state.mClipSideFlags;
+ const int newFlags = state->mClipSideFlags;
if (currentFlags != kClipSide_None || newFlags != kClipSide_None) {
- const Rect& opBounds = op->state.mBounds;
+ const Rect& opBounds = state->mBounds;
float boundsDelta = mBounds.left - opBounds.left;
if (!checkSide(currentFlags, newFlags, kClipSide_Left, boundsDelta)) return false;
boundsDelta = mBounds.top - opBounds.top;
@@ -220,9 +220,9 @@ public:
}
// if paints are equal, then modifiers + paint attribs don't need to be compared
- if (op->mPaint == mOps[0]->mPaint) return true;
+ if (op->mPaint == mOps[0].op->mPaint) return true;
- if (op->getPaintAlpha() != mOps[0]->getPaintAlpha()) return false;
+ if (op->getPaintAlpha() != mOps[0].op->getPaintAlpha()) return false;
/* Draw Modifiers compatibility check
*
@@ -236,8 +236,8 @@ public:
*
* These ignore cases prevent us from simply memcmp'ing the drawModifiers
*/
- const DrawModifiers& lhsMod = lhs.mDrawModifiers;
- const DrawModifiers& rhsMod = rhs.mDrawModifiers;
+ const DrawModifiers& lhsMod = lhs->mDrawModifiers;
+ const DrawModifiers& rhsMod = rhs->mDrawModifiers;
if (lhsMod.mShader != rhsMod.mShader) return false;
if (lhsMod.mColorFilter != rhsMod.mColorFilter) return false;
@@ -249,15 +249,15 @@ public:
return true;
}
- virtual void add(DrawOp* op, bool opaqueOverBounds) {
- DrawBatch::add(op, opaqueOverBounds);
+ virtual void add(DrawOp* op, DeferredDisplayState* state, bool opaqueOverBounds) {
+ DrawBatch::add(op, state, opaqueOverBounds);
- const int newClipSideFlags = op->state.mClipSideFlags;
+ const int newClipSideFlags = state->mClipSideFlags;
mClipSideFlags |= newClipSideFlags;
- if (newClipSideFlags & kClipSide_Left) mClipRect.left = op->state.mClip.left;
- if (newClipSideFlags & kClipSide_Top) mClipRect.top = op->state.mClip.top;
- if (newClipSideFlags & kClipSide_Right) mClipRect.right = op->state.mClip.right;
- if (newClipSideFlags & kClipSide_Bottom) mClipRect.bottom = op->state.mClip.bottom;
+ if (newClipSideFlags & kClipSide_Left) mClipRect.left = state->mClip.left;
+ if (newClipSideFlags & kClipSide_Top) mClipRect.top = state->mClip.top;
+ if (newClipSideFlags & kClipSide_Right) mClipRect.right = state->mClip.right;
+ if (newClipSideFlags & kClipSide_Bottom) mClipRect.bottom = state->mClip.bottom;
}
virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
@@ -271,7 +271,7 @@ public:
// clipping in the merged case is done ahead of time since all ops share the clip (if any)
renderer.setupMergedMultiDraw(mClipSideFlags ? &mClipRect : NULL);
- DrawOp* op = mOps[0];
+ DrawOp* op = mOps[0].op;
DisplayListLogBuffer& buffer = DisplayListLogBuffer::getInstance();
buffer.writeCommand(0, "multiDraw");
buffer.writeCommand(1, op->name());
@@ -297,11 +297,11 @@ private:
class StateOpBatch : public Batch {
public:
// creates a single operation batch
- StateOpBatch(StateOp* op) : mOp(op) {}
+ StateOpBatch(const StateOp* op, const DeferredDisplayState* state) : mOp(op), mState(state) {}
virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
DEFER_LOGD("replaying state op batch %p", this);
- renderer.restoreDisplayState(mOp->state);
+ renderer.restoreDisplayState(*mState);
// use invalid save count because it won't be used at flush time - RestoreToCountOp is the
// only one to use it, and we don't use that class at flush time, instead calling
@@ -313,16 +313,18 @@ public:
private:
const StateOp* mOp;
+ const DeferredDisplayState* mState;
};
class RestoreToCountBatch : public Batch {
public:
- RestoreToCountBatch(StateOp* op, int restoreCount) : mOp(op), mRestoreCount(restoreCount) {}
+ RestoreToCountBatch(const StateOp* op, const DeferredDisplayState* state, int restoreCount) :
+ mOp(op), mState(state), mRestoreCount(restoreCount) {}
virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
DEFER_LOGD("batch %p restoring to count %d", this, mRestoreCount);
- renderer.restoreDisplayState(mOp->state);
+ renderer.restoreDisplayState(*mState);
renderer.restoreToCount(mRestoreCount);
return DrawGlInfo::kStatusDone;
}
@@ -330,6 +332,8 @@ public:
private:
// we use the state storage for the RestoreToCountOp, but don't replay the op itself
const StateOp* mOp;
+ const DeferredDisplayState* mState;
+
/*
* The count used here represents the flush() time saveCount. This is as opposed to the
* DisplayList record time, or defer() time values (which are RestoreToCountOp's mCount, and
@@ -480,12 +484,27 @@ void DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, StateOp* o
}
void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
- if (renderer.storeDisplayState(op->state, getDrawOpDeferFlags())) {
+ /* 1: op calculates local bounds */
+ DeferredDisplayState* const state = createState();
+ if (op->getLocalBounds(renderer.getDrawModifiers(), state->mBounds)) {
+ if (state->mBounds.isEmpty()) {
+ // valid empty bounds, don't bother deferring
+ tryRecycleState(state);
+ return;
+ }
+ } else {
+ state->mBounds.setEmpty();
+ }
+
+ /* 2: renderer calculates global bounds + stores state */
+ if (renderer.storeDisplayState(*state, getDrawOpDeferFlags())) {
+ tryRecycleState(state);
return; // quick rejected
}
+ /* 3: ask op for defer info, given renderer state */
DeferInfo deferInfo;
- op->onDefer(renderer, deferInfo);
+ op->onDefer(renderer, deferInfo, *state);
// complex clip has a complex set of expectations on the renderer state - for now, avoid taking
// the merge path in those cases
@@ -493,8 +512,8 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
deferInfo.opaqueOverBounds &= !recordingComplexClip() && mSaveStack.isEmpty();
if (CC_LIKELY(mAvoidOverdraw) && mBatches.size() &&
- op->state.mClipSideFlags != kClipSide_ConservativeFull &&
- deferInfo.opaqueOverBounds && op->state.mBounds.contains(mBounds)) {
+ state->mClipSideFlags != kClipSide_ConservativeFull &&
+ deferInfo.opaqueOverBounds && state->mBounds.contains(mBounds)) {
// avoid overdraw by resetting drawing state + discarding drawing ops
discardDrawingBatches(mBatches.size() - 1);
resetBatchingState();
@@ -503,7 +522,7 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
if (CC_UNLIKELY(renderer.getCaches().drawReorderDisabled)) {
// TODO: elegant way to reuse batches?
DrawBatch* b = new DrawBatch(deferInfo);
- b->add(op, deferInfo.opaqueOverBounds);
+ b->add(op, state, deferInfo.opaqueOverBounds);
mBatches.add(b);
return;
}
@@ -515,10 +534,10 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
// (eventually, should be similar shader)
int insertBatchIndex = mBatches.size();
if (!mBatches.isEmpty()) {
- if (op->state.mBounds.isEmpty()) {
+ if (state->mBounds.isEmpty()) {
// don't know the bounds for op, so add to last batch and start from scratch on next op
DrawBatch* b = new DrawBatch(deferInfo);
- b->add(op, deferInfo.opaqueOverBounds);
+ b->add(op, state, deferInfo.opaqueOverBounds);
mBatches.add(b);
resetBatchingState();
#if DEBUG_DEFER
@@ -531,7 +550,7 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
if (deferInfo.mergeable) {
// Try to merge with any existing batch with same mergeId.
if (mMergingBatches[deferInfo.batchId].get(deferInfo.mergeId, targetBatch)) {
- if (!((MergingDrawBatch*) targetBatch)->canMergeWith(op)) {
+ if (!((MergingDrawBatch*) targetBatch)->canMergeWith(op, state)) {
targetBatch = NULL;
}
}
@@ -554,14 +573,14 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
if (!targetBatch) break; // found insert position, quit
}
- if (overBatch->intersects(op->state.mBounds)) {
+ if (overBatch->intersects(state->mBounds)) {
// NOTE: it may be possible to optimize for special cases where two operations
// of the same batch/paint could swap order, such as with a non-mergeable
// (clipped) and a mergeable text operation
targetBatch = NULL;
#if DEBUG_DEFER
- DEFER_LOGD("op couldn't join batch %d, was intersected by batch %d",
- targetIndex, i);
+ DEFER_LOGD("op couldn't join batch %p, was intersected by batch %d",
+ targetBatch, i);
op->output(2);
#endif
break;
@@ -586,14 +605,15 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
mBatches.insertAt(targetBatch, insertBatchIndex);
}
- targetBatch->add(op, deferInfo.opaqueOverBounds);
+ targetBatch->add(op, state, deferInfo.opaqueOverBounds);
}
void DeferredDisplayList::storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) {
DEFER_LOGD("%p adding state op barrier at pos %d", this, mBatches.size());
- renderer.storeDisplayState(op->state, getStateOpDeferFlags());
- mBatches.add(new StateOpBatch(op));
+ DeferredDisplayState* state = createState();
+ renderer.storeDisplayState(*state, getStateOpDeferFlags());
+ mBatches.add(new StateOpBatch(op, state));
resetBatchingState();
}
@@ -604,8 +624,9 @@ void DeferredDisplayList::storeRestoreToCountBarrier(OpenGLRenderer& renderer, S
// store displayState for the restore operation, as it may be associated with a saveLayer that
// doesn't have kClip_SaveFlag set
- renderer.storeDisplayState(op->state, getStateOpDeferFlags());
- mBatches.add(new RestoreToCountBatch(op, newSaveCount));
+ DeferredDisplayState* state = createState();
+ renderer.storeDisplayState(*state, getStateOpDeferFlags());
+ mBatches.add(new RestoreToCountBatch(op, state, newSaveCount));
resetBatchingState();
}
diff --git a/libs/hwui/DeferredDisplayList.h b/libs/hwui/DeferredDisplayList.h
index 1ef0152..3dcbd0b 100644
--- a/libs/hwui/DeferredDisplayList.h
+++ b/libs/hwui/DeferredDisplayList.h
@@ -18,11 +18,13 @@
#define ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
#include <utils/Errors.h>
+#include <utils/LinearAllocator.h>
#include <utils/Vector.h>
+#include <utils/TinyHashMap.h>
#include "Matrix.h"
+#include "OpenGLRenderer.h"
#include "Rect.h"
-#include "utils/TinyHashMap.h"
class SkBitmap;
@@ -34,6 +36,8 @@ class DrawOp;
class SaveOp;
class SaveLayerOp;
class StateOp;
+
+class DeferredDisplayState;
class OpenGLRenderer;
class Batch;
@@ -42,6 +46,38 @@ class MergingDrawBatch;
typedef const void* mergeid_t;
+class DeferredDisplayState {
+public:
+ /** static void* operator new(size_t size); PURPOSELY OMITTED **/
+ static void* operator new(size_t size, LinearAllocator& allocator) {
+ return allocator.alloc(size);
+ }
+
+ // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
+ Rect mBounds;
+
+ // the below are set and used by the OpenGLRenderer at record and deferred playback
+ bool mClipValid;
+ Rect mClip;
+ int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
+ bool mClipped;
+ mat4 mMatrix;
+ DrawModifiers mDrawModifiers;
+ float mAlpha;
+};
+
+class OpStatePair {
+public:
+ OpStatePair()
+ : op(NULL), state(NULL) {}
+ OpStatePair(DrawOp* newOp, const DeferredDisplayState* newState)
+ : op(newOp), state(newState) {}
+ OpStatePair(const OpStatePair& other)
+ : op(other.op), state(other.state) {}
+ DrawOp* op;
+ const DeferredDisplayState* state;
+};
+
class DeferredDisplayList {
public:
DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) :
@@ -84,6 +120,14 @@ public:
void addDrawOp(OpenGLRenderer& renderer, DrawOp* op);
private:
+ DeferredDisplayState* createState() {
+ return new (mAllocator) DeferredDisplayState();
+ }
+
+ void tryRecycleState(DeferredDisplayState* state) {
+ mAllocator.rewindIfLastAlloc(state, sizeof(DeferredDisplayState));
+ }
+
/**
* Resets the batching back-pointers, creating a barrier in the operation stream so that no ops
* added in the future will be inserted into a batch that already exist.
@@ -131,6 +175,8 @@ private:
* collide, which avoids the need to resolve mergeid collisions.
*/
TinyHashMap<mergeid_t, DrawBatch*> mMergingBatches[kOpBatch_Count];
+
+ LinearAllocator mAllocator;
};
/**
diff --git a/libs/hwui/DisplayList.h b/libs/hwui/DisplayList.h
index 194be9e..1cd5f1c 100644
--- a/libs/hwui/DisplayList.h
+++ b/libs/hwui/DisplayList.h
@@ -26,6 +26,7 @@
#include <private/hwui/DrawGlInfo.h>
+#include <utils/LinearAllocator.h>
#include <utils/RefBase.h>
#include <utils/SortedVector.h>
#include <utils/String8.h>
@@ -35,8 +36,6 @@
#include <androidfw/ResourceTypes.h>
-#include "utils/LinearAllocator.h"
-
#include "Debug.h"
#define TRANSLATION 0x0001
@@ -114,7 +113,6 @@ public:
void initFromDisplayListRenderer(const DisplayListRenderer& recorder, bool reusing = false);
-
void defer(DeferStateStruct& deferStruct, const int level);
void replay(ReplayStateStruct& replayStruct, const int level);
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index 4112021..8a5b32c 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -82,15 +82,6 @@ public:
// NOTE: it would be nice to declare constants and overriding the implementation in each op to
// point at the constants, but that seems to require a .cpp file
virtual const char* name() = 0;
-
- /**
- * Stores the relevant canvas state of the object between deferral and replay (if the canvas
- * state supports being stored) See OpenGLRenderer::simpleClipAndState()
- *
- * TODO: don't reserve space for StateOps that won't be deferred
- */
- DeferredDisplayState state;
-
};
class StateOp : public DisplayListOp {
@@ -129,14 +120,6 @@ public:
return;
}
- if (getLocalBounds(state.mBounds)) {
- // valid empty bounds, don't bother deferring
- if (state.mBounds.isEmpty()) return;
- } else {
- // empty bounds signify bounds can't be calculated
- state.mBounds.setEmpty();
- }
-
deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this);
}
@@ -159,11 +142,11 @@ public:
* reducing which operations are tagged as mergeable.
*/
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<DrawOp*>& ops, const Rect& bounds) {
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
status_t status = DrawGlInfo::kStatusDone;
for (unsigned int i = 0; i < ops.size(); i++) {
- renderer.restoreDisplayState(ops[i]->state, true);
- status |= ops[i]->applyDraw(renderer, dirty);
+ renderer.restoreDisplayState(*(ops[i].state), true);
+ status |= ops[i].op->applyDraw(renderer, dirty);
}
return status;
}
@@ -178,20 +161,23 @@ public:
*
* if a subclass can set deferInfo.mergeable to true, it should implement multiDraw()
*/
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {}
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {}
/**
* Query the conservative, local bounds (unmapped) bounds of the op.
*
* returns true if bounds exist
*/
- virtual bool getLocalBounds(Rect& localBounds) { return false; }
+ virtual bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
+ return false;
+ }
// TODO: better refine localbounds usage
void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; }
bool getQuickRejected() { return mQuickRejected; }
- inline int getPaintAlpha() {
+ inline int getPaintAlpha() const {
return OpenGLRenderer::getAlphaDirect(mPaint);
}
@@ -208,7 +194,7 @@ protected:
// Helper method for determining op opaqueness. Assumes op fills its bounds in local
// coordinates, and that paint's alpha is used
- inline bool isOpaqueOverBounds() {
+ inline bool isOpaqueOverBounds(const DeferredDisplayState& state) {
// ensure that local bounds cover mapped bounds
if (!state.mMatrix.isSimple()) return false;
@@ -251,12 +237,13 @@ public:
// default empty constructor for bounds, to be overridden in child constructor body
DrawBoundedOp(SkPaint* paint): DrawOp(paint) { }
- bool getLocalBounds(Rect& localBounds) {
+ bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
localBounds.set(mLocalBounds);
- if (state.mDrawModifiers.mHasShadow) {
+ if (drawModifiers.mHasShadow) {
+ // TODO: inspect paint's looper directly
Rect shadow(mLocalBounds);
- shadow.translate(state.mDrawModifiers.mShadowDx, state.mDrawModifiers.mShadowDy);
- shadow.outset(state.mDrawModifiers.mShadowRadius);
+ shadow.translate(drawModifiers.mShadowDx, drawModifiers.mShadowDy);
+ shadow.outset(drawModifiers.mShadowRadius);
localBounds.unionWith(shadow);
}
return true;
@@ -777,8 +764,10 @@ public:
* the current layer, if any.
*/
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<DrawOp*>& ops, const Rect& bounds) {
- renderer.restoreDisplayState(state, true); // restore all but the clip
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
+ const DeferredDisplayState& firstState = *(ops[0].state);
+ renderer.restoreDisplayState(firstState, true); // restore all but the clip
+
TextureVertex vertices[6 * ops.size()];
TextureVertex* vertex = &vertices[0];
@@ -788,14 +777,15 @@ public:
// TODO: manually handle rect clip for bitmaps by adjusting texCoords per op,
// and allowing them to be merged in getBatchId()
for (unsigned int i = 0; i < ops.size(); i++) {
- const Rect& opBounds = ops[i]->state.mBounds;
+ const DeferredDisplayState& state = *(ops[i].state);
+ const Rect& opBounds = state.mBounds;
// When we reach multiDraw(), the matrix can be either
// pureTranslate or simple (translate and/or scale).
// If the matrix is not pureTranslate, then we have a scale
- if (!ops[i]->state.mMatrix.isPureTranslate()) transformed = true;
+ if (state.mMatrix.isPureTranslate()) transformed = true;
Rect texCoords(0, 0, 1, 1);
- ((DrawBitmapOp*) ops[i])->mUvMapper.map(texCoords);
+ ((DrawBitmapOp*) ops[i].op)->mUvMapper.map(texCoords);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
@@ -806,8 +796,7 @@ public:
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom);
if (hasLayer) {
- const Rect& dirty = ops[i]->state.mBounds;
- renderer.dirtyLayer(dirty.left, dirty.top, dirty.right, dirty.bottom);
+ renderer.dirtyLayer(opBounds.left, opBounds.top, opBounds.right, opBounds.bottom);
}
}
@@ -821,7 +810,8 @@ public:
virtual const char* name() { return "DrawBitmap"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
@@ -861,7 +851,8 @@ public:
virtual const char* name() { return "DrawBitmapMatrix"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
@@ -890,7 +881,8 @@ public:
virtual const char* name() { return "DrawBitmapRect"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
@@ -915,7 +907,8 @@ public:
virtual const char* name() { return "DrawBitmapData"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
};
@@ -939,7 +932,8 @@ public:
virtual const char* name() { return "DrawBitmapMesh"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
@@ -989,15 +983,16 @@ public:
* is also responsible for dirtying the current layer, if any.
*/
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<DrawOp*>& ops, const Rect& bounds) {
- renderer.restoreDisplayState(state, true);
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
+ const DeferredDisplayState& firstState = *(ops[0].state);
+ renderer.restoreDisplayState(firstState, true); // restore all but the clip
// Batches will usually contain a small number of items so it's
// worth performing a first iteration to count the exact number
// of vertices we need in the new mesh
uint32_t totalVertices = 0;
for (unsigned int i = 0; i < ops.size(); i++) {
- totalVertices += ((DrawPatchOp*) ops[i])->getMesh(renderer)->verticesCount;
+ totalVertices += ((DrawPatchOp*) ops[i].op)->getMesh(renderer)->verticesCount;
}
const bool hasLayer = renderer.hasLayer();
@@ -1012,7 +1007,8 @@ public:
// enforces ops drawn by this function to have a pure translate or
// identity matrix
for (unsigned int i = 0; i < ops.size(); i++) {
- DrawPatchOp* patchOp = (DrawPatchOp*) ops[i];
+ DrawPatchOp* patchOp = (DrawPatchOp*) ops[i].op;
+ const DeferredDisplayState* state = ops[i].state;
const Patch* opMesh = patchOp->getMesh(renderer);
uint32_t vertexCount = opMesh->verticesCount;
if (vertexCount == 0) continue;
@@ -1020,9 +1016,9 @@ public:
// We use the bounds to know where to translate our vertices
// Using patchOp->state.mBounds wouldn't work because these
// bounds are clipped
- const float tx = (int) floorf(patchOp->state.mMatrix.getTranslateX() +
+ const float tx = (int) floorf(state->mMatrix.getTranslateX() +
patchOp->mLocalBounds.left + 0.5f);
- const float ty = (int) floorf(patchOp->state.mMatrix.getTranslateY() +
+ const float ty = (int) floorf(state->mMatrix.getTranslateY() +
patchOp->mLocalBounds.top + 0.5f);
// Copy & transform all the vertices for the current operation
@@ -1074,12 +1070,13 @@ public:
virtual const char* name() { return "DrawPatch"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch;
deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
deferInfo.mergeable = state.mMatrix.isPureTranslate() &&
OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
- deferInfo.opaqueOverBounds = isOpaqueOverBounds() && mBitmap->isOpaque();
+ deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) && mBitmap->isOpaque();
}
private:
@@ -1119,7 +1116,7 @@ public:
DrawStrokableOp(float left, float top, float right, float bottom, SkPaint* paint)
: DrawBoundedOp(left, top, right, bottom, paint) {};
- bool getLocalBounds(Rect& localBounds) {
+ bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
localBounds.set(mLocalBounds);
if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) {
localBounds.outset(strokeWidthOutset());
@@ -1127,7 +1124,8 @@ public:
return true;
}
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
if (mPaint->getPathEffect()) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
} else {
@@ -1152,9 +1150,10 @@ public:
OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds));
}
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
- DrawStrokableOp::onDefer(renderer, deferInfo);
- deferInfo.opaqueOverBounds = isOpaqueOverBounds() &&
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ DrawStrokableOp::onDefer(renderer, deferInfo, state);
+ deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) &&
mPaint->getStyle() == SkPaint::kFill_Style;
}
@@ -1177,7 +1176,8 @@ public:
virtual const char* name() { return "DrawRects"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices;
}
@@ -1289,7 +1289,8 @@ public:
return renderer.drawPath(mPath, getPaint(renderer));
}
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
SkPaint* paint = getPaint(renderer);
renderer.getCaches().pathCache.precache(mPath, paint);
@@ -1324,7 +1325,8 @@ public:
virtual const char* name() { return "DrawLines"; }
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
deferInfo.batchId = mPaint->isAntiAlias() ?
DeferredDisplayList::kOpBatch_AlphaVertices :
DeferredDisplayList::kOpBatch_Vertices;
@@ -1360,7 +1362,8 @@ public:
OP_LOG("Draw some text, %d bytes", mBytesCount);
}
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
SkPaint* paint = getPaint(renderer);
FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
fontRenderer.precache(paint, mText, mCount, mat4::identity());
@@ -1425,7 +1428,8 @@ public:
memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float));
}
- virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
SkPaint* paint = getPaint(renderer);
FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
const mat4& transform = renderer.findBestFontTransform(state.mMatrix);
@@ -1448,19 +1452,20 @@ public:
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
Rect bounds;
- getLocalBounds(bounds);
+ getLocalBounds(renderer.getDrawModifiers(), bounds);
return renderer.drawText(mText, mBytesCount, mCount, mX, mY,
mPositions, getPaint(renderer), mTotalAdvance, bounds);
}
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<DrawOp*>& ops, const Rect& bounds) {
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
status_t status = DrawGlInfo::kStatusDone;
for (unsigned int i = 0; i < ops.size(); i++) {
+ const DeferredDisplayState& state = *(ops[i].state);
DrawOpMode drawOpMode = (i == ops.size() - 1) ? kDrawOpMode_Flush : kDrawOpMode_Defer;
- renderer.restoreDisplayState(ops[i]->state, true); // restore all but the clip
+ renderer.restoreDisplayState(state, true); // restore all but the clip
- DrawTextOp& op = *((DrawTextOp*)ops[i]);
+ DrawTextOp& op = *((DrawTextOp*)ops[i].op);
// quickReject() will not occure in drawText() so we can use mLocalBounds
// directly, we do not need to account for shadow by calling getLocalBounds()
status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY,
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 90dcf93..8866029 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -505,17 +505,12 @@ void DisplayListRenderer::addStateOp(StateOp* op) {
void DisplayListRenderer::addDrawOp(DrawOp* op) {
Rect localBounds;
- if (mDrawModifiers.mHasShadow) {
- op->state.mDrawModifiers = mDrawModifiers;
- }
- if (op->getLocalBounds(localBounds)) {
+ if (op->getLocalBounds(mDrawModifiers, localBounds)) {
bool rejected = quickRejectNoScissor(localBounds.left, localBounds.top,
localBounds.right, localBounds.bottom);
op->setQuickRejected(rejected);
}
- if (mDrawModifiers.mHasShadow) {
- op->state.mDrawModifiers.reset();
- }
+
mHasDrawOps = true;
addOpInternal(op);
}
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 54f6d76..f74df97 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -98,24 +98,11 @@ enum ClipSideFlags {
kClipSide_ConservativeFull = 0x1F
};
-struct DeferredDisplayState {
- // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
- Rect mBounds;
-
- // the below are set and used by the OpenGLRenderer at record and deferred playback
- bool mClipValid;
- Rect mClip;
- int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
- bool mClipped;
- mat4 mMatrix;
- DrawModifiers mDrawModifiers;
- float mAlpha;
-};
-
///////////////////////////////////////////////////////////////////////////////
// Renderer
///////////////////////////////////////////////////////////////////////////////
+class DeferredDisplayState;
class DisplayList;
class TextSetupFunctor;
class VertexBuffer;
@@ -423,7 +410,7 @@ public:
return getXfermode(paint->getXfermode());
}
- static inline int getAlphaDirect(SkPaint* paint) {
+ static inline int getAlphaDirect(const SkPaint* paint) {
if (!paint) return 255;
return paint->getAlpha();
}