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authorFabrice Di Meglio <fdimeglio@google.com>2012-01-05 13:30:54 -0800
committerFabrice Di Meglio <fdimeglio@google.com>2012-01-05 13:30:54 -0800
commitc511bee87cda99a252d1a62487f47c8f05aee78c (patch)
tree5a1586e33205499fcbf2f9437dc5046ab5c6d834 /libs/hwui
parent2853041e6a5b848824a4e518a5d41cb334855302 (diff)
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Fix bug #5753006 Garbled Labels in Maps
- it was a regression introduced into this CL: https://android-git.corp.google.com/g/#/c/154240/5 - basically needed to set the GlyphID encoding to the Skia Paint as we are now using glyphID resulting from the Harfbuzz shaping - also define GlyphID encoding as the default on the Paint class Change-Id: Idb7c2c57ac67595425ce3be9421258962690fcdd
Diffstat (limited to 'libs/hwui')
-rw-r--r--libs/hwui/DisplayListRenderer.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 5a52464..34e28da 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -1210,10 +1210,8 @@ void DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
// see if it matters.
// If we make a copy, then drawTextDecorations() should *not* make
// its own copy as it does right now.
+ // Beware: this needs Glyph encoding (already done on the Paint constructor)
paint->setAntiAlias(true);
-#if RENDER_TEXT_AS_GLYPHS
- paint->setTextEncoding(SkPaint::kGlyphID_TextEncoding);
-#endif
addPaint(paint);
addFloat(length < 0.0f ? paint->measureText(text, bytesCount) : length);
}