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authorMichael Wright <michaelwr@google.com>2014-02-10 14:10:27 -0800
committerMichael Wright <michaelwr@google.com>2014-02-10 14:10:27 -0800
commit89e5c7ebb37fabc4368e87e17a502db62598bd61 (patch)
tree5e6352b31d6ac184a54dd34d88ec4cb71072210b /libs/input/InputWindow.cpp
parenta407d6a003d746fa0aff50f7ba5da61f19a85b75 (diff)
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Move inputservice over to frameworks/native
Remove all of the pieces except the PointerController and SpriteController over to frameworks/native in preparation for inputflinger. Those two need to stay in frameworks/base for now because they depend on Skia currently. In the long run they should be merged into either the InputManager or the WindowManager rather than as a part of the inputservice / inputflinger. Change-Id: Iebef71f3030fb3d26a5f338eb66d75bb37c17734
Diffstat (limited to 'libs/input/InputWindow.cpp')
-rw-r--r--libs/input/InputWindow.cpp71
1 files changed, 0 insertions, 71 deletions
diff --git a/libs/input/InputWindow.cpp b/libs/input/InputWindow.cpp
deleted file mode 100644
index da59159..0000000
--- a/libs/input/InputWindow.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputWindow"
-#define LOG_NDEBUG 0
-
-#include "InputWindow.h"
-
-#include <cutils/log.h>
-
-#include <ui/Rect.h>
-#include <ui/Region.h>
-
-namespace android {
-
-// --- InputWindowInfo ---
-void InputWindowInfo::addTouchableRegion(const Rect& region) {
- touchableRegion.orSelf(region);
-}
-
-bool InputWindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
- return touchableRegion.contains(x,y);
-}
-
-bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
- return x >= frameLeft && x <= frameRight
- && y >= frameTop && y <= frameBottom;
-}
-
-bool InputWindowInfo::isTrustedOverlay() const {
- return layoutParamsType == TYPE_INPUT_METHOD
- || layoutParamsType == TYPE_INPUT_METHOD_DIALOG
- || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY;
-}
-
-bool InputWindowInfo::supportsSplitTouch() const {
- return layoutParamsFlags & FLAG_SPLIT_TOUCH;
-}
-
-
-// --- InputWindowHandle ---
-
-InputWindowHandle::InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle) :
- inputApplicationHandle(inputApplicationHandle), mInfo(NULL) {
-}
-
-InputWindowHandle::~InputWindowHandle() {
- delete mInfo;
-}
-
-void InputWindowHandle::releaseInfo() {
- if (mInfo) {
- delete mInfo;
- mInfo = NULL;
- }
-}
-
-} // namespace android