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authorJohn Reck <jreck@google.com>2014-05-22 15:43:54 -0700
committerJohn Reck <jreck@google.com>2014-05-23 12:56:38 -0700
commita5dda645da738da7b4ae15e28fa7d93d3b04b94f (patch)
tree5ce51af907c91030662b69c37e8ece7a63e041ed /libs/input
parentd30241541c3adcb126bb263ad8596e7902a6b5ae (diff)
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Bag of scheduling tweaks
Bug: 15118640 * Prevent over-stuffing the queue by dropping frames * Prevent double-drawing in one pulse by RT by deferring vsync registration until post-draw so that it catches the next vsync pulse instead of the current one * Bias vsync race condition towards the UI thread * Fix queueDelay to actually work Change-Id: Ibf584258bd93ebcbba058bd976dc8b307f1c6155
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