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author | Jason Sams <rjsams@android.com> | 2009-08-18 14:14:24 -0700 |
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committer | Jason Sams <rjsams@android.com> | 2009-08-18 14:20:07 -0700 |
commit | 7ce033d797e5df5e2131e2ed459fba181eaf4658 (patch) | |
tree | c4bf9fd7d74260b800b75786a2adbca04d2f71be /libs/rs | |
parent | 48134b78d53eca2a0a71799b0901aba5997f2eba (diff) | |
download | frameworks_base-7ce033d797e5df5e2131e2ed459fba181eaf4658.zip frameworks_base-7ce033d797e5df5e2131e2ed459fba181eaf4658.tar.gz frameworks_base-7ce033d797e5df5e2131e2ed459fba181eaf4658.tar.bz2 |
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
Diffstat (limited to 'libs/rs')
-rw-r--r-- | libs/rs/rs.spec | 46 | ||||
-rw-r--r-- | libs/rs/rsAdapter.cpp | 12 | ||||
-rw-r--r-- | libs/rs/rsAllocation.cpp | 4 | ||||
-rw-r--r-- | libs/rs/rsContext.cpp | 7 | ||||
-rw-r--r-- | libs/rs/rsElement.cpp | 6 | ||||
-rw-r--r-- | libs/rs/rsLight.cpp | 8 | ||||
-rw-r--r-- | libs/rs/rsProgramFragment.cpp | 9 | ||||
-rw-r--r-- | libs/rs/rsProgramFragmentStore.cpp | 11 | ||||
-rw-r--r-- | libs/rs/rsSampler.cpp | 13 | ||||
-rw-r--r-- | libs/rs/rsScript.cpp | 6 | ||||
-rw-r--r-- | libs/rs/rsSimpleMesh.cpp | 6 | ||||
-rw-r--r-- | libs/rs/rsType.cpp | 18 |
12 files changed, 25 insertions, 121 deletions
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec index 0df237f..1a81021 100644 --- a/libs/rs/rs.spec +++ b/libs/rs/rs.spec @@ -32,6 +32,10 @@ AssignName { param size_t len } +ObjDestroy { + param void *obj + } + ElementBegin { } @@ -56,10 +60,6 @@ ElementGetPredefined { ret RsElement } -ElementDestroy { - param RsElement ve - } - TypeBegin { param RsElement type } @@ -73,10 +73,6 @@ TypeCreate { ret RsType } -TypeDestroy { - param RsType p - } - AllocationCreateTyped { param RsType type ret RsAllocation @@ -130,10 +126,6 @@ AllocationUploadToBufferObject { param RsAllocation alloc } -AllocationDestroy { - param RsAllocation alloc - } - AllocationData { param RsAllocation va @@ -170,10 +162,6 @@ Adapter1DBindAllocation { param RsAllocation alloc } -Adapter1DDestroy { - param RsAdapter1D adapter - } - Adapter1DSetConstraint { param RsAdapter1D adapter param RsDimension dim @@ -201,10 +189,6 @@ Adapter2DBindAllocation { param RsAllocation alloc } -Adapter2DDestroy { - param RsAdapter2D adapter - } - Adapter2DSetConstraint { param RsAdapter2D adapter param RsDimension dim @@ -237,9 +221,6 @@ SamplerCreate { ret RsSampler } -SamplerDestroy { - param RsSampler s - } TriangleMeshBegin { param RsElement vertex @@ -260,9 +241,6 @@ TriangleMeshCreate { ret RsTriangleMesh } -TriangleMeshDestroy { - param RsTriangleMesh mesh - } TriangleMeshRender { param RsTriangleMesh vtm @@ -274,9 +252,6 @@ TriangleMeshRenderRange { param uint32_t count } -ScriptDestroy { - param RsScript script - } ScriptBindAllocation { param RsScript vtm @@ -381,9 +356,6 @@ ProgramFragmentStoreCreate { ret RsProgramFragmentStore } -ProgramFragmentStoreDestroy { - param RsProgramFragmentStore pfs - } ProgramFragmentBegin { @@ -422,10 +394,6 @@ ProgramFragmentCreate { ret RsProgramFragment } -ProgramFragmentDestroy { - param RsProgramFragment pf - } - ProgramVertexBegin { param RsElement in @@ -464,9 +432,6 @@ LightCreate { ret RsLight light } -LightDestroy { - param RsLight light - } LightSetPosition { param RsLight light @@ -498,9 +463,6 @@ SimpleMeshCreate { param uint32_t primType } -SimpleMeshDestroy { - param RsSimpleMesh mesh - } SimpleMeshBindIndex { param RsSimpleMesh mesh diff --git a/libs/rs/rsAdapter.cpp b/libs/rs/rsAdapter.cpp index 25f3340..3242e11 100644 --- a/libs/rs/rsAdapter.cpp +++ b/libs/rs/rsAdapter.cpp @@ -76,12 +76,6 @@ RsAdapter1D rsi_Adapter1DCreate(Context *rsc) return a; } -void rsi_Adapter1DDestroy(Context *rsc, RsAdapter1D va) -{ - Adapter1D * a = static_cast<Adapter1D *>(va); - a->decRef(); -} - void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc) { Adapter1D * a = static_cast<Adapter1D *>(va); @@ -195,12 +189,6 @@ RsAdapter2D rsi_Adapter2DCreate(Context *rsc) return a; } -void rsi_Adapter2DDestroy(Context *rsc, RsAdapter2D va) -{ - Adapter2D * a = static_cast<Adapter2D *>(va); - a->decRef(); -} - void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc) { Adapter2D * a = static_cast<Adapter2D *>(va); diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp index ad9c739..3cb76bc 100644 --- a/libs/rs/rsAllocation.cpp +++ b/libs/rs/rsAllocation.cpp @@ -201,10 +201,6 @@ void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) alloc->uploadToBufferObject(); } -void rsi_AllocationDestroy(Context *rsc, RsAllocation) -{ -} - static void mip565(const Adapter2D &out, const Adapter2D &in) { uint32_t w = out.getDimX(); diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index 52389ea..bc0cf12 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -395,6 +395,13 @@ void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) rsc->assignName(ob, name, len); } +void rsi_ObjDestroy(Context *rsc, void *obj) +{ + ObjectBase *ob = static_cast<ObjectBase *>(obj); + rsc->removeName(ob); + ob->decRef(); +} + void rsi_ContextSetDefineF(Context *rsc, const char* name, float value) { rsc->addInt32Define(name, value); diff --git a/libs/rs/rsElement.cpp b/libs/rs/rsElement.cpp index 97b18c0..389b2c0 100644 --- a/libs/rs/rsElement.cpp +++ b/libs/rs/rsElement.cpp @@ -416,12 +416,6 @@ RsElement rsi_ElementCreate(Context *rsc) return se; } -void rsi_ElementDestroy(Context *rsc, RsElement vse) -{ - Element * se = static_cast<Element *>(vse); - se->decRef(); -} - } } diff --git a/libs/rs/rsLight.cpp b/libs/rs/rsLight.cpp index 24b58b6..f780e52 100644 --- a/libs/rs/rsLight.cpp +++ b/libs/rs/rsLight.cpp @@ -82,7 +82,7 @@ void LightState::clear() //////////////////////////////////////////////////// -// +// namespace android { namespace renderscript { @@ -110,12 +110,6 @@ RsLight rsi_LightCreate(Context *rsc) return l; } -void rsi_LightDestroy(Context *rsc, RsLight vl) -{ - Light *l = static_cast<Light *>(vl); - l->decRef(); -} - void rsi_LightSetColor(Context *rsc, RsLight vl, float r, float g, float b) { Light *l = static_cast<Light *>(vl); diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp index a315658..9df07bf 100644 --- a/libs/rs/rsProgramFragment.cpp +++ b/libs/rs/rsProgramFragment.cpp @@ -236,15 +236,6 @@ RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc) return pf; } -void rsi_ProgramFragmentDestroy(Context *rsc, RsProgramFragment vpf) -{ - ProgramFragment *pf = (ProgramFragment *)vpf; - if (pf->getName()) { - rsc->removeName(pf); - } - pf->decRef(); -} - } } diff --git a/libs/rs/rsProgramFragmentStore.cpp b/libs/rs/rsProgramFragmentStore.cpp index 27f4015..99eed16 100644 --- a/libs/rs/rsProgramFragmentStore.cpp +++ b/libs/rs/rsProgramFragmentStore.cpp @@ -261,17 +261,6 @@ void rsi_ProgramFragmentStoreDither(Context *rsc, bool enable) rsc->mStateFragmentStore.mPFS->setDitherEnable(enable); } -void rsi_ProgramFragmentStoreDestroy(Context *rsc, RsProgramFragmentStore vpfs) -{ - ProgramFragmentStore *pfs = (ProgramFragmentStore *)vpfs; - if (pfs->getName()) { - rsc->removeName(pfs); - } - pfs->decRef(); -} - - - } } diff --git a/libs/rs/rsSampler.cpp b/libs/rs/rsSampler.cpp index 418f127..c14c371 100644 --- a/libs/rs/rsSampler.cpp +++ b/libs/rs/rsSampler.cpp @@ -138,20 +138,13 @@ RsSampler rsi_SamplerCreate(Context *rsc) SamplerState * ss = &rsc->mStateSampler; - Sampler * s = new Sampler(ss->mMagFilter, - ss->mMinFilter, - ss->mWrapS, + Sampler * s = new Sampler(ss->mMagFilter, + ss->mMinFilter, + ss->mWrapS, ss->mWrapT, ss->mWrapR); return s; } -void rsi_SamplerDestroy(Context *rsc, RsSampler vs) -{ - Sampler * s = static_cast<Sampler *>(vs); - s->decRef(); - -} - }} diff --git a/libs/rs/rsScript.cpp b/libs/rs/rsScript.cpp index 6bcb8f2..fde31a1 100644 --- a/libs/rs/rsScript.cpp +++ b/libs/rs/rsScript.cpp @@ -37,12 +37,6 @@ namespace android { namespace renderscript { -void rsi_ScriptDestroy(Context * rsc, RsScript vs) -{ - Script *s = static_cast<Script *>(vs); - s->decRef(); -} - void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) { Script *s = static_cast<Script *>(vs); diff --git a/libs/rs/rsSimpleMesh.cpp b/libs/rs/rsSimpleMesh.cpp index 08e36ac..0b745eb 100644 --- a/libs/rs/rsSimpleMesh.cpp +++ b/libs/rs/rsSimpleMesh.cpp @@ -135,12 +135,6 @@ void rsi_SimpleMeshBindPrimitive(Context *rsc, RsSimpleMesh mv, RsAllocation va) sm->mPrimitiveBuffer.set((Allocation *)va); } -void rsi_SimpleMeshDestroy(Context *rsc, RsSimpleMesh vtm) -{ - SimpleMesh * tm = static_cast<SimpleMesh *>(vtm); - tm->decRef(); -} - diff --git a/libs/rs/rsType.cpp b/libs/rs/rsType.cpp index 43c3bda..a40a152 100644 --- a/libs/rs/rsType.cpp +++ b/libs/rs/rsType.cpp @@ -177,9 +177,16 @@ void Type::makeGLComponents() mGL.mColor.size = 3; break; case Component::ALPHA: - rsAssert(mGL.mColor.size == 3); - rsAssert(mGL.mColor.type == c->getGLType()); - mGL.mColor.size = 4; + // Can be RGBA or A at this point + if (mGL.mColor.size > 0) { + rsAssert(mGL.mColor.size == 3); + rsAssert(mGL.mColor.type == c->getGLType()); + mGL.mColor.size = 4; + } else { + mGL.mColor.size = 1; + mGL.mColor.offset = mElement->getComponentOffsetBytes(ct); + mGL.mColor.type = c->getGLType(); + } break; case Component::NX: @@ -352,11 +359,6 @@ RsType rsi_TypeCreate(Context *rsc) return st; } -void rsi_TypeDestroy(Context *rsc, RsType vst) -{ - Type * st = static_cast<Type *>(vst); - st->decRef(); -} } } |