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authorAlex Sakhartchouk <alexst@google.com>2012-02-10 15:00:21 -0800
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-02-10 15:00:21 -0800
commit87a36a3b291e78a612d2d08c14b245ff970080e0 (patch)
tree166267d6dc9a5f95db6b69c3a8b196d03ffb226f /libs/rs
parentf0451db4224e2b6360efa39cd65c88cd391f14e0 (diff)
parent257e8a9a4f28a733c2aec8d895d4b90a2107a1ca (diff)
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Merge "Making shader compilation errors throw a Java exception."
Diffstat (limited to 'libs/rs')
-rw-r--r--libs/rs/driver/rsdShader.cpp3
-rw-r--r--libs/rs/driver/rsdShaderCache.cpp3
2 files changed, 2 insertions, 4 deletions
diff --git a/libs/rs/driver/rsdShader.cpp b/libs/rs/driver/rsdShader.cpp
index 482f3b8..056a33a 100644
--- a/libs/rs/driver/rsdShader.cpp
+++ b/libs/rs/driver/rsdShader.cpp
@@ -195,12 +195,11 @@ bool RsdShader::loadShader(const Context *rsc) {
char* buf = (char*) malloc(infoLen);
if (buf) {
RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
- ALOGE("Could not compile shader \n%s\n", buf);
+ rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf);
free(buf);
}
RSD_CALL_GL(glDeleteShader, mShaderID);
mShaderID = 0;
- rsc->setError(RS_ERROR_BAD_SHADER, "Error returned from GL driver loading shader text,");
return false;
}
}
diff --git a/libs/rs/driver/rsdShaderCache.cpp b/libs/rs/driver/rsdShaderCache.cpp
index f6236e7..89d3c45 100644
--- a/libs/rs/driver/rsdShaderCache.cpp
+++ b/libs/rs/driver/rsdShaderCache.cpp
@@ -167,12 +167,11 @@ bool RsdShaderCache::link(const Context *rsc) {
char* buf = (char*) malloc(bufLength);
if (buf) {
glGetProgramInfoLog(pgm, bufLength, NULL, buf);
- ALOGE("Could not link program:\n%s\n", buf);
+ rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf);
free(buf);
}
}
glDeleteProgram(pgm);
- rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, "Error linking GL Programs");
return false;
}