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authorMathias Agopian <mathias@google.com>2010-05-18 17:06:55 -0700
committerMathias Agopian <mathias@google.com>2010-05-20 18:00:42 -0700
commit898c4c91be8e11b6d5388c623ae80f12ac25fd27 (patch)
tree8f59a103707c25a05bcf4fa074e944e766c15503 /libs/surfaceflinger/Barrier.h
parent66c46a6bd15422fe898d533d1350d6df748dd95b (diff)
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fix the threading issue for setBuffercount()
this change introduces R/W locks in the right places. on the server-side, it guarantees that setBufferCount() is synchronized with "retire" and "resize". on the client-side, it guarantees that setBufferCount() is synchronized with "dequeue", "lockbuffer" and "queue"
Diffstat (limited to 'libs/surfaceflinger/Barrier.h')
-rw-r--r--libs/surfaceflinger/Barrier.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/libs/surfaceflinger/Barrier.h b/libs/surfaceflinger/Barrier.h
index e2bcf6a..6f8507e 100644
--- a/libs/surfaceflinger/Barrier.h
+++ b/libs/surfaceflinger/Barrier.h
@@ -29,10 +29,6 @@ public:
inline Barrier() : state(CLOSED) { }
inline ~Barrier() { }
void open() {
- // gcc memory barrier, this makes sure all memory writes
- // have been issued by gcc. On an SMP system we'd need a real
- // h/w barrier.
- asm volatile ("":::"memory");
Mutex::Autolock _l(lock);
state = OPENED;
cv.broadcast();