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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:45 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:45 -0800
commitd83a98f4ce9cfa908f5c54bbd70f03eec07e7553 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /libs/surfaceflinger/GPUHardware
parent076357b8567458d4b6dfdcf839ef751634cd2bfb (diff)
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auto import from //depot/cupcake/@135843
Diffstat (limited to 'libs/surfaceflinger/GPUHardware')
-rw-r--r--libs/surfaceflinger/GPUHardware/GPUHardware.cpp581
-rw-r--r--libs/surfaceflinger/GPUHardware/GPUHardware.h63
2 files changed, 0 insertions, 644 deletions
diff --git a/libs/surfaceflinger/GPUHardware/GPUHardware.cpp b/libs/surfaceflinger/GPUHardware/GPUHardware.cpp
deleted file mode 100644
index eb75f99..0000000
--- a/libs/surfaceflinger/GPUHardware/GPUHardware.cpp
+++ /dev/null
@@ -1,581 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <math.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <utils/IBinder.h>
-#include <utils/MemoryDealer.h>
-#include <utils/MemoryBase.h>
-#include <utils/MemoryHeapPmem.h>
-#include <utils/MemoryHeapBase.h>
-#include <utils/IPCThreadState.h>
-#include <utils/StopWatch.h>
-
-#include <ui/ISurfaceComposer.h>
-
-#include "VRamHeap.h"
-#include "GPUHardware.h"
-
-#if HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
-
-#include "GPUHardware/GPUHardware.h"
-
-
-/*
- * Manage the GPU. This implementation is very specific to the G1.
- * There are no abstraction here.
- *
- * All this code will soon go-away and be replaced by a new architecture
- * for managing graphics accelerators.
- *
- * In the meantime, it is conceptually possible to instantiate a
- * GPUHardwareInterface for another GPU (see GPUFactory at the bottom
- * of this file); practically... doubtful.
- *
- */
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class GPUClientHeap;
-class GPUAreaHeap;
-
-class GPUHardware : public GPUHardwareInterface, public IBinder::DeathRecipient
-{
-public:
- static const int GPU_RESERVED_SIZE;
- static const int GPUR_SIZE;
-
- GPUHardware();
- virtual ~GPUHardware();
-
- virtual void revoke(int pid);
- virtual sp<MemoryDealer> request(int pid);
- virtual status_t request(int pid,
- const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu);
-
- virtual status_t friendlyRevoke();
- virtual void unconditionalRevoke();
-
- virtual pid_t getOwner() const { return mOwner; }
-
- // used for debugging only...
- virtual sp<SimpleBestFitAllocator> getAllocator() const;
-
-private:
-
-
- enum {
- NO_OWNER = -1,
- };
-
- struct GPUArea {
- sp<GPUAreaHeap> heap;
- sp<MemoryHeapPmem> clientHeap;
- sp<IMemory> map();
- };
-
- struct Client {
- pid_t pid;
- GPUArea smi;
- GPUArea ebi;
- GPUArea reg;
- void createClientHeaps();
- void revokeAllHeaps();
- };
-
- Client& getClientLocked(pid_t pid);
- status_t requestLocked(int pid);
- void releaseLocked();
- void takeBackGPULocked();
- void registerCallbackLocked(const sp<IGPUCallback>& callback,
- Client& client);
-
- virtual void binderDied(const wp<IBinder>& who);
-
- mutable Mutex mLock;
- sp<GPUAreaHeap> mSMIHeap;
- sp<GPUAreaHeap> mEBIHeap;
- sp<GPUAreaHeap> mREGHeap;
-
- KeyedVector<pid_t, Client> mClients;
- DefaultKeyedVector< wp<IBinder>, pid_t > mRegisteredClients;
-
- pid_t mOwner;
-
- sp<MemoryDealer> mCurrentAllocator;
- sp<IGPUCallback> mCallback;
-
- sp<SimpleBestFitAllocator> mAllocator;
-
- Condition mCondition;
-};
-
-// size reserved for GPU surfaces
-// 1200 KB fits exactly:
-// - two 320*480 16-bits double-buffered surfaces
-// - one 320*480 32-bits double-buffered surface
-// - one 320*240 16-bits double-buffered, 4x anti-aliased surface
-const int GPUHardware::GPU_RESERVED_SIZE = 1200 * 1024;
-const int GPUHardware::GPUR_SIZE = 1 * 1024 * 1024;
-
-// ---------------------------------------------------------------------------
-
-/*
- * GPUHandle is a special IMemory given to the client. It represents their
- * handle to the GPU. Once they give it up, they loose GPU access, or if
- * they explicitly revoke their access through the binder code 1000.
- * In both cases, this triggers a callback to revoke()
- * first, and then actually powers down the chip.
- *
- * In the case of a misbehaving app, GPUHardware can ask for an immediate
- * release of the GPU to the target process which should answer by calling
- * code 1000 on GPUHandle. If it doesn't in a timely manner, the GPU will
- * be revoked from under their feet.
- *
- * We should never hold a strong reference on GPUHandle. In practice this
- * shouldn't be a big issue though because clients should use code 1000 and
- * not rely on the dtor being called.
- *
- */
-
-class GPUClientHeap : public MemoryHeapPmem
-{
-public:
- GPUClientHeap(const wp<GPUHardware>& gpu,
- const sp<MemoryHeapBase>& heap)
- : MemoryHeapPmem(heap), mGPU(gpu) { }
-protected:
- wp<GPUHardware> mGPU;
-};
-
-class GPUAreaHeap : public MemoryHeapBase
-{
-public:
- GPUAreaHeap(const wp<GPUHardware>& gpu,
- const char* const vram, size_t size=0, size_t reserved=0)
- : MemoryHeapBase(vram, size), mGPU(gpu) {
- if (base() != MAP_FAILED) {
- if (reserved == 0)
- reserved = virtualSize();
- mAllocator = new SimpleBestFitAllocator(reserved);
- }
- }
- virtual sp<MemoryHeapPmem> createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new GPUClientHeap(mGPU, parentHeap);
- }
- virtual const sp<SimpleBestFitAllocator>& getAllocator() const {
- return mAllocator;
- }
-private:
- sp<SimpleBestFitAllocator> mAllocator;
-protected:
- wp<GPUHardware> mGPU;
-};
-
-class GPURegisterHeap : public GPUAreaHeap
-{
-public:
- GPURegisterHeap(const sp<GPUHardware>& gpu)
- : GPUAreaHeap(gpu, "/dev/hw3d", GPUHardware::GPUR_SIZE) { }
- virtual sp<MemoryHeapPmem> createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new MemoryHeapRegs(mGPU, parentHeap);
- }
-private:
- class MemoryHeapRegs : public GPUClientHeap {
- public:
- MemoryHeapRegs(const wp<GPUHardware>& gpu,
- const sp<MemoryHeapBase>& heap)
- : GPUClientHeap(gpu, heap) { }
- sp<MemoryHeapPmem::MemoryPmem> createMemory(size_t offset, size_t size);
- virtual void revoke();
- private:
- class GPUHandle : public MemoryHeapPmem::MemoryPmem {
- public:
- GPUHandle(const sp<GPUHardware>& gpu,
- const sp<MemoryHeapPmem>& heap)
- : MemoryHeapPmem::MemoryPmem(heap),
- mGPU(gpu), mOwner(gpu->getOwner()) { }
- virtual ~GPUHandle();
- virtual sp<IMemoryHeap> getMemory(
- ssize_t* offset, size_t* size) const;
- virtual void revoke() { };
- virtual status_t onTransact(
- uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags);
- private:
- void revokeNotification();
- wp<GPUHardware> mGPU;
- pid_t mOwner;
- };
- };
-};
-
-GPURegisterHeap::MemoryHeapRegs::GPUHandle::~GPUHandle() {
- //LOGD("GPUHandle %p released, revoking GPU", this);
- revokeNotification();
-}
-void GPURegisterHeap::MemoryHeapRegs::GPUHandle::revokeNotification() {
- sp<GPUHardware> hw(mGPU.promote());
- if (hw != 0) {
- hw->revoke(mOwner);
- }
-}
-sp<IMemoryHeap> GPURegisterHeap::MemoryHeapRegs::GPUHandle::getMemory(
- ssize_t* offset, size_t* size) const
-{
- sp<MemoryHeapPmem> heap = getHeap();
- if (offset) *offset = 0;
- if (size) *size = heap !=0 ? heap->virtualSize() : 0;
- return heap;
-}
-status_t GPURegisterHeap::MemoryHeapRegs::GPUHandle::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- status_t err = BnMemory::onTransact(code, data, reply, flags);
- if (err == UNKNOWN_TRANSACTION && code == 1000) {
- int callingPid = IPCThreadState::self()->getCallingPid();
- //LOGD("pid %d voluntarily revoking gpu", callingPid);
- if (callingPid == mOwner) {
- revokeNotification();
- // we've revoked the GPU, don't do it again later when we
- // are destroyed.
- mGPU.clear();
- } else {
- LOGW("%d revoking someone else's gpu? (owner=%d)",
- callingPid, mOwner);
- }
- err = NO_ERROR;
- }
- return err;
-}
-
-// ---------------------------------------------------------------------------
-
-
-sp<MemoryHeapPmem::MemoryPmem> GPURegisterHeap::MemoryHeapRegs::createMemory(
- size_t offset, size_t size)
-{
- sp<GPUHandle> memory;
- sp<GPUHardware> gpu = mGPU.promote();
- if (heapID()>0 && gpu!=0) {
-#if HAVE_ANDROID_OS
- /* this is where the GPU is powered on and the registers are mapped
- * in the client */
- //LOGD("ioctl(HW3D_GRANT_GPU)");
- int err = ioctl(heapID(), HW3D_GRANT_GPU, base());
- if (err) {
- // it can happen if the master heap has been closed already
- // in which case the GPU already is revoked (app crash for
- // instance).
- LOGW("HW3D_GRANT_GPU failed (%s), mFD=%d, base=%p",
- strerror(errno), heapID(), base());
- }
- memory = new GPUHandle(gpu, this);
-#endif
- }
- return memory;
-}
-
-void GPURegisterHeap::MemoryHeapRegs::revoke()
-{
- MemoryHeapPmem::revoke();
-#if HAVE_ANDROID_OS
- if (heapID() > 0) {
- //LOGD("ioctl(HW3D_REVOKE_GPU)");
- int err = ioctl(heapID(), HW3D_REVOKE_GPU, base());
- LOGE_IF(err, "HW3D_REVOKE_GPU failed (%s), mFD=%d, base=%p",
- strerror(errno), heapID(), base());
- }
-#endif
-}
-
-/*****************************************************************************/
-
-GPUHardware::GPUHardware()
- : mOwner(NO_OWNER)
-{
-}
-
-GPUHardware::~GPUHardware()
-{
-}
-
-status_t GPUHardware::requestLocked(int pid)
-{
- const int self_pid = getpid();
- if (pid == self_pid) {
- // can't use GPU from surfaceflinger's process
- return PERMISSION_DENIED;
- }
-
- if (mOwner != pid) {
- if (mREGHeap != 0) {
- if (mOwner != NO_OWNER) {
- // someone already has the gpu.
- takeBackGPULocked();
- releaseLocked();
- }
- } else {
- // first time, initialize the stuff.
- if (mSMIHeap == 0)
- mSMIHeap = new GPUAreaHeap(this, "/dev/pmem_gpu0");
- if (mEBIHeap == 0)
- mEBIHeap = new GPUAreaHeap(this,
- "/dev/pmem_gpu1", 0, GPU_RESERVED_SIZE);
- mREGHeap = new GPURegisterHeap(this);
- mAllocator = mEBIHeap->getAllocator();
- if (mAllocator == NULL) {
- // something went terribly wrong.
- mSMIHeap.clear();
- mEBIHeap.clear();
- mREGHeap.clear();
- return INVALID_OPERATION;
- }
- }
- Client& client = getClientLocked(pid);
- mCurrentAllocator = new MemoryDealer(client.ebi.clientHeap, mAllocator);
- mOwner = pid;
- }
- return NO_ERROR;
-}
-
-sp<MemoryDealer> GPUHardware::request(int pid)
-{
- sp<MemoryDealer> dealer;
- Mutex::Autolock _l(mLock);
- Client* client;
- LOGD("pid %d requesting gpu surface (current owner = %d)", pid, mOwner);
- if (requestLocked(pid) == NO_ERROR) {
- dealer = mCurrentAllocator;
- LOGD_IF(dealer!=0, "gpu surface granted to pid %d", mOwner);
- }
- return dealer;
-}
-
-status_t GPUHardware::request(int pid, const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu)
-{
- if (callback == 0)
- return BAD_VALUE;
-
- sp<IMemory> gpuHandle;
- LOGD("pid %d requesting gpu core (owner = %d)", pid, mOwner);
- Mutex::Autolock _l(mLock);
- status_t err = requestLocked(pid);
- if (err == NO_ERROR) {
- // it's guaranteed to be there, be construction
- Client& client = mClients.editValueFor(pid);
- registerCallbackLocked(callback, client);
- gpu->count = 2;
- gpu->regions[0].region = client.smi.map();
- gpu->regions[1].region = client.ebi.map();
- gpu->regs = client.reg.map();
- gpu->regions[0].reserved = 0;
- gpu->regions[1].reserved = GPU_RESERVED_SIZE;
- if (gpu->regs != 0) {
- //LOGD("gpu core granted to pid %d, handle base=%p",
- // mOwner, gpu->regs->pointer());
- }
- mCallback = callback;
- } else {
- LOGW("couldn't grant gpu core to pid %d", pid);
- }
- return err;
-}
-
-void GPUHardware::revoke(int pid)
-{
- Mutex::Autolock _l(mLock);
- if (mOwner > 0) {
- if (pid != mOwner) {
- LOGW("GPU owned by %d, revoke from %d", mOwner, pid);
- return;
- }
- //LOGD("revoke pid=%d, owner=%d", pid, mOwner);
- // mOwner could be <0 if the same process acquired the GPU
- // several times without releasing it first.
- mCondition.signal();
- releaseLocked();
- }
-}
-
-status_t GPUHardware::friendlyRevoke()
-{
- Mutex::Autolock _l(mLock);
- //LOGD("friendlyRevoke owner=%d", mOwner);
- takeBackGPULocked();
- releaseLocked();
- return NO_ERROR;
-}
-
-void GPUHardware::takeBackGPULocked()
-{
- sp<IGPUCallback> callback = mCallback;
- mCallback.clear();
- if (callback != 0) {
- callback->gpuLost(); // one-way
- mCondition.waitRelative(mLock, ms2ns(250));
- }
-}
-
-void GPUHardware::releaseLocked()
-{
- //LOGD("revoking gpu from pid %d", mOwner);
- if (mOwner != NO_OWNER) {
- // this may fail because the client might have died, and have
- // been removed from the list.
- ssize_t index = mClients.indexOfKey(mOwner);
- if (index >= 0) {
- Client& client(mClients.editValueAt(index));
- client.revokeAllHeaps();
- }
- mOwner = NO_OWNER;
- mCurrentAllocator.clear();
- mCallback.clear();
- }
-}
-
-GPUHardware::Client& GPUHardware::getClientLocked(pid_t pid)
-{
- ssize_t index = mClients.indexOfKey(pid);
- if (index < 0) {
- Client client;
- client.pid = pid;
- client.smi.heap = mSMIHeap;
- client.ebi.heap = mEBIHeap;
- client.reg.heap = mREGHeap;
- index = mClients.add(pid, client);
- }
- Client& client(mClients.editValueAt(index));
- client.createClientHeaps();
- return client;
-}
-
-// ----------------------------------------------------------------------------
-// for debugging / testing ...
-
-sp<SimpleBestFitAllocator> GPUHardware::getAllocator() const {
- Mutex::Autolock _l(mLock);
- return mAllocator;
-}
-
-void GPUHardware::unconditionalRevoke()
-{
- Mutex::Autolock _l(mLock);
- releaseLocked();
-}
-
-// ---------------------------------------------------------------------------
-
-sp<IMemory> GPUHardware::GPUArea::map() {
- sp<IMemory> memory;
- if (clientHeap != 0 && heap != 0) {
- memory = clientHeap->mapMemory(0, heap->virtualSize());
- }
- return memory;
-}
-
-void GPUHardware::Client::createClientHeaps()
-{
- if (smi.clientHeap == 0)
- smi.clientHeap = smi.heap->createClientHeap();
- if (ebi.clientHeap == 0)
- ebi.clientHeap = ebi.heap->createClientHeap();
- if (reg.clientHeap == 0)
- reg.clientHeap = reg.heap->createClientHeap();
-}
-
-void GPUHardware::Client::revokeAllHeaps()
-{
- if (smi.clientHeap != 0)
- smi.clientHeap->revoke();
- if (ebi.clientHeap != 0)
- ebi.clientHeap->revoke();
- if (reg.clientHeap != 0)
- reg.clientHeap->revoke();
-}
-
-void GPUHardware::registerCallbackLocked(const sp<IGPUCallback>& callback,
- Client& client)
-{
- sp<IBinder> binder = callback->asBinder();
- if (mRegisteredClients.add(binder, client.pid) >= 0) {
- binder->linkToDeath(this);
- }
-}
-
-void GPUHardware::binderDied(const wp<IBinder>& who)
-{
- Mutex::Autolock _l(mLock);
- pid_t pid = mRegisteredClients.valueFor(who);
- if (pid != 0) {
- ssize_t index = mClients.indexOfKey(pid);
- if (index >= 0) {
- //LOGD("*** removing client at %d", index);
- Client& client(mClients.editValueAt(index));
- client.revokeAllHeaps(); // not really needed in theory
- mClients.removeItemsAt(index);
- if (mClients.size() == 0) {
- //LOGD("*** was last client closing everything");
- mCallback.clear();
- mAllocator.clear();
- mCurrentAllocator.clear();
- mSMIHeap.clear();
- mREGHeap.clear();
-
- // NOTE: we cannot clear the EBI heap because surfaceflinger
- // itself may be using it, since this is where surfaces
- // are allocated. if we're in the middle of compositing
- // a surface (even if its process just died), we cannot
- // rip the heap under our feet.
-
- mOwner = NO_OWNER;
- }
- }
- }
-}
-
-// ---------------------------------------------------------------------------
-
-sp<GPUHardwareInterface> GPUFactory::getGPU()
-{
- return new GPUHardware();
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
diff --git a/libs/surfaceflinger/GPUHardware/GPUHardware.h b/libs/surfaceflinger/GPUHardware/GPUHardware.h
deleted file mode 100644
index 3354528..0000000
--- a/libs/surfaceflinger/GPUHardware/GPUHardware.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GPU_HARDWARE_H
-#define ANDROID_GPU_HARDWARE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-#include <utils/KeyedVector.h>
-
-#include <ui/ISurfaceComposer.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class IGPUCallback;
-
-class GPUHardwareInterface : public virtual RefBase
-{
-public:
- virtual void revoke(int pid) = 0;
- virtual sp<MemoryDealer> request(int pid) = 0;
- virtual status_t request(int pid, const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu) = 0;
-
- virtual status_t friendlyRevoke() = 0;
-
- // used for debugging only...
- virtual sp<SimpleBestFitAllocator> getAllocator() const = 0;
- virtual pid_t getOwner() const = 0;
- virtual void unconditionalRevoke() = 0;
-};
-
-// ---------------------------------------------------------------------------
-
-class GPUFactory
-{
-public:
- // the gpu factory
- static sp<GPUHardwareInterface> getGPU();
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GPU_HARDWARE_H