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authorMathias Agopian <mathias@google.com>2009-09-14 18:10:30 -0700
committerMathias Agopian <mathias@google.com>2009-09-14 18:10:30 -0700
commit64a7c6bf5b73c1a401cb2aa8dfad3898166ae326 (patch)
treefe2f128d94e4576d7b353df06ef816cf3ceb181c /libs/surfaceflinger/Layer.cpp
parente7f47f50ad0a97e32c87104e56f311db910e98f1 (diff)
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add support for RGBX_8888 surfaces in SurfaceFlinger
Diffstat (limited to 'libs/surfaceflinger/Layer.cpp')
-rw-r--r--libs/surfaceflinger/Layer.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 6275910..1e7f1e6 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -176,6 +176,9 @@ void Layer::reloadTexture(const Region& dirty)
// this failed, for instance, because we don't support
// NPOT.
// FIXME: do something!
+ LOGD("layer=%p, glEGLImageTargetTexture2DOES(%d) "
+ "failed err=0x%04x",
+ this, mTextures[index].image, error);
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
} else {
// Everything went okay!