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authorMathias Agopian <mathias@google.com>2009-09-04 17:27:16 -0700
committerMathias Agopian <mathias@google.com>2009-09-04 17:27:16 -0700
commit7164b8d645f9463e36eda5eac3dd085e26427bda (patch)
tree586d651992ef50d5e88d34f05afb706e4e927e57 /libs/surfaceflinger/LayerBase.cpp
parentc2042f5e4910c4f7c5b812787ad2b025d93da497 (diff)
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fix [2098939] Smooth gradients show banding on Sholes
Diffstat (limited to 'libs/surfaceflinger/LayerBase.cpp')
-rw-r--r--libs/surfaceflinger/LayerBase.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 9ddf972..ec38fe9 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -398,7 +398,8 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
glEnable(GL_TEXTURE_2D);
// Dithering...
- if (s.flags & ISurfaceComposer::eLayerDither) {
+ bool fast = !(mFlags & DisplayHardware::SLOW_CONFIG);
+ if (fast || s.flags & ISurfaceComposer::eLayerDither) {
glEnable(GL_DITHER);
} else {
glDisable(GL_DITHER);