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authorMathias Agopian <mathias@google.com>2009-07-31 16:44:12 -0700
committerMathias Agopian <mathias@google.com>2009-08-03 15:08:16 -0700
commitcb21c37853cf67ab91ae324e7887a1561f879056 (patch)
treed99f6560b7b3a25ba59c7972cfdc92911aa2ce2e /libs/surfaceflinger
parentd186ef12b352c0e62fccd3243ed59a430b07837a (diff)
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free surface buffers before trying to allocate new ones, so we have more chance of success
Diffstat (limited to 'libs/surfaceflinger')
-rw-r--r--libs/surfaceflinger/LayerBitmap.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index ff49c87..5221fed 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -178,6 +178,7 @@ sp<Buffer> LayerBitmap::allocate()
{
Mutex::Autolock _l(mLock);
surface_info_t* info = mInfo;
+ mBuffer.clear(); // free buffer before allocating a new one
sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, mFlags);
status_t err = buffer->initCheck();
if (LIKELY(err == NO_ERROR)) {