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authorMathias Agopian <mathias@google.com>2009-05-04 14:17:04 -0700
committerMathias Agopian <mathias@google.com>2009-05-04 14:17:04 -0700
commitdff8e58d47ede6e748c0b02e128ca33b42a4f362 (patch)
tree716d70cda74aa625d6e67c4debc2eb7c6b81bfc9 /libs/surfaceflinger
parentfa6eda01a9f3df0102ce6a65302c8674cc9c7e50 (diff)
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update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
Diffstat (limited to 'libs/surfaceflinger')
-rw-r--r--libs/surfaceflinger/Android.mk3
-rw-r--r--libs/surfaceflinger/BootAnimation.cpp2
-rw-r--r--libs/surfaceflinger/BufferAllocator.cpp56
-rw-r--r--libs/surfaceflinger/BufferAllocator.h4
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp5
-rw-r--r--libs/surfaceflinger/Layer.cpp15
-rw-r--r--libs/surfaceflinger/LayerBase.cpp24
-rw-r--r--libs/surfaceflinger/LayerBase.h3
-rw-r--r--libs/surfaceflinger/LayerBitmap.cpp43
-rw-r--r--libs/surfaceflinger/LayerBitmap.h5
-rw-r--r--libs/surfaceflinger/LayerBuffer.cpp38
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp41
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.h4
-rw-r--r--libs/surfaceflinger/purgatory/LayerOrientationAnim.cpp (renamed from libs/surfaceflinger/LayerOrientationAnim.cpp)0
-rw-r--r--libs/surfaceflinger/purgatory/LayerOrientationAnim.h (renamed from libs/surfaceflinger/LayerOrientationAnim.h)0
-rw-r--r--libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.cpp (renamed from libs/surfaceflinger/LayerOrientationAnimRotate.cpp)0
-rw-r--r--libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.h (renamed from libs/surfaceflinger/LayerOrientationAnimRotate.h)0
-rw-r--r--libs/surfaceflinger/purgatory/OrientationAnimation.cpp (renamed from libs/surfaceflinger/OrientationAnimation.cpp)0
-rw-r--r--libs/surfaceflinger/purgatory/OrientationAnimation.h (renamed from libs/surfaceflinger/OrientationAnimation.h)0
19 files changed, 84 insertions, 159 deletions
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index 2b360d6..639a82e 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -14,10 +14,7 @@ LOCAL_SRC_FILES:= \
LayerBlur.cpp \
LayerBitmap.cpp \
LayerDim.cpp \
- LayerOrientationAnim.cpp \
- LayerOrientationAnimRotate.cpp \
MessageQueue.cpp \
- OrientationAnimation.cpp \
SurfaceFlinger.cpp \
Tokenizer.cpp \
Transform.cpp
diff --git a/libs/surfaceflinger/BootAnimation.cpp b/libs/surfaceflinger/BootAnimation.cpp
index ee36b67..b45fe34 100644
--- a/libs/surfaceflinger/BootAnimation.cpp
+++ b/libs/surfaceflinger/BootAnimation.cpp
@@ -32,7 +32,7 @@
#include <ui/DisplayInfo.h>
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
-#include <ui/EGLNativeWindowSurface.h>
+#include <ui/FramebufferNativeWindow.h>
#include <core/SkBitmap.h>
#include <images/SkImageDecoder.h>
diff --git a/libs/surfaceflinger/BufferAllocator.cpp b/libs/surfaceflinger/BufferAllocator.cpp
index fec7c87..cee8b64 100644
--- a/libs/surfaceflinger/BufferAllocator.cpp
+++ b/libs/surfaceflinger/BufferAllocator.cpp
@@ -16,20 +16,14 @@
*/
#include <sys/mman.h>
-#include <utils/CallStack.h>
#include <cutils/ashmem.h>
#include <cutils/log.h>
#include <utils/Singleton.h>
#include <utils/String8.h>
-#include <ui/BufferMapper.h>
-
#include "BufferAllocator.h"
-// FIXME: ANDROID_GRALLOC_DEBUG must only be used with *our* gralloc
-#define ANDROID_GRALLOC_DEBUG 1
-
namespace android {
// ---------------------------------------------------------------------------
@@ -67,8 +61,8 @@ void BufferAllocator::dump(String8& result) const
const size_t c = list.size();
for (size_t i=0 ; i<c ; i++) {
const alloc_rec_t& rec(list.valueAt(i));
- snprintf(buffer, SIZE, "%10p: %10p | %7.2f KB | %4u x %4u | %2d | 0x%08x\n",
- list.keyAt(i), rec.vaddr, rec.size/1024.0f,
+ snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n",
+ list.keyAt(i), rec.size/1024.0f,
rec.w, rec.h, rec.format, rec.usage);
result.append(buffer);
total += rec.size;
@@ -108,23 +102,9 @@ status_t BufferAllocator::free(buffer_handle_t handle)
{
Mutex::Autolock _l(mLock);
-#if ANDROID_GRALLOC_DEBUG
- void* base = (void*)(handle->data[2]);
-#endif
-
status_t err = mAllocDev->free(mAllocDev, handle);
LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
-#if ANDROID_GRALLOC_DEBUG
- if (base) {
- LOGD("freeing mapped handle %p from:", handle);
- CallStack s;
- s.update();
- s.dump("");
- BufferMapper::get().dump(handle);
- }
-#endif
-
if (err == NO_ERROR) {
Mutex::Autolock _l(sLock);
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
@@ -134,37 +114,5 @@ status_t BufferAllocator::free(buffer_handle_t handle)
return err;
}
-status_t BufferAllocator::map(buffer_handle_t handle, void** addr)
-{
- Mutex::Autolock _l(mLock);
- status_t err = BufferMapper::get().map(handle, addr, this);
- if (err == NO_ERROR) {
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- ssize_t idx = list.indexOfKey(handle);
- if (idx >= 0)
- list.editValueAt(idx).vaddr = addr;
- }
-
- return err;
-}
-
-status_t BufferAllocator::unmap(buffer_handle_t handle)
-{
- Mutex::Autolock _l(mLock);
- gralloc_module_t* mod = (gralloc_module_t*)mAllocDev->common.module;
- status_t err = BufferMapper::get().unmap(handle, this);
- if (err == NO_ERROR) {
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- ssize_t idx = list.indexOfKey(handle);
- if (idx >= 0)
- list.editValueAt(idx).vaddr = 0;
- }
-
- return err;
-}
-
-
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/surfaceflinger/BufferAllocator.h b/libs/surfaceflinger/BufferAllocator.h
index 0b69b8e..a279ded 100644
--- a/libs/surfaceflinger/BufferAllocator.h
+++ b/libs/surfaceflinger/BufferAllocator.h
@@ -67,10 +67,6 @@ public:
status_t free(buffer_handle_t handle);
- status_t map(buffer_handle_t handle, void** addr);
-
- status_t unmap(buffer_handle_t handle);
-
void dump(String8& res) const;
private:
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 1f7211c..83ebd7a 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -25,7 +25,7 @@
#include <utils/Log.h>
#include <ui/PixelFormat.h>
-#include <ui/EGLNativeWindowSurface.h>
+#include <ui/FramebufferNativeWindow.h>
#include <GLES/gl.h>
#include <EGL/egl.h>
@@ -313,8 +313,7 @@ void DisplayHardware::flip(const Region& dirty) const
}
const Rect& b(newDirty.bounds());
- mNativeWindow->android_native_window_t::setSwapRectangle(
- mNativeWindow.get(), b.left, b.top, b.width(), b.height());
+ mNativeWindow->setSwapRectangle(b);
mPageFlipCount++;
eglSwapBuffers(dpy, surface);
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 8a7d467..7625931 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -69,8 +69,6 @@ void Layer::destroy()
{
for (int i=0 ; i<NUM_BUFFERS ; i++) {
if (mTextures[i].name != -1U) {
- // FIXME: this was originally to work-around a bug in the
- // adreno driver. this should be fixed now.
glDeleteTextures(1, &mTextures[i].name);
mTextures[i].name = -1U;
}
@@ -142,8 +140,8 @@ status_t Layer::setBuffers( Client* client,
void Layer::reloadTexture(const Region& dirty)
{
- const sp<const Buffer>& buffer(frontBuffer().getBuffer());
- if (LIKELY(mFlags & DisplayHardware::DIRECT_TEXTURE)) {
+ const sp<Buffer>& buffer(frontBuffer().getBuffer());
+ if (LIKELY(mFlags & DisplayHardware::DIRECT_TEXTURE)) {
int index = mFrontBufferIndex;
if (LIKELY(!mTextures[index].dirty)) {
glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
@@ -197,12 +195,16 @@ void Layer::reloadTexture(const Region& dirty)
}
} else {
GGLSurface t;
- if (LIKELY(buffer->getBitmapSurface(&t) == NO_ERROR)) {
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_RARELY);
+ LOGE_IF(res, "error %d (%s) locking buffer %p",
+ res, strerror(res), buffer.get());
+ if (res == NO_ERROR) {
if (UNLIKELY(mTextures[0].name == -1U)) {
mTextures[0].name = createTexture();
}
loadTexture(dirty, mTextures[0].name, t,
mTextures[0].width, mTextures[0].height);
+ buffer->unlock();
}
}
}
@@ -225,8 +227,7 @@ void Layer::onDraw(const Region& clip) const
GGLSurface t;
sp<const Buffer> buffer(frontBuffer().getBuffer());
- buffer->getBitmapSurface(&t);
- drawWithOpenGL(clip, textureName, t);
+ drawWithOpenGL(clip, textureName, buffer);
}
sp<SurfaceBuffer> Layer::peekBuffer()
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index ef5a959..cc9c586 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -377,12 +377,14 @@ void LayerBase::clearWithOpenGL(const Region& clip) const
}
void LayerBase::drawWithOpenGL(const Region& clip,
- GLint textureName, const GGLSurface& t, int transform) const
+ GLint textureName, const sp<const Buffer>& buffer, int transform) const
{
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const uint32_t fbHeight = hw.getHeight();
const State& s(drawingState());
-
+ const uint32_t width = buffer->width;
+ const uint32_t height = buffer->height;
+
// bind our texture
validateTexture(textureName);
glEnable(GL_TEXTURE_2D);
@@ -457,14 +459,14 @@ void LayerBase::drawWithOpenGL(const Region& clip,
if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
// find the smallest power-of-two that will accommodate our surface
- GLuint tw = 1 << (31 - clz(t.width));
- GLuint th = 1 << (31 - clz(t.height));
- if (tw < t.width) tw <<= 1;
- if (th < t.height) th <<= 1;
+ GLuint tw = 1 << (31 - clz(width));
+ GLuint th = 1 << (31 - clz(height));
+ if (tw < width) tw <<= 1;
+ if (th < height) th <<= 1;
// this divide should be relatively fast because it's
// a power-of-two (optimized path in libgcc)
- GLfloat ws = GLfloat(t.width) /tw;
- GLfloat hs = GLfloat(t.height)/th;
+ GLfloat ws = GLfloat(width) /tw;
+ GLfloat hs = GLfloat(height)/th;
glScalef(ws, hs, 1.0f);
}
@@ -489,15 +491,15 @@ void LayerBase::drawWithOpenGL(const Region& clip,
Region::iterator iterator(clip);
if (iterator) {
Rect r;
- GLint crop[4] = { 0, t.height, t.width, -t.height };
+ GLint crop[4] = { 0, height, width, -height };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
int x = tx();
int y = ty();
- y = fbHeight - (y + t.height);
+ y = fbHeight - (y + height);
while (iterator.iterate(&r)) {
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, t.width, t.height);
+ glDrawTexiOES(x, y, 0, width, height);
}
}
}
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index c177c2a..509dedd 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -40,6 +40,7 @@ class DisplayHardware;
class GraphicPlane;
class Client;
class SurfaceBuffer;
+class Buffer;
// ---------------------------------------------------------------------------
@@ -239,7 +240,7 @@ protected:
void drawWithOpenGL(const Region& clip,
GLint textureName,
- const GGLSurface& surface,
+ const sp<const Buffer>& buffer,
int transform = 0) const;
void clearWithOpenGL(const Region& clip) const;
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index d633a2d..38d4bcf 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -52,10 +52,7 @@ Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
Buffer::~Buffer()
{
if (handle) {
- BufferAllocator& allocator = BufferAllocator::get();
- if (usage & BufferAllocator::USAGE_SW_READ_MASK) {
- allocator.unmap(handle);
- }
+ BufferAllocator& allocator(BufferAllocator::get());
allocator.free(handle);
}
}
@@ -107,9 +104,6 @@ status_t Buffer::initSize(uint32_t w, uint32_t h)
err = allocator.alloc(w, h, format, usage, &handle, &stride);
if (err == NO_ERROR) {
- if (usage & BufferAllocator::USAGE_SW_READ_MASK) {
- err = allocator.map(handle, &bits);
- }
if (err == NO_ERROR) {
width = w;
height = h;
@@ -120,31 +114,22 @@ status_t Buffer::initSize(uint32_t w, uint32_t h)
return err;
}
-status_t Buffer::getBitmapSurface(copybit_image_t* img) const
+status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
{
- img->w = stride ?: width;
- img->h = mVStride ?: height;
- img->format = format;
-
- // FIXME: this should use a native_handle
- img->offset = 0;
- img->base = bits;
- img->fd = getHandle()->data[0];
-
- return NO_ERROR;
+ status_t res = SurfaceBuffer::lock(usage);
+ if (res == NO_ERROR && sur) {
+ sur->version = sizeof(GGLSurface);
+ sur->width = width;
+ sur->height = height;
+ sur->stride = stride;
+ sur->format = format;
+ sur->vstride = mVStride;
+ sur->data = static_cast<GGLubyte*>(bits);
+ }
+ return res;
}
-status_t Buffer::getBitmapSurface(GGLSurface* sur) const
-{
- sur->version = sizeof(GGLSurface);
- sur->width = width;
- sur->height = height;
- sur->stride = stride;
- sur->format = format;
- sur->vstride = mVStride;
- sur->data = static_cast<GGLubyte*>(bits);
- return NO_ERROR;
-}
+
// ===========================================================================
// LayerBitmap
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/LayerBitmap.h
index e673755..6e136a2 100644
--- a/libs/surfaceflinger/LayerBitmap.h
+++ b/libs/surfaceflinger/LayerBitmap.h
@@ -73,9 +73,8 @@ public:
PixelFormat getPixelFormat() const { return format; }
Rect getBounds() const { return Rect(width, height); }
- status_t getBitmapSurface(copybit_image_t* img) const;
- status_t getBitmapSurface(GGLSurface* surface) const;
-
+ status_t lock(GGLSurface* surface, uint32_t usage);
+
android_native_buffer_t* getNativeBuffer() const;
private:
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 9339b87..8be91c9 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -380,37 +380,37 @@ bool LayerBuffer::BufferSource::transformed() const
void LayerBuffer::BufferSource::onDraw(const Region& clip) const
{
- sp<Buffer> buffer(getBuffer());
+ // FIXME: we should get a native buffer here
+ /*
+ sp<Buffer> ourBbuffer(getBuffer());
if (UNLIKELY(buffer == 0)) {
// nothing to do, we don't have a buffer
mLayer.clearWithOpenGL(clip);
return;
}
- status_t err = NO_ERROR;
- NativeBuffer src(buffer->getBuffer());
- const Rect& transformedBounds = mLayer.getTransformedBounds();
-
// FIXME: We should model this after the overlay stuff
-
if (UNLIKELY(mTextureName == -1LU)) {
mTextureName = mLayer.createTexture();
}
- GLuint w = 0;
- GLuint h = 0;
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = src.crop.r;
- t.height = src.crop.b;
- t.stride = src.img.w;
- t.vstride= src.img.h;
- t.format = src.img.format;
- t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset);
- const Region dirty(Rect(t.width, t.height));
// FIXME: Use EGLImage extension for this
- mLayer.loadTexture(dirty, mTextureName, t, w, h);
- mLayer.drawWithOpenGL(clip, mTextureName, t, mBufferHeap.transform);
+
+
+
+ GGLSurface t;
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_RARELY);
+ if (res == NO_ERROR) {
+ GLuint w = 0;
+ GLuint h = 0;
+ const Region dirty(Rect(buffer->width, buffer->height));
+ mLayer.loadTexture(dirty, mTextureName, t, w, h);
+ buffer->unlock();
+ }
+ if (res == NO_ERROR) {
+ mLayer.drawWithOpenGL(clip, mTextureName, buffer, mBufferHeap.transform);
+ }
+ */
}
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 6b42158..5fd979e 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -50,8 +50,6 @@
#include "LayerBuffer.h"
#include "LayerDim.h"
#include "LayerBitmap.h"
-#include "LayerOrientationAnim.h"
-#include "OrientationAnimation.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -206,7 +204,6 @@ void SurfaceFlinger::init()
SurfaceFlinger::~SurfaceFlinger()
{
glDeleteTextures(1, &mWormholeTexName);
- delete mOrientationAnimation;
}
overlay_control_device_t* SurfaceFlinger::getOverlayEngine() const
@@ -399,8 +396,6 @@ status_t SurfaceFlinger::readyToRun()
* We're now ready to accept clients...
*/
- mOrientationAnimation = new OrientationAnimation(this);
-
// the boot animation!
if (mDebugNoBootAnimation == false)
mBootAnimation = new BootAnimation(this);
@@ -513,16 +508,17 @@ bool SurfaceFlinger::threadLoop()
void SurfaceFlinger::postFramebuffer()
{
- const bool skip = mOrientationAnimation->run();
- if (UNLIKELY(skip)) {
+ if (isFrozen()) {
+ // we are not allowed to draw, but pause a bit to make sure
+ // apps don't end up using the whole CPU, if they depend on
+ // surfaceflinger for synchronization.
+ usleep(8333); // 8.3ms ~ 120fps
return;
}
if (!mInvalidRegion.isEmpty()) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
hw.flip(mInvalidRegion);
-
mInvalidRegion.clear();
}
}
@@ -616,7 +612,6 @@ void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
mVisibleRegionsDirty = true;
mDirtyRegion.set(hw.bounds());
mFreezeDisplayTime = 0;
- mOrientationAnimation->onOrientationChanged(type);
}
if (mCurrentState.freezeDisplay != mDrawingState.freezeDisplay) {
@@ -893,19 +888,26 @@ void SurfaceFlinger::executeScheduledBroadcasts()
void SurfaceFlinger::debugFlashRegions()
{
- if (UNLIKELY(!mDirtyRegion.isRect())) {
- // TODO: do this only if we don't have preserving
- // swapBuffer. If we don't have update-on-demand,
- // redraw everything.
- composeSurfaces(Region(mDirtyRegion.bounds()));
- }
-
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ const uint32_t flags = hw.getFlags();
+ if (!(flags & DisplayHardware::BUFFER_PRESERVED)) {
+ const Region repaint((flags & DisplayHardware::UPDATE_ON_DEMAND) ?
+ mDirtyRegion.bounds() : hw.bounds());
+ composeSurfaces(repaint);
+ }
+
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
glDisable(GL_DITHER);
glDisable(GL_SCISSOR_TEST);
- glColor4x(0x10000, 0, 0x10000, 0x10000);
+ static int toggle = 0;
+ toggle = 1 - toggle;
+ if (toggle) {
+ glColor4x(0x10000, 0, 0x10000, 0x10000);
+ } else {
+ glColor4x(0x10000, 0x10000, 0, 0x10000);
+ }
Rect r;
Region::iterator iterator(mDirtyRegion);
@@ -919,8 +921,7 @@ void SurfaceFlinger::debugFlashRegions()
glVertexPointer(2, GL_FLOAT, 0, vertices);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
+
hw.flip(mDirtyRegion.merge(mInvalidRegion));
mInvalidRegion.clear();
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index 319f80e..d5e5252 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -55,8 +55,6 @@ class DisplayHardware;
class FreezeLock;
class Layer;
class LayerBuffer;
-class LayerOrientationAnim;
-class OrientationAnimation;
typedef int32_t ClientID;
@@ -335,8 +333,6 @@ private:
bool mFreezeDisplay;
int32_t mFreezeCount;
nsecs_t mFreezeDisplayTime;
- friend class OrientationAnimation;
- OrientationAnimation* mOrientationAnimation;
// don't use a lock for these, we don't care
int mDebugRegion;
diff --git a/libs/surfaceflinger/LayerOrientationAnim.cpp b/libs/surfaceflinger/purgatory/LayerOrientationAnim.cpp
index 41c42d1..41c42d1 100644
--- a/libs/surfaceflinger/LayerOrientationAnim.cpp
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnim.cpp
diff --git a/libs/surfaceflinger/LayerOrientationAnim.h b/libs/surfaceflinger/purgatory/LayerOrientationAnim.h
index 472c45a..472c45a 100644
--- a/libs/surfaceflinger/LayerOrientationAnim.h
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnim.h
diff --git a/libs/surfaceflinger/LayerOrientationAnimRotate.cpp b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.cpp
index dc6b632..dc6b632 100644
--- a/libs/surfaceflinger/LayerOrientationAnimRotate.cpp
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.cpp
diff --git a/libs/surfaceflinger/LayerOrientationAnimRotate.h b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.h
index a675c79..a675c79 100644
--- a/libs/surfaceflinger/LayerOrientationAnimRotate.h
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.h
diff --git a/libs/surfaceflinger/OrientationAnimation.cpp b/libs/surfaceflinger/purgatory/OrientationAnimation.cpp
index a6c9c28..a6c9c28 100644
--- a/libs/surfaceflinger/OrientationAnimation.cpp
+++ b/libs/surfaceflinger/purgatory/OrientationAnimation.cpp
diff --git a/libs/surfaceflinger/OrientationAnimation.h b/libs/surfaceflinger/purgatory/OrientationAnimation.h
index 8ba6621..8ba6621 100644
--- a/libs/surfaceflinger/OrientationAnimation.h
+++ b/libs/surfaceflinger/purgatory/OrientationAnimation.h