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authorJamie Gennis <jgennis@google.com>2011-01-28 14:12:57 -0800
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-01-28 14:12:57 -0800
commit2a8f8d57d23a171eaa367faa143f45fdd2f9cc1c (patch)
treec56244c16fa40d4c996089d9feac5b56b3112de1 /libs
parentd11f5d2c5e41b4f2f5bda5ecca793efd2ab2300b (diff)
parent6913062faabb1eb84e20de1e8e8e42a4932fde70 (diff)
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Merge "Quiet the SurfaceFlingerClient dequeueBuffer error." into honeycomb
Diffstat (limited to 'libs')
-rw-r--r--libs/gui/SurfaceTextureClient.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 0ed8be5..c0e4e0f 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -88,7 +88,7 @@ int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
int buf = -1;
status_t err = mSurfaceTexture->dequeueBuffer(&buf);
if (err < 0) {
- LOGE("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err);
+ LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err);
return err;
}
sp<GraphicBuffer>& gbuf(mSlots[buf]);