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authorChris Craik <ccraik@google.com>2013-08-26 11:23:46 -0700
committerChris Craik <ccraik@google.com>2013-08-26 11:23:46 -0700
commit54f574acf4dd5483170b8f79e2f7c70b58763ce7 (patch)
tree8d97e104903d19019cb538fef06fac6597d384ba /libs
parent5bc1ea4e4ae0133d4d5eaa4ac98cf4719effd032 (diff)
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Move functor GL setup to just before functor
bug:10399469 Because the stencil setup can issue draws, it *must* come before the GL state setup. Change-Id: I52a36213549fc60b091a90cbb923a1f0d35f9a65
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/OpenGLRenderer.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index f2352bb..238d9a4 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -449,14 +449,8 @@ status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
- interrupt();
detachFunctor(functor);
- mCaches.enableScissor();
- if (mDirtyClip) {
- setScissorFromClip();
- setStencilFromClip();
- }
Rect clip(*mSnapshot->clipRect);
clip.snapToPixelBoundaries();
@@ -477,6 +471,15 @@ status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
info.height = getSnapshot()->height;
getSnapshot()->transform->copyTo(&info.transform[0]);
+ // setup GL state for functor
+ if (mDirtyClip) {
+ setScissorFromClip();
+ setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
+ }
+ mCaches.enableScissor();
+ interrupt();
+
+ // call functor immediately after GL state setup
status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
if (result != DrawGlInfo::kStatusDone) {