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author | Romain Guy <romainguy@google.com> | 2011-07-18 18:38:12 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2011-07-19 11:38:36 -0700 |
commit | 566b3efb25299d2a9c8ae827522802bad965426a (patch) | |
tree | f9da82f1d6f3a146fe11abd432f44560e3c39a94 /libs | |
parent | 0b06cb62f56a1f877e324b143d6e5f6f63fbc432 (diff) | |
download | frameworks_base-566b3efb25299d2a9c8ae827522802bad965426a.zip frameworks_base-566b3efb25299d2a9c8ae827522802bad965426a.tar.gz frameworks_base-566b3efb25299d2a9c8ae827522802bad965426a.tar.bz2 |
Let HardwareRenderer support multiple threads.
This change will be useful to create multiples instances of
HardwareRenderer outside of ViewRootImpl. This will allow
the use of hardware accelerated canvas on TextureView or
for live wallpapers.
Change-Id: I877e43a31ba83d98a1a30556813c7e8a8a920eb5
Diffstat (limited to 'libs')
0 files changed, 0 insertions, 0 deletions