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authorztenghui <ztenghui@google.com>2014-09-12 23:02:31 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-09-12 23:02:32 +0000
commit692737be4fdc5c4e6f209a1c1816858e85024718 (patch)
tree934216c5248a9ffee89cbb20a8eb0646086a538a /libs
parentc713bf79dd76ae031bd1a84cdf1da7f271434720 (diff)
parentf7d76dffd86398a787f0d8bd092a571c019daf04 (diff)
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Merge "Update the shadow strength" into lmp-dev
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/ShadowTessellator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/ShadowTessellator.cpp b/libs/hwui/ShadowTessellator.cpp
index c1ffa0a..35cc7a4 100644
--- a/libs/hwui/ShadowTessellator.cpp
+++ b/libs/hwui/ShadowTessellator.cpp
@@ -37,7 +37,7 @@ void ShadowTessellator::tessellateAmbientShadow(bool isCasterOpaque,
// A bunch of parameters to tweak the shadow.
// TODO: Allow some of these changable by debug settings or APIs.
- float heightFactor = 1.0f / 128;
+ float heightFactor = 1.0f / 86;
const float geomFactor = 64;
Caches& caches = Caches::getInstance();