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authorRomain Guy <romainguy@android.com>2009-07-31 15:33:59 -0700
committerRomain Guy <romainguy@android.com>2009-07-31 21:36:18 -0700
commita32d100b34d048cf0c765d8f31d87b81ab88d1eb (patch)
treed0393450dfb3abcbe2aa44aca5b3e289360b19b2 /libs
parent4aa38681c6daa932fc1642dbf27dc2f938771147 (diff)
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Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color.
Fixes RS compilation.
Diffstat (limited to 'libs')
-rw-r--r--libs/rs/java/Grass/res/raw/grass.c132
-rw-r--r--libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java81
-rw-r--r--libs/rs/java/Grass/src/com/android/grass/rs/GrassView.java2
-rw-r--r--libs/rs/rsScriptC_Lib.cpp57
4 files changed, 241 insertions, 31 deletions
diff --git a/libs/rs/java/Grass/res/raw/grass.c b/libs/rs/java/Grass/res/raw/grass.c
index b1b89f0..3cedaba 100644
--- a/libs/rs/java/Grass/res/raw/grass.c
+++ b/libs/rs/java/Grass/res/raw/grass.c
@@ -1,21 +1,19 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
+// Copyright (C) 2009 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
#pragma version(1)
-#pragma stateVertex(default)
+#pragma stateVertex(PVBackground)
#pragma stateFragment(PFBackground)
#pragma stateFragmentStore(PFSBackground)
@@ -23,7 +21,8 @@
#define WVGA_PORTRAIT_HEIGHT 762.0f
#define RSID_STATE 0
-#define RSID_FRAMECOUNT 0
+#define RSID_FRAME_COUNT 0
+#define RSID_BLADES_COUNT 1
#define RSID_SKY_TEXTURES 1
#define RSID_SKY_TEXTURE_NIGHT 0
@@ -31,6 +30,21 @@
#define RSID_SKY_TEXTURE_NOON 2
#define RSID_SKY_TEXTURE_SUNSET 3
+#define RSID_BLADES 2
+#define BLADE_STRUCT_FIELDS_COUNT 12
+#define BLADE_STRUCT_DEGREE 0
+#define BLADE_STRUCT_SIZE 1
+#define BLADE_STRUCT_XPOS 2
+#define BLADE_STRUCT_YPOS 3
+#define BLADE_STRUCT_OFFSET 4
+#define BLADE_STRUCT_SCALE 5
+#define BLADE_STRUCT_LENGTHX 6
+#define BLADE_STRUCT_LENGTHY 7
+#define BLADE_STRUCT_HARDNESS 8
+#define BLADE_STRUCT_H 9
+#define BLADE_STRUCT_S 10
+#define BLADE_STRUCT_B 11
+
#define MIDNIGHT 0.0f
#define MORNING 0.375f
#define AFTERNOON 0.6f
@@ -38,6 +52,8 @@
#define SECONDS_IN_DAY 24.0f * 3600.0f
+#define PI 3.1415926f
+
#define REAL_TIME 0
float time(int frameCount) {
@@ -76,8 +92,78 @@ void drawSunset() {
drawRect(0.0f, 0.0f, WVGA_PORTRAIT_WIDTH, WVGA_PORTRAIT_HEIGHT, 0.0f);
}
+void drawBlade(int index, float now) {
+ float h = loadF(RSID_BLADES, index + BLADE_STRUCT_H);
+ float s = loadF(RSID_BLADES, index + BLADE_STRUCT_S);
+ float b = loadF(RSID_BLADES, index + BLADE_STRUCT_B);
+
+ float newB = 1.0f;
+ if (now >= MIDNIGHT && now < MORNING) {
+ newB = now / MORNING;
+ }
+
+ if (now >= AFTERNOON && now < DUSK) {
+ newB = 1.0f - ((now - AFTERNOON) / (DUSK - AFTERNOON));
+ }
+
+ if (now >= DUSK) {
+ newB = 0.0f;
+ }
+
+ hsb(h, s, lerpf(0, b, newB), 1.0f);
+
+ float scale = loadF(RSID_BLADES, index + BLADE_STRUCT_SCALE);
+ float degree = loadF(RSID_BLADES, index + BLADE_STRUCT_DEGREE);
+ float hardness = loadF(RSID_BLADES, index + BLADE_STRUCT_HARDNESS);
+
+ float targetDegree = 0.0f; // TODO Compute
+ degree += (targetDegree - degree) * 0.3f;
+
+ float xpos = loadF(RSID_BLADES, index + BLADE_STRUCT_XPOS);
+ float ypos = loadF(RSID_BLADES, index + BLADE_STRUCT_YPOS);
+
+ float lengthX = loadF(RSID_BLADES, index + BLADE_STRUCT_LENGTHX);
+ float lengthY = loadF(RSID_BLADES, index + BLADE_STRUCT_LENGTHY);
+
+ float angle = PI / 2.0f;
+
+ float currentX = xpos;
+ float currentY = ypos;
+
+ int size = loadF(RSID_BLADES, index + BLADE_STRUCT_SIZE);
+ int i = size;
+
+ for ( ; i > 0; i--) {
+ float nextX = currentX - cosf(angle) * size * lengthX;
+ float nextY = currentY - sinf(angle) * size * lengthY;
+ angle += degree * hardness;
+
+ drawQuad(nextX + (i - 1) * scale, nextY, 0.0f,
+ nextX - (i - 1) * scale, nextY, 0.0f,
+ currentX - i * scale, currentY + 0.7f, 0.0f,
+ currentX + i * scale, currentY + 0.7f, 0.0f);
+
+ currentX = nextX;
+ currentY = nextY;
+ }
+
+ storeF(RSID_BLADES, index + BLADE_STRUCT_DEGREE, degree);
+}
+
+void drawBlades(float now) {
+ bindTexture(NAMED_PFBackground, 0, 0);
+
+ int bladesCount = loadI32(RSID_STATE, RSID_BLADES_COUNT);
+ int count = bladesCount * BLADE_STRUCT_FIELDS_COUNT;
+
+ int i = 0;
+ for ( ; i < count; i += BLADE_STRUCT_FIELDS_COUNT) {
+ drawBlade(i, now);
+ }
+}
+
int main(int launchID) {
- int frameCount = loadI32(RSID_STATE, RSID_FRAMECOUNT);
+ int frameCount = loadI32(RSID_STATE, RSID_FRAME_COUNT);
float now = time(frameCount);
alpha(1.0f);
@@ -100,13 +186,15 @@ int main(int launchID) {
}
if (now >= DUSK) {
- drawSunset();
- alpha(norm(now, DUSK, 1.0f));
drawNight();
+ alpha(1.0f - norm(now, DUSK, 1.0f));
+ drawSunset();
}
+
+ drawBlades(now);
frameCount++;
- storeI32(RSID_STATE, RSID_FRAMECOUNT, frameCount);
+ storeI32(RSID_STATE, RSID_FRAME_COUNT, frameCount);
return 1;
}
diff --git a/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java b/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java
index 70cb012..435b5ce 100644
--- a/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java
+++ b/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java
@@ -23,20 +23,45 @@ import static android.renderscript.RenderScript.EnvMode.*;
import static android.renderscript.RenderScript.DepthFunc.*;
import static android.renderscript.RenderScript.BlendSrcFunc;
import static android.renderscript.RenderScript.BlendDstFunc;
-
import android.renderscript.RenderScript;
import android.renderscript.Element;
import android.renderscript.Allocation;
+import android.renderscript.ProgramVertexAlloc;
+import static android.renderscript.Element.*;
+
+import static android.util.MathUtils.*;
import java.util.TimeZone;
class GrassRS {
private static final int RSID_STATE = 0;
+ private static final int RSID_STATE_FRAMECOUNT = 0;
+ private static final int RSID_STATE_BLADES_COUNT = 1;
+
private static final int RSID_SKY_TEXTURES = 1;
private static final int SKY_TEXTURES_COUNT = 4;
-
+
+ private static final int RSID_BLADES = 2;
+ private static final int BLADES_COUNT = 100;
+ private static final int BLADE_STRUCT_FIELDS_COUNT = 12;
+ private static final int BLADE_STRUCT_DEGREE = 0;
+ private static final int BLADE_STRUCT_SIZE = 1;
+ private static final int BLADE_STRUCT_XPOS = 2;
+ private static final int BLADE_STRUCT_YPOS = 3;
+ private static final int BLADE_STRUCT_OFFSET = 4;
+ private static final int BLADE_STRUCT_SCALE = 5;
+ private static final int BLADE_STRUCT_LENGTHX = 6;
+ private static final int BLADE_STRUCT_LENGTHY = 7;
+ private static final int BLADE_STRUCT_HARDNESS = 8;
+ private static final int BLADE_STRUCT_H = 9;
+ private static final int BLADE_STRUCT_S = 10;
+ private static final int BLADE_STRUCT_B = 11;
+
private Resources mResources;
private RenderScript mRS;
+
+ private final int mWidth;
+ private final int mHeight;
@SuppressWarnings({"FieldCanBeLocal"})
private RenderScript.Script mScript;
@@ -46,6 +71,10 @@ class GrassRS {
private RenderScript.ProgramFragment mPfBackground;
@SuppressWarnings({"FieldCanBeLocal"})
private RenderScript.ProgramFragmentStore mPfsBackground;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private RenderScript.ProgramVertex mPvBackground;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private ProgramVertexAlloc mPvOrthoAlloc;
@SuppressWarnings({"FieldCanBeLocal"})
private Allocation mSkyTexturesIDs;
@@ -55,8 +84,12 @@ class GrassRS {
private int[] mSkyBufferIDs;
@SuppressWarnings({"FieldCanBeLocal"})
private Allocation mState;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private Allocation mBlades;
- public GrassRS() {
+ public GrassRS(int width, int height) {
+ mWidth = width;
+ mHeight = height;
}
public void init(RenderScript rs, Resources res) {
@@ -82,20 +115,46 @@ class GrassRS {
loadSkyTextures();
mScript.bindAllocation(mState, RSID_STATE);
mScript.bindAllocation(mSkyTexturesIDs, RSID_SKY_TEXTURES);
+ mScript.bindAllocation(mBlades, RSID_BLADES);
mRS.contextBindRootScript(mScript);
}
private void createScriptStructures() {
- mState = Allocation.createSized(mRS, Element.USER_I32, 1);
- mState.data(new int[1]);
+ final int[] data = new int[2];
+ mState = Allocation.createSized(mRS, USER_I32, data.length);
+ data[RSID_STATE_FRAMECOUNT] = 0;
+ data[RSID_STATE_BLADES_COUNT] = BLADES_COUNT;
+ mState.data(data);
+
+ final float[] blades = new float[BLADES_COUNT * BLADE_STRUCT_FIELDS_COUNT];
+ mBlades = Allocation.createSized(mRS, USER_FLOAT, blades.length);
+ for (int i = 0; i < blades.length; i+= BLADE_STRUCT_FIELDS_COUNT) {
+ createBlade(blades, i);
+ }
+ mBlades.data(blades);
+ }
+
+ private void createBlade(float[] blades, int index) {
+ //noinspection PointlessArithmeticExpression
+ blades[index + BLADE_STRUCT_DEGREE] = 0.0f;
+ blades[index + BLADE_STRUCT_SIZE] = random(4.0f) + 4.0f;
+ blades[index + BLADE_STRUCT_XPOS] = random(mWidth);
+ blades[index + BLADE_STRUCT_YPOS] = mHeight;
+ blades[index + BLADE_STRUCT_OFFSET] = random(0.2f) - 0.1f;
+ blades[index + BLADE_STRUCT_SCALE] = random(0.6f) + 0.2f;
+ blades[index + BLADE_STRUCT_LENGTHX] = random(4.5f) + 3.0f;
+ blades[index + BLADE_STRUCT_LENGTHY] = random(5.5f) + 2.0f;
+ blades[index + BLADE_STRUCT_HARDNESS] = random(1.0f) + 0.2f;
+ blades[index + BLADE_STRUCT_H] = (51.0f + random(5.0f)) / 255.0f;
+ blades[index + BLADE_STRUCT_S] = (200.0f + random(55.0f)) / 255.0f;
+ blades[index + BLADE_STRUCT_B] = (90.0f + random(165.0f)) / 255.0f;
}
private void loadSkyTextures() {
mSkyBufferIDs = new int[SKY_TEXTURES_COUNT];
mSkyTextures = new Allocation[SKY_TEXTURES_COUNT];
- mSkyTexturesIDs = Allocation.createSized(
- mRS, Element.USER_FLOAT, SKY_TEXTURES_COUNT);
+ mSkyTexturesIDs = Allocation.createSized(mRS, USER_FLOAT, SKY_TEXTURES_COUNT);
final Allocation[] textures = mSkyTextures;
textures[0] = loadTexture(R.drawable.night, "night");
@@ -149,5 +208,13 @@ class GrassRS {
}
private void createProgramVertex() {
+ mPvOrthoAlloc = new ProgramVertexAlloc(mRS);
+ mPvOrthoAlloc.setupOrthoWindow(mWidth, mHeight);
+
+ mRS.programVertexBegin(null, null);
+ mRS.programVertexSetTextureMatrixEnable(true);
+ mPvBackground = mRS.programVertexCreate();
+ mPvBackground.bindAllocation(0, mPvOrthoAlloc.mAlloc);
+ mPvBackground.setName("PVBackground");
}
}
diff --git a/libs/rs/java/Grass/src/com/android/grass/rs/GrassView.java b/libs/rs/java/Grass/src/com/android/grass/rs/GrassView.java
index a641e1e..44d5b08 100644
--- a/libs/rs/java/Grass/src/com/android/grass/rs/GrassView.java
+++ b/libs/rs/java/Grass/src/com/android/grass/rs/GrassView.java
@@ -30,7 +30,7 @@ class GrassView extends RSSurfaceView {
super.surfaceChanged(holder, format, w, h);
RenderScript RS = createRenderScript();
- GrassRS render = new GrassRS();
+ GrassRS render = new GrassRS(w, h);
render.init(RS, getResources());
}
}
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
index 21c9753..e4979ea 100644
--- a/libs/rs/rsScriptC_Lib.cpp
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -566,6 +566,59 @@ static void SC_color(float r, float g, float b, float a)
glColor4f(r, g, b, a);
}
+static void SC_hsb(float h, float s, float b, float a)
+{
+ float red = 0.0f;
+ float green = 0.0f;
+ float blue = 0.0f;
+
+ float x = h;
+ float y = s;
+ float z = b;
+
+ float hf = (x - (int) x) * 6.0f;
+ int ihf = (int) hf;
+ float f = hf - ihf;
+ float pv = z * (1.0f - y);
+ float qv = z * (1.0f - y * f);
+ float tv = z * (1.0f - y * (1.0f - f));
+
+ switch (ihf) {
+ case 0: // Red is the dominant color
+ red = z;
+ green = tv;
+ blue = pv;
+ break;
+ case 1: // Green is the dominant color
+ red = qv;
+ green = z;
+ blue = pv;
+ break;
+ case 2:
+ red = pv;
+ green = z;
+ blue = tv;
+ break;
+ case 3: // Blue is the dominant color
+ red = pv;
+ green = qv;
+ blue = z;
+ break;
+ case 4:
+ red = tv;
+ green = pv;
+ blue = z;
+ break;
+ case 5: // Red is the dominant color
+ red = z;
+ green = pv;
+ blue = qv;
+ break;
+ }
+
+ glColor4f(red, green, blue, a);
+}
+
/*
extern "C" void materialDiffuse(float r, float g, float b, float a)
{
@@ -650,7 +703,7 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
{ "atanf", (void *)&atanf,
"float", "(float)" },
{ "atan2f", (void *)&atan2f,
- "float", "(floatm float)" },
+ "float", "(float, float)" },
{ "fabsf", (void *)&fabsf,
"float", "(float)" },
{ "randf", (void *)&SC_randf,
@@ -772,6 +825,8 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
"void", "(float, float, float, float)" },
{ "color", (void *)&SC_color,
"void", "(float, float, float, float)" },
+ { "hsb", (void *)&SC_hsb,
+ "void", "(float, float, float, float)" },
{ "uploadToTexture", (void *)&SC_uploadToTexture,
"void", "(int, int)" },