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authorRomain Guy <romainguy@google.com>2013-01-09 14:43:02 -0800
committerAndroid Git Automerger <android-git-automerger@android.com>2013-01-09 14:43:02 -0800
commitbf06ccba95961f9f67af8957b52981eb3a46a9db (patch)
tree307afa8b774c19fc5ce6ee33c596a74b0acb7565 /libs
parent11cd154a4fb064bea6b4dfab6c8c6e98bd4de7a7 (diff)
parent33a9741c1be99e8be01ab799eb50df97849ed801 (diff)
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am 33a9741c: Merge "Cleanup 9patch mesh matching code Bug #7970966"
* commit '33a9741c1be99e8be01ab799eb50df97849ed801': Cleanup 9patch mesh matching code Bug #7970966
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/Patch.cpp45
-rw-r--r--libs/hwui/Patch.h9
-rw-r--r--libs/hwui/PatchCache.cpp2
3 files changed, 27 insertions, 29 deletions
diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp
index 902c82f..e490151 100644
--- a/libs/hwui/Patch.cpp
+++ b/libs/hwui/Patch.cpp
@@ -37,7 +37,7 @@ Patch::Patch(const uint32_t xCount, const uint32_t yCount, const int8_t emptyQua
// 2 triangles per patch, 3 vertices per triangle
uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 2 * 3;
mVertices = new TextureVertex[maxVertices];
- mUploaded = false;
+ mAllocatedVerticesCount = 0;
verticesCount = 0;
hasEmptyQuads = emptyQuads > 0;
@@ -68,38 +68,37 @@ void Patch::copy(const int32_t* xDivs, const int32_t* yDivs) {
memcpy(mYDivs, yDivs, mYCount * sizeof(int32_t));
}
-void Patch::copy(const int32_t* yDivs) {
- memcpy(mYDivs, yDivs, mYCount * sizeof(int32_t));
-}
-
void Patch::updateColorKey(const uint32_t colorKey) {
mColorKey = colorKey;
}
-bool Patch::matches(const int32_t* xDivs, const int32_t* yDivs, const uint32_t colorKey) {
+bool Patch::matches(const int32_t* xDivs, const int32_t* yDivs,
+ const uint32_t colorKey, const int8_t emptyQuads) {
+
+ bool matches = true;
+
+ if (mEmptyQuads != emptyQuads) {
+ mEmptyQuads = emptyQuads;
+ hasEmptyQuads = emptyQuads > 0;
+ matches = false;
+ }
+
if (mColorKey != colorKey) {
updateColorKey(colorKey);
- copy(xDivs, yDivs);
- return false;
+ matches = false;
}
- for (uint32_t i = 0; i < mXCount; i++) {
- if (mXDivs[i] != xDivs[i]) {
- // The Y divs may or may not match, copy everything
- copy(xDivs, yDivs);
- return false;
- }
+ if (memcmp(mXDivs, xDivs, mXCount * sizeof(int32_t))) {
+ memcpy(mXDivs, xDivs, mXCount * sizeof(int32_t));
+ matches = false;
}
- for (uint32_t i = 0; i < mYCount; i++) {
- if (mYDivs[i] != yDivs[i]) {
- // We know all the X divs match, copy only Y divs
- copy(yDivs);
- return false;
- }
+ if (memcmp(mYDivs, yDivs, mYCount * sizeof(int32_t))) {
+ memcpy(mYDivs, yDivs, mYCount * sizeof(int32_t));
+ matches = false;
}
- return true;
+ return matches;
}
///////////////////////////////////////////////////////////////////////////////
@@ -203,10 +202,10 @@ void Patch::updateVertices(const float bitmapWidth, const float bitmapHeight,
if (verticesCount > 0) {
Caches& caches = Caches::getInstance();
caches.bindMeshBuffer(meshBuffer);
- if (!mUploaded) {
+ if (mAllocatedVerticesCount < verticesCount) {
glBufferData(GL_ARRAY_BUFFER, sizeof(TextureVertex) * verticesCount,
mVertices, GL_DYNAMIC_DRAW);
- mUploaded = true;
+ mAllocatedVerticesCount = verticesCount;
} else {
glBufferSubData(GL_ARRAY_BUFFER, 0,
sizeof(TextureVertex) * verticesCount, mVertices);
diff --git a/libs/hwui/Patch.h b/libs/hwui/Patch.h
index 0518d91..cab0e54 100644
--- a/libs/hwui/Patch.h
+++ b/libs/hwui/Patch.h
@@ -45,7 +45,7 @@ namespace uirenderer {
* indices to render the vertices.
*/
struct Patch {
- Patch(const uint32_t xCount, const uint32_t yCount, const int8_t emptyQuads = 0);
+ Patch(const uint32_t xCount, const uint32_t yCount, const int8_t emptyQuads);
~Patch();
void updateVertices(const float bitmapWidth, const float bitmapHeight,
@@ -53,7 +53,8 @@ struct Patch {
void updateColorKey(const uint32_t colorKey);
void copy(const int32_t* xDivs, const int32_t* yDivs);
- bool matches(const int32_t* xDivs, const int32_t* yDivs, const uint32_t colorKey);
+ bool matches(const int32_t* xDivs, const int32_t* yDivs,
+ const uint32_t colorKey, const int8_t emptyQuads);
GLuint meshBuffer;
uint32_t verticesCount;
@@ -62,7 +63,7 @@ struct Patch {
private:
TextureVertex* mVertices;
- bool mUploaded;
+ uint32_t mAllocatedVerticesCount;
int32_t* mXDivs;
int32_t* mYDivs;
@@ -72,8 +73,6 @@ private:
uint32_t mYCount;
int8_t mEmptyQuads;
- void copy(const int32_t* yDivs);
-
void generateRow(TextureVertex*& vertex, float y1, float y2,
float v1, float v2, float stretchX, float rescaleX,
float width, float bitmapWidth, uint32_t& quadCount);
diff --git a/libs/hwui/PatchCache.cpp b/libs/hwui/PatchCache.cpp
index 9702c3d..8ee8f5c 100644
--- a/libs/hwui/PatchCache.cpp
+++ b/libs/hwui/PatchCache.cpp
@@ -97,7 +97,7 @@ Patch* PatchCache::get(const float bitmapWidth, const float bitmapHeight,
}
mCache.add(description, mesh);
- } else if (!mesh->matches(xDivs, yDivs, colorKey)) {
+ } else if (!mesh->matches(xDivs, yDivs, colorKey, transparentQuads)) {
PATCH_LOGD("Patch mesh does not match, refreshing vertices");
mesh->updateVertices(bitmapWidth, bitmapHeight, 0.0f, 0.0f, pixelWidth, pixelHeight);
}