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authorJohn Reck <jreck@google.com>2015-04-15 13:24:47 -0700
committerJohn Reck <jreck@google.com>2015-05-01 14:30:21 -0700
commitc6e2e8ff474ae44bab5b9eb665851118abd27b68 (patch)
tree1c193512201d8fd4ca033f3979849dd1b9b2a861 /libs
parent78760b4ae47f5d59a541cbcbf1fca623bae4508a (diff)
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Move AssetAtlas off of SkBitmap*
Switched to SkPixelRef* Change-Id: I4a1d9dc6c55c1ebcce6b0b8c585e69559e523898
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/AssetAtlas.cpp22
-rw-r--r--libs/hwui/AssetAtlas.h62
2 files changed, 45 insertions, 39 deletions
diff --git a/libs/hwui/AssetAtlas.cpp b/libs/hwui/AssetAtlas.cpp
index 4d2e3a0..882826e 100644
--- a/libs/hwui/AssetAtlas.cpp
+++ b/libs/hwui/AssetAtlas.cpp
@@ -82,12 +82,12 @@ void AssetAtlas::updateTextureId() {
///////////////////////////////////////////////////////////////////////////////
AssetAtlas::Entry* AssetAtlas::getEntry(const SkBitmap* bitmap) const {
- ssize_t index = mEntries.indexOfKey(bitmap);
+ ssize_t index = mEntries.indexOfKey(bitmap->pixelRef());
return index >= 0 ? mEntries.valueAt(index) : nullptr;
}
Texture* AssetAtlas::getEntryTexture(const SkBitmap* bitmap) const {
- ssize_t index = mEntries.indexOfKey(bitmap);
+ ssize_t index = mEntries.indexOfKey(bitmap->pixelRef());
return index >= 0 ? mEntries.valueAt(index)->texture : nullptr;
}
@@ -120,7 +120,7 @@ void AssetAtlas::createEntries(Caches& caches, int64_t* map, int count) {
const float height = float(mTexture->height);
for (int i = 0; i < count; ) {
- SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(map[i++]);
+ SkPixelRef* pixelRef = reinterpret_cast<SkPixelRef*>(map[i++]);
// NOTE: We're converting from 64 bit signed values to 32 bit
// signed values. This is guaranteed to be safe because the "x"
// and "y" coordinate values are guaranteed to be representable
@@ -131,21 +131,21 @@ void AssetAtlas::createEntries(Caches& caches, int64_t* map, int count) {
bool rotated = map[i++] > 0;
// Bitmaps should never be null, we're just extra paranoid
- if (!bitmap) continue;
+ if (!pixelRef) continue;
const UvMapper mapper(
- x / width, (x + bitmap->width()) / width,
- y / height, (y + bitmap->height()) / height);
+ x / width, (x + pixelRef->info().width()) / width,
+ y / height, (y + pixelRef->info().height()) / height);
Texture* texture = new DelegateTexture(caches, mTexture);
- texture->blend = !bitmap->isOpaque();
- texture->width = bitmap->width();
- texture->height = bitmap->height();
+ texture->blend = !SkAlphaTypeIsOpaque(pixelRef->info().alphaType());
+ texture->width = pixelRef->info().width();
+ texture->height = pixelRef->info().height();
- Entry* entry = new Entry(bitmap, x, y, rotated, texture, mapper, *this);
+ Entry* entry = new Entry(pixelRef, x, y, rotated, texture, mapper, *this);
texture->uvMapper = &entry->uvMapper;
- mEntries.add(entry->bitmap, entry);
+ mEntries.add(entry->pixelRef, entry);
}
}
diff --git a/libs/hwui/AssetAtlas.h b/libs/hwui/AssetAtlas.h
index 1772eff..17c5281 100644
--- a/libs/hwui/AssetAtlas.h
+++ b/libs/hwui/AssetAtlas.h
@@ -48,24 +48,8 @@ public:
* Entry representing the position and rotation of a
* bitmap inside the atlas.
*/
- struct Entry {
- /**
- * The bitmap that generated this atlas entry.
- */
- SkBitmap* bitmap;
-
- /**
- * Location of the bitmap inside the atlas, in pixels.
- */
- int x;
- int y;
-
- /**
- * If set, the bitmap is rotated 90 degrees (clockwise)
- * inside the atlas.
- */
- bool rotated;
-
+ class Entry {
+ public:
/*
* A "virtual texture" object that represents the texture
* this entry belongs to. This texture should never be
@@ -80,11 +64,6 @@ public:
const UvMapper uvMapper;
/**
- * Atlas this entry belongs to.
- */
- const AssetAtlas& atlas;
-
- /**
* Unique identifier used to merge bitmaps and 9-patches stored
* in the atlas.
*/
@@ -93,10 +72,37 @@ public:
}
private:
- Entry(SkBitmap* bitmap, int x, int y, bool rotated,
- Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas):
- bitmap(bitmap), x(x), y(y), rotated(rotated),
- texture(texture), uvMapper(mapper), atlas(atlas) {
+ /**
+ * The pixel ref that generated this atlas entry.
+ */
+ SkPixelRef* pixelRef;
+
+ /**
+ * Location of the bitmap inside the atlas, in pixels.
+ */
+ int x;
+ int y;
+
+ /**
+ * If set, the bitmap is rotated 90 degrees (clockwise)
+ * inside the atlas.
+ */
+ bool rotated;
+
+ /**
+ * Atlas this entry belongs to.
+ */
+ const AssetAtlas& atlas;
+
+ Entry(SkPixelRef* pixelRef, int x, int y, bool rotated,
+ Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas)
+ : texture(texture)
+ , uvMapper(mapper)
+ , pixelRef(pixelRef)
+ , x(x)
+ , y(y)
+ , rotated(rotated)
+ , atlas(atlas) {
}
~Entry() {
@@ -178,7 +184,7 @@ private:
const bool mBlendKey;
const bool mOpaqueKey;
- KeyedVector<const SkBitmap*, Entry*> mEntries;
+ KeyedVector<const SkPixelRef*, Entry*> mEntries;
}; // class AssetAtlas
}; // namespace uirenderer