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authorRomain Guy <romainguy@google.com>2012-09-04 16:46:19 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-09-04 16:46:20 -0700
commitc83f982804e39b957fbef5bc3ecab163e03b216e (patch)
tree5def31e1c36fe2594293ccd34f435ee11c13186e /libs
parent7950d081ac945d97427264f2a0531607097c2c71 (diff)
parent8087246d9964b11de8ce116bc63b156faa4197e0 (diff)
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Merge "Code cleanup in FontRenderer" into jb-mr1-dev
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/FontRenderer.cpp88
-rw-r--r--libs/hwui/FontRenderer.h17
-rw-r--r--libs/hwui/font/CacheTexture.h83
-rw-r--r--libs/hwui/font/Font.cpp14
-rw-r--r--libs/hwui/font/Font.h2
5 files changed, 122 insertions, 82 deletions
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp
index 5ff4aba..86667ee 100644
--- a/libs/hwui/FontRenderer.cpp
+++ b/libs/hwui/FontRenderer.cpp
@@ -127,68 +127,34 @@ void FontRenderer::flushAllAndInvalidate() {
mCacheTextures[i]->init();
}
- #if DEBUG_FONT_RENDERER
+#if DEBUG_FONT_RENDERER
uint16_t totalGlyphs = 0;
for (uint32_t i = 0; i < mCacheTextures.size(); i++) {
- totalGlyphs += mCacheTextures[i]->mNumGlyphs;
+ totalGlyphs += mCacheTextures[i]->getGlyphCount();
// Erase caches, just as a debugging facility
- if (mCacheTextures[i]->mTexture) {
- memset(mCacheTextures[i]->mTexture, 0,
- mCacheTextures[i]->mWidth * mCacheTextures[i]->mHeight);
+ if (mCacheTextures[i]->getTexture()) {
+ memset(mCacheTextures[i]->getTexture(), 0,
+ mCacheTextures[i]->getWidth() * mCacheTextures[i]->getHeight());
}
}
ALOGD("Flushing caches: glyphs cached = %d", totalGlyphs);
#endif
}
-void FontRenderer::deallocateTextureMemory(CacheTexture *cacheTexture) {
- if (cacheTexture && cacheTexture->mTexture) {
- glDeleteTextures(1, &cacheTexture->mTextureId);
- delete[] cacheTexture->mTexture;
- cacheTexture->mTexture = NULL;
- cacheTexture->mTextureId = 0;
- }
-}
-
void FontRenderer::flushLargeCaches() {
// Start from 1; don't deallocate smallest/default texture
for (uint32_t i = 1; i < mCacheTextures.size(); i++) {
CacheTexture* cacheTexture = mCacheTextures[i];
- if (cacheTexture->mTexture != NULL) {
+ if (cacheTexture->getTexture()) {
cacheTexture->init();
for (uint32_t j = 0; j < mActiveFonts.size(); j++) {
mActiveFonts[j]->invalidateTextureCache(cacheTexture);
}
- deallocateTextureMemory(cacheTexture);
+ cacheTexture->releaseTexture();
}
}
}
-void FontRenderer::allocateTextureMemory(CacheTexture* cacheTexture) {
- int width = cacheTexture->mWidth;
- int height = cacheTexture->mHeight;
-
- cacheTexture->mTexture = new uint8_t[width * height];
-
- if (!cacheTexture->mTextureId) {
- glGenTextures(1, &cacheTexture->mTextureId);
- }
-
- Caches::getInstance().activeTexture(0);
- glBindTexture(GL_TEXTURE_2D, cacheTexture->mTextureId);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- // Initialize texture dimensions
- glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0,
- GL_ALPHA, GL_UNSIGNED_BYTE, 0);
-
- const GLenum filtering = cacheTexture->mLinearFiltering ? GL_LINEAR : GL_NEAREST;
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-}
-
CacheTexture* FontRenderer::cacheBitmapInTexture(const SkGlyph& glyph,
uint32_t* startX, uint32_t* startY) {
for (uint32_t i = 0; i < mCacheTextures.size(); i++) {
@@ -206,7 +172,7 @@ void FontRenderer::cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyp
cachedGlyph->mIsValid = false;
// If the glyph is too tall, don't cache it
if (glyph.fHeight + TEXTURE_BORDER_SIZE * 2 >
- mCacheTextures[mCacheTextures.size() - 1]->mHeight) {
+ mCacheTextures[mCacheTextures.size() - 1]->getHeight()) {
ALOGE("Font size too large to fit in cache. width, height = %i, %i",
(int) glyph.fWidth, (int) glyph.fHeight);
return;
@@ -240,14 +206,15 @@ void FontRenderer::cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyp
uint32_t endX = startX + glyph.fWidth;
uint32_t endY = startY + glyph.fHeight;
- uint32_t cacheWidth = cacheTexture->mWidth;
+ uint32_t cacheWidth = cacheTexture->getWidth();
- if (!cacheTexture->mTexture) {
+ if (!cacheTexture->getTexture()) {
+ Caches::getInstance().activeTexture(0);
// Large-glyph texture memory is allocated only as needed
- allocateTextureMemory(cacheTexture);
+ cacheTexture->allocateTexture();
}
- uint8_t* cacheBuffer = cacheTexture->mTexture;
+ uint8_t* cacheBuffer = cacheTexture->getTexture();
uint8_t* bitmapBuffer = (uint8_t*) glyph.fImage;
unsigned int stride = glyph.rowBytes();
@@ -287,7 +254,8 @@ CacheTexture* FontRenderer::createCacheTexture(int width, int height, bool alloc
CacheTexture* cacheTexture = new CacheTexture(width, height);
if (allocate) {
- allocateTextureMemory(cacheTexture);
+ Caches::getInstance().activeTexture(0);
+ cacheTexture->allocateTexture();
}
return cacheTexture;
@@ -362,16 +330,16 @@ void FontRenderer::checkTextureUpdate() {
// Iterate over all the cache textures and see which ones need to be updated
for (uint32_t i = 0; i < mCacheTextures.size(); i++) {
CacheTexture* cacheTexture = mCacheTextures[i];
- if (cacheTexture->mDirty && cacheTexture->mTexture != NULL) {
+ if (cacheTexture->isDirty() && cacheTexture->getTexture()) {
uint32_t xOffset = 0;
- uint32_t width = cacheTexture->mWidth;
- uint32_t height = cacheTexture->mHeight;
- void* textureData = cacheTexture->mTexture;
+ uint32_t width = cacheTexture->getWidth();
+ uint32_t height = cacheTexture->getHeight();
+ void* textureData = cacheTexture->getTexture();
- if (cacheTexture->mTextureId != lastTextureId) {
+ if (cacheTexture->getTextureId() != lastTextureId) {
+ lastTextureId = cacheTexture->getTextureId();
caches.activeTexture(0);
- glBindTexture(GL_TEXTURE_2D, cacheTexture->mTextureId);
- lastTextureId = cacheTexture->mTextureId;
+ glBindTexture(GL_TEXTURE_2D, lastTextureId);
}
#if DEBUG_FONT_RENDERER
ALOGD("glTextSubimage for cacheTexture %d: xOff, width height = %d, %d, %d",
@@ -380,18 +348,14 @@ void FontRenderer::checkTextureUpdate() {
glTexSubImage2D(GL_TEXTURE_2D, 0, xOffset, 0, width, height,
GL_ALPHA, GL_UNSIGNED_BYTE, textureData);
- cacheTexture->mDirty = false;
+ cacheTexture->setDirty(false);
}
}
caches.activeTexture(0);
- glBindTexture(GL_TEXTURE_2D, mCurrentCacheTexture->mTextureId);
- if (mLinearFiltering != mCurrentCacheTexture->mLinearFiltering) {
- const GLenum filtering = mLinearFiltering ? GL_LINEAR : GL_NEAREST;
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
- mCurrentCacheTexture->mLinearFiltering = mLinearFiltering;
- }
+ glBindTexture(GL_TEXTURE_2D, mCurrentCacheTexture->getTextureId());
+
+ mCurrentCacheTexture->setLinearFiltering(mLinearFiltering, false);
mLastCacheTexture = mCurrentCacheTexture;
mUploadTexture = false;
diff --git a/libs/hwui/FontRenderer.h b/libs/hwui/FontRenderer.h
index 0114445..405db09 100644
--- a/libs/hwui/FontRenderer.h
+++ b/libs/hwui/FontRenderer.h
@@ -85,25 +85,18 @@ public:
GLuint getTexture(bool linearFiltering = false) {
checkInit();
- if (linearFiltering != mCurrentCacheTexture->mLinearFiltering) {
- mCurrentCacheTexture->mLinearFiltering = linearFiltering;
- mLinearFiltering = linearFiltering;
- const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
-
- glBindTexture(GL_TEXTURE_2D, mCurrentCacheTexture->mTextureId);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
- }
+ mCurrentCacheTexture->setLinearFiltering(linearFiltering);
+ mLinearFiltering = linearFiltering;
- return mCurrentCacheTexture->mTextureId;
+ return mCurrentCacheTexture->getTextureId();
}
uint32_t getCacheSize() const {
uint32_t size = 0;
for (uint32_t i = 0; i < mCacheTextures.size(); i++) {
CacheTexture* cacheTexture = mCacheTextures[i];
- if (cacheTexture != NULL && cacheTexture->mTexture != NULL) {
- size += cacheTexture->mWidth * cacheTexture->mHeight;
+ if (cacheTexture && cacheTexture->getTexture()) {
+ size += cacheTexture->getWidth() * cacheTexture->getHeight();
}
}
return size;
diff --git a/libs/hwui/font/CacheTexture.h b/libs/hwui/font/CacheTexture.h
index 8d84a6b..daaafff 100644
--- a/libs/hwui/font/CacheTexture.h
+++ b/libs/hwui/font/CacheTexture.h
@@ -103,8 +103,91 @@ public:
mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE, true);
}
+ void releaseTexture() {
+ if (mTexture) {
+ glDeleteTextures(1, &mTextureId);
+ delete[] mTexture;
+ mTexture = NULL;
+ mTextureId = 0;
+ }
+ }
+
+ /**
+ * This method assumes that the proper texture unit is active.
+ */
+ void allocateTexture() {
+ int width = mWidth;
+ int height = mHeight;
+
+ mTexture = new uint8_t[width * height];
+
+ if (!mTextureId) {
+ glGenTextures(1, &mTextureId);
+ }
+
+ glBindTexture(GL_TEXTURE_2D, mTextureId);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ // Initialize texture dimensions
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0,
+ GL_ALPHA, GL_UNSIGNED_BYTE, 0);
+
+ const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST;
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ }
+
bool fitBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY);
+ inline uint16_t getWidth() const {
+ return mWidth;
+ }
+
+ inline uint16_t getHeight() const {
+ return mHeight;
+ }
+
+ inline uint8_t* getTexture() const {
+ return mTexture;
+ }
+
+ inline GLuint getTextureId() const {
+ return mTextureId;
+ }
+
+ inline bool isDirty() const {
+ return mDirty;
+ }
+
+ inline void setDirty(bool dirty) {
+ mDirty = dirty;
+ }
+
+ inline bool getLinearFiltering() const {
+ return mLinearFiltering;
+ }
+
+ /**
+ * This method assumes that the proper texture unit is active.
+ */
+ void setLinearFiltering(bool linearFiltering, bool bind = true) {
+ if (linearFiltering != mLinearFiltering) {
+ mLinearFiltering = linearFiltering;
+
+ const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
+ if (bind) glBindTexture(GL_TEXTURE_2D, getTextureId());
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ }
+ }
+
+ inline uint16_t getGlyphCount() const {
+ return mNumGlyphs;
+ }
+
+private:
uint8_t* mTexture;
GLuint mTextureId;
uint16_t mWidth;
diff --git a/libs/hwui/font/Font.cpp b/libs/hwui/font/Font.cpp
index fc6f0f1..34e1a68 100644
--- a/libs/hwui/font/Font.cpp
+++ b/libs/hwui/font/Font.cpp
@@ -48,10 +48,10 @@ Font::~Font() {
}
}
-void Font::invalidateTextureCache(CacheTexture *cacheTexture) {
+void Font::invalidateTextureCache(CacheTexture* cacheTexture) {
for (uint32_t i = 0; i < mCachedGlyphs.size(); i++) {
CachedGlyphInfo* cachedGlyph = mCachedGlyphs.valueAt(i);
- if (cacheTexture == NULL || cachedGlyph->mCacheTexture == cacheTexture) {
+ if (cacheTexture || cachedGlyph->mCacheTexture == cacheTexture) {
cachedGlyph->mIsValid = false;
}
}
@@ -106,9 +106,9 @@ void Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y,
uint32_t endX = glyph->mStartX + glyph->mBitmapWidth;
uint32_t endY = glyph->mStartY + glyph->mBitmapHeight;
- CacheTexture *cacheTexture = glyph->mCacheTexture;
- uint32_t cacheWidth = cacheTexture->mWidth;
- const uint8_t* cacheBuffer = cacheTexture->mTexture;
+ CacheTexture* cacheTexture = glyph->mCacheTexture;
+ uint32_t cacheWidth = cacheTexture->getWidth();
+ const uint8_t* cacheBuffer = cacheTexture->getTexture();
uint32_t cacheX = 0, cacheY = 0;
int32_t bX = 0, bY = 0;
@@ -392,8 +392,8 @@ void Font::updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyp
glyph->mBitmapWidth = skiaGlyph.fWidth;
glyph->mBitmapHeight = skiaGlyph.fHeight;
- uint32_t cacheWidth = glyph->mCacheTexture->mWidth;
- uint32_t cacheHeight = glyph->mCacheTexture->mHeight;
+ uint32_t cacheWidth = glyph->mCacheTexture->getWidth();
+ uint32_t cacheHeight = glyph->mCacheTexture->getHeight();
glyph->mBitmapMinU = startX / (float) cacheWidth;
glyph->mBitmapMinV = startY / (float) cacheHeight;
diff --git a/libs/hwui/font/Font.h b/libs/hwui/font/Font.h
index d1b75bd..7cab31e 100644
--- a/libs/hwui/font/Font.h
+++ b/libs/hwui/font/Font.h
@@ -94,7 +94,7 @@ private:
// Cache of glyphs
DefaultKeyedVector<glyph_t, CachedGlyphInfo*> mCachedGlyphs;
- void invalidateTextureCache(CacheTexture *cacheTexture = NULL);
+ void invalidateTextureCache(CacheTexture* cacheTexture = NULL);
CachedGlyphInfo* cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching);
void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo* glyph,