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authorJason Sams <rjsams@android.com>2011-01-26 11:16:23 -0800
committerJason Sams <rjsams@android.com>2011-01-26 11:16:23 -0800
commitca11318ac0c3f2553f2b4e033c68157240e9511d (patch)
tree4f8746c6e1ed39d54b962788fb564725442bfe7a /libs
parent1afbf54dd15d9dc412c8ddcba6bc6822ec779337 (diff)
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DO NOT MERGE
Remove the rs_quaternion functions until mr1 Change-Id: I1c48624a308ce6f5c4a13215170f34c810b4cf00
Diffstat (limited to 'libs')
-rw-r--r--libs/rs/scriptc/rs_core.rsh250
1 files changed, 0 insertions, 250 deletions
diff --git a/libs/rs/scriptc/rs_core.rsh b/libs/rs/scriptc/rs_core.rsh
index 5a1c291..fdaa903 100644
--- a/libs/rs/scriptc/rs_core.rsh
+++ b/libs/rs/scriptc/rs_core.rsh
@@ -252,256 +252,6 @@ extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix3x3 *m);
extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix2x2 *m);
/////////////////////////////////////////////////////
-// quaternion ops
-/////////////////////////////////////////////////////
-
-_RS_STATIC void __attribute__((overloadable))
-rsQuaternionSet(rs_quaternion *q, float w, float x, float y, float z) {
- q->w = w;
- q->x = x;
- q->y = y;
- q->z = z;
-}
-
-_RS_STATIC void __attribute__((overloadable))
-rsQuaternionSet(rs_quaternion *q, const rs_quaternion *rhs) {
- q->w = rhs->w;
- q->x = rhs->x;
- q->y = rhs->y;
- q->z = rhs->z;
-}
-
-_RS_STATIC void __attribute__((overloadable))
-rsQuaternionMultiply(rs_quaternion *q, float s) {
- q->w *= s;
- q->x *= s;
- q->y *= s;
- q->z *= s;
-}
-
-_RS_STATIC void __attribute__((overloadable))
-rsQuaternionMultiply(rs_quaternion *q, const rs_quaternion *rhs) {
- q->w = -q->x*rhs->x - q->y*rhs->y - q->z*rhs->z + q->w*rhs->w;
- q->x = q->x*rhs->w + q->y*rhs->z - q->z*rhs->y + q->w*rhs->x;
- q->y = -q->x*rhs->z + q->y*rhs->w + q->z*rhs->x + q->w*rhs->y;
- q->z = q->x*rhs->y - q->y*rhs->x + q->z*rhs->w + q->w*rhs->z;
-}
-
-_RS_STATIC void
-rsQuaternionAdd(rs_quaternion *q, const rs_quaternion *rhs) {
- q->w *= rhs->w;
- q->x *= rhs->x;
- q->y *= rhs->y;
- q->z *= rhs->z;
-}
-
-_RS_STATIC void
-rsQuaternionLoadRotateUnit(rs_quaternion *q, float rot, float x, float y, float z) {
- rot *= (float)(M_PI / 180.0f) * 0.5f;
- float c = cos(rot);
- float s = sin(rot);
-
- q->w = c;
- q->x = x * s;
- q->y = y * s;
- q->z = z * s;
-}
-
-_RS_STATIC void
-rsQuaternionLoadRotate(rs_quaternion *q, float rot, float x, float y, float z) {
- const float len = x*x + y*y + z*z;
- if (len != 1) {
- const float recipLen = 1.f / sqrt(len);
- x *= recipLen;
- y *= recipLen;
- z *= recipLen;
- }
- rsQuaternionLoadRotateUnit(q, rot, x, y, z);
-}
-
-_RS_STATIC void
-rsQuaternionConjugate(rs_quaternion *q) {
- q->x = -q->x;
- q->y = -q->y;
- q->z = -q->z;
-}
-
-_RS_STATIC float
-rsQuaternionDot(const rs_quaternion *q0, const rs_quaternion *q1) {
- return q0->w*q1->w + q0->x*q1->x + q0->y*q1->y + q0->z*q1->z;
-}
-
-_RS_STATIC void
-rsQuaternionNormalize(rs_quaternion *q) {
- const float len = rsQuaternionDot(q, q);
- if (len != 1) {
- const float recipLen = 1.f / sqrt(len);
- rsQuaternionMultiply(q, recipLen);
- }
-}
-
-_RS_STATIC void
-rsQuaternionSlerp(rs_quaternion *q, const rs_quaternion *q0, const rs_quaternion *q1, float t) {
- if (t <= 0.0f) {
- rsQuaternionSet(q, q0);
- return;
- }
- if (t >= 1.0f) {
- rsQuaternionSet(q, q1);
- return;
- }
-
- rs_quaternion tempq0, tempq1;
- rsQuaternionSet(&tempq0, q0);
- rsQuaternionSet(&tempq1, q1);
-
- float angle = rsQuaternionDot(q0, q1);
- if (angle < 0) {
- rsQuaternionMultiply(&tempq0, -1.0f);
- angle *= -1.0f;
- }
-
- float scale, invScale;
- if (angle + 1.0f > 0.05f) {
- if (1.0f - angle >= 0.05f) {
- float theta = acos(angle);
- float invSinTheta = 1.0f / sin(theta);
- scale = sin(theta * (1.0f - t)) * invSinTheta;
- invScale = sin(theta * t) * invSinTheta;
- } else {
- scale = 1.0f - t;
- invScale = t;
- }
- } else {
- rsQuaternionSet(&tempq1, tempq0.z, -tempq0.y, tempq0.x, -tempq0.w);
- scale = sin(M_PI * (0.5f - t));
- invScale = sin(M_PI * t);
- }
-
- rsQuaternionSet(q, tempq0.w*scale + tempq1.w*invScale, tempq0.x*scale + tempq1.x*invScale,
- tempq0.y*scale + tempq1.y*invScale, tempq0.z*scale + tempq1.z*invScale);
-}
-
-_RS_STATIC void rsQuaternionGetMatrixUnit(rs_matrix4x4 *m, const rs_quaternion *q) {
- float x2 = 2.0f * q->x * q->x;
- float y2 = 2.0f * q->y * q->y;
- float z2 = 2.0f * q->z * q->z;
- float xy = 2.0f * q->x * q->y;
- float wz = 2.0f * q->w * q->z;
- float xz = 2.0f * q->x * q->z;
- float wy = 2.0f * q->w * q->y;
- float wx = 2.0f * q->w * q->x;
- float yz = 2.0f * q->y * q->z;
-
- m->m[0] = 1.0f - y2 - z2;
- m->m[1] = xy - wz;
- m->m[2] = xz + wy;
- m->m[3] = 0.0f;
-
- m->m[4] = xy + wz;
- m->m[5] = 1.0f - x2 - z2;
- m->m[6] = yz - wx;
- m->m[7] = 0.0f;
-
- m->m[8] = xz - wy;
- m->m[9] = yz - wx;
- m->m[10] = 1.0f - x2 - y2;
- m->m[11] = 0.0f;
-
- m->m[12] = 0.0f;
- m->m[13] = 0.0f;
- m->m[14] = 0.0f;
- m->m[15] = 1.0f;
-}
-
-/////////////////////////////////////////////////////
-// utility funcs
-/////////////////////////////////////////////////////
-__inline__ _RS_STATIC void __attribute__((overloadable, always_inline))
-rsExtractFrustumPlanes(const rs_matrix4x4 *modelViewProj,
- float4 *left, float4 *right,
- float4 *top, float4 *bottom,
- float4 *near, float4 *far) {
- // x y z w = a b c d in the plane equation
- left->x = modelViewProj->m[3] + modelViewProj->m[0];
- left->y = modelViewProj->m[7] + modelViewProj->m[4];
- left->z = modelViewProj->m[11] + modelViewProj->m[8];
- left->w = modelViewProj->m[15] + modelViewProj->m[12];
-
- right->x = modelViewProj->m[3] - modelViewProj->m[0];
- right->y = modelViewProj->m[7] - modelViewProj->m[4];
- right->z = modelViewProj->m[11] - modelViewProj->m[8];
- right->w = modelViewProj->m[15] - modelViewProj->m[12];
-
- top->x = modelViewProj->m[3] - modelViewProj->m[1];
- top->y = modelViewProj->m[7] - modelViewProj->m[5];
- top->z = modelViewProj->m[11] - modelViewProj->m[9];
- top->w = modelViewProj->m[15] - modelViewProj->m[13];
-
- bottom->x = modelViewProj->m[3] + modelViewProj->m[1];
- bottom->y = modelViewProj->m[7] + modelViewProj->m[5];
- bottom->z = modelViewProj->m[11] + modelViewProj->m[9];
- bottom->w = modelViewProj->m[15] + modelViewProj->m[13];
-
- near->x = modelViewProj->m[3] + modelViewProj->m[2];
- near->y = modelViewProj->m[7] + modelViewProj->m[6];
- near->z = modelViewProj->m[11] + modelViewProj->m[10];
- near->w = modelViewProj->m[15] + modelViewProj->m[14];
-
- far->x = modelViewProj->m[3] - modelViewProj->m[2];
- far->y = modelViewProj->m[7] - modelViewProj->m[6];
- far->z = modelViewProj->m[11] - modelViewProj->m[10];
- far->w = modelViewProj->m[15] - modelViewProj->m[14];
-
- float len = length(left->xyz);
- *left /= len;
- len = length(right->xyz);
- *right /= len;
- len = length(top->xyz);
- *top /= len;
- len = length(bottom->xyz);
- *bottom /= len;
- len = length(near->xyz);
- *near /= len;
- len = length(far->xyz);
- *far /= len;
-}
-
-__inline__ _RS_STATIC bool __attribute__((overloadable, always_inline))
-rsIsSphereInFrustum(float4 *sphere,
- float4 *left, float4 *right,
- float4 *top, float4 *bottom,
- float4 *near, float4 *far) {
-
- float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(right->xyz, sphere->xyz) + right->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(top->xyz, sphere->xyz) + top->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(bottom->xyz, sphere->xyz) + bottom->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(near->xyz, sphere->xyz) + near->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(far->xyz, sphere->xyz) + far->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- return true;
-}
-
-
-/////////////////////////////////////////////////////
// int ops
/////////////////////////////////////////////////////