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authorChris Craik <ccraik@google.com>2015-04-20 13:34:45 -0700
committerChris Craik <ccraik@google.com>2015-04-20 14:20:47 -0700
commitdb663fe83f976107fd8fd9307d871b37d9e47370 (patch)
treecd45e2d420903cb93be8d9707c4bf9e736f81e86 /libs
parent84b8b066b40b14854561d103e26fb1c7bca243cc (diff)
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Rename native DisplayListRenderer to DisplayListCanvas
Change-Id: I33e6f8cc85da1e7da7ff7bf18d4ebde64222067a
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/Android.common.mk2
-rw-r--r--libs/hwui/Caches.cpp1
-rw-r--r--libs/hwui/CanvasState.h11
-rw-r--r--libs/hwui/DisplayList.h4
-rw-r--r--libs/hwui/DisplayListCanvas.cpp (renamed from libs/hwui/DisplayListRenderer.cpp)131
-rw-r--r--libs/hwui/DisplayListCanvas.h (renamed from libs/hwui/DisplayListRenderer.h)14
-rw-r--r--libs/hwui/DisplayListOp.h2
-rw-r--r--libs/hwui/OpenGLRenderer.cpp1
-rw-r--r--libs/hwui/RenderNode.h4
-rw-r--r--libs/hwui/tests/main.cpp24
10 files changed, 95 insertions, 99 deletions
diff --git a/libs/hwui/Android.common.mk b/libs/hwui/Android.common.mk
index ecb625b..5fca8ec 100644
--- a/libs/hwui/Android.common.mk
+++ b/libs/hwui/Android.common.mk
@@ -37,7 +37,7 @@ LOCAL_SRC_FILES := \
DeferredDisplayList.cpp \
DeferredLayerUpdater.cpp \
DisplayList.cpp \
- DisplayListRenderer.cpp \
+ DisplayListCanvas.cpp \
Dither.cpp \
DrawProfiler.cpp \
Extensions.cpp \
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index e5489a8..fd5a2ce 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -18,7 +18,6 @@
#include "Caches.h"
-#include "DisplayListRenderer.h"
#include "GammaFontRenderer.h"
#include "LayerRenderer.h"
#include "Properties.h"
diff --git a/libs/hwui/CanvasState.h b/libs/hwui/CanvasState.h
index 4db5ed2..8e4a4d3 100644
--- a/libs/hwui/CanvasState.h
+++ b/libs/hwui/CanvasState.h
@@ -62,12 +62,13 @@ public:
* Renderer interface. Drawing and recording classes that include a CanvasState will have
* different use cases:
*
- * Drawing subclasses (i.e. OpenGLRenderer) can query attributes (such as transform) or hook into
- * changes (e.g. save/restore) with minimal surface area for manipulating the stack itself.
+ * Drawing code maintaining canvas state (i.e. OpenGLRenderer) can query attributes (such as
+ * transform) or hook into changes (e.g. save/restore) with minimal surface area for manipulating
+ * the stack itself.
*
- * Recording subclasses (i.e. DisplayListRenderer) can both record and pass through state operations
- * to CanvasState, so that not only will querying operations work (getClip/Matrix), but so
- * that quickRejection can also be used.
+ * Recording code maintaining canvas state (i.e. DisplayListCanvas) can both record and pass
+ * through state operations to CanvasState, so that not only will querying operations work
+ * (getClip/Matrix), but so that quickRejection can also be used.
*/
class ANDROID_API CanvasState {
diff --git a/libs/hwui/DisplayList.h b/libs/hwui/DisplayList.h
index 3178584..7fbda1f 100644
--- a/libs/hwui/DisplayList.h
+++ b/libs/hwui/DisplayList.h
@@ -53,7 +53,7 @@ namespace uirenderer {
class DeferredDisplayList;
class DisplayListOp;
-class DisplayListRenderer;
+class DisplayListCanvas;
class OpenGLRenderer;
class Rect;
class Layer;
@@ -109,7 +109,7 @@ struct ReplayStateStruct : public PlaybackStateStruct {
* Data structure that holds the list of commands used in display list stream
*/
class DisplayListData {
- friend class DisplayListRenderer;
+ friend class DisplayListCanvas;
public:
struct Chunk {
// range of included ops in DLD::displayListOps
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListCanvas.cpp
index 8757e15..6b86030 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListCanvas.cpp
@@ -14,25 +14,24 @@
* limitations under the License.
*/
-#define LOG_TAG "OpenGLRenderer"
-
-#include <SkCamera.h>
-#include <SkCanvas.h>
-
-#include <private/hwui/DrawGlInfo.h>
+#include "DisplayListCanvas.h"
#include "ResourceCache.h"
#include "DeferredDisplayList.h"
#include "DeferredLayerUpdater.h"
#include "DisplayListOp.h"
-#include "DisplayListRenderer.h"
#include "RenderNode.h"
#include "utils/PaintUtils.h"
+#include <SkCamera.h>
+#include <SkCanvas.h>
+
+#include <private/hwui/DrawGlInfo.h>
+
namespace android {
namespace uirenderer {
-DisplayListRenderer::DisplayListRenderer()
+DisplayListCanvas::DisplayListCanvas()
: mState(*this)
, mResourceCache(ResourceCache::getInstance())
, mDisplayListData(nullptr)
@@ -44,16 +43,16 @@ DisplayListRenderer::DisplayListRenderer()
, mRestoreSaveCount(-1) {
}
-DisplayListRenderer::~DisplayListRenderer() {
+DisplayListCanvas::~DisplayListCanvas() {
LOG_ALWAYS_FATAL_IF(mDisplayListData,
- "Destroyed a DisplayListRenderer during a record!");
+ "Destroyed a DisplayListCanvas during a record!");
}
///////////////////////////////////////////////////////////////////////////////
// Operations
///////////////////////////////////////////////////////////////////////////////
-DisplayListData* DisplayListRenderer::finishRecording() {
+DisplayListData* DisplayListCanvas::finishRecording() {
mPaintMap.clear();
mRegionMap.clear();
mPathMap.clear();
@@ -63,7 +62,7 @@ DisplayListData* DisplayListRenderer::finishRecording() {
return data;
}
-void DisplayListRenderer::prepareDirty(float left, float top,
+void DisplayListCanvas::prepareDirty(float left, float top,
float right, float bottom) {
LOG_ALWAYS_FATAL_IF(mDisplayListData,
@@ -77,25 +76,25 @@ void DisplayListRenderer::prepareDirty(float left, float top,
mRestoreSaveCount = -1;
}
-bool DisplayListRenderer::finish() {
+bool DisplayListCanvas::finish() {
flushRestoreToCount();
flushTranslate();
return false;
}
-void DisplayListRenderer::interrupt() {
+void DisplayListCanvas::interrupt() {
}
-void DisplayListRenderer::resume() {
+void DisplayListCanvas::resume() {
}
-void DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
+void DisplayListCanvas::callDrawGLFunction(Functor *functor, Rect& dirty) {
// Ignore dirty during recording, it matters only when we replay
addDrawOp(new (alloc()) DrawFunctorOp(functor));
mDisplayListData->functors.add(functor);
}
-SkCanvas* DisplayListRenderer::asSkCanvas() {
+SkCanvas* DisplayListCanvas::asSkCanvas() {
LOG_ALWAYS_FATAL_IF(!mDisplayListData,
"attempting to get an SkCanvas when we are not recording!");
if (!mSkiaCanvasProxy) {
@@ -104,12 +103,12 @@ SkCanvas* DisplayListRenderer::asSkCanvas() {
return mSkiaCanvasProxy.get();
}
-int DisplayListRenderer::save(SkCanvas::SaveFlags flags) {
+int DisplayListCanvas::save(SkCanvas::SaveFlags flags) {
addStateOp(new (alloc()) SaveOp((int) flags));
return mState.save((int) flags);
}
-void DisplayListRenderer::restore() {
+void DisplayListCanvas::restore() {
if (mRestoreSaveCount < 0) {
restoreToCount(getSaveCount() - 1);
return;
@@ -120,13 +119,13 @@ void DisplayListRenderer::restore() {
mState.restore();
}
-void DisplayListRenderer::restoreToCount(int saveCount) {
+void DisplayListCanvas::restoreToCount(int saveCount) {
mRestoreSaveCount = saveCount;
flushTranslate();
mState.restoreToCount(saveCount);
}
-int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
+int DisplayListCanvas::saveLayer(float left, float top, float right, float bottom,
const SkPaint* paint, SkCanvas::SaveFlags flags) {
// force matrix/clip isolation for layer
flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
@@ -136,7 +135,7 @@ int DisplayListRenderer::saveLayer(float left, float top, float right, float bot
return mState.save((int) flags);
}
-void DisplayListRenderer::translate(float dx, float dy) {
+void DisplayListCanvas::translate(float dx, float dy) {
mHasDeferredTranslate = true;
mTranslateX += dx;
mTranslateY += dy;
@@ -144,66 +143,66 @@ void DisplayListRenderer::translate(float dx, float dy) {
mState.translate(dx, dy, 0.0f);
}
-void DisplayListRenderer::rotate(float degrees) {
+void DisplayListCanvas::rotate(float degrees) {
addStateOp(new (alloc()) RotateOp(degrees));
mState.rotate(degrees);
}
-void DisplayListRenderer::scale(float sx, float sy) {
+void DisplayListCanvas::scale(float sx, float sy) {
addStateOp(new (alloc()) ScaleOp(sx, sy));
mState.scale(sx, sy);
}
-void DisplayListRenderer::skew(float sx, float sy) {
+void DisplayListCanvas::skew(float sx, float sy) {
addStateOp(new (alloc()) SkewOp(sx, sy));
mState.skew(sx, sy);
}
-void DisplayListRenderer::setMatrix(const SkMatrix& matrix) {
+void DisplayListCanvas::setMatrix(const SkMatrix& matrix) {
addStateOp(new (alloc()) SetMatrixOp(matrix));
mState.setMatrix(matrix);
}
-void DisplayListRenderer::concat(const SkMatrix& matrix) {
+void DisplayListCanvas::concat(const SkMatrix& matrix) {
addStateOp(new (alloc()) ConcatMatrixOp(matrix));
mState.concatMatrix(matrix);
}
-bool DisplayListRenderer::getClipBounds(SkRect* outRect) const {
+bool DisplayListCanvas::getClipBounds(SkRect* outRect) const {
Rect bounds = mState.getLocalClipBounds();
*outRect = SkRect::MakeLTRB(bounds.left, bounds.top, bounds.right, bounds.bottom);
return !(outRect->isEmpty());
}
-bool DisplayListRenderer::quickRejectRect(float left, float top, float right, float bottom) const {
+bool DisplayListCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
return mState.quickRejectConservative(left, top, right, bottom);
}
-bool DisplayListRenderer::quickRejectPath(const SkPath& path) const {
+bool DisplayListCanvas::quickRejectPath(const SkPath& path) const {
SkRect bounds = path.getBounds();
return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
}
-bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
+bool DisplayListCanvas::clipRect(float left, float top, float right, float bottom,
SkRegion::Op op) {
addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
return mState.clipRect(left, top, right, bottom, op);
}
-bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
+bool DisplayListCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
path = refPath(path);
addStateOp(new (alloc()) ClipPathOp(path, op));
return mState.clipPath(path, op);
}
-bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
+bool DisplayListCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
region = refRegion(region);
addStateOp(new (alloc()) ClipRegionOp(region, op));
return mState.clipRegion(region, op);
}
-void DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) {
+void DisplayListCanvas::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) {
LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
// dirty is an out parameter and should not be recorded,
@@ -212,21 +211,21 @@ void DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, in
addRenderNodeOp(op);
}
-void DisplayListRenderer::drawLayer(DeferredLayerUpdater* layerHandle, float x, float y) {
+void DisplayListCanvas::drawLayer(DeferredLayerUpdater* layerHandle, float x, float y) {
// We ref the DeferredLayerUpdater due to its thread-safe ref-counting
// semantics.
mDisplayListData->ref(layerHandle);
addDrawOp(new (alloc()) DrawLayerOp(layerHandle->backingLayer(), x, y));
}
-void DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
+void DisplayListCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
bitmap = refBitmap(bitmap);
paint = refPaint(paint);
addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint));
}
-void DisplayListRenderer::drawBitmap(const SkBitmap& bitmap, float left, float top,
+void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top,
const SkPaint* paint) {
save(SkCanvas::kMatrix_SaveFlag);
translate(left, top);
@@ -234,7 +233,7 @@ void DisplayListRenderer::drawBitmap(const SkBitmap& bitmap, float left, float t
restore();
}
-void DisplayListRenderer::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
+void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
const SkPaint* paint) {
if (matrix.isIdentity()) {
drawBitmap(&bitmap, paint);
@@ -254,7 +253,7 @@ void DisplayListRenderer::drawBitmap(const SkBitmap& bitmap, const SkMatrix& mat
}
}
-void DisplayListRenderer::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
+void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
float dstRight, float dstBottom, const SkPaint* paint) {
if (srcLeft == 0 && srcTop == 0
@@ -300,7 +299,7 @@ void DisplayListRenderer::drawBitmap(const SkBitmap& bitmap, float srcLeft, floa
}
}
-void DisplayListRenderer::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
+void DisplayListCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
const float* vertices, const int* colors, const SkPaint* paint) {
int vertexCount = (meshWidth + 1) * (meshHeight + 1);
vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex
@@ -311,7 +310,7 @@ void DisplayListRenderer::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth,
vertices, colors, paint));
}
-void DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
+void DisplayListCanvas::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
float left, float top, float right, float bottom, const SkPaint* paint) {
bitmap = refBitmap(bitmap);
patch = refPatch(patch);
@@ -320,11 +319,11 @@ void DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch
addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
}
-void DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) {
+void DisplayListCanvas::drawColor(int color, SkXfermode::Mode mode) {
addDrawOp(new (alloc()) DrawColorOp(color, mode));
}
-void DisplayListRenderer::drawPaint(const SkPaint& paint) {
+void DisplayListCanvas::drawPaint(const SkPaint& paint) {
SkRect bounds;
if (getClipBounds(&bounds)) {
drawRect(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, paint);
@@ -332,17 +331,17 @@ void DisplayListRenderer::drawPaint(const SkPaint& paint) {
}
-void DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
+void DisplayListCanvas::drawRect(float left, float top, float right, float bottom,
const SkPaint& paint) {
addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, refPaint(&paint)));
}
-void DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
+void DisplayListCanvas::drawRoundRect(float left, float top, float right, float bottom,
float rx, float ry, const SkPaint& paint) {
addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, refPaint(&paint)));
}
-void DisplayListRenderer::drawRoundRect(
+void DisplayListCanvas::drawRoundRect(
CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
@@ -358,11 +357,11 @@ void DisplayListRenderer::drawRoundRect(
&right->value, &bottom->value, &rx->value, &ry->value, &paint->value));
}
-void DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint& paint) {
+void DisplayListCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, refPaint(&paint)));
}
-void DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
+void DisplayListCanvas::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
mDisplayListData->ref(x);
mDisplayListData->ref(y);
@@ -372,12 +371,12 @@ void DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyP
&radius->value, &paint->value));
}
-void DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
+void DisplayListCanvas::drawOval(float left, float top, float right, float bottom,
const SkPaint& paint) {
addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, refPaint(&paint)));
}
-void DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
+void DisplayListCanvas::drawArc(float left, float top, float right, float bottom,
float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
if (fabs(sweepAngle) >= 360.0f) {
drawOval(left, top, right, bottom, paint);
@@ -387,23 +386,23 @@ void DisplayListRenderer::drawArc(float left, float top, float right, float bott
}
}
-void DisplayListRenderer::drawPath(const SkPath& path, const SkPaint& paint) {
+void DisplayListCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
addDrawOp(new (alloc()) DrawPathOp(refPath(&path), refPaint(&paint)));
}
-void DisplayListRenderer::drawLines(const float* points, int count, const SkPaint& paint) {
+void DisplayListCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
points = refBuffer<float>(points, count);
addDrawOp(new (alloc()) DrawLinesOp(points, count, refPaint(&paint)));
}
-void DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint& paint) {
+void DisplayListCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
points = refBuffer<float>(points, count);
addDrawOp(new (alloc()) DrawPointsOp(points, count, refPaint(&paint)));
}
-void DisplayListRenderer::drawTextOnPath(const uint16_t* glyphs, int count,
+void DisplayListCanvas::drawTextOnPath(const uint16_t* glyphs, int count,
const SkPath& path, float hOffset, float vOffset, const SkPaint& paint) {
if (!glyphs || count <= 0) return;
@@ -414,7 +413,7 @@ void DisplayListRenderer::drawTextOnPath(const uint16_t* glyphs, int count,
addDrawOp(op);
}
-void DisplayListRenderer::drawPosText(const uint16_t* text, const float* positions,
+void DisplayListCanvas::drawPosText(const uint16_t* text, const float* positions,
int count, int posCount, const SkPaint& paint) {
if (!text || count <= 0) return;
@@ -436,7 +435,7 @@ static void simplifyPaint(int color, SkPaint* paint) {
paint->setLooper(nullptr);
}
-void DisplayListRenderer::drawText(const uint16_t* glyphs, const float* positions,
+void DisplayListCanvas::drawText(const uint16_t* glyphs, const float* positions,
int count, const SkPaint& paint, float x, float y,
float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
float totalAdvance) {
@@ -475,7 +474,7 @@ void DisplayListRenderer::drawText(const uint16_t* glyphs, const float* position
}
}
-void DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
+void DisplayListCanvas::drawRects(const float* rects, int count, const SkPaint* paint) {
if (count <= 0) return;
rects = refBuffer<float>(rects, count);
@@ -483,24 +482,24 @@ void DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint
addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
}
-void DisplayListRenderer::setDrawFilter(SkDrawFilter* filter) {
+void DisplayListCanvas::setDrawFilter(SkDrawFilter* filter) {
mDrawFilter.reset(SkSafeRef(filter));
}
-void DisplayListRenderer::insertReorderBarrier(bool enableReorder) {
+void DisplayListCanvas::insertReorderBarrier(bool enableReorder) {
flushRestoreToCount();
flushTranslate();
mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder;
}
-void DisplayListRenderer::flushRestoreToCount() {
+void DisplayListCanvas::flushRestoreToCount() {
if (mRestoreSaveCount >= 0) {
addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount));
mRestoreSaveCount = -1;
}
}
-void DisplayListRenderer::flushTranslate() {
+void DisplayListCanvas::flushTranslate() {
if (mHasDeferredTranslate) {
if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY));
@@ -510,7 +509,7 @@ void DisplayListRenderer::flushTranslate() {
}
}
-size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) {
+size_t DisplayListCanvas::addOpAndUpdateChunk(DisplayListOp* op) {
int insertIndex = mDisplayListData->displayListOps.add(op);
if (mDeferredBarrierType != kBarrier_None) {
// op is first in new chunk
@@ -530,17 +529,17 @@ size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) {
return insertIndex;
}
-size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) {
+size_t DisplayListCanvas::flushAndAddOp(DisplayListOp* op) {
flushRestoreToCount();
flushTranslate();
return addOpAndUpdateChunk(op);
}
-size_t DisplayListRenderer::addStateOp(StateOp* op) {
+size_t DisplayListCanvas::addStateOp(StateOp* op) {
return flushAndAddOp(op);
}
-size_t DisplayListRenderer::addDrawOp(DrawOp* op) {
+size_t DisplayListCanvas::addDrawOp(DrawOp* op) {
Rect localBounds;
if (op->getLocalBounds(localBounds)) {
bool rejected = quickRejectRect(localBounds.left, localBounds.top,
@@ -552,7 +551,7 @@ size_t DisplayListRenderer::addDrawOp(DrawOp* op) {
return flushAndAddOp(op);
}
-size_t DisplayListRenderer::addRenderNodeOp(DrawRenderNodeOp* op) {
+size_t DisplayListCanvas::addRenderNodeOp(DrawRenderNodeOp* op) {
int opIndex = addDrawOp(op);
int childIndex = mDisplayListData->addChild(op);
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListCanvas.h
index 53fd1ad..a9ac57d 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListCanvas.h
@@ -52,9 +52,7 @@ namespace uirenderer {
class DeferredDisplayList;
class DeferredLayerUpdater;
-class DisplayListRenderer;
class DisplayListOp;
-class DisplayListRenderer;
class DrawOp;
class RenderNode;
class StateOp;
@@ -62,10 +60,10 @@ class StateOp;
/**
* Records drawing commands in a display list for later playback into an OpenGLRenderer.
*/
-class ANDROID_API DisplayListRenderer: public Canvas, public CanvasStateClient {
+class ANDROID_API DisplayListCanvas: public Canvas, public CanvasStateClient {
public:
- DisplayListRenderer();
- virtual ~DisplayListRenderer();
+ DisplayListCanvas();
+ virtual ~DisplayListCanvas();
void insertReorderBarrier(bool enableReorder);
@@ -139,7 +137,7 @@ public:
virtual SkCanvas* asSkCanvas() override;
virtual void setBitmap(SkBitmap* bitmap, bool copyState) override {
- LOG_ALWAYS_FATAL("DisplayListRenderer is not backed by a bitmap.");
+ LOG_ALWAYS_FATAL("DisplayListCanvas is not backed by a bitmap.");
}
virtual bool isOpaque() override { return false; }
@@ -216,7 +214,7 @@ public:
virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
const float* verts, const float* tex, const int* colors,
const uint16_t* indices, int indexCount, const SkPaint& paint) override
- { /* DisplayListRenderer does not support drawVertices(); ignore */ }
+ { /* DisplayListCanvas does not support drawVertices(); ignore */ }
// Bitmap-based
virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
@@ -382,7 +380,7 @@ private:
friend class RenderNode;
-}; // class DisplayListRenderer
+}; // class DisplayListCanvas
}; // namespace uirenderer
}; // namespace android
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index 1963475..b5801fc 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -20,7 +20,7 @@
#include "OpenGLRenderer.h"
#include "AssetAtlas.h"
#include "DeferredDisplayList.h"
-#include "DisplayListRenderer.h"
+#include "DisplayListCanvas.h"
#include "GammaFontRenderer.h"
#include "Patch.h"
#include "RenderNode.h"
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index d06534e..30935d5 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -17,7 +17,6 @@
#include "OpenGLRenderer.h"
#include "DeferredDisplayList.h"
-#include "DisplayListRenderer.h"
#include "GammaFontRenderer.h"
#include "Glop.h"
#include "GlopBuilder.h"
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index bbe53ff..d0d81d9 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -47,7 +47,7 @@ namespace android {
namespace uirenderer {
class DisplayListOp;
-class DisplayListRenderer;
+class DisplayListCanvas;
class OpenGLRenderer;
class Rect;
class Layer;
@@ -64,7 +64,7 @@ class TreeInfo;
* Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
*
* Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
- * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
+ * functionality is split between DisplayListCanvas (which manages the recording), DisplayListData
* (which holds the actual data), and DisplayList (which holds properties and performs playback onto
* a renderer).
*
diff --git a/libs/hwui/tests/main.cpp b/libs/hwui/tests/main.cpp
index 805989b..61ad082 100644
--- a/libs/hwui/tests/main.cpp
+++ b/libs/hwui/tests/main.cpp
@@ -21,7 +21,7 @@
#include <ui/PixelFormat.h>
#include <AnimationContext.h>
-#include <DisplayListRenderer.h>
+#include <DisplayListCanvas.h>
#include <RenderNode.h>
#include <renderthread/RenderProxy.h>
#include <renderthread/RenderTask.h>
@@ -40,15 +40,15 @@ public:
}
};
-static DisplayListRenderer* startRecording(RenderNode* node) {
- DisplayListRenderer* renderer = new DisplayListRenderer();
+static DisplayListCanvas* startRecording(RenderNode* node) {
+ DisplayListCanvas* renderer = new DisplayListCanvas();
renderer->setViewport(node->stagingProperties().getWidth(),
node->stagingProperties().getHeight());
renderer->prepare();
return renderer;
}
-static void endRecording(DisplayListRenderer* renderer, RenderNode* node) {
+static void endRecording(DisplayListCanvas* renderer, RenderNode* node) {
renderer->finish();
node->setStagingDisplayList(renderer->finishRecording());
delete renderer;
@@ -58,7 +58,7 @@ class TreeContentAnimation {
public:
virtual ~TreeContentAnimation() {}
virtual int getFrameCount() { return 150; }
- virtual void createContent(int width, int height, DisplayListRenderer* renderer) = 0;
+ virtual void createContent(int width, int height, DisplayListCanvas* renderer) = 0;
virtual void doFrame(int frameNr) = 0;
template <class T>
@@ -89,7 +89,7 @@ public:
android::uirenderer::Rect DUMMY;
- DisplayListRenderer* renderer = startRecording(rootNode);
+ DisplayListCanvas* renderer = startRecording(rootNode);
animation.createContent(width, height, renderer);
endRecording(renderer, rootNode);
@@ -110,7 +110,7 @@ public:
class ShadowGridAnimation : public TreeContentAnimation {
public:
std::vector< sp<RenderNode> > cards;
- void createContent(int width, int height, DisplayListRenderer* renderer) override {
+ void createContent(int width, int height, DisplayListCanvas* renderer) override {
android::uirenderer::Rect DUMMY;
renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
@@ -142,7 +142,7 @@ private:
node->mutateStagingProperties().mutableOutline().setShouldClip(true);
node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y | RenderNode::Z);
- DisplayListRenderer* renderer = startRecording(node.get());
+ DisplayListCanvas* renderer = startRecording(node.get());
renderer->drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode);
endRecording(renderer, node.get());
return node;
@@ -152,7 +152,7 @@ private:
class RectGridAnimation : public TreeContentAnimation {
public:
sp<RenderNode> card;
- void createContent(int width, int height, DisplayListRenderer* renderer) override {
+ void createContent(int width, int height, DisplayListCanvas* renderer) override {
android::uirenderer::Rect DUMMY;
renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
@@ -174,7 +174,7 @@ private:
node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height);
node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
- DisplayListRenderer* renderer = startRecording(node.get());
+ DisplayListCanvas* renderer = startRecording(node.get());
renderer->drawColor(0xFFFF00FF, SkXfermode::kSrcOver_Mode);
float rects[width * height];
@@ -201,7 +201,7 @@ private:
class OvalAnimation : public TreeContentAnimation {
public:
sp<RenderNode> card;
- void createContent(int width, int height, DisplayListRenderer* renderer) override {
+ void createContent(int width, int height, DisplayListCanvas* renderer) override {
android::uirenderer::Rect DUMMY;
renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
@@ -224,7 +224,7 @@ private:
node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height);
node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
- DisplayListRenderer* renderer = startRecording(node.get());
+ DisplayListCanvas* renderer = startRecording(node.get());
SkPaint paint;
paint.setAntiAlias(true);