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author | John Reck <jreck@google.com> | 2014-05-02 18:21:16 -0700 |
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committer | John Reck <jreck@google.com> | 2014-05-05 12:35:30 -0700 |
commit | f9be77940e365036fecd8cc0e491e8545c34e79b (patch) | |
tree | 1f15905e518d09309bb35b863d7697deb2975f78 /libs | |
parent | 5d039c458c67e8c08334e597a6a8781eda6aab13 (diff) | |
download | frameworks_base-f9be77940e365036fecd8cc0e491e8545c34e79b.zip frameworks_base-f9be77940e365036fecd8cc0e491e8545c34e79b.tar.gz frameworks_base-f9be77940e365036fecd8cc0e491e8545c34e79b.tar.bz2 |
Make RenderNodeAnimator and WebView play nice
Change-Id: Ifaefcf510b2d377663fc86f60608d6ec9be8329a
Diffstat (limited to 'libs')
-rw-r--r-- | libs/hwui/RenderNode.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/TreeInfo.h | 36 | ||||
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 28 | ||||
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.h | 6 | ||||
-rw-r--r-- | libs/hwui/renderthread/DrawFrameTask.cpp | 18 | ||||
-rw-r--r-- | libs/hwui/renderthread/DrawFrameTask.h | 9 | ||||
-rw-r--r-- | libs/hwui/renderthread/RenderProxy.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/renderthread/RenderProxy.h | 2 |
8 files changed, 73 insertions, 34 deletions
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index 2c29985..9902ff1 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -160,13 +160,13 @@ void RenderNode::evaluateAnimations(TreeInfo& info) { newEnd = std::remove_if(mAnimators.begin(), mAnimators.end(), functor); mAnimators.erase(newEnd, mAnimators.end()); mProperties.updateMatrix(); - info.hasAnimations |= mAnimators.size(); + info.out.hasAnimations |= mAnimators.size(); } void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) { if (subtree) { TextureCache& cache = Caches::getInstance().textureCache; - info.hasFunctors |= subtree->functorCount; + info.out.hasFunctors |= subtree->functorCount; // TODO: Fix ownedBitmapResources to not require disabling prepareTextures // and thus falling out of async drawing path. if (subtree->ownedBitmapResources.size()) { diff --git a/libs/hwui/TreeInfo.h b/libs/hwui/TreeInfo.h index a383fbf..fc5994c 100644 --- a/libs/hwui/TreeInfo.h +++ b/libs/hwui/TreeInfo.h @@ -34,25 +34,33 @@ protected: struct TreeInfo { // The defaults here should be safe for everyone but DrawFrameTask to use as-is. TreeInfo() - : hasFunctors(false) - , prepareTextures(false) - , performStagingPush(true) - , frameTimeMs(0) - , evaluateAnimations(false) - , hasAnimations(false) - , animationHook(0) + : frameTimeMs(0) + , animationHook(NULL) + , prepareTextures(false) + , performStagingPush(true) + , evaluateAnimations(false) {} - bool hasFunctors; + nsecs_t frameTimeMs; + AnimationHook* animationHook; bool prepareTextures; bool performStagingPush; - - // Animations - nsecs_t frameTimeMs; bool evaluateAnimations; - // This is only updated if evaluateAnimations is true - bool hasAnimations; - AnimationHook* animationHook; + + struct Out { + Out() + : hasFunctors(false) + , hasAnimations(false) + , requiresUiRedraw(false) + {} + bool hasFunctors; + // This is only updated if evaluateAnimations is true + bool hasAnimations; + // This is set to true if there is an animation that RenderThread cannot + // animate itself, such as if hasFunctors is true + // This is only set if hasAnimations is true + bool requiresUiRedraw; + } out; // TODO: Damage calculations }; diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index f199236..fc3548c 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -391,10 +391,20 @@ void CanvasContext::makeCurrent() { mHaveNewSurface |= mGlobalContext->makeCurrent(mEglSurface); } -void CanvasContext::processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters, +void CanvasContext::prepareDraw(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info) { - LOG_ALWAYS_FATAL_IF(!mCanvas, "Cannot process layer updates without a canvas!"); + LOG_ALWAYS_FATAL_IF(!mCanvas, "Cannot prepareDraw without a canvas!"); makeCurrent(); + + processLayerUpdates(layerUpdaters, info); + if (info.out.hasAnimations) { + // TODO: Uh... crap? + } + prepareTree(info); +} + +void CanvasContext::processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters, + TreeInfo& info) { for (size_t i = 0; i < layerUpdaters->size(); i++) { DeferredLayerUpdater* update = layerUpdaters->itemAt(i); bool success = update->apply(info); @@ -406,13 +416,19 @@ void CanvasContext::processLayerUpdates(const Vector<DeferredLayerUpdater*>* lay } void CanvasContext::prepareTree(TreeInfo& info) { - info.frameTimeMs = mRenderThread.timeLord().frameTimeMs(); + mRenderThread.removeFrameCallback(this); + info.frameTimeMs = mRenderThread.timeLord().frameTimeMs(); mRootRenderNode->prepareTree(info); - if (info.hasAnimations && !info.hasFunctors) { - // TODO: Functors - mRenderThread.postFrameCallback(this); + if (info.out.hasAnimations) { + if (info.out.hasFunctors) { + info.out.requiresUiRedraw = true; + } else if (!info.out.requiresUiRedraw) { + // If animationsNeedsRedraw is set don't bother posting for an RT anim + // as we will just end up fighting the UI thread. + mRenderThread.postFrameCallback(this); + } } } diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h index 8022c9e..a95e27a 100644 --- a/libs/hwui/renderthread/CanvasContext.h +++ b/libs/hwui/renderthread/CanvasContext.h @@ -53,8 +53,7 @@ public: void pauseSurface(EGLNativeWindowType window); void setup(int width, int height); void makeCurrent(); - void processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info); - void prepareTree(TreeInfo& info); + void prepareDraw(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info); void draw(Rect* dirty); void destroyCanvasAndSurface(); @@ -71,6 +70,9 @@ public: Layer* createTextureLayer(); private: + void processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info); + void prepareTree(TreeInfo& info); + void setSurface(EGLNativeWindowType window); void swapBuffers(); void requireSurface(); diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp index a7b781a..3b8786c 100644 --- a/libs/hwui/renderthread/DrawFrameTask.cpp +++ b/libs/hwui/renderthread/DrawFrameTask.cpp @@ -33,7 +33,8 @@ namespace renderthread { DrawFrameTask::DrawFrameTask() : mRenderThread(NULL) , mContext(NULL) - , mFrameTimeNanos(NULL) { + , mFrameTimeNanos(0) + , mSyncResult(kSync_OK) { } DrawFrameTask::~DrawFrameTask() { @@ -63,15 +64,18 @@ void DrawFrameTask::setDirty(int left, int top, int right, int bottom) { mDirty.set(left, top, right, bottom); } -void DrawFrameTask::drawFrame(nsecs_t frameTimeNanos) { +int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos) { LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!"); + mSyncResult = kSync_OK; mFrameTimeNanos = frameTimeNanos; postAndWait(); // Reset the single-frame data mFrameTimeNanos = 0; mDirty.setEmpty(); + + return mSyncResult; } void DrawFrameTask::postAndWait() { @@ -114,14 +118,16 @@ bool DrawFrameTask::syncFrameState() { Caches::getInstance().textureCache.resetMarkInUse(); TreeInfo info; initTreeInfo(info); - mContext->processLayerUpdates(&mLayers, info); - mContext->prepareTree(info); - if (info.hasAnimations) { + mContext->prepareDraw(&mLayers, info); + if (info.out.hasAnimations) { // TODO: dirty calculations, for now just do a full-screen inval mDirty.setEmpty(); + if (info.out.requiresUiRedraw) { + mSyncResult |= kSync_UIRedrawRequired; + } } // If prepareTextures is false, we ran out of texture cache space - return !info.hasFunctors && info.prepareTextures; + return !info.out.hasFunctors && info.prepareTextures; } void DrawFrameTask::unblockUiThread() { diff --git a/libs/hwui/renderthread/DrawFrameTask.h b/libs/hwui/renderthread/DrawFrameTask.h index ea00900..b9307e1 100644 --- a/libs/hwui/renderthread/DrawFrameTask.h +++ b/libs/hwui/renderthread/DrawFrameTask.h @@ -37,6 +37,11 @@ namespace renderthread { class CanvasContext; class RenderThread; +enum SyncResult { + kSync_OK = 0, + kSync_UIRedrawRequired = 1 << 1, +}; + /* * This is a special Super Task. It is re-used multiple times by RenderProxy, * and contains state (such as layer updaters & new DisplayListDatas) that is @@ -54,7 +59,7 @@ public: void removeLayer(DeferredLayerUpdater* layer); void setDirty(int left, int top, int right, int bottom); - void drawFrame(nsecs_t frameTimeNanos); + int drawFrame(nsecs_t frameTimeNanos); virtual void run(); @@ -75,6 +80,8 @@ private: Rect mDirty; nsecs_t mFrameTimeNanos; + int mSyncResult; + /********************************************* * Multi frame data *********************************************/ diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp index 7b7c019..31bb61a 100644 --- a/libs/hwui/renderthread/RenderProxy.cpp +++ b/libs/hwui/renderthread/RenderProxy.cpp @@ -146,10 +146,10 @@ void RenderProxy::setup(int width, int height) { post(task); } -void RenderProxy::syncAndDrawFrame(nsecs_t frameTimeNanos, +int RenderProxy::syncAndDrawFrame(nsecs_t frameTimeNanos, int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom) { mDrawFrameTask.setDirty(dirtyLeft, dirtyTop, dirtyRight, dirtyBottom); - mDrawFrameTask.drawFrame(frameTimeNanos); + return mDrawFrameTask.drawFrame(frameTimeNanos); } CREATE_BRIDGE1(destroyCanvasAndSurface, CanvasContext* context) { diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h index bfa2b8d..984cc65 100644 --- a/libs/hwui/renderthread/RenderProxy.h +++ b/libs/hwui/renderthread/RenderProxy.h @@ -66,7 +66,7 @@ public: ANDROID_API void updateSurface(const sp<ANativeWindow>& window); ANDROID_API void pauseSurface(const sp<ANativeWindow>& window); ANDROID_API void setup(int width, int height); - ANDROID_API void syncAndDrawFrame(nsecs_t frameTimeNanos, + ANDROID_API int syncAndDrawFrame(nsecs_t frameTimeNanos, int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom); ANDROID_API void destroyCanvasAndSurface(); |