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author | Romain Guy <romainguy@google.com> | 2012-10-02 12:32:25 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2012-10-02 13:33:10 -0700 |
commit | cf8675ee176a375f873792684d38a47f78348dff (patch) | |
tree | a50655caeb5717f2e53cc613b66e62ae4dee2ec3 /location/lib | |
parent | 0944d625448209185452eb4e800daec49de51986 (diff) | |
download | frameworks_base-cf8675ee176a375f873792684d38a47f78348dff.zip frameworks_base-cf8675ee176a375f873792684d38a47f78348dff.tar.gz frameworks_base-cf8675ee176a375f873792684d38a47f78348dff.tar.bz2 |
Draw stroked rectangle as meshes instead of textures
Bug #7233734
Stroked rectangles were rendered using software generated textures
which would lead to slightly misaligned results. Instead, let's use
the new convex path rendering code that will do the right thing
(and save a lot of bandwidth.)
Change-Id: Ib95ff581e56c1ecead97e4919298e6fd146ca167
Diffstat (limited to 'location/lib')
0 files changed, 0 insertions, 0 deletions