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author | Jean-Michel Trivi <jmtrivi@google.com> | 2014-09-10 17:29:18 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2014-09-10 17:29:20 +0000 |
commit | f35423bb4e74f6cdc5e4cfc5302e659457e30f5d (patch) | |
tree | 6c037a3f7499b89cecbe358bc01895754b981730 /media/java | |
parent | b94b5d33b206e8950288bbb73645373fcabf7d4d (diff) | |
parent | b3bf7d487afdba540b1ce0f5abc57f060a159d0e (diff) | |
download | frameworks_base-f35423bb4e74f6cdc5e4cfc5302e659457e30f5d.zip frameworks_base-f35423bb4e74f6cdc5e4cfc5302e659457e30f5d.tar.gz frameworks_base-f35423bb4e74f6cdc5e4cfc5302e659457e30f5d.tar.bz2 |
Merge "Virtualizer: replace device type by virtualization mode" into lmp-dev
Diffstat (limited to 'media/java')
-rw-r--r-- | media/java/android/media/audiofx/Virtualizer.java | 178 |
1 files changed, 140 insertions, 38 deletions
diff --git a/media/java/android/media/audiofx/Virtualizer.java b/media/java/android/media/audiofx/Virtualizer.java index 0220c6e..be5adc8 100644 --- a/media/java/android/media/audiofx/Virtualizer.java +++ b/media/java/android/media/audiofx/Virtualizer.java @@ -16,11 +16,14 @@ package android.media.audiofx; +import android.annotation.IntDef; import android.media.AudioDevice; import android.media.AudioFormat; import android.media.audiofx.AudioEffect; import android.util.Log; +import java.lang.annotation.Retention; +import java.lang.annotation.RetentionPolicy; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.util.StringTokenizer; @@ -176,7 +179,6 @@ public class Virtualizer extends AudioEffect { * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException - * FIXME: replace deviceType by virtualization mode */ private boolean getAnglesInt(int inputChannelMask, int deviceType, int[] angles) throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { @@ -249,13 +251,114 @@ public class Virtualizer extends AudioEffect { } /** - * Checks if the combination of a channel mask and device type is supported by this virtualizer. + * A virtualization mode indicating virtualization processing is not active. + * See {@link #getVirtualizationMode()} as one of the possible return value. + */ + public static final int VIRTUALIZATION_MODE_OFF = 0; + + /** + * A virtualization mode used to indicate the virtualizer effect must stop forcing the + * processing to a particular mode in {@link #forceVirtualizationMode(int)}. + */ + public static final int VIRTUALIZATION_MODE_AUTO = 1; + /** + * A virtualization mode typically used over headphones. + * Binaural virtualization describes an audio processing configuration for virtualization + * where the left and right channels are respectively reaching the left and right ear of the + * user, without also feeding the opposite ear (as is the case when listening over speakers). + * <p>Such a mode is therefore meant to be used when audio is playing over stereo wired + * headphones or headsets, but also stereo headphones through a wireless A2DP Bluetooth link. + * <p>See {@link #canVirtualize(int, int)} to verify this mode is supported by this Virtualizer. + */ + public final static int VIRTUALIZATION_MODE_BINAURAL = 2; + + /** + * A virtualization mode typically used over speakers. + * Transaural virtualization describes an audio processing configuration that differs from + * binaural (as described in {@link #VIRTUALIZATION_MODE_BINAURAL} in that cross-talk is + * present, i.e. audio played from the left channel also reaches the right ear of the user, + * and vice-versa. + * <p>When supported, such a mode is therefore meant to be used when audio is playing over the + * built-in stereo speakers of a device, if they are featured. + * <p>See {@link #canVirtualize(int, int)} to verify this mode is supported by this Virtualizer. + */ + public final static int VIRTUALIZATION_MODE_TRANSAURAL = 3; + + /** @hide */ + @IntDef( { + VIRTUALIZATION_MODE_BINAURAL, + VIRTUALIZATION_MODE_TRANSAURAL + }) + @Retention(RetentionPolicy.SOURCE) + public @interface VirtualizationMode {} + + /** @hide */ + @IntDef( { + VIRTUALIZATION_MODE_AUTO, + VIRTUALIZATION_MODE_BINAURAL, + VIRTUALIZATION_MODE_TRANSAURAL + }) + @Retention(RetentionPolicy.SOURCE) + public @interface ForceVirtualizationMode {} + + private static int getDeviceForModeQuery(@VirtualizationMode int virtualizationMode) + throws IllegalArgumentException { + switch (virtualizationMode) { + case VIRTUALIZATION_MODE_BINAURAL: + return AudioDevice.TYPE_WIRED_HEADPHONES; + case VIRTUALIZATION_MODE_TRANSAURAL: + return AudioDevice.TYPE_BUILTIN_SPEAKER; + default: + throw (new IllegalArgumentException( + "Virtualizer: illegal virtualization mode " + virtualizationMode)); + } + } + + private static int getDeviceForModeForce(@ForceVirtualizationMode int virtualizationMode) + throws IllegalArgumentException { + if (virtualizationMode == VIRTUALIZATION_MODE_AUTO) { + return AudioDevice.TYPE_UNKNOWN; + } else { + return getDeviceForModeQuery(virtualizationMode); + } + } + + private static int deviceToMode(int deviceType) { + switch (deviceType) { + case AudioDevice.TYPE_WIRED_HEADSET: + case AudioDevice.TYPE_WIRED_HEADPHONES: + case AudioDevice.TYPE_BLUETOOTH_SCO: + case AudioDevice.TYPE_BUILTIN_EARPIECE: + return VIRTUALIZATION_MODE_BINAURAL; + case AudioDevice.TYPE_BUILTIN_SPEAKER: + case AudioDevice.TYPE_LINE_ANALOG: + case AudioDevice.TYPE_LINE_DIGITAL: + case AudioDevice.TYPE_BLUETOOTH_A2DP: + case AudioDevice.TYPE_HDMI: + case AudioDevice.TYPE_HDMI_ARC: + case AudioDevice.TYPE_USB_DEVICE: + case AudioDevice.TYPE_USB_ACCESSORY: + case AudioDevice.TYPE_DOCK: + case AudioDevice.TYPE_FM: + case AudioDevice.TYPE_AUX_LINE: + return VIRTUALIZATION_MODE_TRANSAURAL; + case AudioDevice.TYPE_UNKNOWN: + default: + return VIRTUALIZATION_MODE_OFF; + } + } + + /** + * Checks if the combination of a channel mask and virtualization mode is supported by this + * virtualizer. * Some virtualizer implementations may only support binaural processing (i.e. only support - * headphone output), some may support transaural processing (i.e. for speaker output) for the + * headphone output, see {@link #VIRTUALIZATION_MODE_BINAURAL}), some may support transaural + * processing (i.e. for speaker output, see {@link #VIRTUALIZATION_MODE_TRANSAURAL}) for the * built-in speakers. Use this method to query the virtualizer implementation capabilities. * @param inputChannelMask the channel mask of the content to virtualize. - * @param deviceType the device type for which virtualization processing is to be performed. - * @return true if the combination of channel mask and output device type is supported, false + * @param virtualizationMode the mode for which virtualization processing is to be performed, + * one of {@link #VIRTUALIZATION_MODE_BINAURAL}, {@link #VIRTUALIZATION_MODE_TRANSAURAL}. + * @return true if the combination of channel mask and virtualization mode is supported, false * otherwise. * <br>An indication that a certain channel mask is not supported doesn't necessarily mean * you cannot play content with that channel mask, it more likely implies the content will @@ -267,23 +370,23 @@ public class Virtualizer extends AudioEffect { * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException - * FIXME: replace deviceType by virtualization mode */ - public boolean canVirtualize(int inputChannelMask, int deviceType) + public boolean canVirtualize(int inputChannelMask, @VirtualizationMode int virtualizationMode) throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { - return getAnglesInt(inputChannelMask, deviceType, null); + return getAnglesInt(inputChannelMask, getDeviceForModeQuery(virtualizationMode), null); } /** * Queries the virtual speaker angles (azimuth and elevation) for a combination of a channel - * mask and device type. - * If the virtualization configuration (mask and device) is supported (see + * mask and virtualization mode. + * If the virtualization configuration (mask and mode) is supported (see * {@link #canVirtualize(int, int)}, the array angles will contain upon return the * definition of each virtual speaker and its azimuth and elevation angles relative to the * listener. * <br>Note that in some virtualizer implementations, the angles may be strength-dependent. * @param inputChannelMask the channel mask of the content to virtualize. - * @param deviceType the device type for which virtualization processing is to be performed. + * @param virtualizationMode the mode for which virtualization processing is to be performed, + * one of {@link #VIRTUALIZATION_MODE_BINAURAL}, {@link #VIRTUALIZATION_MODE_TRANSAURAL}. * @param angles a non-null array whose length is 3 times the number of channels in the channel * mask. * If the method indicates the configuration is supported, the array will contain upon return @@ -297,37 +400,39 @@ public class Virtualizer extends AudioEffect { * <li>the element at index <code>3*i+2</code> contains its corresponding elevation angle * where +90 is directly above the listener, 0 is the horizontal plane, and -90 is * directly below the listener.</li> - * @return true if the combination of channel mask and output device type is supported, false + * @return true if the combination of channel mask and virtualization mode is supported, false * otherwise. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException - * FIXME: replace deviceType by virtualization mode */ - public boolean getSpeakerAngles(int inputChannelMask, int deviceType, int[] angles) + public boolean getSpeakerAngles(int inputChannelMask, + @VirtualizationMode int virtualizationMode, int[] angles) throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { if (angles == null) { throw (new IllegalArgumentException( "Virtualizer: illegal null channel / angle array")); } - return getAnglesInt(inputChannelMask, deviceType, angles); + return getAnglesInt(inputChannelMask, getDeviceForModeQuery(virtualizationMode), angles); } /** - * Forces the virtualizer effect to use the processing mode used for the given device type. + * Forces the virtualizer effect to use the given processing mode. * The effect must be enabled for the forced mode to be applied. - * @param deviceType one of the device types defined. - * @return true if the processing mode for the device type is supported, and it is successfully - * set, or forcing was successfully disabled, false otherwise. + * @param virtualizationMode one of {@link #VIRTUALIZATION_MODE_BINAURAL}, + * {@link #VIRTUALIZATION_MODE_TRANSAURAL} to force a particular processing mode, or + * {@value #VIRTUALIZATION_MODE_AUTO} to stop forcing a mode. + * @return true if the processing mode is supported, and it is successfully set, or + * forcing was successfully disabled, false otherwise. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException - * FIXME: replace deviceType by virtualization mode */ - public boolean forceVirtualizationMode(int deviceType) + public boolean forceVirtualizationMode(@ForceVirtualizationMode int virtualizationMode) throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { // convert Java device type to internal representation + int deviceType = getDeviceForModeForce(virtualizationMode); int internalDevice = AudioDevice.convertDeviceTypeToInternalDevice(deviceType); int status = setParameter(PARAM_FORCE_VIRTUALIZATION_MODE, internalDevice); @@ -335,8 +440,8 @@ public class Virtualizer extends AudioEffect { if (status >= 0) { return true; } else if (status == AudioEffect.ERROR_BAD_VALUE) { - // a BAD_VALUE return from setParameter indicates the mode can't be forced to that - // of this device, don't throw an exception, just return false + // a BAD_VALUE return from setParameter indicates the mode can't be forced + // don't throw an exception, just return false return false; } else { // something wrong may have happened @@ -349,28 +454,25 @@ public class Virtualizer extends AudioEffect { } /** - * Return the device type which reflects the virtualization mode being used, if any. - * @return a device type which reflects the virtualization mode being used. - * If virtualization is not active, the device type will be TBD - * Virtualization may not be active either because - * the effect is not enabled or because the current output device is not compatible with - * this virtualization implementation. - * <p>Note that the return value may differ from a device type successfully set with - * {@link #forceVirtualizationMode(int)} as the implementation - * may use a single mode for multiple devices. + * Return the virtualization mode being used, if any. + * @return the virtualization mode being used. + * If virtualization is not active, the virtualization mode will be + * {@link #VIRTUALIZATION_MODE_OFF}. Otherwise the value will be + * {@link #VIRTUALIZATION_MODE_BINAURAL} or {@link #VIRTUALIZATION_MODE_TRANSAURAL}. + * Virtualization may not be active either because the effect is not enabled or + * because the current output device is not compatible with this virtualization + * implementation. * @throws IllegalStateException - * @throws IllegalArgumentException * @throws UnsupportedOperationException - * FIXME: replace deviceType by virtualization mode */ public int getVirtualizationMode() - throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + throws IllegalStateException, UnsupportedOperationException { int[] value = new int[1]; int status = getParameter(PARAM_VIRTUALIZATION_MODE, value); if (status >= 0) { - return AudioDevice.convertInternalDeviceToDeviceType(value[0]); + return deviceToMode(AudioDevice.convertInternalDeviceToDeviceType(value[0])); } else if (status == AudioEffect.ERROR_BAD_VALUE) { - return AudioDevice.TYPE_UNKNOWN; + return VIRTUALIZATION_MODE_OFF; } else { // something wrong may have happened checkStatus(status); @@ -378,7 +480,7 @@ public class Virtualizer extends AudioEffect { // unexpected virtualizer behavior Log.e(TAG, "unexpected status code " + status + " after getParameter(PARAM_VIRTUALIZATION_MODE)"); - return AudioDevice.TYPE_UNKNOWN; + return VIRTUALIZATION_MODE_OFF; } /** |