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author | Andy Hung <hunga@google.com> | 2015-03-17 23:12:34 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2015-03-17 23:12:38 +0000 |
commit | 9bd868fe7ae712507211fff14b30981195dc96ce (patch) | |
tree | c613e7af5615889bec0c214b61ac546a8d397d40 /media/jni/soundpool | |
parent | 5540908059e3d746d915cc5d7e00618dc43df585 (diff) | |
parent | 0c4b81bd3ef3fd5eb0f7d1b8e2c6168b95020134 (diff) | |
download | frameworks_base-9bd868fe7ae712507211fff14b30981195dc96ce.zip frameworks_base-9bd868fe7ae712507211fff14b30981195dc96ce.tar.gz frameworks_base-9bd868fe7ae712507211fff14b30981195dc96ce.tar.bz2 |
Merge "Revert "Revert "soundpool: reuse channel for same sample if available"""
Diffstat (limited to 'media/jni/soundpool')
-rw-r--r-- | media/jni/soundpool/SoundPool.cpp | 83 | ||||
-rw-r--r-- | media/jni/soundpool/SoundPool.h | 4 |
2 files changed, 53 insertions, 34 deletions
diff --git a/media/jni/soundpool/SoundPool.cpp b/media/jni/soundpool/SoundPool.cpp index 1205f9d..80b438b 100644 --- a/media/jni/soundpool/SoundPool.cpp +++ b/media/jni/soundpool/SoundPool.cpp @@ -256,7 +256,7 @@ int SoundPool::play(int sampleID, float leftVolume, float rightVolume, dump(); // allocate a channel - channel = allocateChannel_l(priority); + channel = allocateChannel_l(priority, sampleID); // no channel allocated - return 0 if (!channel) { @@ -271,13 +271,25 @@ int SoundPool::play(int sampleID, float leftVolume, float rightVolume, return channelID; } -SoundChannel* SoundPool::allocateChannel_l(int priority) +SoundChannel* SoundPool::allocateChannel_l(int priority, int sampleID) { List<SoundChannel*>::iterator iter; SoundChannel* channel = NULL; - // allocate a channel + // check if channel for given sampleID still available if (!mChannels.empty()) { + for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) { + if (sampleID == (*iter)->getPrevSampleID() && (*iter)->state() == SoundChannel::IDLE) { + channel = *iter; + mChannels.erase(iter); + ALOGV("Allocated recycled channel for same sampleID"); + break; + } + } + } + + // allocate any channel + if (!channel && !mChannels.empty()) { iter = mChannels.begin(); if (priority >= (*iter)->priority()) { channel = *iter; @@ -648,6 +660,7 @@ error: void SoundChannel::init(SoundPool* soundPool) { mSoundPool = soundPool; + mPrevSampleID = -1; } // call with sound pool lock held @@ -656,7 +669,7 @@ void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftV { sp<AudioTrack> oldTrack; sp<AudioTrack> newTrack; - status_t status; + status_t status = NO_ERROR; { // scope for the lock Mutex::Autolock lock(&mLock); @@ -703,38 +716,41 @@ void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftV } #endif - // mToggle toggles each time a track is started on a given channel. - // The toggle is concatenated with the SoundChannel address and passed to AudioTrack - // as callback user data. This enables the detection of callbacks received from the old - // audio track while the new one is being started and avoids processing them with - // wrong audio audio buffer size (mAudioBufferSize) - unsigned long toggle = mToggle ^ 1; - void *userData = (void *)((unsigned long)this | toggle); - audio_channel_mask_t channelMask = audio_channel_out_mask_from_count(numChannels); - - // do not create a new audio track if current track is compatible with sample parameters -#ifdef USE_SHARED_MEM_BUFFER - newTrack = new AudioTrack(streamType, sampleRate, sample->format(), - channelMask, sample->getIMemory(), AUDIO_OUTPUT_FLAG_FAST, callback, userData); -#else - uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; - newTrack = new AudioTrack(streamType, sampleRate, sample->format(), - channelMask, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData, - bufferFrames); -#endif - oldTrack = mAudioTrack; - status = newTrack->initCheck(); - if (status != NO_ERROR) { - ALOGE("Error creating AudioTrack"); - goto exit; + if (!mAudioTrack.get() || mPrevSampleID != sample->sampleID()) { + // mToggle toggles each time a track is started on a given channel. + // The toggle is concatenated with the SoundChannel address and passed to AudioTrack + // as callback user data. This enables the detection of callbacks received from the old + // audio track while the new one is being started and avoids processing them with + // wrong audio audio buffer size (mAudioBufferSize) + unsigned long toggle = mToggle ^ 1; + void *userData = (void *)((unsigned long)this | toggle); + audio_channel_mask_t channelMask = audio_channel_out_mask_from_count(numChannels); + + // do not create a new audio track if current track is compatible with sample parameters + #ifdef USE_SHARED_MEM_BUFFER + newTrack = new AudioTrack(streamType, sampleRate, sample->format(), + channelMask, sample->getIMemory(), AUDIO_OUTPUT_FLAG_FAST, callback, userData); + #else + uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; + newTrack = new AudioTrack(streamType, sampleRate, sample->format(), + channelMask, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData, + bufferFrames); + #endif + oldTrack = mAudioTrack; + status = newTrack->initCheck(); + if (status != NO_ERROR) { + ALOGE("Error creating AudioTrack"); + goto exit; + } + // From now on, AudioTrack callbacks received with previous toggle value will be ignored. + mToggle = toggle; + mAudioTrack = newTrack; + } else { + newTrack = mAudioTrack; + ALOGV("reusing track %p for sample %d", mAudioTrack.get(), sample->sampleID()); } - ALOGV("setVolume %p", newTrack.get()); newTrack->setVolume(leftVolume, rightVolume); newTrack->setLoop(0, frameCount, loop); - - // From now on, AudioTrack callbacks received with previous toggle value will be ignored. - mToggle = toggle; - mAudioTrack = newTrack; mPos = 0; mSample = sample; mChannelID = nextChannelID; @@ -877,6 +893,7 @@ bool SoundChannel::doStop_l() setVolume_l(0, 0); ALOGV("stop"); mAudioTrack->stop(); + mPrevSampleID = mSample->sampleID(); mSample.clear(); mState = IDLE; mPriority = IDLE_PRIORITY; diff --git a/media/jni/soundpool/SoundPool.h b/media/jni/soundpool/SoundPool.h index d19cd91..4aacf53 100644 --- a/media/jni/soundpool/SoundPool.h +++ b/media/jni/soundpool/SoundPool.h @@ -136,6 +136,7 @@ public: void nextEvent(); int nextChannelID() { return mNextEvent.channelID(); } void dump(); + int getPrevSampleID(void) { return mPrevSampleID; } private: static void callback(int event, void* user, void *info); @@ -152,6 +153,7 @@ private: int mAudioBufferSize; unsigned long mToggle; bool mAutoPaused; + int mPrevSampleID; }; // application object for managing a pool of sounds @@ -193,7 +195,7 @@ private: sp<Sample> findSample(int sampleID) { return mSamples.valueFor(sampleID); } SoundChannel* findChannel (int channelID); SoundChannel* findNextChannel (int channelID); - SoundChannel* allocateChannel_l(int priority); + SoundChannel* allocateChannel_l(int priority, int sampleID); void moveToFront_l(SoundChannel* channel); void notify(SoundPoolEvent event); void dump(); |