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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:31:44 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:31:44 -0800
commit9066cfe9886ac131c34d59ed0e2d287b0e3c0087 (patch)
treed88beb88001f2482911e3d28e43833b50e4b4e97 /media/libmedia/AudioSystem.cpp
parentd83a98f4ce9cfa908f5c54bbd70f03eec07e7553 (diff)
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auto import from //depot/cupcake/@135843
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diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
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+/*
+ * Copyright (C) 2006-2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioSystem"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include <utils/IServiceManager.h>
+#include <media/AudioSystem.h>
+#include <math.h>
+
+namespace android {
+
+// client singleton for AudioFlinger binder interface
+Mutex AudioSystem::gLock;
+sp<IAudioFlinger> AudioSystem::gAudioFlinger;
+sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient;
+audio_error_callback AudioSystem::gAudioErrorCallback = NULL;
+// Cached values
+int AudioSystem::gOutSamplingRate[NUM_AUDIO_OUTPUT_TYPES];
+int AudioSystem::gOutFrameCount[NUM_AUDIO_OUTPUT_TYPES];
+uint32_t AudioSystem::gOutLatency[NUM_AUDIO_OUTPUT_TYPES];
+bool AudioSystem::gA2dpEnabled;
+// Cached values for recording queries
+uint32_t AudioSystem::gPrevInSamplingRate = 16000;
+int AudioSystem::gPrevInFormat = AudioSystem::PCM_16_BIT;
+int AudioSystem::gPrevInChannelCount = 1;
+size_t AudioSystem::gInBuffSize = 0;
+
+
+// establish binder interface to AudioFlinger service
+const sp<IAudioFlinger>& AudioSystem::get_audio_flinger()
+{
+ Mutex::Autolock _l(gLock);
+ if (gAudioFlinger.get() == 0) {
+ sp<IServiceManager> sm = defaultServiceManager();
+ sp<IBinder> binder;
+ do {
+ binder = sm->getService(String16("media.audio_flinger"));
+ if (binder != 0)
+ break;
+ LOGW("AudioFlinger not published, waiting...");
+ usleep(500000); // 0.5 s
+ } while(true);
+ if (gAudioFlingerClient == NULL) {
+ gAudioFlingerClient = new AudioFlingerClient();
+ } else {
+ if (gAudioErrorCallback) {
+ gAudioErrorCallback(NO_ERROR);
+ }
+ }
+ binder->linkToDeath(gAudioFlingerClient);
+ gAudioFlinger = interface_cast<IAudioFlinger>(binder);
+ gAudioFlinger->registerClient(gAudioFlingerClient);
+ // Cache frequently accessed parameters
+ for (int output = 0; output < NUM_AUDIO_OUTPUT_TYPES; output++) {
+ gOutFrameCount[output] = (int)gAudioFlinger->frameCount(output);
+ gOutSamplingRate[output] = (int)gAudioFlinger->sampleRate(output);
+ gOutLatency[output] = gAudioFlinger->latency(output);
+ }
+ gA2dpEnabled = gAudioFlinger->isA2dpEnabled();
+ }
+ LOGE_IF(gAudioFlinger==0, "no AudioFlinger!?");
+ return gAudioFlinger;
+}
+
+// routing helper functions
+status_t AudioSystem::speakerphone(bool state) {
+ uint32_t routes = state ? ROUTE_SPEAKER : ROUTE_EARPIECE;
+ return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
+}
+
+status_t AudioSystem::isSpeakerphoneOn(bool* state) {
+ uint32_t routes = 0;
+ status_t s = getRouting(MODE_IN_CALL, &routes);
+ *state = !!(routes & ROUTE_SPEAKER);
+ return s;
+}
+
+status_t AudioSystem::bluetoothSco(bool state) {
+ uint32_t mask = ROUTE_BLUETOOTH_SCO;
+ uint32_t routes = state ? mask : ROUTE_EARPIECE;
+ return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
+}
+
+status_t AudioSystem::isBluetoothScoOn(bool* state) {
+ uint32_t routes = 0;
+ status_t s = getRouting(MODE_IN_CALL, &routes);
+ *state = !!(routes & ROUTE_BLUETOOTH_SCO);
+ return s;
+}
+
+status_t AudioSystem::muteMicrophone(bool state) {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->setMicMute(state);
+}
+
+status_t AudioSystem::isMicrophoneMuted(bool* state) {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ *state = af->getMicMute();
+ return NO_ERROR;
+}
+
+status_t AudioSystem::setMasterVolume(float value)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ af->setMasterVolume(value);
+ return NO_ERROR;
+}
+
+status_t AudioSystem::setMasterMute(bool mute)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ af->setMasterMute(mute);
+ return NO_ERROR;
+}
+
+status_t AudioSystem::getMasterVolume(float* volume)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ *volume = af->masterVolume();
+ return NO_ERROR;
+}
+
+status_t AudioSystem::getMasterMute(bool* mute)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ *mute = af->masterMute();
+ return NO_ERROR;
+}
+
+status_t AudioSystem::setStreamVolume(int stream, float value)
+{
+ if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ af->setStreamVolume(stream, value);
+ return NO_ERROR;
+}
+
+status_t AudioSystem::setStreamMute(int stream, bool mute)
+{
+ if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ af->setStreamMute(stream, mute);
+ return NO_ERROR;
+}
+
+status_t AudioSystem::getStreamVolume(int stream, float* volume)
+{
+ if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ *volume = af->streamVolume(stream);
+ return NO_ERROR;
+}
+
+status_t AudioSystem::getStreamMute(int stream, bool* mute)
+{
+ if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ *mute = af->streamMute(stream);
+ return NO_ERROR;
+}
+
+status_t AudioSystem::setMode(int mode)
+{
+ if (mode >= NUM_MODES) return BAD_VALUE;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->setMode(mode);
+}
+
+status_t AudioSystem::getMode(int* mode)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ *mode = af->getMode();
+ return NO_ERROR;
+}
+
+status_t AudioSystem::setRouting(int mode, uint32_t routes, uint32_t mask)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->setRouting(mode, routes, mask);
+}
+
+status_t AudioSystem::getRouting(int mode, uint32_t* routes)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ uint32_t r = af->getRouting(mode);
+ *routes = r;
+ return NO_ERROR;
+}
+
+status_t AudioSystem::isMusicActive(bool* state) {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ *state = af->isMusicActive();
+ return NO_ERROR;
+}
+
+// Temporary interface, do not use
+// TODO: Replace with a more generic key:value get/set mechanism
+status_t AudioSystem::setParameter(const char* key, const char* value) {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->setParameter(key, value);
+}
+
+// convert volume steps to natural log scale
+
+// change this value to change volume scaling
+static const float dBPerStep = 0.5f;
+// shouldn't need to touch these
+static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f;
+static const float dBConvertInverse = 1.0f / dBConvert;
+
+float AudioSystem::linearToLog(int volume)
+{
+ // float v = volume ? exp(float(100 - volume) * dBConvert) : 0;
+ // LOGD("linearToLog(%d)=%f", volume, v);
+ // return v;
+ return volume ? exp(float(100 - volume) * dBConvert) : 0;
+}
+
+int AudioSystem::logToLinear(float volume)
+{
+ // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
+ // LOGD("logTolinear(%d)=%f", v, volume);
+ // return v;
+ return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
+}
+
+status_t AudioSystem::getOutputSamplingRate(int* samplingRate, int streamType)
+{
+ int output = getOutput(streamType);
+
+ if (gOutSamplingRate[output] == 0) {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ // gOutSamplingRate is updated by get_audio_flinger()
+ }
+ LOGV("getOutputSamplingRate() streamType %d, output %d, sampling rate %d", streamType, output, gOutSamplingRate[output]);
+ *samplingRate = gOutSamplingRate[output];
+
+ return NO_ERROR;
+}
+
+status_t AudioSystem::getOutputFrameCount(int* frameCount, int streamType)
+{
+ int output = getOutput(streamType);
+
+ if (gOutFrameCount[output] == 0) {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ // gOutFrameCount is updated by get_audio_flinger()
+ }
+ LOGV("getOutputFrameCount() streamType %d, output %d, frame count %d", streamType, output, gOutFrameCount[output]);
+
+ *frameCount = gOutFrameCount[output];
+ return NO_ERROR;
+}
+
+status_t AudioSystem::getOutputLatency(uint32_t* latency, int streamType)
+{
+ int output = getOutput(streamType);
+
+ if (gOutLatency[output] == 0) {
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ // gOutLatency is updated by get_audio_flinger()
+ }
+ LOGV("getOutputLatency() streamType %d, output %d, latency %d", streamType, output, gOutLatency[output]);
+
+ *latency = gOutLatency[output];
+
+ return NO_ERROR;
+}
+
+status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, int format, int channelCount,
+ size_t* buffSize)
+{
+ // Do we have a stale gInBufferSize or are we requesting the input buffer size for new values
+ if ((gInBuffSize == 0) || (sampleRate != gPrevInSamplingRate) || (format != gPrevInFormat)
+ || (channelCount != gPrevInChannelCount)) {
+ // save the request params
+ gPrevInSamplingRate = sampleRate;
+ gPrevInFormat = format;
+ gPrevInChannelCount = channelCount;
+
+ gInBuffSize = 0;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+ gInBuffSize = af->getInputBufferSize(sampleRate, format, channelCount);
+ }
+ *buffSize = gInBuffSize;
+
+ return NO_ERROR;
+}
+
+// ---------------------------------------------------------------------------
+
+void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) {
+ Mutex::Autolock _l(AudioSystem::gLock);
+ AudioSystem::gAudioFlinger.clear();
+
+ for (int output = 0; output < NUM_AUDIO_OUTPUT_TYPES; output++) {
+ gOutFrameCount[output] = 0;
+ gOutSamplingRate[output] = 0;
+ gOutLatency[output] = 0;
+ }
+ AudioSystem::gInBuffSize = 0;
+
+ if (gAudioErrorCallback) {
+ gAudioErrorCallback(DEAD_OBJECT);
+ }
+ LOGW("AudioFlinger server died!");
+}
+
+void AudioSystem::AudioFlingerClient::a2dpEnabledChanged(bool enabled) {
+ gA2dpEnabled = enabled;
+ LOGV("AudioFlinger A2DP enabled status changed! %d", enabled);
+}
+
+void AudioSystem::setErrorCallback(audio_error_callback cb) {
+ Mutex::Autolock _l(AudioSystem::gLock);
+ gAudioErrorCallback = cb;
+}
+
+int AudioSystem::getOutput(int streamType)
+{
+ if (streamType == DEFAULT) {
+ streamType = MUSIC;
+ }
+ if (gA2dpEnabled && routedToA2dpOutput(streamType)) {
+ return AUDIO_OUTPUT_A2DP;
+ } else {
+ return AUDIO_OUTPUT_HARDWARE;
+ }
+}
+
+bool AudioSystem::routedToA2dpOutput(int streamType) {
+ switch(streamType) {
+ case MUSIC:
+ case VOICE_CALL:
+ case BLUETOOTH_SCO:
+ case SYSTEM:
+ return true;
+ default:
+ return false;
+ }
+}
+
+
+
+}; // namespace android
+