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authorDan Stoza <stoza@google.com>2014-06-25 17:03:50 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-06-25 03:38:12 +0000
commit0479c3b23efdff9892f307172a2f261a2129acc8 (patch)
treec62a0c048f4f8702e467813de80930704090a010 /media
parent6e45f30718e6dd08b6bb5c5f432c8266241252fc (diff)
parentffdbe97f8e8e6381ab1c794c26386060acbc9bbe (diff)
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Merge "GLConsumer: Stop using default constructor params"
Diffstat (limited to 'media')
-rw-r--r--media/mca/filterfw/native/core/gl_env.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/media/mca/filterfw/native/core/gl_env.cpp b/media/mca/filterfw/native/core/gl_env.cpp
index f092af8..c9d33da 100644
--- a/media/mca/filterfw/native/core/gl_env.cpp
+++ b/media/mca/filterfw/native/core/gl_env.cpp
@@ -165,7 +165,8 @@ bool GLEnv::InitWithNewContext() {
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
- surfaceTexture_ = new GLConsumer(consumer, 0);
+ surfaceTexture_ = new GLConsumer(consumer, 0, GLConsumer::TEXTURE_EXTERNAL,
+ true, false);
window_ = new Surface(producer);
surfaces_[0] = SurfaceWindowPair(eglCreateWindowSurface(display(), config, window_.get(), NULL), NULL);