diff options
author | Eric Laurent <elaurent@google.com> | 2011-01-07 17:20:59 -0800 |
---|---|---|
committer | Android (Google) Code Review <android-gerrit@google.com> | 2011-01-07 17:20:59 -0800 |
commit | e15ac3b97049b0f2e5d61e40910b0da9f810841a (patch) | |
tree | 80c6f8031d691b1a650f3f554f483ba436bd6b14 /media | |
parent | fa445b9353972735d8d65e8a936786b1afe9886d (diff) | |
parent | a60e212d0dda7d2a748180ce77405f2463c9cf53 (diff) | |
download | frameworks_base-e15ac3b97049b0f2e5d61e40910b0da9f810841a.zip frameworks_base-e15ac3b97049b0f2e5d61e40910b0da9f810841a.tar.gz frameworks_base-e15ac3b97049b0f2e5d61e40910b0da9f810841a.tar.bz2 |
Merge "Fix issue 3261656." into honeycomb
Diffstat (limited to 'media')
-rw-r--r-- | media/java/android/media/AudioService.java | 124 | ||||
-rw-r--r-- | media/java/android/media/SoundPool.java | 24 | ||||
-rw-r--r-- | media/jni/soundpool/SoundPool.cpp | 302 | ||||
-rw-r--r-- | media/jni/soundpool/SoundPool.h | 11 | ||||
-rw-r--r-- | media/jni/soundpool/SoundPoolThread.h | 6 |
5 files changed, 331 insertions, 136 deletions
diff --git a/media/java/android/media/AudioService.java b/media/java/android/media/AudioService.java index 97fcf27..6a79384 100644 --- a/media/java/android/media/AudioService.java +++ b/media/java/android/media/AudioService.java @@ -275,6 +275,15 @@ public class AudioService extends IAudioService.Stub { // in call audio) private static final int SCO_STATE_ACTIVE_EXTERNAL = 2; + // true if boot sequence has been completed + private boolean mBootCompleted; + // listener for SoundPool sample load completion indication + private SoundPoolCallback mSoundPoolCallBack; + // thread for SoundPool listener + private SoundPoolListenerThread mSoundPoolListenerThread; + // message looper for SoundPool listener + private Looper mSoundPoolLooper = null; + /////////////////////////////////////////////////////////////////////////// // Construction /////////////////////////////////////////////////////////////////////////// @@ -308,7 +317,6 @@ public class AudioService extends IAudioService.Stub { setRingerModeInt(getRingerMode(), false); AudioSystem.setErrorCallback(mAudioSystemCallback); - loadSoundEffects(); mBluetoothHeadsetDevice = null; BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter(); @@ -868,12 +876,42 @@ public class AudioService extends IAudioService.Stub { * This method must be called at when sound effects are enabled */ public boolean loadSoundEffects() { + int status; + synchronized (mSoundEffectsLock) { + if (!mBootCompleted) { + Log.w(TAG, "loadSoundEffects() called before boot complete"); + return false; + } + if (mSoundPool != null) { return true; } mSoundPool = new SoundPool(NUM_SOUNDPOOL_CHANNELS, AudioSystem.STREAM_SYSTEM, 0); if (mSoundPool == null) { + Log.w(TAG, "loadSoundEffects() could not allocate sound pool"); + return false; + } + + try { + mSoundPoolCallBack = null; + mSoundPoolListenerThread = new SoundPoolListenerThread(); + mSoundPoolListenerThread.start(); + // Wait for mSoundPoolCallBack to be set by the other thread + mSoundEffectsLock.wait(); + } catch (InterruptedException e) { + Log.w(TAG, "Interrupted while waiting sound pool listener thread."); + } + + if (mSoundPoolCallBack == null) { + Log.w(TAG, "loadSoundEffects() could not create SoundPool listener or thread"); + if (mSoundPoolLooper != null) { + mSoundPoolLooper.quit(); + mSoundPoolLooper = null; + } + mSoundPoolListenerThread = null; + mSoundPool.release(); + mSoundPool = null; return false; } /* @@ -891,26 +929,49 @@ public class AudioService extends IAudioService.Stub { * If load succeeds, value in SOUND_EFFECT_FILES_MAP[effect][1] is > 0: * this indicates we have a valid sample loaded for this effect. */ + for (int effect = 0; effect < AudioManager.NUM_SOUND_EFFECTS; effect++) { // Do not load sample if this effect uses the MediaPlayer if (SOUND_EFFECT_FILES_MAP[effect][1] == 0) { continue; } if (poolId[SOUND_EFFECT_FILES_MAP[effect][0]] == -1) { - String filePath = Environment.getRootDirectory() + SOUND_EFFECTS_PATH + SOUND_EFFECT_FILES[SOUND_EFFECT_FILES_MAP[effect][0]]; + String filePath = Environment.getRootDirectory() + + SOUND_EFFECTS_PATH + + SOUND_EFFECT_FILES[SOUND_EFFECT_FILES_MAP[effect][0]]; int sampleId = mSoundPool.load(filePath, 0); SOUND_EFFECT_FILES_MAP[effect][1] = sampleId; poolId[SOUND_EFFECT_FILES_MAP[effect][0]] = sampleId; if (sampleId <= 0) { Log.w(TAG, "Soundpool could not load file: "+filePath); } + mSoundPoolCallBack.setLastSample(sampleId); } else { SOUND_EFFECT_FILES_MAP[effect][1] = poolId[SOUND_EFFECT_FILES_MAP[effect][0]]; } } + // wait for all samples to be loaded + try { + mSoundEffectsLock.wait(); + status = mSoundPoolCallBack.status(); + } catch (java.lang.InterruptedException e) { + status = -1; + } + if (mSoundPoolLooper != null) { + mSoundPoolLooper.quit(); + mSoundPoolLooper = null; + } + mSoundPoolListenerThread = null; + if (status != 0) { + Log.w(TAG, + "loadSoundEffects(), Error " + + mSoundPoolCallBack.status() + + " while loading samples"); + mSoundPool.release(); + mSoundPool = null; + } } - - return true; + return (status == 0); } /** @@ -923,6 +984,9 @@ public class AudioService extends IAudioService.Stub { if (mSoundPool == null) { return; } + + mAudioHandler.removeMessages(MSG_PLAY_SOUND_EFFECT); + int[] poolId = new int[SOUND_EFFECT_FILES.length]; for (int fileIdx = 0; fileIdx < SOUND_EFFECT_FILES.length; fileIdx++) { poolId[fileIdx] = 0; @@ -938,10 +1002,60 @@ public class AudioService extends IAudioService.Stub { poolId[SOUND_EFFECT_FILES_MAP[effect][0]] = -1; } } + mSoundPool.release(); mSoundPool = null; } } + class SoundPoolListenerThread extends Thread { + public SoundPoolListenerThread() { + super("SoundPoolListenerThread"); + } + + @Override + public void run() { + + Looper.prepare(); + mSoundPoolLooper = Looper.myLooper(); + + synchronized (mSoundEffectsLock) { + if (mSoundPool != null) { + mSoundPoolCallBack = new SoundPoolCallback(); + mSoundPool.setOnLoadCompleteListener(mSoundPoolCallBack); + } + mSoundEffectsLock.notify(); + } + Looper.loop(); + } + } + + private final class SoundPoolCallback implements + android.media.SoundPool.OnLoadCompleteListener { + + int mStatus; + int mLastSample; + + public int status() { + return mStatus; + } + + public void setLastSample(int sample) { + mLastSample = sample; + } + + public void onLoadComplete(SoundPool soundPool, int sampleId, int status) { + synchronized (mSoundEffectsLock) { + if (status != 0) { + mStatus = status; + } + if (sampleId == mLastSample) { + Log.e(TAG, "onLoadComplete last sample loaded"); + mSoundEffectsLock.notify(); + } + } + } + } + /** @see AudioManager#reloadAudioSettings() */ public void reloadAudioSettings() { // restore ringer mode, ringer mode affected streams, mute affected streams and vibrate settings @@ -2130,6 +2244,8 @@ public class AudioService extends IAudioService.Stub { mContext.sendStickyBroadcast(newIntent); } } else if (action.equals(Intent.ACTION_BOOT_COMPLETED)) { + mBootCompleted = true; + loadSoundEffects(); Intent newIntent = new Intent(AudioManager.ACTION_SCO_AUDIO_STATE_CHANGED); newIntent.putExtra(AudioManager.EXTRA_SCO_AUDIO_STATE, AudioManager.SCO_AUDIO_STATE_DISCONNECTED); diff --git a/media/java/android/media/SoundPool.java b/media/java/android/media/SoundPool.java index 18ce5c1..5e9c018 100644 --- a/media/java/android/media/SoundPool.java +++ b/media/java/android/media/SoundPool.java @@ -141,17 +141,6 @@ public class SoundPool throw new RuntimeException("Native setup failed"); } mLock = new Object(); - - // setup message handler - Looper looper; - if ((looper = Looper.myLooper()) != null) { - mEventHandler = new EventHandler(this, looper); - } else if ((looper = Looper.getMainLooper()) != null) { - mEventHandler = new EventHandler(this, looper); - } else { - mEventHandler = null; - } - } /** @@ -427,6 +416,19 @@ public class SoundPool public void setOnLoadCompleteListener(OnLoadCompleteListener listener) { synchronized(mLock) { + if (listener != null) { + // setup message handler + Looper looper; + if ((looper = Looper.myLooper()) != null) { + mEventHandler = new EventHandler(this, looper); + } else if ((looper = Looper.getMainLooper()) != null) { + mEventHandler = new EventHandler(this, looper); + } else { + mEventHandler = null; + } + } else { + mEventHandler = null; + } mOnLoadCompleteListener = listener; } } diff --git a/media/jni/soundpool/SoundPool.cpp b/media/jni/soundpool/SoundPool.cpp index fef880b..1e2d6ce 100644 --- a/media/jni/soundpool/SoundPool.cpp +++ b/media/jni/soundpool/SoundPool.cpp @@ -81,10 +81,10 @@ SoundPool::~SoundPool() quit(); Mutex::Autolock lock(&mLock); + mChannels.clear(); if (mChannelPool) delete [] mChannelPool; - // clean up samples LOGV("clear samples"); mSamples.clear(); @@ -96,8 +96,19 @@ SoundPool::~SoundPool() void SoundPool::addToRestartList(SoundChannel* channel) { Mutex::Autolock lock(&mRestartLock); - mRestart.push_back(channel); - mCondition.signal(); + if (!mQuit) { + mRestart.push_back(channel); + mCondition.signal(); + } +} + +void SoundPool::addToStopList(SoundChannel* channel) +{ + Mutex::Autolock lock(&mRestartLock); + if (!mQuit) { + mStop.push_back(channel); + mCondition.signal(); + } } int SoundPool::beginThread(void* arg) @@ -114,17 +125,38 @@ int SoundPool::run() LOGV("awake"); if (mQuit) break; + while (!mStop.empty()) { + SoundChannel* channel; + LOGV("Getting channel from stop list"); + List<SoundChannel* >::iterator iter = mStop.begin(); + channel = *iter; + mStop.erase(iter); + mRestartLock.unlock(); + if (channel != 0) { + Mutex::Autolock lock(&mLock); + channel->stop(); + } + mRestartLock.lock(); + if (mQuit) break; + } + while (!mRestart.empty()) { SoundChannel* channel; LOGV("Getting channel from list"); List<SoundChannel*>::iterator iter = mRestart.begin(); channel = *iter; mRestart.erase(iter); - if (channel) channel->nextEvent(); + mRestartLock.unlock(); + if (channel != 0) { + Mutex::Autolock lock(&mLock); + channel->nextEvent(); + } + mRestartLock.lock(); if (mQuit) break; } } + mStop.clear(); mRestart.clear(); mCondition.signal(); mRestartLock.unlock(); @@ -208,43 +240,43 @@ bool SoundPool::unload(int sampleID) int SoundPool::play(int sampleID, float leftVolume, float rightVolume, int priority, int loop, float rate) { - LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", + LOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", sampleID, leftVolume, rightVolume, priority, loop, rate); sp<Sample> sample; SoundChannel* channel; int channelID; - // scope for lock - { - Mutex::Autolock lock(&mLock); - - // is sample ready? - sample = findSample(sampleID); - if ((sample == 0) || (sample->state() != Sample::READY)) { - LOGW(" sample %d not READY", sampleID); - return 0; - } + Mutex::Autolock lock(&mLock); - dump(); + if (mQuit) { + return 0; + } + // is sample ready? + sample = findSample(sampleID); + if ((sample == 0) || (sample->state() != Sample::READY)) { + LOGW(" sample %d not READY", sampleID); + return 0; + } - // allocate a channel - channel = allocateChannel(priority); + dump(); - // no channel allocated - return 0 - if (!channel) { - LOGV("No channel allocated"); - return 0; - } + // allocate a channel + channel = allocateChannel_l(priority); - channelID = ++mNextChannelID; + // no channel allocated - return 0 + if (!channel) { + LOGV("No channel allocated"); + return 0; } - LOGV("channel state = %d", channel->state()); + channelID = ++mNextChannelID; + + LOGV("play channel %p state = %d", channel, channel->state()); channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); return channelID; } -SoundChannel* SoundPool::allocateChannel(int priority) +SoundChannel* SoundPool::allocateChannel_l(int priority) { List<SoundChannel*>::iterator iter; SoundChannel* channel = NULL; @@ -273,7 +305,7 @@ SoundChannel* SoundPool::allocateChannel(int priority) } // move a channel from its current position to the front of the list -void SoundPool::moveToFront(SoundChannel* channel) +void SoundPool::moveToFront_l(SoundChannel* channel) { for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) { if (*iter == channel) { @@ -378,10 +410,9 @@ void SoundPool::setRate(int channelID, float rate) } // call with lock held -void SoundPool::done(SoundChannel* channel) +void SoundPool::done_l(SoundChannel* channel) { - LOGV("done(%d)", channel->channelID()); - + LOGV("done_l(%d)", channel->channelID()); // if "stolen", play next event if (channel->nextChannelID() != 0) { LOGV("add to restart list"); @@ -391,7 +422,7 @@ void SoundPool::done(SoundChannel* channel) // return to idle state else { LOGV("move to front"); - moveToFront(channel); + moveToFront_l(channel); } } @@ -511,81 +542,88 @@ void SoundChannel::init(SoundPool* soundPool) mSoundPool = soundPool; } +// call with sound pool lock held void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, float rightVolume, int priority, int loop, float rate) { AudioTrack* oldTrack; + AudioTrack* newTrack; + status_t status; - LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", - this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate); + { // scope for the lock + Mutex::Autolock lock(&mLock); - // if not idle, this voice is being stolen - if (mState != IDLE) { - LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID); - mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); - stop(); - return; - } + LOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f," + " priority=%d, loop=%d, rate=%f", + this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, + priority, loop, rate); - // initialize track - int afFrameCount; - int afSampleRate; - int streamType = mSoundPool->streamType(); - if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { - afFrameCount = kDefaultFrameCount; - } - if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { - afSampleRate = kDefaultSampleRate; - } - int numChannels = sample->numChannels(); - uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5); - uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate; - uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; - uint32_t frameCount = 0; + // if not idle, this voice is being stolen + if (mState != IDLE) { + LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID); + mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); + stop_l(); + return; + } - if (loop) { - frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); - } + // initialize track + int afFrameCount; + int afSampleRate; + int streamType = mSoundPool->streamType(); + if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { + afFrameCount = kDefaultFrameCount; + } + if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { + afSampleRate = kDefaultSampleRate; + } + int numChannels = sample->numChannels(); + uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5); + uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate; + uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; + uint32_t frameCount = 0; + + if (loop) { + frameCount = sample->size()/numChannels/ + ((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); + } #ifndef USE_SHARED_MEM_BUFFER - // Ensure minimum audio buffer size in case of short looped sample - if(frameCount < totalFrames) { - frameCount = totalFrames; - } + // Ensure minimum audio buffer size in case of short looped sample + if(frameCount < totalFrames) { + frameCount = totalFrames; + } #endif - AudioTrack* newTrack; - - // mToggle toggles each time a track is started on a given channel. - // The toggle is concatenated with the SoundChannel address and passed to AudioTrack - // as callback user data. This enables the detection of callbacks received from the old - // audio track while the new one is being started and avoids processing them with - // wrong audio audio buffer size (mAudioBufferSize) - unsigned long toggle = mToggle ^ 1; - void *userData = (void *)((unsigned long)this | toggle); - uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO; - + // mToggle toggles each time a track is started on a given channel. + // The toggle is concatenated with the SoundChannel address and passed to AudioTrack + // as callback user data. This enables the detection of callbacks received from the old + // audio track while the new one is being started and avoids processing them with + // wrong audio audio buffer size (mAudioBufferSize) + unsigned long toggle = mToggle ^ 1; + void *userData = (void *)((unsigned long)this | toggle); + uint32_t channels = (numChannels == 2) ? + AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO; + + // do not create a new audio track if current track is compatible with sample parameters #ifdef USE_SHARED_MEM_BUFFER - newTrack = new AudioTrack(streamType, sampleRate, sample->format(), - channels, sample->getIMemory(), 0, callback, userData); + newTrack = new AudioTrack(streamType, sampleRate, sample->format(), + channels, sample->getIMemory(), 0, callback, userData); #else - newTrack = new AudioTrack(streamType, sampleRate, sample->format(), - channels, frameCount, 0, callback, userData, bufferFrames); + newTrack = new AudioTrack(streamType, sampleRate, sample->format(), + channels, frameCount, 0, callback, userData, bufferFrames); #endif - if (newTrack->initCheck() != NO_ERROR) { - LOGE("Error creating AudioTrack"); - delete newTrack; - return; - } - LOGV("setVolume %p", newTrack); - newTrack->setVolume(leftVolume, rightVolume); - newTrack->setLoop(0, frameCount, loop); + oldTrack = mAudioTrack; + status = newTrack->initCheck(); + if (status != NO_ERROR) { + LOGE("Error creating AudioTrack"); + goto exit; + } + LOGV("setVolume %p", newTrack); + newTrack->setVolume(leftVolume, rightVolume); + newTrack->setLoop(0, frameCount, loop); - { - Mutex::Autolock lock(&mLock); // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored. mToggle = toggle; - oldTrack = mAudioTrack; mAudioTrack = newTrack; mPos = 0; mSample = sample; @@ -602,8 +640,13 @@ void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftV mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize(); } +exit: LOGV("delete oldTrack %p", oldTrack); delete oldTrack; + if (status != NO_ERROR) { + delete newTrack; + mAudioTrack = NULL; + } } void SoundChannel::nextEvent() @@ -639,29 +682,44 @@ void SoundChannel::nextEvent() void SoundChannel::callback(int event, void* user, void *info) { - unsigned long toggle = (unsigned long)user & 1; SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1)); - if (channel->mToggle != toggle) { - LOGV("callback with wrong toggle"); - return; - } - channel->process(event, info); + channel->process(event, info, (unsigned long)user & 1); } -void SoundChannel::process(int event, void *info) +void SoundChannel::process(int event, void *info, unsigned long toggle) { //LOGV("process(%d)", mChannelID); + + Mutex::Autolock lock(&mLock); + + AudioTrack::Buffer* b = NULL; + if (event == AudioTrack::EVENT_MORE_DATA) { + b = static_cast<AudioTrack::Buffer *>(info); + } + + if (mToggle != toggle) { + LOGV("process wrong toggle %p channel %d", this, mChannelID); + if (b != NULL) { + b->size = 0; + } + return; + } + sp<Sample> sample = mSample; // LOGV("SoundChannel::process event %d", event); if (event == AudioTrack::EVENT_MORE_DATA) { - AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info); // check for stop state if (b->size == 0) return; + if (mState == IDLE) { + b->size = 0; + return; + } + if (sample != 0) { // fill buffer uint8_t* q = (uint8_t*) b->i8; @@ -674,14 +732,14 @@ void SoundChannel::process(int event, void *info) count = b->size; } memcpy(q, p, count); - LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count); +// LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count); } else if (mPos < mAudioBufferSize) { count = mAudioBufferSize - mPos; if (count > b->size) { count = b->size; } memset(q, 0, count); - LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count); +// LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count); } mPos += count; @@ -689,16 +747,16 @@ void SoundChannel::process(int event, void *info) //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]); } } else if (event == AudioTrack::EVENT_UNDERRUN) { - LOGV("stopping track"); - stop(); + LOGV("process %p channel %d EVENT_UNDERRUN", this, mChannelID); + mSoundPool->addToStopList(this); } else if (event == AudioTrack::EVENT_LOOP_END) { - LOGV("End loop: %d", *(int *)info); + LOGV("End loop %p channel %d count %d", this, mChannelID, *(int *)info); } } // call with lock held -void SoundChannel::stop_l() +bool SoundChannel::doStop_l() { if (mState != IDLE) { setVolume_l(0, 0); @@ -707,16 +765,31 @@ void SoundChannel::stop_l() mSample.clear(); mState = IDLE; mPriority = IDLE_PRIORITY; + return true; + } + return false; +} + +// call with lock held and sound pool lock held +void SoundChannel::stop_l() +{ + if (doStop_l()) { + mSoundPool->done_l(this); } } +// call with sound pool lock held void SoundChannel::stop() { + bool stopped; { Mutex::Autolock lock(&mLock); - stop_l(); + stopped = doStop_l(); + } + + if (stopped) { + mSoundPool->done_l(this); } - mSoundPool->done(this); } //FIXME: Pause is a little broken right now @@ -791,21 +864,24 @@ void SoundChannel::setLoop(int loop) { Mutex::Autolock lock(&mLock); if (mAudioTrack != 0 && mSample.get() != 0) { - mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop); + uint32_t loopEnd = mSample->size()/mNumChannels/ + ((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); + mAudioTrack->setLoop(0, loopEnd, loop); mLoop = loop; } } SoundChannel::~SoundChannel() { - LOGV("SoundChannel destructor"); - if (mAudioTrack) { - LOGV("stop track"); - mAudioTrack->stop(); - delete mAudioTrack; + LOGV("SoundChannel destructor %p", this); + { + Mutex::Autolock lock(&mLock); + clearNextEvent(); + doStop_l(); } - clearNextEvent(); - mSample.clear(); + // do not call AudioTrack destructor with mLock held as it will wait for the AudioTrack + // callback thread to exit which may need to execute process() and acquire the mLock. + delete mAudioTrack; } void SoundChannel::dump() @@ -817,7 +893,7 @@ void SoundChannel::dump() void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, int priority, int loop, float rate) { - mSample =sample; + mSample = sample; mChannelID = channelID; mLeftVolume = leftVolume; mRightVolume = rightVolume; diff --git a/media/jni/soundpool/SoundPool.h b/media/jni/soundpool/SoundPool.h index 1b0fd38..6010aac 100644 --- a/media/jni/soundpool/SoundPool.h +++ b/media/jni/soundpool/SoundPool.h @@ -142,7 +142,8 @@ public: private: static void callback(int event, void* user, void *info); - void process(int event, void *info); + void process(int event, void *info, unsigned long toggle); + bool doStop_l(); SoundPool* mSoundPool; AudioTrack* mAudioTrack; @@ -184,7 +185,7 @@ public: void sampleLoaded(int sampleID); // called from AudioTrack thread - void done(SoundChannel* channel); + void done_l(SoundChannel* channel); // callback function void setCallback(SoundPoolCallback* callback, void* user); @@ -197,13 +198,14 @@ private: sp<Sample> findSample(int sampleID) { return mSamples.valueFor(sampleID); } SoundChannel* findChannel (int channelID); SoundChannel* findNextChannel (int channelID); - SoundChannel* allocateChannel(int priority); - void moveToFront(SoundChannel* channel); + SoundChannel* allocateChannel_l(int priority); + void moveToFront_l(SoundChannel* channel); void notify(SoundPoolEvent event); void dump(); // restart thread void addToRestartList(SoundChannel* channel); + void addToStopList(SoundChannel* channel); static int beginThread(void* arg); int run(); void quit(); @@ -215,6 +217,7 @@ private: SoundChannel* mChannelPool; List<SoundChannel*> mChannels; List<SoundChannel*> mRestart; + List<SoundChannel*> mStop; DefaultKeyedVector< int, sp<Sample> > mSamples; int mMaxChannels; int mStreamType; diff --git a/media/jni/soundpool/SoundPoolThread.h b/media/jni/soundpool/SoundPoolThread.h index bbd35e0..d388388 100644 --- a/media/jni/soundpool/SoundPoolThread.h +++ b/media/jni/soundpool/SoundPoolThread.h @@ -31,10 +31,8 @@ public: SoundPoolMsg() : mMessageType(INVALID), mData(0) {} SoundPoolMsg(MessageType MessageType, int data) : mMessageType(MessageType), mData(data) {} - uint8_t mMessageType; - uint8_t mData; - uint8_t mData2; - uint8_t mData3; + uint16_t mMessageType; + uint16_t mData; }; /* |