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author | Dianne Hackborn <hackbod@google.com> | 2010-05-18 17:56:23 -0700 |
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committer | Dianne Hackborn <hackbod@google.com> | 2010-05-18 18:16:35 -0700 |
commit | 74323fd1ab8eb11beea286d5c213c63e4b803141 (patch) | |
tree | 6c3108b7da5b5fb32d2b05ff3126b102a138b6d8 /native/include | |
parent | 4ec730cabb68ee8347c6aa5dc929b09651275aca (diff) | |
download | frameworks_base-74323fd1ab8eb11beea286d5c213c63e4b803141.zip frameworks_base-74323fd1ab8eb11beea286d5c213c63e4b803141.tar.gz frameworks_base-74323fd1ab8eb11beea286d5c213c63e4b803141.tar.bz2 |
Update NativeActivity to allow direct surface access.
No actual native API for using a surface, but it's a step.
Change-Id: I627f26b705abc7a05edf9117411abfacf0fae64a
Diffstat (limited to 'native/include')
-rw-r--r-- | native/include/android/native_activity.h | 115 |
1 files changed, 114 insertions, 1 deletions
diff --git a/native/include/android/native_activity.h b/native/include/android/native_activity.h index c0f35f8..328a4b5 100644 --- a/native/include/android/native_activity.h +++ b/native/include/android/native_activity.h @@ -27,32 +27,145 @@ extern "C" { #endif +// Temporary until native surface API is defined. +struct android_surface_t; +typedef struct android_surface_t android_surface_t; + struct android_activity_callbacks_t; +/** + * This structure defines the native side of an android.app.NativeActivity. + * It is created by the framework, and handed to the application's native + * code as it is being launched. + */ typedef struct android_activity_t { + /** + * Pointer to the callback function table of the native application. + * You can set the functions here to your own callbacks. The callbacks + * pointer itself here should not be changed; it is allocated and managed + * for you by the framework. + */ struct android_activity_callbacks_t* callbacks; + /** + * JNI context for the main thread of the app. + */ JNIEnv* env; + + /** + * The NativeActivity Java class. + */ jobject clazz; + /** + * This is the native instance of the application. It is not used by + * the framework, but can be set by the application to its own instance + * state. + */ void* instance; } android_activity_t; +/** + * These are the callbacks the framework makes into a native application. + * All of these callbacks happen on the main thread of the application. + * By default, all callbacks are NULL; set to a pointer to your own function + * to have it called. + */ typedef struct android_activity_callbacks_t { + /** + * NativeActivity has started. See Java documentation for Activity.onStart() + * for more information. + */ void (*onStart)(android_activity_t* activity); + + /** + * NativeActivity has resumed. See Java documentation for Activity.onResume() + * for more information. + */ void (*onResume)(android_activity_t* activity); + + /** + * Framework is asking NativeActivity to save its current instance state. + * See Java documentation for Activity.onSaveInstanceState() for more + * information. The returned pointer needs to be created with malloc(); + * the framework will call free() on it for you. You also must fill in + * outSize with the number of bytes in the allocation. Note that the + * saved state will be persisted, so it can not contain any active + * entities (pointers to memory, file descriptors, etc). + */ void* (*onSaveInstanceState)(android_activity_t* activity, size_t* outSize); + + /** + * NativeActivity has paused. See Java documentation for Activity.onPause() + * for more information. + */ void (*onPause)(android_activity_t* activity); + + /** + * NativeActivity has stopped. See Java documentation for Activity.onStop() + * for more information. + */ void (*onStop)(android_activity_t* activity); + + /** + * NativeActivity is being destroyed. See Java documentation for Activity.onDestroy() + * for more information. + */ void (*onDestroy)(android_activity_t* activity); - void (*onLowMemory)(android_activity_t* activity); + /** + * Focus has changed in this NativeActivity's window. This is often used, + * for example, to pause a game when it loses input focus. + */ void (*onWindowFocusChanged)(android_activity_t* activity, int hasFocus); + + /** + * The drawing surface for this native activity has been created. You + * can use the given surface object to start drawing. NOTE: surface + * drawing API is not yet defined. + */ + void (*onSurfaceCreated)(android_activity_t* activity, android_surface_t* surface); + + /** + * The drawing surface for this native activity has changed. The surface + * given here is guaranteed to be the same as the one last given to + * onSurfaceCreated. This is simply to inform you about interesting + * changed to that surface. + */ + void (*onSurfaceChanged)(android_activity_t* activity, android_surface_t* surface, + int format, int width, int height); + + /** + * The drawing surface for this native activity is going to be destroyed. + * You MUST ensure that you do not touch the surface object after returning + * from this function: in the common case of drawing to the surface from + * another thread, that means the implementation of this callback must + * properly synchronize with the other thread to stop its drawing before + * returning from here. + */ + void (*onSurfaceDestroyed)(android_activity_t* activity, android_surface_t* surface); + + /** + * The system is running low on memory. Use this callback to release + * resources you do not need, to help the system avoid killing more + * important processes. + */ + void (*onLowMemory)(android_activity_t* activity); } android_activity_callbacks_t; +/** + * This is the function that must be in the native code to instantiate the + * application's native activity. It is called with the activity instance (see + * above); if the code is being instantiated from a previously saved instance, + * the savedState will be non-NULL and point to the saved data. + */ typedef void android_activity_create_t(android_activity_t* activity, void* savedState, size_t savedStateSize); +/** + * The name of the function that NativeInstance looks for when launching its + * native code. + */ extern android_activity_create_t android_onCreateActivity; #ifdef __cplusplus |