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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:31:44 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 19:31:44 -0800
commit9066cfe9886ac131c34d59ed0e2d287b0e3c0087 (patch)
treed88beb88001f2482911e3d28e43833b50e4b4e97 /opengl/java/com
parentd83a98f4ce9cfa908f5c54bbd70f03eec07e7553 (diff)
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auto import from //depot/cupcake/@135843
Diffstat (limited to 'opengl/java/com')
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLConfigImpl.java32
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLContextImpl.java36
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java28
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLImpl.java118
-rw-r--r--opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java33
-rw-r--r--opengl/java/com/google/android/gles_jni/GLImpl.java2115
6 files changed, 2362 insertions, 0 deletions
diff --git a/opengl/java/com/google/android/gles_jni/EGLConfigImpl.java b/opengl/java/com/google/android/gles_jni/EGLConfigImpl.java
new file mode 100644
index 0000000..b03392e
--- /dev/null
+++ b/opengl/java/com/google/android/gles_jni/EGLConfigImpl.java
@@ -0,0 +1,32 @@
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package com.google.android.gles_jni;
+
+import javax.microedition.khronos.egl.*;
+
+public class EGLConfigImpl extends EGLConfig {
+ private int mEGLConfig;
+
+ EGLConfigImpl(int config) {
+ mEGLConfig = config;
+ }
+
+ int get() {
+ return mEGLConfig;
+ }
+}
diff --git a/opengl/java/com/google/android/gles_jni/EGLContextImpl.java b/opengl/java/com/google/android/gles_jni/EGLContextImpl.java
new file mode 100644
index 0000000..f10c02f
--- /dev/null
+++ b/opengl/java/com/google/android/gles_jni/EGLContextImpl.java
@@ -0,0 +1,36 @@
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package com.google.android.gles_jni;
+
+import javax.microedition.khronos.egl.*;
+import javax.microedition.khronos.opengles.GL;
+
+public class EGLContextImpl extends EGLContext {
+ private GLImpl mGLContext;
+ int mEGLContext;
+
+ public EGLContextImpl(int ctx) {
+ mEGLContext = ctx;
+ mGLContext = new GLImpl();
+ }
+
+ @Override
+ public GL getGL() {
+ return mGLContext;
+ }
+}
diff --git a/opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java b/opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java
new file mode 100644
index 0000000..6321632
--- /dev/null
+++ b/opengl/java/com/google/android/gles_jni/EGLDisplayImpl.java
@@ -0,0 +1,28 @@
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package com.google.android.gles_jni;
+
+import javax.microedition.khronos.egl.*;
+
+public class EGLDisplayImpl extends EGLDisplay {
+ int mEGLDisplay;
+
+ public EGLDisplayImpl(int dpy) {
+ mEGLDisplay = dpy;
+ }
+}
diff --git a/opengl/java/com/google/android/gles_jni/EGLImpl.java b/opengl/java/com/google/android/gles_jni/EGLImpl.java
new file mode 100644
index 0000000..a667e8d
--- /dev/null
+++ b/opengl/java/com/google/android/gles_jni/EGLImpl.java
@@ -0,0 +1,118 @@
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package com.google.android.gles_jni;
+
+import javax.microedition.khronos.egl.*;
+
+import android.view.Surface;
+import android.view.SurfaceView;
+import android.view.SurfaceHolder;
+import android.view.View;
+
+public class EGLImpl implements EGL10 {
+ private EGLContextImpl mContext = new EGLContextImpl(-1);
+ private EGLDisplayImpl mDisplay = new EGLDisplayImpl(-1);
+ private EGLSurfaceImpl mSurface = new EGLSurfaceImpl(-1);
+
+ public native boolean eglInitialize(EGLDisplay display, int[] major_minor);
+ public native boolean eglQueryContext(EGLDisplay display, EGLContext context, int attribute, int[] value);
+ public native boolean eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value);
+ public native boolean eglChooseConfig(EGLDisplay display, int[] attrib_list, EGLConfig[] configs, int config_size, int[] num_config);
+ public native boolean eglGetConfigAttrib(EGLDisplay display, EGLConfig config, int attribute, int[] value);
+ public native boolean eglGetConfigs(EGLDisplay display, EGLConfig[] configs, int config_size, int[] num_config);
+ public native int eglGetError();
+ public native boolean eglDestroyContext(EGLDisplay display, EGLContext context);
+ public native boolean eglDestroySurface(EGLDisplay display, EGLSurface surface);
+ public native boolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context);
+ public native String eglQueryString(EGLDisplay display, int name);
+ public native boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface);
+ public native boolean eglTerminate(EGLDisplay display);
+ public native boolean eglCopyBuffers(EGLDisplay display, EGLSurface surface, Object native_pixmap);
+ public native boolean eglWaitGL();
+ public native boolean eglWaitNative(int engine, Object bindTarget);
+
+ public EGLContext eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list) {
+ return new EGLContextImpl( _eglCreateContext(display, config, share_context, attrib_list) );
+ }
+
+ public EGLSurface eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list) {
+ return new EGLSurfaceImpl( _eglCreatePbufferSurface(display, config, attrib_list) );
+ }
+
+ public EGLSurface eglCreatePixmapSurface(EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list) {
+ EGLSurfaceImpl sur = new EGLSurfaceImpl();
+ _eglCreatePixmapSurface(sur, display, config, native_pixmap, attrib_list);
+ return sur;
+ }
+
+ public EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list) {
+ Surface sur;
+ if (native_window instanceof SurfaceView) {
+ SurfaceView surfaceView = (SurfaceView)native_window;
+ sur = surfaceView.getHolder().getSurface();
+ } else if (native_window instanceof SurfaceHolder) {
+ SurfaceHolder holder = (SurfaceHolder)native_window;
+ sur = holder.getSurface();
+ } else {
+ throw new java.lang.UnsupportedOperationException(
+ "eglCreateWindowSurface() can only be called with an instance of " +
+ "SurfaceView or SurfaceHolder at the moment, this will be fixed later.");
+ }
+ return new EGLSurfaceImpl( _eglCreateWindowSurface(display, config, sur, attrib_list) );
+ }
+
+ public synchronized EGLDisplay eglGetDisplay(Object native_display) {
+ int value = _eglGetDisplay(native_display);
+ if (mDisplay.mEGLDisplay != value)
+ mDisplay = new EGLDisplayImpl(value);
+ return mDisplay;
+ }
+
+ public synchronized EGLContext eglGetCurrentContext() {
+ int value = _eglGetCurrentContext();
+ if (mContext.mEGLContext != value)
+ mContext = new EGLContextImpl(value);
+ return mContext;
+ }
+
+ public synchronized EGLDisplay eglGetCurrentDisplay() {
+ int value = _eglGetCurrentDisplay();
+ if (mDisplay.mEGLDisplay != value)
+ mDisplay = new EGLDisplayImpl(value);
+ return mDisplay;
+ }
+
+ public synchronized EGLSurface eglGetCurrentSurface(int readdraw) {
+ int value = _eglGetCurrentSurface(readdraw);
+ if (mSurface.mEGLSurface != value)
+ mSurface = new EGLSurfaceImpl(value);
+ return mSurface;
+ }
+
+ private native int _eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, int[] attrib_list);
+ private native int _eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list);
+ private native void _eglCreatePixmapSurface(EGLSurface sur, EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list);
+ private native int _eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list);
+ private native int _eglGetDisplay(Object native_display);
+ private native int _eglGetCurrentContext();
+ private native int _eglGetCurrentDisplay();
+ private native int _eglGetCurrentSurface(int readdraw);
+
+ native private static void _nativeClassInit();
+ static { _nativeClassInit(); }
+}
diff --git a/opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java b/opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java
new file mode 100644
index 0000000..66cc200
--- /dev/null
+++ b/opengl/java/com/google/android/gles_jni/EGLSurfaceImpl.java
@@ -0,0 +1,33 @@
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+package com.google.android.gles_jni;
+
+import javax.microedition.khronos.egl.*;
+
+public class EGLSurfaceImpl extends EGLSurface {
+ int mEGLSurface;
+ private int mNativePixelRef;
+ public EGLSurfaceImpl() {
+ mEGLSurface = 0;
+ mNativePixelRef = 0;
+ }
+ public EGLSurfaceImpl(int surface) {
+ mEGLSurface = surface;
+ mNativePixelRef = 0;
+ }
+}
diff --git a/opengl/java/com/google/android/gles_jni/GLImpl.java b/opengl/java/com/google/android/gles_jni/GLImpl.java
new file mode 100644
index 0000000..47f07d0
--- /dev/null
+++ b/opengl/java/com/google/android/gles_jni/GLImpl.java
@@ -0,0 +1,2115 @@
+/* //device/java/android/com/google/android/gles_jni/GLImpl.java
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package com.google.android.gles_jni;
+
+import java.nio.Buffer;
+import javax.microedition.khronos.opengles.GL10;
+import javax.microedition.khronos.opengles.GL10Ext;
+import javax.microedition.khronos.opengles.GL11;
+import javax.microedition.khronos.opengles.GL11Ext;
+import javax.microedition.khronos.opengles.GL11ExtensionPack;
+
+public class GLImpl implements GL10, GL10Ext, GL11, GL11Ext, GL11ExtensionPack {
+
+ // Private accessors for native code
+
+ native private static void _nativeClassInit();
+ static {
+ _nativeClassInit();
+ }
+
+ Buffer _colorPointer = null;
+ Buffer _normalPointer = null;
+ Buffer _texCoordPointer = null;
+ Buffer _vertexPointer = null;
+
+ public GLImpl() {
+ }
+
+ public void glGetPointerv(int pname, java.nio.Buffer[] params) {
+ throw new UnsupportedOperationException("glGetPointerv");
+ }
+
+ // C function void glActiveTexture ( GLenum texture )
+
+ public native void glActiveTexture(
+ int texture
+ );
+
+ // C function void glAlphaFunc ( GLenum func, GLclampf ref )
+
+ public native void glAlphaFunc(
+ int func,
+ float ref
+ );
+
+ // C function void glAlphaFuncx ( GLenum func, GLclampx ref )
+
+ public native void glAlphaFuncx(
+ int func,
+ int ref
+ );
+
+ // C function void glBindTexture ( GLenum target, GLuint texture )
+
+ public native void glBindTexture(
+ int target,
+ int texture
+ );
+
+ // C function void glBlendFunc ( GLenum sfactor, GLenum dfactor )
+
+ public native void glBlendFunc(
+ int sfactor,
+ int dfactor
+ );
+
+ // C function void glClear ( GLbitfield mask )
+
+ public native void glClear(
+ int mask
+ );
+
+ // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
+
+ public native void glClearColor(
+ float red,
+ float green,
+ float blue,
+ float alpha
+ );
+
+ // C function void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
+
+ public native void glClearColorx(
+ int red,
+ int green,
+ int blue,
+ int alpha
+ );
+
+ // C function void glClearDepthf ( GLclampf depth )
+
+ public native void glClearDepthf(
+ float depth
+ );
+
+ // C function void glClearDepthx ( GLclampx depth )
+
+ public native void glClearDepthx(
+ int depth
+ );
+
+ // C function void glClearStencil ( GLint s )
+
+ public native void glClearStencil(
+ int s
+ );
+
+ // C function void glClientActiveTexture ( GLenum texture )
+
+ public native void glClientActiveTexture(
+ int texture
+ );
+
+ // C function void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
+
+ public native void glColor4f(
+ float red,
+ float green,
+ float blue,
+ float alpha
+ );
+
+ // C function void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
+
+ public native void glColor4x(
+ int red,
+ int green,
+ int blue,
+ int alpha
+ );
+
+ // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
+
+ public native void glColorMask(
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ );
+
+ // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
+
+ private native void glColorPointerBounds(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer,
+ int remaining
+ );
+
+ public void glColorPointer(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer
+ ) {
+ if ((size == 4) &&
+ ((type == GL_FLOAT) ||
+ (type == GL_UNSIGNED_BYTE) ||
+ (type == GL_FIXED)) &&
+ (stride >= 0)) {
+ _colorPointer = pointer;
+ }
+ glColorPointerBounds(
+ size,
+ type,
+ stride,
+ pointer,
+ pointer.remaining()
+ );
+ }
+
+ // C function void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
+
+ public native void glCompressedTexImage2D(
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ java.nio.Buffer data
+ );
+
+ // C function void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
+
+ public native void glCompressedTexSubImage2D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ java.nio.Buffer data
+ );
+
+ // C function void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
+
+ public native void glCopyTexImage2D(
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ );
+
+ // C function void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
+
+ public native void glCopyTexSubImage2D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ );
+
+ // C function void glCullFace ( GLenum mode )
+
+ public native void glCullFace(
+ int mode
+ );
+
+ // C function void glDeleteTextures ( GLsizei n, const GLuint *textures )
+
+ public native void glDeleteTextures(
+ int n,
+ int[] textures,
+ int offset
+ );
+
+ // C function void glDeleteTextures ( GLsizei n, const GLuint *textures )
+
+ public native void glDeleteTextures(
+ int n,
+ java.nio.IntBuffer textures
+ );
+
+ // C function void glDepthFunc ( GLenum func )
+
+ public native void glDepthFunc(
+ int func
+ );
+
+ // C function void glDepthMask ( GLboolean flag )
+
+ public native void glDepthMask(
+ boolean flag
+ );
+
+ // C function void glDepthRangef ( GLclampf zNear, GLclampf zFar )
+
+ public native void glDepthRangef(
+ float zNear,
+ float zFar
+ );
+
+ // C function void glDepthRangex ( GLclampx zNear, GLclampx zFar )
+
+ public native void glDepthRangex(
+ int zNear,
+ int zFar
+ );
+
+ // C function void glDisable ( GLenum cap )
+
+ public native void glDisable(
+ int cap
+ );
+
+ // C function void glDisableClientState ( GLenum array )
+
+ public native void glDisableClientState(
+ int array
+ );
+
+ // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
+
+ public native void glDrawArrays(
+ int mode,
+ int first,
+ int count
+ );
+
+ // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
+
+ public native void glDrawElements(
+ int mode,
+ int count,
+ int type,
+ java.nio.Buffer indices
+ );
+
+ // C function void glEnable ( GLenum cap )
+
+ public native void glEnable(
+ int cap
+ );
+
+ // C function void glEnableClientState ( GLenum array )
+
+ public native void glEnableClientState(
+ int array
+ );
+
+ // C function void glFinish ( void )
+
+ public native void glFinish(
+ );
+
+ // C function void glFlush ( void )
+
+ public native void glFlush(
+ );
+
+ // C function void glFogf ( GLenum pname, GLfloat param )
+
+ public native void glFogf(
+ int pname,
+ float param
+ );
+
+ // C function void glFogfv ( GLenum pname, const GLfloat *params )
+
+ public native void glFogfv(
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glFogfv ( GLenum pname, const GLfloat *params )
+
+ public native void glFogfv(
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glFogx ( GLenum pname, GLfixed param )
+
+ public native void glFogx(
+ int pname,
+ int param
+ );
+
+ // C function void glFogxv ( GLenum pname, const GLfixed *params )
+
+ public native void glFogxv(
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glFogxv ( GLenum pname, const GLfixed *params )
+
+ public native void glFogxv(
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glFrontFace ( GLenum mode )
+
+ public native void glFrontFace(
+ int mode
+ );
+
+ // C function void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
+
+ public native void glFrustumf(
+ float left,
+ float right,
+ float bottom,
+ float top,
+ float zNear,
+ float zFar
+ );
+
+ // C function void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
+
+ public native void glFrustumx(
+ int left,
+ int right,
+ int bottom,
+ int top,
+ int zNear,
+ int zFar
+ );
+
+ // C function void glGenTextures ( GLsizei n, GLuint *textures )
+
+ public native void glGenTextures(
+ int n,
+ int[] textures,
+ int offset
+ );
+
+ // C function void glGenTextures ( GLsizei n, GLuint *textures )
+
+ public native void glGenTextures(
+ int n,
+ java.nio.IntBuffer textures
+ );
+
+ // C function GLenum glGetError ( void )
+
+ public native int glGetError(
+ );
+
+ // C function void glGetIntegerv ( GLenum pname, GLint *params )
+
+ public native void glGetIntegerv(
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetIntegerv ( GLenum pname, GLint *params )
+
+ public native void glGetIntegerv(
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function const GLubyte * glGetString ( GLenum name )
+
+ public native String _glGetString(
+ int name
+ );
+
+ public String glGetString(
+ int name
+ ) {
+ String returnValue;
+ returnValue = _glGetString(
+ name
+ );
+ return returnValue;
+ }
+
+ // C function void glHint ( GLenum target, GLenum mode )
+
+ public native void glHint(
+ int target,
+ int mode
+ );
+
+ // C function void glLightModelf ( GLenum pname, GLfloat param )
+
+ public native void glLightModelf(
+ int pname,
+ float param
+ );
+
+ // C function void glLightModelfv ( GLenum pname, const GLfloat *params )
+
+ public native void glLightModelfv(
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glLightModelfv ( GLenum pname, const GLfloat *params )
+
+ public native void glLightModelfv(
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glLightModelx ( GLenum pname, GLfixed param )
+
+ public native void glLightModelx(
+ int pname,
+ int param
+ );
+
+ // C function void glLightModelxv ( GLenum pname, const GLfixed *params )
+
+ public native void glLightModelxv(
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glLightModelxv ( GLenum pname, const GLfixed *params )
+
+ public native void glLightModelxv(
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glLightf ( GLenum light, GLenum pname, GLfloat param )
+
+ public native void glLightf(
+ int light,
+ int pname,
+ float param
+ );
+
+ // C function void glLightfv ( GLenum light, GLenum pname, const GLfloat *params )
+
+ public native void glLightfv(
+ int light,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glLightfv ( GLenum light, GLenum pname, const GLfloat *params )
+
+ public native void glLightfv(
+ int light,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glLightx ( GLenum light, GLenum pname, GLfixed param )
+
+ public native void glLightx(
+ int light,
+ int pname,
+ int param
+ );
+
+ // C function void glLightxv ( GLenum light, GLenum pname, const GLfixed *params )
+
+ public native void glLightxv(
+ int light,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glLightxv ( GLenum light, GLenum pname, const GLfixed *params )
+
+ public native void glLightxv(
+ int light,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glLineWidth ( GLfloat width )
+
+ public native void glLineWidth(
+ float width
+ );
+
+ // C function void glLineWidthx ( GLfixed width )
+
+ public native void glLineWidthx(
+ int width
+ );
+
+ // C function void glLoadIdentity ( void )
+
+ public native void glLoadIdentity(
+ );
+
+ // C function void glLoadMatrixf ( const GLfloat *m )
+
+ public native void glLoadMatrixf(
+ float[] m,
+ int offset
+ );
+
+ // C function void glLoadMatrixf ( const GLfloat *m )
+
+ public native void glLoadMatrixf(
+ java.nio.FloatBuffer m
+ );
+
+ // C function void glLoadMatrixx ( const GLfixed *m )
+
+ public native void glLoadMatrixx(
+ int[] m,
+ int offset
+ );
+
+ // C function void glLoadMatrixx ( const GLfixed *m )
+
+ public native void glLoadMatrixx(
+ java.nio.IntBuffer m
+ );
+
+ // C function void glLogicOp ( GLenum opcode )
+
+ public native void glLogicOp(
+ int opcode
+ );
+
+ // C function void glMaterialf ( GLenum face, GLenum pname, GLfloat param )
+
+ public native void glMaterialf(
+ int face,
+ int pname,
+ float param
+ );
+
+ // C function void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params )
+
+ public native void glMaterialfv(
+ int face,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params )
+
+ public native void glMaterialfv(
+ int face,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glMaterialx ( GLenum face, GLenum pname, GLfixed param )
+
+ public native void glMaterialx(
+ int face,
+ int pname,
+ int param
+ );
+
+ // C function void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params )
+
+ public native void glMaterialxv(
+ int face,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params )
+
+ public native void glMaterialxv(
+ int face,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glMatrixMode ( GLenum mode )
+
+ public native void glMatrixMode(
+ int mode
+ );
+
+ // C function void glMultMatrixf ( const GLfloat *m )
+
+ public native void glMultMatrixf(
+ float[] m,
+ int offset
+ );
+
+ // C function void glMultMatrixf ( const GLfloat *m )
+
+ public native void glMultMatrixf(
+ java.nio.FloatBuffer m
+ );
+
+ // C function void glMultMatrixx ( const GLfixed *m )
+
+ public native void glMultMatrixx(
+ int[] m,
+ int offset
+ );
+
+ // C function void glMultMatrixx ( const GLfixed *m )
+
+ public native void glMultMatrixx(
+ java.nio.IntBuffer m
+ );
+
+ // C function void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q )
+
+ public native void glMultiTexCoord4f(
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ );
+
+ // C function void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )
+
+ public native void glMultiTexCoord4x(
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ );
+
+ // C function void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz )
+
+ public native void glNormal3f(
+ float nx,
+ float ny,
+ float nz
+ );
+
+ // C function void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz )
+
+ public native void glNormal3x(
+ int nx,
+ int ny,
+ int nz
+ );
+
+ // C function void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer )
+
+ private native void glNormalPointerBounds(
+ int type,
+ int stride,
+ java.nio.Buffer pointer,
+ int remaining
+ );
+
+ public void glNormalPointer(
+ int type,
+ int stride,
+ java.nio.Buffer pointer
+ ) {
+ if (((type == GL_FLOAT) ||
+ (type == GL_BYTE) ||
+ (type == GL_SHORT) ||
+ (type == GL_FIXED)) &&
+ (stride >= 0)) {
+ _normalPointer = pointer;
+ }
+ glNormalPointerBounds(
+ type,
+ stride,
+ pointer,
+ pointer.remaining()
+ );
+ }
+
+ // C function void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
+
+ public native void glOrthof(
+ float left,
+ float right,
+ float bottom,
+ float top,
+ float zNear,
+ float zFar
+ );
+
+ // C function void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
+
+ public native void glOrthox(
+ int left,
+ int right,
+ int bottom,
+ int top,
+ int zNear,
+ int zFar
+ );
+
+ // C function void glPixelStorei ( GLenum pname, GLint param )
+
+ public native void glPixelStorei(
+ int pname,
+ int param
+ );
+
+ // C function void glPointSize ( GLfloat size )
+
+ public native void glPointSize(
+ float size
+ );
+
+ // C function void glPointSizex ( GLfixed size )
+
+ public native void glPointSizex(
+ int size
+ );
+
+ // C function void glPolygonOffset ( GLfloat factor, GLfloat units )
+
+ public native void glPolygonOffset(
+ float factor,
+ float units
+ );
+
+ // C function void glPolygonOffsetx ( GLfixed factor, GLfixed units )
+
+ public native void glPolygonOffsetx(
+ int factor,
+ int units
+ );
+
+ // C function void glPopMatrix ( void )
+
+ public native void glPopMatrix(
+ );
+
+ // C function void glPushMatrix ( void )
+
+ public native void glPushMatrix(
+ );
+
+ // C function void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
+
+ public native void glReadPixels(
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ java.nio.Buffer pixels
+ );
+
+ // C function void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
+
+ public native void glRotatef(
+ float angle,
+ float x,
+ float y,
+ float z
+ );
+
+ // C function void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )
+
+ public native void glRotatex(
+ int angle,
+ int x,
+ int y,
+ int z
+ );
+
+ // C function void glSampleCoverage ( GLclampf value, GLboolean invert )
+
+ public native void glSampleCoverage(
+ float value,
+ boolean invert
+ );
+
+ // C function void glSampleCoveragex ( GLclampx value, GLboolean invert )
+
+ public native void glSampleCoveragex(
+ int value,
+ boolean invert
+ );
+
+ // C function void glScalef ( GLfloat x, GLfloat y, GLfloat z )
+
+ public native void glScalef(
+ float x,
+ float y,
+ float z
+ );
+
+ // C function void glScalex ( GLfixed x, GLfixed y, GLfixed z )
+
+ public native void glScalex(
+ int x,
+ int y,
+ int z
+ );
+
+ // C function void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
+
+ public native void glScissor(
+ int x,
+ int y,
+ int width,
+ int height
+ );
+
+ // C function void glShadeModel ( GLenum mode )
+
+ public native void glShadeModel(
+ int mode
+ );
+
+ // C function void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
+
+ public native void glStencilFunc(
+ int func,
+ int ref,
+ int mask
+ );
+
+ // C function void glStencilMask ( GLuint mask )
+
+ public native void glStencilMask(
+ int mask
+ );
+
+ // C function void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
+
+ public native void glStencilOp(
+ int fail,
+ int zfail,
+ int zpass
+ );
+
+ // C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
+
+ private native void glTexCoordPointerBounds(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer,
+ int remaining
+ );
+
+ public void glTexCoordPointer(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer
+ ) {
+ if (((size == 2) ||
+ (size == 3) ||
+ (size == 4)) &&
+ ((type == GL_FLOAT) ||
+ (type == GL_BYTE) ||
+ (type == GL_SHORT) ||
+ (type == GL_FIXED)) &&
+ (stride >= 0)) {
+ _texCoordPointer = pointer;
+ }
+ glTexCoordPointerBounds(
+ size,
+ type,
+ stride,
+ pointer,
+ pointer.remaining()
+ );
+ }
+
+ // C function void glTexEnvf ( GLenum target, GLenum pname, GLfloat param )
+
+ public native void glTexEnvf(
+ int target,
+ int pname,
+ float param
+ );
+
+ // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params )
+
+ public native void glTexEnvfv(
+ int target,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params )
+
+ public native void glTexEnvfv(
+ int target,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glTexEnvx ( GLenum target, GLenum pname, GLfixed param )
+
+ public native void glTexEnvx(
+ int target,
+ int pname,
+ int param
+ );
+
+ // C function void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params )
+
+ public native void glTexEnvxv(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params )
+
+ public native void glTexEnvxv(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
+
+ public native void glTexImage2D(
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ java.nio.Buffer pixels
+ );
+
+ // C function void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
+
+ public native void glTexParameterf(
+ int target,
+ int pname,
+ float param
+ );
+
+ // C function void glTexParameterx ( GLenum target, GLenum pname, GLfixed param )
+
+ public native void glTexParameterx(
+ int target,
+ int pname,
+ int param
+ );
+
+ // C function void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
+
+ public native void glTexSubImage2D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ java.nio.Buffer pixels
+ );
+
+ // C function void glTranslatef ( GLfloat x, GLfloat y, GLfloat z )
+
+ public native void glTranslatef(
+ float x,
+ float y,
+ float z
+ );
+
+ // C function void glTranslatex ( GLfixed x, GLfixed y, GLfixed z )
+
+ public native void glTranslatex(
+ int x,
+ int y,
+ int z
+ );
+
+ // C function void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
+
+ private native void glVertexPointerBounds(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer,
+ int remaining
+ );
+
+ public void glVertexPointer(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer
+ ) {
+ if (((size == 2) ||
+ (size == 3) ||
+ (size == 4)) &&
+ ((type == GL_FLOAT) ||
+ (type == GL_BYTE) ||
+ (type == GL_SHORT) ||
+ (type == GL_FIXED)) &&
+ (stride >= 0)) {
+ _vertexPointer = pointer;
+ }
+ glVertexPointerBounds(
+ size,
+ type,
+ stride,
+ pointer,
+ pointer.remaining()
+ );
+ }
+
+ // C function void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )
+
+ public native void glViewport(
+ int x,
+ int y,
+ int width,
+ int height
+ );
+
+ // C function GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent )
+
+ public native int glQueryMatrixxOES(
+ int[] mantissa,
+ int mantissaOffset,
+ int[] exponent,
+ int exponentOffset
+ );
+
+ // C function GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent )
+
+ public native int glQueryMatrixxOES(
+ java.nio.IntBuffer mantissa,
+ java.nio.IntBuffer exponent
+ );
+
+ // C function void glBindBuffer ( GLenum target, GLuint buffer )
+
+ public native void glBindBuffer(
+ int target,
+ int buffer
+ );
+
+ // C function void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
+
+ public native void glBufferData(
+ int target,
+ int size,
+ java.nio.Buffer data,
+ int usage
+ );
+
+ // C function void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
+
+ public native void glBufferSubData(
+ int target,
+ int offset,
+ int size,
+ java.nio.Buffer data
+ );
+
+ // C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
+
+ public native void glClipPlanef(
+ int plane,
+ float[] equation,
+ int offset
+ );
+
+ // C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
+
+ public native void glClipPlanef(
+ int plane,
+ java.nio.FloatBuffer equation
+ );
+
+ // C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
+
+ public native void glClipPlanex(
+ int plane,
+ int[] equation,
+ int offset
+ );
+
+ // C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
+
+ public native void glClipPlanex(
+ int plane,
+ java.nio.IntBuffer equation
+ );
+
+ // C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
+
+ public native void glColor4ub(
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ );
+
+ // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
+
+ public native void glColorPointer(
+ int size,
+ int type,
+ int stride,
+ int offset
+ );
+
+ // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
+
+ public native void glDeleteBuffers(
+ int n,
+ int[] buffers,
+ int offset
+ );
+
+ // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
+
+ public native void glDeleteBuffers(
+ int n,
+ java.nio.IntBuffer buffers
+ );
+
+ // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
+
+ public native void glDrawElements(
+ int mode,
+ int count,
+ int type,
+ int offset
+ );
+
+ // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
+
+ public native void glGenBuffers(
+ int n,
+ int[] buffers,
+ int offset
+ );
+
+ // C function void glGenBuffers ( GLsizei n, GLuint *buffers )
+
+ public native void glGenBuffers(
+ int n,
+ java.nio.IntBuffer buffers
+ );
+
+ // C function void glGetBooleanv ( GLenum pname, GLboolean *params )
+
+ public native void glGetBooleanv(
+ int pname,
+ boolean[] params,
+ int offset
+ );
+
+ // C function void glGetBooleanv ( GLenum pname, GLboolean *params )
+
+ public native void glGetBooleanv(
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
+
+ public native void glGetBufferParameteriv(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
+
+ public native void glGetBufferParameteriv(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
+
+ public native void glGetClipPlanef(
+ int pname,
+ float[] eqn,
+ int offset
+ );
+
+ // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
+
+ public native void glGetClipPlanef(
+ int pname,
+ java.nio.FloatBuffer eqn
+ );
+
+ // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
+
+ public native void glGetClipPlanex(
+ int pname,
+ int[] eqn,
+ int offset
+ );
+
+ // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
+
+ public native void glGetClipPlanex(
+ int pname,
+ java.nio.IntBuffer eqn
+ );
+
+ // C function void glGetFixedv ( GLenum pname, GLfixed *params )
+
+ public native void glGetFixedv(
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetFixedv ( GLenum pname, GLfixed *params )
+
+ public native void glGetFixedv(
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetFloatv ( GLenum pname, GLfloat *params )
+
+ public native void glGetFloatv(
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glGetFloatv ( GLenum pname, GLfloat *params )
+
+ public native void glGetFloatv(
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
+
+ public native void glGetLightfv(
+ int light,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
+
+ public native void glGetLightfv(
+ int light,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
+
+ public native void glGetLightxv(
+ int light,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
+
+ public native void glGetLightxv(
+ int light,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
+
+ public native void glGetMaterialfv(
+ int face,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
+
+ public native void glGetMaterialfv(
+ int face,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
+
+ public native void glGetMaterialxv(
+ int face,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
+
+ public native void glGetMaterialxv(
+ int face,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
+
+ public native void glGetTexEnviv(
+ int env,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
+
+ public native void glGetTexEnviv(
+ int env,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
+
+ public native void glGetTexEnvxv(
+ int env,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
+
+ public native void glGetTexEnvxv(
+ int env,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
+
+ public native void glGetTexParameterfv(
+ int target,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
+
+ public native void glGetTexParameterfv(
+ int target,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
+
+ public native void glGetTexParameteriv(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
+
+ public native void glGetTexParameteriv(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
+
+ public native void glGetTexParameterxv(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
+
+ public native void glGetTexParameterxv(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function GLboolean glIsBuffer ( GLuint buffer )
+
+ public native boolean glIsBuffer(
+ int buffer
+ );
+
+ // C function GLboolean glIsEnabled ( GLenum cap )
+
+ public native boolean glIsEnabled(
+ int cap
+ );
+
+ // C function GLboolean glIsTexture ( GLuint texture )
+
+ public native boolean glIsTexture(
+ int texture
+ );
+
+ // C function void glNormalPointer ( GLenum type, GLsizei stride, GLint offset )
+
+ public native void glNormalPointer(
+ int type,
+ int stride,
+ int offset
+ );
+
+ // C function void glPointParameterf ( GLenum pname, GLfloat param )
+
+ public native void glPointParameterf(
+ int pname,
+ float param
+ );
+
+ // C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
+
+ public native void glPointParameterfv(
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
+
+ public native void glPointParameterfv(
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glPointParameterx ( GLenum pname, GLfixed param )
+
+ public native void glPointParameterx(
+ int pname,
+ int param
+ );
+
+ // C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
+
+ public native void glPointParameterxv(
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
+
+ public native void glPointParameterxv(
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer )
+
+ public native void glPointSizePointerOES(
+ int type,
+ int stride,
+ java.nio.Buffer pointer
+ );
+
+ // C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
+
+ public native void glTexCoordPointer(
+ int size,
+ int type,
+ int stride,
+ int offset
+ );
+
+ // C function void glTexEnvi ( GLenum target, GLenum pname, GLint param )
+
+ public native void glTexEnvi(
+ int target,
+ int pname,
+ int param
+ );
+
+ // C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )
+
+ public native void glTexEnviv(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )
+
+ public native void glTexEnviv(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
+
+ public native void glTexParameterfv(
+ int target,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
+
+ public native void glTexParameterfv(
+ int target,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glTexParameteri ( GLenum target, GLenum pname, GLint param )
+
+ public native void glTexParameteri(
+ int target,
+ int pname,
+ int param
+ );
+
+ // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
+
+ public native void glTexParameteriv(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
+
+ public native void glTexParameteriv(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )
+
+ public native void glTexParameterxv(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )
+
+ public native void glTexParameterxv(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
+
+ public native void glVertexPointer(
+ int size,
+ int type,
+ int stride,
+ int offset
+ );
+
+ // C function void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex )
+
+ public native void glCurrentPaletteMatrixOES(
+ int matrixpaletteindex
+ );
+
+ // C function void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
+
+ public native void glDrawTexfOES(
+ float x,
+ float y,
+ float z,
+ float width,
+ float height
+ );
+
+ // C function void glDrawTexfvOES ( const GLfloat *coords )
+
+ public native void glDrawTexfvOES(
+ float[] coords,
+ int offset
+ );
+
+ // C function void glDrawTexfvOES ( const GLfloat *coords )
+
+ public native void glDrawTexfvOES(
+ java.nio.FloatBuffer coords
+ );
+
+ // C function void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height )
+
+ public native void glDrawTexiOES(
+ int x,
+ int y,
+ int z,
+ int width,
+ int height
+ );
+
+ // C function void glDrawTexivOES ( const GLint *coords )
+
+ public native void glDrawTexivOES(
+ int[] coords,
+ int offset
+ );
+
+ // C function void glDrawTexivOES ( const GLint *coords )
+
+ public native void glDrawTexivOES(
+ java.nio.IntBuffer coords
+ );
+
+ // C function void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )
+
+ public native void glDrawTexsOES(
+ short x,
+ short y,
+ short z,
+ short width,
+ short height
+ );
+
+ // C function void glDrawTexsvOES ( const GLshort *coords )
+
+ public native void glDrawTexsvOES(
+ short[] coords,
+ int offset
+ );
+
+ // C function void glDrawTexsvOES ( const GLshort *coords )
+
+ public native void glDrawTexsvOES(
+ java.nio.ShortBuffer coords
+ );
+
+ // C function void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )
+
+ public native void glDrawTexxOES(
+ int x,
+ int y,
+ int z,
+ int width,
+ int height
+ );
+
+ // C function void glDrawTexxvOES ( const GLfixed *coords )
+
+ public native void glDrawTexxvOES(
+ int[] coords,
+ int offset
+ );
+
+ // C function void glDrawTexxvOES ( const GLfixed *coords )
+
+ public native void glDrawTexxvOES(
+ java.nio.IntBuffer coords
+ );
+
+ // C function void glLoadPaletteFromModelViewMatrixOES ( void )
+
+ public native void glLoadPaletteFromModelViewMatrixOES(
+ );
+
+ // C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
+
+ public native void glMatrixIndexPointerOES(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer
+ );
+
+ // C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )
+
+ public native void glMatrixIndexPointerOES(
+ int size,
+ int type,
+ int stride,
+ int offset
+ );
+
+ // C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
+
+ public native void glWeightPointerOES(
+ int size,
+ int type,
+ int stride,
+ java.nio.Buffer pointer
+ );
+
+ // C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )
+
+ public native void glWeightPointerOES(
+ int size,
+ int type,
+ int stride,
+ int offset
+ );
+
+ // C function void glBindFramebufferOES ( GLint target, GLint framebuffer )
+
+ public native void glBindFramebufferOES(
+ int target,
+ int framebuffer
+ );
+
+ // C function void glBindRenderbufferOES ( GLint target, GLint renderbuffer )
+
+ public native void glBindRenderbufferOES(
+ int target,
+ int renderbuffer
+ );
+
+ // C function void glBlendEquation ( GLint mode )
+
+ public native void glBlendEquation(
+ int mode
+ );
+
+ // C function void glBlendEquationSeparate ( GLint modeRGB, GLint modeAlpha )
+
+ public native void glBlendEquationSeparate(
+ int modeRGB,
+ int modeAlpha
+ );
+
+ // C function void glBlendFuncSeparate ( GLint srcRGB, GLint dstRGB, GLint srcAlpha, GLint dstAlpha )
+
+ public native void glBlendFuncSeparate(
+ int srcRGB,
+ int dstRGB,
+ int srcAlpha,
+ int dstAlpha
+ );
+
+ // C function GLint glCheckFramebufferStatusOES ( GLint target )
+
+ public native int glCheckFramebufferStatusOES(
+ int target
+ );
+
+ // C function void glDeleteFramebuffersOES ( GLint n, GLint *framebuffers )
+
+ public native void glDeleteFramebuffersOES(
+ int n,
+ int[] framebuffers,
+ int offset
+ );
+
+ // C function void glDeleteFramebuffersOES ( GLint n, GLint *framebuffers )
+
+ public native void glDeleteFramebuffersOES(
+ int n,
+ java.nio.IntBuffer framebuffers
+ );
+
+ // C function void glDeleteRenderbuffersOES ( GLint n, GLint *renderbuffers )
+
+ public native void glDeleteRenderbuffersOES(
+ int n,
+ int[] renderbuffers,
+ int offset
+ );
+
+ // C function void glDeleteRenderbuffersOES ( GLint n, GLint *renderbuffers )
+
+ public native void glDeleteRenderbuffersOES(
+ int n,
+ java.nio.IntBuffer renderbuffers
+ );
+
+ // C function void glFramebufferRenderbufferOES ( GLint target, GLint attachment, GLint renderbuffertarget, GLint renderbuffer )
+
+ public native void glFramebufferRenderbufferOES(
+ int target,
+ int attachment,
+ int renderbuffertarget,
+ int renderbuffer
+ );
+
+ // C function void glFramebufferTexture2DOES ( GLint target, GLint attachment, GLint textarget, GLint texture, GLint level )
+
+ public native void glFramebufferTexture2DOES(
+ int target,
+ int attachment,
+ int textarget,
+ int texture,
+ int level
+ );
+
+ // C function void glGenerateMipmapOES ( GLint target )
+
+ public native void glGenerateMipmapOES(
+ int target
+ );
+
+ // C function void glGenFramebuffersOES ( GLint n, GLint *framebuffers )
+
+ public native void glGenFramebuffersOES(
+ int n,
+ int[] framebuffers,
+ int offset
+ );
+
+ // C function void glGenFramebuffersOES ( GLint n, GLint *framebuffers )
+
+ public native void glGenFramebuffersOES(
+ int n,
+ java.nio.IntBuffer framebuffers
+ );
+
+ // C function void glGenRenderbuffersOES ( GLint n, GLint *renderbuffers )
+
+ public native void glGenRenderbuffersOES(
+ int n,
+ int[] renderbuffers,
+ int offset
+ );
+
+ // C function void glGenRenderbuffersOES ( GLint n, GLint *renderbuffers )
+
+ public native void glGenRenderbuffersOES(
+ int n,
+ java.nio.IntBuffer renderbuffers
+ );
+
+ // C function void glGetFramebufferAttachmentParameterivOES ( GLint target, GLint attachment, GLint pname, GLint *params )
+
+ public native void glGetFramebufferAttachmentParameterivOES(
+ int target,
+ int attachment,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetFramebufferAttachmentParameterivOES ( GLint target, GLint attachment, GLint pname, GLint *params )
+
+ public native void glGetFramebufferAttachmentParameterivOES(
+ int target,
+ int attachment,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetRenderbufferParameterivOES ( GLint target, GLint pname, GLint *params )
+
+ public native void glGetRenderbufferParameterivOES(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetRenderbufferParameterivOES ( GLint target, GLint pname, GLint *params )
+
+ public native void glGetRenderbufferParameterivOES(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexGenfv ( GLint coord, GLint pname, GLfloat *params )
+
+ public native void glGetTexGenfv(
+ int coord,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glGetTexGenfv ( GLint coord, GLint pname, GLfloat *params )
+
+ public native void glGetTexGenfv(
+ int coord,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glGetTexGeniv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glGetTexGeniv(
+ int coord,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexGeniv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glGetTexGeniv(
+ int coord,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexGenxv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glGetTexGenxv(
+ int coord,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexGenxv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glGetTexGenxv(
+ int coord,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function GLboolean glIsFramebufferOES ( GLint framebuffer )
+
+ public native boolean glIsFramebufferOES(
+ int framebuffer
+ );
+
+ // C function GLboolean glIsRenderbufferOES ( GLint renderbuffer )
+
+ public native boolean glIsRenderbufferOES(
+ int renderbuffer
+ );
+
+ // C function void glRenderbufferStorageOES ( GLint target, GLint internalformat, GLint width, GLint height )
+
+ public native void glRenderbufferStorageOES(
+ int target,
+ int internalformat,
+ int width,
+ int height
+ );
+
+ // C function void glTexGenf ( GLint coord, GLint pname, GLfloat param )
+
+ public native void glTexGenf(
+ int coord,
+ int pname,
+ float param
+ );
+
+ // C function void glTexGenfv ( GLint coord, GLint pname, GLfloat *params )
+
+ public native void glTexGenfv(
+ int coord,
+ int pname,
+ float[] params,
+ int offset
+ );
+
+ // C function void glTexGenfv ( GLint coord, GLint pname, GLfloat *params )
+
+ public native void glTexGenfv(
+ int coord,
+ int pname,
+ java.nio.FloatBuffer params
+ );
+
+ // C function void glTexGeni ( GLint coord, GLint pname, GLint param )
+
+ public native void glTexGeni(
+ int coord,
+ int pname,
+ int param
+ );
+
+ // C function void glTexGeniv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glTexGeniv(
+ int coord,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexGeniv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glTexGeniv(
+ int coord,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glTexGenx ( GLint coord, GLint pname, GLint param )
+
+ public native void glTexGenx(
+ int coord,
+ int pname,
+ int param
+ );
+
+ // C function void glTexGenxv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glTexGenxv(
+ int coord,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexGenxv ( GLint coord, GLint pname, GLint *params )
+
+ public native void glTexGenxv(
+ int coord,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+}