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authorThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
committerThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
commit54b6cfa9a9e5b861a9930af873580d6dc20f773c (patch)
tree35051494d2af230dce54d6b31c6af8fc24091316 /opengl/libagl/BufferObjectManager.h
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Initial Contribution
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diff --git a/opengl/libagl/BufferObjectManager.h b/opengl/libagl/BufferObjectManager.h
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+/*
+ **
+ ** Copyright 2006, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H
+#define ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H
+
+#include <stdint.h>
+#include <stddef.h>
+#include <sys/types.h>
+
+#include <utils/Atomic.h>
+#include <utils/RefBase.h>
+#include <utils/KeyedVector.h>
+#include <utils/Errors.h>
+
+#include <GLES/gl.h>
+
+#include "Tokenizer.h"
+#include "TokenManager.h"
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+namespace gl {
+
+struct buffer_t {
+ GLsizeiptr size;
+ GLenum usage;
+ uint8_t* data;
+ uint32_t name;
+};
+
+};
+
+class EGLBufferObjectManager : public TokenManager
+{
+public:
+ EGLBufferObjectManager();
+ ~EGLBufferObjectManager();
+
+ // protocol for sp<>
+ inline void incStrong(const void* id) const;
+ inline void decStrong(const void* id) const;
+ typedef void weakref_type;
+
+ gl::buffer_t const* bind(GLuint buffer);
+ int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage);
+ void deleteBuffers(GLsizei n, const GLuint* buffers);
+
+private:
+ mutable volatile int32_t mCount;
+ mutable Mutex mLock;
+ KeyedVector<GLuint, gl::buffer_t*> mBuffers;
+};
+
+void EGLBufferObjectManager::incStrong(const void* id) const {
+ android_atomic_inc(&mCount);
+}
+void EGLBufferObjectManager::decStrong(const void* id) const {
+ if (android_atomic_dec(&mCount) == 1) {
+ delete this;
+ }
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H
+