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author | Jamie Gennis <jgennis@google.com> | 2011-11-03 17:42:43 -0700 |
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committer | Jamie Gennis <jgennis@google.com> | 2011-11-04 15:01:51 -0700 |
commit | 0dc908ce71cb643dfb41598be9f358baec93fc41 (patch) | |
tree | 9e2f9be0e792e766fd31243b5b89f139377822ce /opengl/libs/EGL/egl_cache.h | |
parent | 62015f5d0d1104dfc682b3eb3b6c0be4f63b985a (diff) | |
download | frameworks_base-0dc908ce71cb643dfb41598be9f358baec93fc41.zip frameworks_base-0dc908ce71cb643dfb41598be9f358baec93fc41.tar.gz frameworks_base-0dc908ce71cb643dfb41598be9f358baec93fc41.tar.bz2 |
EGL: Add stubs for EGL_ANDROID_blob_cache
This change adds a stub cache implementation that gets passed to the
underlying EGL implementation at initialization time.
Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
Diffstat (limited to 'opengl/libs/EGL/egl_cache.h')
-rw-r--r-- | opengl/libs/EGL/egl_cache.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/opengl/libs/EGL/egl_cache.h b/opengl/libs/EGL/egl_cache.h new file mode 100644 index 0000000..1fcfacc --- /dev/null +++ b/opengl/libs/EGL/egl_cache.h @@ -0,0 +1,33 @@ +/* + ** Copyright 2011, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +class egl_display_t; + +class egl_cache_t { +public: + + static egl_cache_t* get(); + + void initialize(egl_display_t* display); +}; + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- |