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authorMathias Agopian <mathias@google.com>2010-11-24 15:59:35 -0800
committerMathias Agopian <mathias@google.com>2010-12-03 14:15:40 -0800
commit698a8aaca2b9e2b4707e39b8f6fc62a91db1a3b5 (patch)
tree45d3d62fb66cedd3bd5201c5e4b77085241a60cb /opengl/libs/ETC1
parent78d81851a8ef6691541215afb19e5bc690a4c3c0 (diff)
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[3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
(there are multiple bugs this should fix) we now use the EGL_NATIVE_VISUAL_ID of a config to set the ANativeWindow's format from eglCreateWindowSurface(), this guarantees that the surface's format will match whatever EGLConfig the user chose. this should fix all current and future config/surface format mismatch and allow users to easily select 32-bits surfaces. Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b
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