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author | David Li <davidxli@google.com> | 2011-03-01 16:08:10 -0800 |
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committer | David Li <davidxli@google.com> | 2011-03-03 18:28:43 -0800 |
commit | 28ca2abb1ab92b2cc3a5c9119ec2f697ec3401b2 (patch) | |
tree | f6bcb82ff2a68a5bd30218326def0f95fb6734f2 /opengl/libs/GLES2_dbg/src/header.h | |
parent | e5f823ccf1cce4cab5699f1a07c1ee2290a69169 (diff) | |
download | frameworks_base-28ca2abb1ab92b2cc3a5c9119ec2f697ec3401b2.zip frameworks_base-28ca2abb1ab92b2cc3a5c9119ec2f697ec3401b2.tar.gz frameworks_base-28ca2abb1ab92b2cc3a5c9119ec2f697ec3401b2.tar.bz2 |
Initial commit of GLESv2 debugger server
Use debug.egl.debug_proc property to match process cmdline.
Binds to TCP:5039 and waits for client connection.
Sends function call parameters, textures and shaders using Protobuf.
Java Eclipse client plug-in is next.
Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57
Signed-off-by: David Li <davidxli@google.com>
Diffstat (limited to 'opengl/libs/GLES2_dbg/src/header.h')
-rw-r--r-- | opengl/libs/GLES2_dbg/src/header.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/opengl/libs/GLES2_dbg/src/header.h b/opengl/libs/GLES2_dbg/src/header.h new file mode 100644 index 0000000..e1b194d --- /dev/null +++ b/opengl/libs/GLES2_dbg/src/header.h @@ -0,0 +1,65 @@ +/* + ** Copyright 2011, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#include <stdlib.h> +#include <ctype.h> +#include <string.h> +#include <errno.h> + +#include <sys/ioctl.h> +#include <unistd.h> +#include <sys/socket.h> + +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include <cutils/log.h> +#include <cutils/properties.h> +#include <../../../libcore/include/StaticAssert.h> + +#define EGL_TRACE 1 +#include "hooks.h" + +#define GL_ENTRY(_r, _api, ...) _r Debug_##_api ( __VA_ARGS__ ); +#include "../include/glesv2_dbg.h" + +#include "DebuggerMessage.pb.h" + +using namespace android; + +#define API_ENTRY(_api) Debug_##_api + +#ifndef __location__ +#define __HIERALLOC_STRING_0__(s) #s +#define __HIERALLOC_STRING_1__(s) __HIERALLOC_STRING_0__(s) +#define __HIERALLOC_STRING_2__ __HIERALLOC_STRING_1__(__LINE__) +#define __location__ __FILE__ ":" __HIERALLOC_STRING_2__ +#endif + +#define ASSERT(expr) if (!(expr)) { LOGD("\n*\n*\n* ASSERT FAILED: %s at %s \n*\n*", #expr, __location__); exit(1); } +#undef assert +#define assert(expr) ASSERT(expr) +//#undef LOGD +//#define LOGD(...) + +namespace android +{ +extern int clientSock, serverSock; +#define BUFFSIZE 256 +extern char sockBuff [BUFFSIZE]; + +void Send(const GLESv2Debugger::Message & msg, GLESv2Debugger::Message & cmd); +}; // namespace android { |