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authorMathias Agopian <mathias@google.com>2011-05-16 18:58:55 -0700
committerMathias Agopian <mathias@google.com>2011-05-16 19:03:33 -0700
commitf1e4e06319ef461997eefe45be716ad954defcb1 (patch)
tree5e42ec880e9320312b3feae7c37867284d16cb2a /opengl/libs/tools
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eglTerminate() now actually frees up all active egl objects
as specified by the EGL specification, terminated objects's handles become invalid, the objects themselves are destroyed when they're not current to some thread. Change-Id: Id3a4a5736a5bbc3926a9ae8385d43772edb88eeb
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