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author | Mathias Agopian <mathias@google.com> | 2009-10-06 19:17:44 -0700 |
---|---|---|
committer | Android Git Automerger <android-git-automerger@android.com> | 2009-10-06 19:17:44 -0700 |
commit | 0ef55540ab75660c58b284415ebae7ea66684706 (patch) | |
tree | f470be380ae7cbb31dd5d89a1c3fcfec70c8dbd2 /opengl/tests | |
parent | 12bb2c4c6d73c5b9e531ba852fb6260bb8b87411 (diff) | |
parent | 9d6a685ba939f413a8d3e1e97627593aa1cdf6cb (diff) | |
download | frameworks_base-0ef55540ab75660c58b284415ebae7ea66684706.zip frameworks_base-0ef55540ab75660c58b284415ebae7ea66684706.tar.gz frameworks_base-0ef55540ab75660c58b284415ebae7ea66684706.tar.bz2 |
am 9d6a685b: Merge changes I430cf57b,I51f02f67,I464f13f3 into eclair
Merge commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb' into eclair-mr2
* commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb':
fix [2168528] enable glTexImage2D code path in SF for software-only buffers
fix [2168531] have software-only gralloc buffer side-step the HAL
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
Diffstat (limited to 'opengl/tests')
-rw-r--r-- | opengl/tests/copybits/Android.mk | 18 | ||||
-rw-r--r-- | opengl/tests/copybits/copybits.cpp | 726 | ||||
-rw-r--r-- | opengl/tests/gralloc/Android.mk | 4 | ||||
-rw-r--r-- | opengl/tests/gralloc/Buffer.cpp | 111 | ||||
-rw-r--r-- | opengl/tests/gralloc/Buffer.h | 90 | ||||
-rw-r--r-- | opengl/tests/gralloc/BufferAllocator.cpp | 131 | ||||
-rw-r--r-- | opengl/tests/gralloc/BufferAllocator.h | 96 | ||||
-rw-r--r-- | opengl/tests/gralloc/gralloc.cpp | 8 |
8 files changed, 5 insertions, 1179 deletions
diff --git a/opengl/tests/copybits/Android.mk b/opengl/tests/copybits/Android.mk deleted file mode 100644 index d5ded42..0000000 --- a/opengl/tests/copybits/Android.mk +++ /dev/null @@ -1,18 +0,0 @@ -LOCAL_PATH:= $(call my-dir) -include $(CLEAR_VARS) - -LOCAL_SRC_FILES:= \ - copybits.cpp - -LOCAL_SHARED_LIBRARIES := \ - libcutils \ - libEGL \ - libGLESv1_CM \ - libui - -LOCAL_MODULE:= test-opengl-copybits - -LOCAL_MODULE_TAGS := tests - -include $(BUILD_EXECUTABLE) - diff --git a/opengl/tests/copybits/copybits.cpp b/opengl/tests/copybits/copybits.cpp deleted file mode 100644 index 11dfb6e..0000000 --- a/opengl/tests/copybits/copybits.cpp +++ /dev/null @@ -1,726 +0,0 @@ -// Test software OpenGL hardware accelleration using copybits. - -#define LOG_TAG "copybits_test" - -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <sys/types.h> -#include <stdlib.h> -#include <string.h> -#include <sys/time.h> - -#include <ui/PixelFormat.h> - -#include <cutils/log.h> -#include <cutils/native_handle.h> - -#include <utils/Atomic.h> - -#include <private/ui/SurfaceBuffer.h> -#include <pixelflinger/pixelflinger.h> - -#include <hardware/gralloc.h> -#include <hardware/hardware.h> - -#include <ui/FramebufferNativeWindow.h> -#include <ui/EGLUtils.h> - -#define EGL_EGLEXT_PROTOTYPES -#define GL_GLEXT_PROTOTYPES - -#include <EGL/egl.h> -#include <EGL/eglext.h> - -#include <GLES/gl.h> -#include <GLES/glext.h> - -using namespace android; - -EGLDisplay eglDisplay; -EGLSurface eglSurface; -EGLContext eglContext; -GLuint texture; - -hw_module_t const* gralloc_module; -alloc_device_t *sAllocDev; - -#define FIXED_ONE 0x10000 /* 1.0 in 16.16 fixed point. */ - -int init_gl_surface(); -void free_gl_surface(); -void init_scene(); - -int create_physical_texture(); -int readTimer(); - -// =========================================================================== -// Buffer an implementation of android_native_buffer_t -// =========================================================================== - -class NativeBuffer; - -class Buffer : public android::SurfaceBuffer -{ -public: - // creates w * h buffer - Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage); - - // return status - status_t initCheck() const; - - uint32_t getWidth() const { return width; } - uint32_t getHeight() const { return height; } - uint32_t getStride() const { return stride; } - uint32_t getUsage() const { return usage; } - PixelFormat getPixelFormat() const { return format; } - - - android_native_buffer_t* getNativeBuffer() const; - - void setPixel(int x, int y, int r, int g, int b, int a); - - status_t lock(GGLSurface* surface, uint32_t usage); - void lock() { - GGLSurface s; - lock(&s, GRALLOC_USAGE_SW_WRITE_OFTEN); - mData = (void*)s.data; - } - -private: - friend class LightRefBase<Buffer>; - Buffer(const Buffer& rhs); - virtual ~Buffer(); - Buffer& operator = (const Buffer& rhs); - const Buffer& operator = (const Buffer& rhs) const; - - status_t initSize(uint32_t w, uint32_t h); - - ssize_t mInitCheck; - void* mData; -}; - -Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage) - : SurfaceBuffer(), mInitCheck(NO_INIT) -{ - this->usage = usage; - this->format = format; - if (w>0 && h>0) { - mInitCheck = initSize(w, h); - } -} - -Buffer::~Buffer() -{ - if (handle) { - sAllocDev->free(sAllocDev, handle); - } -} - -status_t Buffer::initCheck() const { - return mInitCheck; -} - -android_native_buffer_t* Buffer::getNativeBuffer() const -{ - return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this)); -} - -status_t Buffer::initSize(uint32_t w, uint32_t h) -{ - status_t err = NO_ERROR; - - err = sAllocDev->alloc(sAllocDev, w, h, format, usage, &handle, &stride); - - if (err == NO_ERROR) { - if (err == NO_ERROR) { - width = w; - height = h; - } - } - - return err; -} - -status_t Buffer::lock(GGLSurface* sur, uint32_t usage) -{ - void* vaddr; - status_t res = SurfaceBuffer::lock(usage, &vaddr); - if (res == NO_ERROR && sur) { - sur->version = sizeof(GGLSurface); - sur->width = width; - sur->height = height; - sur->stride = stride; - sur->format = format; - sur->data = static_cast<GGLubyte*>(vaddr); - } - return res; -} - - -void Buffer::setPixel(int x, int y, int r, int g, int b, int a) { - if (x < 0 || (unsigned int) x >= width - || y < 0 || (unsigned int) y >= height) { - // clipped - return; - } - int index = stride * y + x; - switch (format) { - case HAL_PIXEL_FORMAT_RGB_565: { - unsigned short val = (unsigned short) ( - ((0x1f & (r >> 3)) << 11) - | ((0x3f & (g >> 2)) << 5) - | (0x1f & (b >> 3))); - ((unsigned short*) mData)[index]= val; - } - break; - case HAL_PIXEL_FORMAT_RGBA_8888: { // ABGR - unsigned int val = (unsigned int) - (((a & 0xff) << 24) - | ((b & 0xff) << 16) - | ((g & 0xff) << 8) - | (r & 0xff)); - ((unsigned int*) mData)[index] = val; - } - break; - default: - // Unsupported pixel format - break; - } -} - - -static void gluLookAt(float eyeX, float eyeY, float eyeZ, - float centerX, float centerY, float centerZ, float upX, float upY, - float upZ) -{ - // See the OpenGL GLUT documentation for gluLookAt for a description - // of the algorithm. We implement it in a straightforward way: - - float fx = centerX - eyeX; - float fy = centerY - eyeY; - float fz = centerZ - eyeZ; - - // Normalize f - float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz); - fx *= rlf; - fy *= rlf; - fz *= rlf; - - // Normalize up - float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); - upX *= rlup; - upY *= rlup; - upZ *= rlup; - - // compute s = f x up (x means "cross product") - - float sx = fy * upZ - fz * upY; - float sy = fz * upX - fx * upZ; - float sz = fx * upY - fy * upX; - - // compute u = s x f - float ux = sy * fz - sz * fy; - float uy = sz * fx - sx * fz; - float uz = sx * fy - sy * fx; - - float m[16] ; - m[0] = sx; - m[1] = ux; - m[2] = -fx; - m[3] = 0.0f; - - m[4] = sy; - m[5] = uy; - m[6] = -fy; - m[7] = 0.0f; - - m[8] = sz; - m[9] = uz; - m[10] = -fz; - m[11] = 0.0f; - - m[12] = 0.0f; - m[13] = 0.0f; - m[14] = 0.0f; - m[15] = 1.0f; - - glMultMatrixf(m); - glTranslatef(-eyeX, -eyeY, -eyeZ); -} - -int init_gralloc() { - int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &gralloc_module); - LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID); - - if (err == 0) { - gralloc_open(gralloc_module, &sAllocDev); - } - return err; -} - -int init_gl_surface(void) -{ - EGLint numConfigs = 1; - EGLConfig myConfig = {0}; - EGLint attrib[] = - { - EGL_DEPTH_SIZE, 16, - EGL_NONE - }; - - EGLNativeWindowType window = android_createDisplaySurface(); - - printf("init_gl_surface\n"); - if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) - { - printf("eglGetDisplay failed\n"); - return 0; - } - - if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE ) - { - printf("eglInitialize failed\n"); - return 0; - } - - if ( EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig) != 0) - { - printf("EGLUtils::selectConfigForNativeWindow failed\n"); - return 0; - } - - - if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig, - window, 0)) == EGL_NO_SURFACE ) - { - printf("eglCreateWindowSurface failed\n"); - return 0; - } - - if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT ) - { - printf("eglCreateContext failed\n"); - return 0; - } - - if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE ) - { - printf("eglMakeCurrent failed\n"); - return 0; - } - -#if EGL_ANDROID_swap_rectangle - eglSetSwapRectangleANDROID(eglDisplay, eglSurface, 0, 0, 320, 480); -#endif - - return 1; -} - -void free_gl_surface(void) -{ - if (eglDisplay != EGL_NO_DISPLAY) - { - eglMakeCurrent( eglDisplay, EGL_NO_SURFACE, - EGL_NO_SURFACE, EGL_NO_CONTEXT ); - eglDestroyContext( eglDisplay, eglContext ); - eglDestroySurface( eglDisplay, eglSurface ); - eglTerminate( eglDisplay ); - eglDisplay = EGL_NO_DISPLAY; - } -} - -void init_scene(void) -{ - glDisable(GL_DITHER); - glEnable(GL_CULL_FACE); - float ratio = 320.0f / 480.0f; - glViewport(0, 0, 320, 480); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustumf(-ratio, ratio, -1, 1, 1, 10); - - glMatrixMode(GL_MODELVIEW); - - glLoadIdentity(); - gluLookAt( - 0, 0, 3, // eye - 0, 0, 0, // center - 0, 1, 0); // up - - glEnable(GL_TEXTURE_2D); -} - -// #define USE_ALPHA_COLOR - -#define USE_GL_REPLACE -//#define USE_GL_MODULATE - -// #define USE_BLEND - -#define USE_565 -// #define USE_8888 - -// #define USE_NEAREST -#define USE_LINEAR - -#define USE_SCALE - -void setSmoothGradient(Buffer* bufferObject) { - int pixels = bufferObject->getHeight() * bufferObject->getWidth(); - int step = 0; - for (unsigned int y = 0; y < bufferObject->getHeight(); y++) { - for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) { - int grey = step * 255 / pixels; - bufferObject->setPixel(x, y, grey, grey, grey, 255); - ++step; - } - } -} - -void setSmoothAlphaGradient(Buffer* bufferObject) { - int pixels = bufferObject->getHeight() * bufferObject->getWidth(); - int step = 0; - for (unsigned int y = 0; y < bufferObject->getHeight(); y++) { - for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) { - int grey = step * 255 / pixels; - bufferObject->setPixel(x, y, 255, 255, 255, grey); - ++step; - } - } -} - -void setOrientedCheckerboard(Buffer* bufferObject) { - bufferObject->setPixel(0, 0, 0, 0, 0, 255); - for(unsigned int x = 1; x < bufferObject->getWidth() ; x++) { - bufferObject->setPixel(x, 0, 0, 255, 0, 255); - } - for (unsigned int y = 1; y < bufferObject->getHeight(); y++) { - for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) { - if ((x ^ y ) & 1) { - bufferObject->setPixel(x, y, 255, 255, 255, 255); - } else { - bufferObject->setPixel(x, y, 255, 0, 0, 255); - } - } - } -} - -int create_physical_texture(unsigned int w, unsigned int h) -{ - -#ifdef USE_565 - PixelFormat format = HAL_PIXEL_FORMAT_RGB_565; -#else - PixelFormat format = HAL_PIXEL_FORMAT_RGBA_8888; -#endif - int usage = GRALLOC_USAGE_SW_READ_OFTEN | - GRALLOC_USAGE_SW_WRITE_OFTEN | - GRALLOC_USAGE_HW_TEXTURE | - GRALLOC_USAGE_HW_2D; /* This is the key to allocating the texture in pmem. */ - int32_t stride; - buffer_handle_t handle; - - // Allocate the hardware buffer - Buffer* bufferObject = new Buffer(w, h, format, usage); - - android_native_buffer_t* buffer = bufferObject->getNativeBuffer(); - - buffer->common.incRef(&buffer->common); - - // create the new EGLImageKHR - EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_NONE }; - EGLDisplay dpy = eglGetCurrentDisplay(); - EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, - (EGLClientBuffer)buffer, attrs); - if (image == EGL_NO_IMAGE_KHR) { - printf("Could not create an image %d\n", eglGetError()); - return -1; - } - - bufferObject->lock(); - setOrientedCheckerboard(bufferObject); - // setSmoothGradient(bufferObject); - // setSmoothAlphaGradient(bufferObject); - bufferObject->unlock(); - - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image); -#ifdef USE_LINEAR - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -#elif defined(USE_NEAREST) - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); -#endif - -#ifdef USE_GL_REPLACE - glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); -#elif defined(USE_GL_MODULATE) - glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); -#endif - -#ifdef USE_ALPHA_COLOR - glColor4f(1.0f, 1.0f, 1.0f, 0.4f); -#else - glColor4f(1.0f, 1.0f, 1.0f, 1.0f); -#endif - -#ifdef USE_BLEND - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -#endif - return 0; -} - -static const int SCALE_COUNT = 12; - -int scale(int base, int factor) { - static const float kTable[SCALE_COUNT] = { - 0.24f, 0.25f, 0.5f, 0.75f, 1.0f, - 1.5f, 2.0f, 2.5f, 3.0f, 3.5f, 4.0f, 5.0f - }; - return base * kTable[factor]; -} - -class Timer { - struct timeval first; - double elapsedSeconds; - -public: - Timer() {} - void start() { - gettimeofday(&first, NULL); - } - - void stop() { - struct timeval second, - elapsed; - gettimeofday(&second, NULL); - - if (first.tv_usec > second.tv_usec) { - second.tv_usec += 1000000; - second.tv_sec--; - } - - elapsedSeconds = (second.tv_sec - first.tv_sec) + - (second.tv_usec - first.tv_usec) / 1000000.0; - } - - double getElapsedSeconds() { - return elapsedSeconds; - } - - double getElapsedMs() { - return elapsedSeconds* 1000.0f; - } -}; - -int testTime() -{ - static const int WIDTH = 320; - static const int HEIGHT = 480; - static const int SCALE = 8; - - if (create_physical_texture(WIDTH, HEIGHT) != 0) { - return -1; - } - // Need to do a dummy eglSwapBuffers first. Don't know why. - glClearColor(0.4, 1.0, 0.4, 0.4); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); - eglSwapBuffers(eglDisplay, eglSurface); - - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); - -#if defined(USE_SCALE) - static const int scaleOffset = 0; -#else - static const int scaleOffset = 1; -#endif - printf("ms\n"); - for(int j = 0; j < SCALE; j++) { - int w = WIDTH >> (j + scaleOffset); - int h = HEIGHT >> j; - int cropRect[4] = {0,h,w,-h}; // Left bottom width height. Width and Height can be neg to flip. - glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect); - Timer timer; - timer.start(); - - int copyCount = 1000; - for (int i = 0; i < copyCount; i++) { - glDrawTexiOES(0, 0, 0, w, h); - } - - timer.stop(); - printf("%g\n", timer.getElapsedMs() / copyCount); - } - - eglSwapBuffers(eglDisplay, eglSurface); - return 0; -} - -int testStretch() -{ - static const int WIDTH = 8; - static const int HEIGHT = 8; - - if (create_physical_texture(WIDTH, HEIGHT) != 0) { - return -1; - } - // Need to do a dummy eglSwapBuffers first. Don't know why. - glClearColor(0.4, 1.0, 0.4, 1.0); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); - eglSwapBuffers(eglDisplay, eglSurface); - - int cropRect[4] = {0,HEIGHT,WIDTH,-HEIGHT}; // Left bottom width height. Width and Height can be neg to flip. - glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect); - - for(int frame = 0; frame < 2; frame++) { - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); - int baseX = 10; - for (int x = 0; x < SCALE_COUNT; x++) { - int baseY = 10; - int width = scale(WIDTH, x); - for (int y = 0; y < SCALE_COUNT; y++) { - int height = scale(HEIGHT, y); - glDrawTexxOES(baseX << 16, baseY << 16, 0, width << 16, height << 16); - baseY += height + 10; - } - baseX += width + 10; - } - - eglSwapBuffers(eglDisplay, eglSurface); - LOGD("wait 1s"); - usleep(1000000); - } - return 0; -} - -int testRot90() -{ - static const int WIDTH = 8; - static const int HEIGHT = 8; - - if (create_physical_texture(WIDTH, HEIGHT) != 0) { - return -1; - } - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrthof(0, 320, 480, 0, 0, 1); - - glMatrixMode(GL_MODELVIEW); - - glLoadIdentity(); - - // Need to do a dummy eglSwapBuffers first. Don't know why. - glClearColor(0.4, 0.4, 0.4, 0.4); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); - eglSwapBuffers(eglDisplay, eglSurface); - - glEnable(GL_TEXTURE_2D); - glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glColor4x(0x10000, 0x10000, 0x10000, 0x10000); - glDisable(GL_BLEND); - glShadeModel(GL_FLAT); - glDisable(GL_DITHER); - glDisable(GL_CULL_FACE); - - for(int frame = 0; frame < 2; frame++) { - LOGD("frame = %d", frame); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); - int baseX = 10; - for (int x = 0; x < SCALE_COUNT; x++) { - int baseY = 10; - int width = scale(WIDTH, x); - for (int y = 0; y < SCALE_COUNT; y++) { - int height = scale(HEIGHT, y); - - // Code copied from SurfaceFlinger LayerBase.cpp - - const GLfixed texCoords[4][2] = { - { 0, 0 }, - { 0, 0x10000 }, - { 0x10000, 0x10000 }, - { 0x10000, 0 } - }; - - GLfixed fx = baseX << 16; - GLfixed fy = baseY << 16; - GLfixed fw = width << 16; - GLfixed fh = height << 16; - - /* - * Vertex pattern: - * (2)--(3) - * |\ | - * | \ | - * | \ | - * | \| - * (1)--(0) - * - */ - - const GLfixed vertices[4][2] = { - {fx + fw, fy}, - {fx, fy}, - {fx, fy + fh}, - {fx + fw, fy + fh} - }; - - static const bool rotate90 = true; - - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glVertexPointer(2, GL_FIXED, 0, vertices); - glTexCoordPointer(2, GL_FIXED, 0, texCoords); - - LOGD("testRot90 %d, %d %d, %d", baseX, baseY, width, height); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - baseY += height + 10; - } - baseX += width + 10; - } - - eglSwapBuffers(eglDisplay, eglSurface); - } - return 0; -} - -int main(int argc, char **argv) -{ - - int q; - int start, end; - - if (init_gralloc()) { - printf("gralloc initialization failed - exiting\n"); - return 0; - } - - printf("Initializing EGL...\n"); - - if(!init_gl_surface()) - { - printf("GL initialisation failed - exiting\n"); - return 0; - } - - init_scene(); - - printf("Start test...\n"); - // testTime(); - testStretch(); - //testRot90(); - free_gl_surface(); - - return 0; -} diff --git a/opengl/tests/gralloc/Android.mk b/opengl/tests/gralloc/Android.mk index a86c8ec..d43c39a 100644 --- a/opengl/tests/gralloc/Android.mk +++ b/opengl/tests/gralloc/Android.mk @@ -2,9 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - gralloc.cpp \ - Buffer.cpp \ - BufferAllocator.cpp + gralloc.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ diff --git a/opengl/tests/gralloc/Buffer.cpp b/opengl/tests/gralloc/Buffer.cpp deleted file mode 100644 index 3920ff0..0000000 --- a/opengl/tests/gralloc/Buffer.cpp +++ /dev/null @@ -1,111 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <stdlib.h> -#include <stdint.h> -#include <sys/types.h> - -#include <utils/Errors.h> -#include <utils/Log.h> - -#include <ui/PixelFormat.h> -#include <pixelflinger/pixelflinger.h> - -#include "Buffer.h" -#include "BufferAllocator.h" - - -namespace android { - -// =========================================================================== -// Buffer and implementation of android_native_buffer_t -// =========================================================================== - -Buffer::Buffer() - : SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0) -{ -} - -Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, - uint32_t reqUsage, uint32_t flags) - : SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0) -{ - mInitCheck = initSize(w, h, format, reqUsage, flags); -} - -Buffer::~Buffer() -{ - if (handle) { - BufferAllocator& allocator(BufferAllocator::get()); - allocator.free(handle); - } -} - -status_t Buffer::initCheck() const { - return mInitCheck; -} - -android_native_buffer_t* Buffer::getNativeBuffer() const -{ - return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this)); -} - -status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f, - uint32_t reqUsage, uint32_t flags) -{ - if (handle) { - BufferAllocator& allocator(BufferAllocator::get()); - allocator.free(handle); - handle = 0; - } - return initSize(w, h, f, reqUsage, flags); -} - -status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format, - uint32_t reqUsage, uint32_t flags) -{ - status_t err = NO_ERROR; - BufferAllocator& allocator = BufferAllocator::get(); - err = allocator.alloc(w, h, format, reqUsage, &handle, &stride); - if (err == NO_ERROR) { - this->width = w; - this->height = h; - this->format = format; - mVStride = 0; - } - - return err; -} - -status_t Buffer::lock(GGLSurface* sur, uint32_t usage) -{ - void* vaddr; - status_t res = SurfaceBuffer::lock(usage, &vaddr); - if (res == NO_ERROR && sur) { - sur->version = sizeof(GGLSurface); - sur->width = width; - sur->height = height; - sur->stride = stride; - sur->format = format; - sur->vstride = mVStride; - sur->data = static_cast<GGLubyte*>(vaddr); - } - return res; -} - -// --------------------------------------------------------------------------- - -}; // namespace android diff --git a/opengl/tests/gralloc/Buffer.h b/opengl/tests/gralloc/Buffer.h deleted file mode 100644 index 8a32153..0000000 --- a/opengl/tests/gralloc/Buffer.h +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_LAYER_BITMAP_H -#define ANDROID_LAYER_BITMAP_H - -#include <stdint.h> -#include <sys/types.h> - -#include <hardware/gralloc.h> - -#include <utils/Atomic.h> - -#include <private/ui/SurfaceBuffer.h> -#include <ui/PixelFormat.h> -#include <ui/Rect.h> - -#include <pixelflinger/pixelflinger.h> - -struct android_native_buffer_t; - -namespace android { - -// =========================================================================== -// Buffer -// =========================================================================== - -class NativeBuffer; - -class Buffer : public SurfaceBuffer -{ -public: - enum { - DONT_CLEAR = 0x00000001, - SECURE = 0x00000004 - }; - - Buffer(); - - // creates w * h buffer - Buffer(uint32_t w, uint32_t h, PixelFormat format, - uint32_t reqUsage, uint32_t flags = 0); - - // return status - status_t initCheck() const; - - uint32_t getWidth() const { return width; } - uint32_t getHeight() const { return height; } - uint32_t getStride() const { return stride; } - uint32_t getUsage() const { return usage; } - PixelFormat getPixelFormat() const { return format; } - Rect getBounds() const { return Rect(width, height); } - - status_t lock(GGLSurface* surface, uint32_t usage); - - android_native_buffer_t* getNativeBuffer() const; - - status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, - uint32_t reqUsage, uint32_t flags); - -private: - friend class LightRefBase<Buffer>; - Buffer(const Buffer& rhs); - virtual ~Buffer(); - Buffer& operator = (const Buffer& rhs); - const Buffer& operator = (const Buffer& rhs) const; - - status_t initSize(uint32_t w, uint32_t h, PixelFormat format, - uint32_t reqUsage, uint32_t flags); - - ssize_t mInitCheck; - uint32_t mVStride; -}; - -}; // namespace android - -#endif // ANDROID_LAYER_BITMAP_H diff --git a/opengl/tests/gralloc/BufferAllocator.cpp b/opengl/tests/gralloc/BufferAllocator.cpp deleted file mode 100644 index caf9bec..0000000 --- a/opengl/tests/gralloc/BufferAllocator.cpp +++ /dev/null @@ -1,131 +0,0 @@ -/* -** -** Copyright 2009, The Android Open Source Project -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#include <sys/mman.h> -#include <cutils/ashmem.h> -#include <cutils/log.h> - -#include <utils/Singleton.h> -#include <utils/String8.h> - -#include "BufferAllocator.h" - - -namespace android { -// --------------------------------------------------------------------------- - -ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator ) - -Mutex BufferAllocator::sLock; -KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList; - -BufferAllocator::BufferAllocator() - : mAllocDev(0) -{ - hw_module_t const* module; - int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module); - LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID); - if (err == 0) { - gralloc_open(module, &mAllocDev); - } -} - -BufferAllocator::~BufferAllocator() -{ - gralloc_close(mAllocDev); -} - -void BufferAllocator::dump(String8& result) const -{ - Mutex::Autolock _l(sLock); - KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); - size_t total = 0; - const size_t SIZE = 512; - char buffer[SIZE]; - snprintf(buffer, SIZE, "Allocated buffers:\n"); - result.append(buffer); - const size_t c = list.size(); - for (size_t i=0 ; i<c ; i++) { - const alloc_rec_t& rec(list.valueAt(i)); - snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n", - list.keyAt(i), rec.size/1024.0f, - rec.w, rec.h, rec.format, rec.usage); - result.append(buffer); - total += rec.size; - } - snprintf(buffer, SIZE, "Total allocated: %.2f KB\n", total/1024.0f); - result.append(buffer); -} - -static inline uint32_t clamp(uint32_t c) { - return c>0 ? c : 1; -} - -status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format, - int usage, buffer_handle_t* handle, int32_t* stride) -{ - Mutex::Autolock _l(mLock); - - // make sure to not allocate a 0 x 0 buffer - w = clamp(w); - h = clamp(h); - - // we have a h/w allocator and h/w buffer is requested - status_t err = mAllocDev->alloc(mAllocDev, - w, h, format, usage, handle, stride); - - LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)", - w, h, format, usage, err, strerror(-err)); - - if (err == NO_ERROR) { - Mutex::Autolock _l(sLock); - KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); - alloc_rec_t rec; - rec.w = w; - rec.h = h; - rec.format = format; - rec.usage = usage; - rec.vaddr = 0; - rec.size = h * stride[0] * bytesPerPixel(format); - list.add(*handle, rec); - } else { - String8 s; - dump(s); - LOGD("%s", s.string()); - } - - return err; -} - -status_t BufferAllocator::free(buffer_handle_t handle) -{ - Mutex::Autolock _l(mLock); - - status_t err = mAllocDev->free(mAllocDev, handle); - LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err)); - - if (err == NO_ERROR) { - Mutex::Autolock _l(sLock); - KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); - list.removeItem(handle); - } - - return err; -} - -// --------------------------------------------------------------------------- -}; // namespace android diff --git a/opengl/tests/gralloc/BufferAllocator.h b/opengl/tests/gralloc/BufferAllocator.h deleted file mode 100644 index a279ded..0000000 --- a/opengl/tests/gralloc/BufferAllocator.h +++ /dev/null @@ -1,96 +0,0 @@ -/* -** -** Copyright 2009, The Android Open Source Project -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#ifndef ANDROID_BUFFER_ALLOCATOR_H -#define ANDROID_BUFFER_ALLOCATOR_H - -#include <stdint.h> - -#include <cutils/native_handle.h> - -#include <utils/Errors.h> -#include <utils/KeyedVector.h> -#include <utils/threads.h> -#include <utils/Singleton.h> - -#include <ui/PixelFormat.h> - -#include <hardware/gralloc.h> - - -namespace android { -// --------------------------------------------------------------------------- - -class String8; - -class BufferAllocator : public Singleton<BufferAllocator> -{ -public: - enum { - USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER, - USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY, - USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN, - USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK, - - USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER, - USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY, - USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN, - USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK, - - USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK, - - USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, - USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, - USAGE_HW_2D = GRALLOC_USAGE_HW_2D, - USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK - }; - - static inline BufferAllocator& get() { return getInstance(); } - - - status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage, - buffer_handle_t* handle, int32_t* stride); - - status_t free(buffer_handle_t handle); - - void dump(String8& res) const; - -private: - struct alloc_rec_t { - uint32_t w; - uint32_t h; - PixelFormat format; - uint32_t usage; - void* vaddr; - size_t size; - }; - - static Mutex sLock; - static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList; - - friend class Singleton<BufferAllocator>; - BufferAllocator(); - ~BufferAllocator(); - - mutable Mutex mLock; - alloc_device_t *mAllocDev; -}; - -// --------------------------------------------------------------------------- -}; // namespace android - -#endif // ANDROID_BUFFER_ALLOCATOR_H diff --git a/opengl/tests/gralloc/gralloc.cpp b/opengl/tests/gralloc/gralloc.cpp index d989bb2..8987040 100644 --- a/opengl/tests/gralloc/gralloc.cpp +++ b/opengl/tests/gralloc/gralloc.cpp @@ -22,8 +22,8 @@ #include <utils/StopWatch.h> #include <utils/Log.h> -#include "Buffer.h" -#include <ui/BufferMapper.h> +#include <ui/GraphicBuffer.h> +#include <ui/GraphicBufferMapper.h> using namespace android; @@ -46,7 +46,7 @@ int main(int argc, char** argv) memset(temp2, 0, size); - sp<Buffer> buffer = new Buffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888, + sp<GraphicBuffer> buffer = new GraphicBuffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); @@ -57,7 +57,7 @@ int main(int argc, char** argv) } void* vaddr; - buffer->SurfaceBuffer::lock( + buffer->lock( GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, &vaddr); |