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authorMathias Agopian <mathias@google.com>2009-10-06 19:17:44 -0700
committerAndroid Git Automerger <android-git-automerger@android.com>2009-10-06 19:17:44 -0700
commit0ef55540ab75660c58b284415ebae7ea66684706 (patch)
treef470be380ae7cbb31dd5d89a1c3fcfec70c8dbd2 /opengl/tests
parent12bb2c4c6d73c5b9e531ba852fb6260bb8b87411 (diff)
parent9d6a685ba939f413a8d3e1e97627593aa1cdf6cb (diff)
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am 9d6a685b: Merge changes I430cf57b,I51f02f67,I464f13f3 into eclair
Merge commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb' into eclair-mr2 * commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb': fix [2168528] enable glTexImage2D code path in SF for software-only buffers fix [2168531] have software-only gralloc buffer side-step the HAL fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
Diffstat (limited to 'opengl/tests')
-rw-r--r--opengl/tests/copybits/Android.mk18
-rw-r--r--opengl/tests/copybits/copybits.cpp726
-rw-r--r--opengl/tests/gralloc/Android.mk4
-rw-r--r--opengl/tests/gralloc/Buffer.cpp111
-rw-r--r--opengl/tests/gralloc/Buffer.h90
-rw-r--r--opengl/tests/gralloc/BufferAllocator.cpp131
-rw-r--r--opengl/tests/gralloc/BufferAllocator.h96
-rw-r--r--opengl/tests/gralloc/gralloc.cpp8
8 files changed, 5 insertions, 1179 deletions
diff --git a/opengl/tests/copybits/Android.mk b/opengl/tests/copybits/Android.mk
deleted file mode 100644
index d5ded42..0000000
--- a/opengl/tests/copybits/Android.mk
+++ /dev/null
@@ -1,18 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- copybits.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libEGL \
- libGLESv1_CM \
- libui
-
-LOCAL_MODULE:= test-opengl-copybits
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
-
diff --git a/opengl/tests/copybits/copybits.cpp b/opengl/tests/copybits/copybits.cpp
deleted file mode 100644
index 11dfb6e..0000000
--- a/opengl/tests/copybits/copybits.cpp
+++ /dev/null
@@ -1,726 +0,0 @@
-// Test software OpenGL hardware accelleration using copybits.
-
-#define LOG_TAG "copybits_test"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <sys/types.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/time.h>
-
-#include <ui/PixelFormat.h>
-
-#include <cutils/log.h>
-#include <cutils/native_handle.h>
-
-#include <utils/Atomic.h>
-
-#include <private/ui/SurfaceBuffer.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include <hardware/gralloc.h>
-#include <hardware/hardware.h>
-
-#include <ui/FramebufferNativeWindow.h>
-#include <ui/EGLUtils.h>
-
-#define EGL_EGLEXT_PROTOTYPES
-#define GL_GLEXT_PROTOTYPES
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-using namespace android;
-
-EGLDisplay eglDisplay;
-EGLSurface eglSurface;
-EGLContext eglContext;
-GLuint texture;
-
-hw_module_t const* gralloc_module;
-alloc_device_t *sAllocDev;
-
-#define FIXED_ONE 0x10000 /* 1.0 in 16.16 fixed point. */
-
-int init_gl_surface();
-void free_gl_surface();
-void init_scene();
-
-int create_physical_texture();
-int readTimer();
-
-// ===========================================================================
-// Buffer an implementation of android_native_buffer_t
-// ===========================================================================
-
-class NativeBuffer;
-
-class Buffer : public android::SurfaceBuffer
-{
-public:
- // creates w * h buffer
- Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
-
- // return status
- status_t initCheck() const;
-
- uint32_t getWidth() const { return width; }
- uint32_t getHeight() const { return height; }
- uint32_t getStride() const { return stride; }
- uint32_t getUsage() const { return usage; }
- PixelFormat getPixelFormat() const { return format; }
-
-
- android_native_buffer_t* getNativeBuffer() const;
-
- void setPixel(int x, int y, int r, int g, int b, int a);
-
- status_t lock(GGLSurface* surface, uint32_t usage);
- void lock() {
- GGLSurface s;
- lock(&s, GRALLOC_USAGE_SW_WRITE_OFTEN);
- mData = (void*)s.data;
- }
-
-private:
- friend class LightRefBase<Buffer>;
- Buffer(const Buffer& rhs);
- virtual ~Buffer();
- Buffer& operator = (const Buffer& rhs);
- const Buffer& operator = (const Buffer& rhs) const;
-
- status_t initSize(uint32_t w, uint32_t h);
-
- ssize_t mInitCheck;
- void* mData;
-};
-
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage)
- : SurfaceBuffer(), mInitCheck(NO_INIT)
-{
- this->usage = usage;
- this->format = format;
- if (w>0 && h>0) {
- mInitCheck = initSize(w, h);
- }
-}
-
-Buffer::~Buffer()
-{
- if (handle) {
- sAllocDev->free(sAllocDev, handle);
- }
-}
-
-status_t Buffer::initCheck() const {
- return mInitCheck;
-}
-
-android_native_buffer_t* Buffer::getNativeBuffer() const
-{
- return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
-}
-
-status_t Buffer::initSize(uint32_t w, uint32_t h)
-{
- status_t err = NO_ERROR;
-
- err = sAllocDev->alloc(sAllocDev, w, h, format, usage, &handle, &stride);
-
- if (err == NO_ERROR) {
- if (err == NO_ERROR) {
- width = w;
- height = h;
- }
- }
-
- return err;
-}
-
-status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
-{
- void* vaddr;
- status_t res = SurfaceBuffer::lock(usage, &vaddr);
- if (res == NO_ERROR && sur) {
- sur->version = sizeof(GGLSurface);
- sur->width = width;
- sur->height = height;
- sur->stride = stride;
- sur->format = format;
- sur->data = static_cast<GGLubyte*>(vaddr);
- }
- return res;
-}
-
-
-void Buffer::setPixel(int x, int y, int r, int g, int b, int a) {
- if (x < 0 || (unsigned int) x >= width
- || y < 0 || (unsigned int) y >= height) {
- // clipped
- return;
- }
- int index = stride * y + x;
- switch (format) {
- case HAL_PIXEL_FORMAT_RGB_565: {
- unsigned short val = (unsigned short) (
- ((0x1f & (r >> 3)) << 11)
- | ((0x3f & (g >> 2)) << 5)
- | (0x1f & (b >> 3)));
- ((unsigned short*) mData)[index]= val;
- }
- break;
- case HAL_PIXEL_FORMAT_RGBA_8888: { // ABGR
- unsigned int val = (unsigned int)
- (((a & 0xff) << 24)
- | ((b & 0xff) << 16)
- | ((g & 0xff) << 8)
- | (r & 0xff));
- ((unsigned int*) mData)[index] = val;
- }
- break;
- default:
- // Unsupported pixel format
- break;
- }
-}
-
-
-static void gluLookAt(float eyeX, float eyeY, float eyeZ,
- float centerX, float centerY, float centerZ, float upX, float upY,
- float upZ)
-{
- // See the OpenGL GLUT documentation for gluLookAt for a description
- // of the algorithm. We implement it in a straightforward way:
-
- float fx = centerX - eyeX;
- float fy = centerY - eyeY;
- float fz = centerZ - eyeZ;
-
- // Normalize f
- float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
- fx *= rlf;
- fy *= rlf;
- fz *= rlf;
-
- // Normalize up
- float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
- upX *= rlup;
- upY *= rlup;
- upZ *= rlup;
-
- // compute s = f x up (x means "cross product")
-
- float sx = fy * upZ - fz * upY;
- float sy = fz * upX - fx * upZ;
- float sz = fx * upY - fy * upX;
-
- // compute u = s x f
- float ux = sy * fz - sz * fy;
- float uy = sz * fx - sx * fz;
- float uz = sx * fy - sy * fx;
-
- float m[16] ;
- m[0] = sx;
- m[1] = ux;
- m[2] = -fx;
- m[3] = 0.0f;
-
- m[4] = sy;
- m[5] = uy;
- m[6] = -fy;
- m[7] = 0.0f;
-
- m[8] = sz;
- m[9] = uz;
- m[10] = -fz;
- m[11] = 0.0f;
-
- m[12] = 0.0f;
- m[13] = 0.0f;
- m[14] = 0.0f;
- m[15] = 1.0f;
-
- glMultMatrixf(m);
- glTranslatef(-eyeX, -eyeY, -eyeZ);
-}
-
-int init_gralloc() {
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &gralloc_module);
- LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
-
- if (err == 0) {
- gralloc_open(gralloc_module, &sAllocDev);
- }
- return err;
-}
-
-int init_gl_surface(void)
-{
- EGLint numConfigs = 1;
- EGLConfig myConfig = {0};
- EGLint attrib[] =
- {
- EGL_DEPTH_SIZE, 16,
- EGL_NONE
- };
-
- EGLNativeWindowType window = android_createDisplaySurface();
-
- printf("init_gl_surface\n");
- if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY )
- {
- printf("eglGetDisplay failed\n");
- return 0;
- }
-
- if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE )
- {
- printf("eglInitialize failed\n");
- return 0;
- }
-
- if ( EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig) != 0)
- {
- printf("EGLUtils::selectConfigForNativeWindow failed\n");
- return 0;
- }
-
-
- if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig,
- window, 0)) == EGL_NO_SURFACE )
- {
- printf("eglCreateWindowSurface failed\n");
- return 0;
- }
-
- if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT )
- {
- printf("eglCreateContext failed\n");
- return 0;
- }
-
- if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE )
- {
- printf("eglMakeCurrent failed\n");
- return 0;
- }
-
-#if EGL_ANDROID_swap_rectangle
- eglSetSwapRectangleANDROID(eglDisplay, eglSurface, 0, 0, 320, 480);
-#endif
-
- return 1;
-}
-
-void free_gl_surface(void)
-{
- if (eglDisplay != EGL_NO_DISPLAY)
- {
- eglMakeCurrent( eglDisplay, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT );
- eglDestroyContext( eglDisplay, eglContext );
- eglDestroySurface( eglDisplay, eglSurface );
- eglTerminate( eglDisplay );
- eglDisplay = EGL_NO_DISPLAY;
- }
-}
-
-void init_scene(void)
-{
- glDisable(GL_DITHER);
- glEnable(GL_CULL_FACE);
- float ratio = 320.0f / 480.0f;
- glViewport(0, 0, 320, 480);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustumf(-ratio, ratio, -1, 1, 1, 10);
-
- glMatrixMode(GL_MODELVIEW);
-
- glLoadIdentity();
- gluLookAt(
- 0, 0, 3, // eye
- 0, 0, 0, // center
- 0, 1, 0); // up
-
- glEnable(GL_TEXTURE_2D);
-}
-
-// #define USE_ALPHA_COLOR
-
-#define USE_GL_REPLACE
-//#define USE_GL_MODULATE
-
-// #define USE_BLEND
-
-#define USE_565
-// #define USE_8888
-
-// #define USE_NEAREST
-#define USE_LINEAR
-
-#define USE_SCALE
-
-void setSmoothGradient(Buffer* bufferObject) {
- int pixels = bufferObject->getHeight() * bufferObject->getWidth();
- int step = 0;
- for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
- for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
- int grey = step * 255 / pixels;
- bufferObject->setPixel(x, y, grey, grey, grey, 255);
- ++step;
- }
- }
-}
-
-void setSmoothAlphaGradient(Buffer* bufferObject) {
- int pixels = bufferObject->getHeight() * bufferObject->getWidth();
- int step = 0;
- for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
- for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
- int grey = step * 255 / pixels;
- bufferObject->setPixel(x, y, 255, 255, 255, grey);
- ++step;
- }
- }
-}
-
-void setOrientedCheckerboard(Buffer* bufferObject) {
- bufferObject->setPixel(0, 0, 0, 0, 0, 255);
- for(unsigned int x = 1; x < bufferObject->getWidth() ; x++) {
- bufferObject->setPixel(x, 0, 0, 255, 0, 255);
- }
- for (unsigned int y = 1; y < bufferObject->getHeight(); y++) {
- for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
- if ((x ^ y ) & 1) {
- bufferObject->setPixel(x, y, 255, 255, 255, 255);
- } else {
- bufferObject->setPixel(x, y, 255, 0, 0, 255);
- }
- }
- }
-}
-
-int create_physical_texture(unsigned int w, unsigned int h)
-{
-
-#ifdef USE_565
- PixelFormat format = HAL_PIXEL_FORMAT_RGB_565;
-#else
- PixelFormat format = HAL_PIXEL_FORMAT_RGBA_8888;
-#endif
- int usage = GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_TEXTURE |
- GRALLOC_USAGE_HW_2D; /* This is the key to allocating the texture in pmem. */
- int32_t stride;
- buffer_handle_t handle;
-
- // Allocate the hardware buffer
- Buffer* bufferObject = new Buffer(w, h, format, usage);
-
- android_native_buffer_t* buffer = bufferObject->getNativeBuffer();
-
- buffer->common.incRef(&buffer->common);
-
- // create the new EGLImageKHR
- EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_NONE };
- EGLDisplay dpy = eglGetCurrentDisplay();
- EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
- (EGLClientBuffer)buffer, attrs);
- if (image == EGL_NO_IMAGE_KHR) {
- printf("Could not create an image %d\n", eglGetError());
- return -1;
- }
-
- bufferObject->lock();
- setOrientedCheckerboard(bufferObject);
- // setSmoothGradient(bufferObject);
- // setSmoothAlphaGradient(bufferObject);
- bufferObject->unlock();
-
- glGenTextures(1, &texture);
- glBindTexture(GL_TEXTURE_2D, texture);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
-#ifdef USE_LINEAR
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-#elif defined(USE_NEAREST)
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-#endif
-
-#ifdef USE_GL_REPLACE
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
-#elif defined(USE_GL_MODULATE)
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-#endif
-
-#ifdef USE_ALPHA_COLOR
- glColor4f(1.0f, 1.0f, 1.0f, 0.4f);
-#else
- glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
-#endif
-
-#ifdef USE_BLEND
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-#endif
- return 0;
-}
-
-static const int SCALE_COUNT = 12;
-
-int scale(int base, int factor) {
- static const float kTable[SCALE_COUNT] = {
- 0.24f, 0.25f, 0.5f, 0.75f, 1.0f,
- 1.5f, 2.0f, 2.5f, 3.0f, 3.5f, 4.0f, 5.0f
- };
- return base * kTable[factor];
-}
-
-class Timer {
- struct timeval first;
- double elapsedSeconds;
-
-public:
- Timer() {}
- void start() {
- gettimeofday(&first, NULL);
- }
-
- void stop() {
- struct timeval second,
- elapsed;
- gettimeofday(&second, NULL);
-
- if (first.tv_usec > second.tv_usec) {
- second.tv_usec += 1000000;
- second.tv_sec--;
- }
-
- elapsedSeconds = (second.tv_sec - first.tv_sec) +
- (second.tv_usec - first.tv_usec) / 1000000.0;
- }
-
- double getElapsedSeconds() {
- return elapsedSeconds;
- }
-
- double getElapsedMs() {
- return elapsedSeconds* 1000.0f;
- }
-};
-
-int testTime()
-{
- static const int WIDTH = 320;
- static const int HEIGHT = 480;
- static const int SCALE = 8;
-
- if (create_physical_texture(WIDTH, HEIGHT) != 0) {
- return -1;
- }
- // Need to do a dummy eglSwapBuffers first. Don't know why.
- glClearColor(0.4, 1.0, 0.4, 0.4);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(eglDisplay, eglSurface);
-
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
-
-#if defined(USE_SCALE)
- static const int scaleOffset = 0;
-#else
- static const int scaleOffset = 1;
-#endif
- printf("ms\n");
- for(int j = 0; j < SCALE; j++) {
- int w = WIDTH >> (j + scaleOffset);
- int h = HEIGHT >> j;
- int cropRect[4] = {0,h,w,-h}; // Left bottom width height. Width and Height can be neg to flip.
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
- Timer timer;
- timer.start();
-
- int copyCount = 1000;
- for (int i = 0; i < copyCount; i++) {
- glDrawTexiOES(0, 0, 0, w, h);
- }
-
- timer.stop();
- printf("%g\n", timer.getElapsedMs() / copyCount);
- }
-
- eglSwapBuffers(eglDisplay, eglSurface);
- return 0;
-}
-
-int testStretch()
-{
- static const int WIDTH = 8;
- static const int HEIGHT = 8;
-
- if (create_physical_texture(WIDTH, HEIGHT) != 0) {
- return -1;
- }
- // Need to do a dummy eglSwapBuffers first. Don't know why.
- glClearColor(0.4, 1.0, 0.4, 1.0);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(eglDisplay, eglSurface);
-
- int cropRect[4] = {0,HEIGHT,WIDTH,-HEIGHT}; // Left bottom width height. Width and Height can be neg to flip.
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
-
- for(int frame = 0; frame < 2; frame++) {
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- int baseX = 10;
- for (int x = 0; x < SCALE_COUNT; x++) {
- int baseY = 10;
- int width = scale(WIDTH, x);
- for (int y = 0; y < SCALE_COUNT; y++) {
- int height = scale(HEIGHT, y);
- glDrawTexxOES(baseX << 16, baseY << 16, 0, width << 16, height << 16);
- baseY += height + 10;
- }
- baseX += width + 10;
- }
-
- eglSwapBuffers(eglDisplay, eglSurface);
- LOGD("wait 1s");
- usleep(1000000);
- }
- return 0;
-}
-
-int testRot90()
-{
- static const int WIDTH = 8;
- static const int HEIGHT = 8;
-
- if (create_physical_texture(WIDTH, HEIGHT) != 0) {
- return -1;
- }
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrthof(0, 320, 480, 0, 0, 1);
-
- glMatrixMode(GL_MODELVIEW);
-
- glLoadIdentity();
-
- // Need to do a dummy eglSwapBuffers first. Don't know why.
- glClearColor(0.4, 0.4, 0.4, 0.4);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(eglDisplay, eglSurface);
-
- glEnable(GL_TEXTURE_2D);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
- glDisable(GL_BLEND);
- glShadeModel(GL_FLAT);
- glDisable(GL_DITHER);
- glDisable(GL_CULL_FACE);
-
- for(int frame = 0; frame < 2; frame++) {
- LOGD("frame = %d", frame);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- int baseX = 10;
- for (int x = 0; x < SCALE_COUNT; x++) {
- int baseY = 10;
- int width = scale(WIDTH, x);
- for (int y = 0; y < SCALE_COUNT; y++) {
- int height = scale(HEIGHT, y);
-
- // Code copied from SurfaceFlinger LayerBase.cpp
-
- const GLfixed texCoords[4][2] = {
- { 0, 0 },
- { 0, 0x10000 },
- { 0x10000, 0x10000 },
- { 0x10000, 0 }
- };
-
- GLfixed fx = baseX << 16;
- GLfixed fy = baseY << 16;
- GLfixed fw = width << 16;
- GLfixed fh = height << 16;
-
- /*
- * Vertex pattern:
- * (2)--(3)
- * |\ |
- * | \ |
- * | \ |
- * | \|
- * (1)--(0)
- *
- */
-
- const GLfixed vertices[4][2] = {
- {fx + fw, fy},
- {fx, fy},
- {fx, fy + fh},
- {fx + fw, fy + fh}
- };
-
- static const bool rotate90 = true;
-
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, vertices);
- glTexCoordPointer(2, GL_FIXED, 0, texCoords);
-
- LOGD("testRot90 %d, %d %d, %d", baseX, baseY, width, height);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- baseY += height + 10;
- }
- baseX += width + 10;
- }
-
- eglSwapBuffers(eglDisplay, eglSurface);
- }
- return 0;
-}
-
-int main(int argc, char **argv)
-{
-
- int q;
- int start, end;
-
- if (init_gralloc()) {
- printf("gralloc initialization failed - exiting\n");
- return 0;
- }
-
- printf("Initializing EGL...\n");
-
- if(!init_gl_surface())
- {
- printf("GL initialisation failed - exiting\n");
- return 0;
- }
-
- init_scene();
-
- printf("Start test...\n");
- // testTime();
- testStretch();
- //testRot90();
- free_gl_surface();
-
- return 0;
-}
diff --git a/opengl/tests/gralloc/Android.mk b/opengl/tests/gralloc/Android.mk
index a86c8ec..d43c39a 100644
--- a/opengl/tests/gralloc/Android.mk
+++ b/opengl/tests/gralloc/Android.mk
@@ -2,9 +2,7 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
- gralloc.cpp \
- Buffer.cpp \
- BufferAllocator.cpp
+ gralloc.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
diff --git a/opengl/tests/gralloc/Buffer.cpp b/opengl/tests/gralloc/Buffer.cpp
deleted file mode 100644
index 3920ff0..0000000
--- a/opengl/tests/gralloc/Buffer.cpp
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include "Buffer.h"
-#include "BufferAllocator.h"
-
-
-namespace android {
-
-// ===========================================================================
-// Buffer and implementation of android_native_buffer_t
-// ===========================================================================
-
-Buffer::Buffer()
- : SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0)
-{
-}
-
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
- : SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0)
-{
- mInitCheck = initSize(w, h, format, reqUsage, flags);
-}
-
-Buffer::~Buffer()
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- }
-}
-
-status_t Buffer::initCheck() const {
- return mInitCheck;
-}
-
-android_native_buffer_t* Buffer::getNativeBuffer() const
-{
- return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
-}
-
-status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags)
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- handle = 0;
- }
- return initSize(w, h, f, reqUsage, flags);
-}
-
-status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
-{
- status_t err = NO_ERROR;
- BufferAllocator& allocator = BufferAllocator::get();
- err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
- if (err == NO_ERROR) {
- this->width = w;
- this->height = h;
- this->format = format;
- mVStride = 0;
- }
-
- return err;
-}
-
-status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
-{
- void* vaddr;
- status_t res = SurfaceBuffer::lock(usage, &vaddr);
- if (res == NO_ERROR && sur) {
- sur->version = sizeof(GGLSurface);
- sur->width = width;
- sur->height = height;
- sur->stride = stride;
- sur->format = format;
- sur->vstride = mVStride;
- sur->data = static_cast<GGLubyte*>(vaddr);
- }
- return res;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/opengl/tests/gralloc/Buffer.h b/opengl/tests/gralloc/Buffer.h
deleted file mode 100644
index 8a32153..0000000
--- a/opengl/tests/gralloc/Buffer.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BITMAP_H
-#define ANDROID_LAYER_BITMAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <hardware/gralloc.h>
-
-#include <utils/Atomic.h>
-
-#include <private/ui/SurfaceBuffer.h>
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-struct android_native_buffer_t;
-
-namespace android {
-
-// ===========================================================================
-// Buffer
-// ===========================================================================
-
-class NativeBuffer;
-
-class Buffer : public SurfaceBuffer
-{
-public:
- enum {
- DONT_CLEAR = 0x00000001,
- SECURE = 0x00000004
- };
-
- Buffer();
-
- // creates w * h buffer
- Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags = 0);
-
- // return status
- status_t initCheck() const;
-
- uint32_t getWidth() const { return width; }
- uint32_t getHeight() const { return height; }
- uint32_t getStride() const { return stride; }
- uint32_t getUsage() const { return usage; }
- PixelFormat getPixelFormat() const { return format; }
- Rect getBounds() const { return Rect(width, height); }
-
- status_t lock(GGLSurface* surface, uint32_t usage);
-
- android_native_buffer_t* getNativeBuffer() const;
-
- status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags);
-
-private:
- friend class LightRefBase<Buffer>;
- Buffer(const Buffer& rhs);
- virtual ~Buffer();
- Buffer& operator = (const Buffer& rhs);
- const Buffer& operator = (const Buffer& rhs) const;
-
- status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags);
-
- ssize_t mInitCheck;
- uint32_t mVStride;
-};
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BITMAP_H
diff --git a/opengl/tests/gralloc/BufferAllocator.cpp b/opengl/tests/gralloc/BufferAllocator.cpp
deleted file mode 100644
index caf9bec..0000000
--- a/opengl/tests/gralloc/BufferAllocator.cpp
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <sys/mman.h>
-#include <cutils/ashmem.h>
-#include <cutils/log.h>
-
-#include <utils/Singleton.h>
-#include <utils/String8.h>
-
-#include "BufferAllocator.h"
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator )
-
-Mutex BufferAllocator::sLock;
-KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList;
-
-BufferAllocator::BufferAllocator()
- : mAllocDev(0)
-{
- hw_module_t const* module;
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
- LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
- if (err == 0) {
- gralloc_open(module, &mAllocDev);
- }
-}
-
-BufferAllocator::~BufferAllocator()
-{
- gralloc_close(mAllocDev);
-}
-
-void BufferAllocator::dump(String8& result) const
-{
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- size_t total = 0;
- const size_t SIZE = 512;
- char buffer[SIZE];
- snprintf(buffer, SIZE, "Allocated buffers:\n");
- result.append(buffer);
- const size_t c = list.size();
- for (size_t i=0 ; i<c ; i++) {
- const alloc_rec_t& rec(list.valueAt(i));
- snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n",
- list.keyAt(i), rec.size/1024.0f,
- rec.w, rec.h, rec.format, rec.usage);
- result.append(buffer);
- total += rec.size;
- }
- snprintf(buffer, SIZE, "Total allocated: %.2f KB\n", total/1024.0f);
- result.append(buffer);
-}
-
-static inline uint32_t clamp(uint32_t c) {
- return c>0 ? c : 1;
-}
-
-status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
- int usage, buffer_handle_t* handle, int32_t* stride)
-{
- Mutex::Autolock _l(mLock);
-
- // make sure to not allocate a 0 x 0 buffer
- w = clamp(w);
- h = clamp(h);
-
- // we have a h/w allocator and h/w buffer is requested
- status_t err = mAllocDev->alloc(mAllocDev,
- w, h, format, usage, handle, stride);
-
- LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
- w, h, format, usage, err, strerror(-err));
-
- if (err == NO_ERROR) {
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- alloc_rec_t rec;
- rec.w = w;
- rec.h = h;
- rec.format = format;
- rec.usage = usage;
- rec.vaddr = 0;
- rec.size = h * stride[0] * bytesPerPixel(format);
- list.add(*handle, rec);
- } else {
- String8 s;
- dump(s);
- LOGD("%s", s.string());
- }
-
- return err;
-}
-
-status_t BufferAllocator::free(buffer_handle_t handle)
-{
- Mutex::Autolock _l(mLock);
-
- status_t err = mAllocDev->free(mAllocDev, handle);
- LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
-
- if (err == NO_ERROR) {
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- list.removeItem(handle);
- }
-
- return err;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/opengl/tests/gralloc/BufferAllocator.h b/opengl/tests/gralloc/BufferAllocator.h
deleted file mode 100644
index a279ded..0000000
--- a/opengl/tests/gralloc/BufferAllocator.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_BUFFER_ALLOCATOR_H
-#define ANDROID_BUFFER_ALLOCATOR_H
-
-#include <stdint.h>
-
-#include <cutils/native_handle.h>
-
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Singleton.h>
-
-#include <ui/PixelFormat.h>
-
-#include <hardware/gralloc.h>
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class String8;
-
-class BufferAllocator : public Singleton<BufferAllocator>
-{
-public:
- enum {
- USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
- USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
- USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
- USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
-
- USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
- USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
- USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
- USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
-
- USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
-
- USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
- USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
- USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
- USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
- };
-
- static inline BufferAllocator& get() { return getInstance(); }
-
-
- status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
- buffer_handle_t* handle, int32_t* stride);
-
- status_t free(buffer_handle_t handle);
-
- void dump(String8& res) const;
-
-private:
- struct alloc_rec_t {
- uint32_t w;
- uint32_t h;
- PixelFormat format;
- uint32_t usage;
- void* vaddr;
- size_t size;
- };
-
- static Mutex sLock;
- static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
-
- friend class Singleton<BufferAllocator>;
- BufferAllocator();
- ~BufferAllocator();
-
- mutable Mutex mLock;
- alloc_device_t *mAllocDev;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_BUFFER_ALLOCATOR_H
diff --git a/opengl/tests/gralloc/gralloc.cpp b/opengl/tests/gralloc/gralloc.cpp
index d989bb2..8987040 100644
--- a/opengl/tests/gralloc/gralloc.cpp
+++ b/opengl/tests/gralloc/gralloc.cpp
@@ -22,8 +22,8 @@
#include <utils/StopWatch.h>
#include <utils/Log.h>
-#include "Buffer.h"
-#include <ui/BufferMapper.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
using namespace android;
@@ -46,7 +46,7 @@ int main(int argc, char** argv)
memset(temp2, 0, size);
- sp<Buffer> buffer = new Buffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
+ sp<GraphicBuffer> buffer = new GraphicBuffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
GRALLOC_USAGE_SW_READ_OFTEN |
GRALLOC_USAGE_SW_WRITE_OFTEN);
@@ -57,7 +57,7 @@ int main(int argc, char** argv)
}
void* vaddr;
- buffer->SurfaceBuffer::lock(
+ buffer->lock(
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
&vaddr);