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authorJack Palevich <jackpal@google.com>2010-07-13 21:11:48 -0700
committerAndroid Git Automerger <android-git-automerger@android.com>2010-07-13 21:11:48 -0700
commit1f76f88c3821a1597b2f2884d937c54c2ba08a8e (patch)
tree3dd4250191b1903bd0895ed4b95e3c67da1e6ce4 /opengl
parent2388ad9eef109fa7f63c196c819c83f0376f0645 (diff)
parent43429036f5885063e522603e51c5f59f8b9e697a (diff)
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am 43429036: am 91216a7e: Merge "Fix deadlock when switching between two GLSurfaceViews" into gingerbread
Merge commit '43429036f5885063e522603e51c5f59f8b9e697a' * commit '43429036f5885063e522603e51c5f59f8b9e697a': Fix deadlock when switching between two GLSurfaceViews
Diffstat (limited to 'opengl')
-rw-r--r--opengl/java/android/opengl/GLSurfaceView.java92
1 files changed, 74 insertions, 18 deletions
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 2ff231d..41207f7 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -222,6 +222,10 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
// underlying surface is created and destroyed
SurfaceHolder holder = getHolder();
holder.addCallback(this);
+ // setFormat is done by SurfaceView in SDK 2.3 and newer. Uncomment
+ // this statement if back-porting to 2.2 or older:
+ // holder.setFormat(PixelFormat.RGB_565);
+ //
// setType is not needed for SDK 2.0 or newer. Uncomment this
// statement if back-porting this code to older SDKs.
// holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
@@ -1103,7 +1107,6 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
mRenderer = renderer;
}
-
@Override
public void run() {
setName("GLThread " + getId());
@@ -1154,6 +1157,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
boolean sizeChanged = false;
boolean wantRenderNotification = false;
boolean doRenderNotification = false;
+ boolean askedToReleaseEglContext = false;
int w = 0;
int h = 0;
Runnable event = null;
@@ -1179,6 +1183,17 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
}
+ // Do we need to give up the EGL context?
+ if (mShouldReleaseEglContext) {
+ if (LOG_SURFACE) {
+ Log.i("GLThread", "releasing EGL context because asked to tid=" + getId());
+ }
+ stopEglSurfaceLocked();
+ stopEglContextLocked();
+ mShouldReleaseEglContext = false;
+ askedToReleaseEglContext = true;
+ }
+
// Have we lost the EGL context?
if (lostEglContext) {
stopEglSurfaceLocked();
@@ -1228,6 +1243,9 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
if (doRenderNotification) {
+ if (LOG_SURFACE) {
+ Log.i("GLThread", "sending render notification tid=" + getId());
+ }
wantRenderNotification = false;
doRenderNotification = false;
mRenderComplete = true;
@@ -1235,22 +1253,24 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
// Ready to draw?
- if ((!mPaused) && mHasSurface
- && (mWidth > 0) && (mHeight > 0)
- && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY))) {
+ if (readyToDraw()) {
// If we don't have an EGL context, try to acquire one.
- if ((! mHaveEglContext) && sGLThreadManager.tryAcquireEglContextLocked(this)) {
- try {
- mEglHelper.start();
- } catch (RuntimeException t) {
- sGLThreadManager.releaseEglContextLocked(this);
- throw t;
- }
- mHaveEglContext = true;
- createEglContext = true;
+ if (! mHaveEglContext) {
+ if (askedToReleaseEglContext) {
+ askedToReleaseEglContext = false;
+ } else if (sGLThreadManager.tryAcquireEglContextLocked(this)) {
+ try {
+ mEglHelper.start();
+ } catch (RuntimeException t) {
+ sGLThreadManager.releaseEglContextLocked(this);
+ throw t;
+ }
+ mHaveEglContext = true;
+ createEglContext = true;
- sGLThreadManager.notifyAll();
+ sGLThreadManager.notifyAll();
+ }
}
if (mHaveEglContext && !mHaveEglSurface) {
@@ -1265,6 +1285,9 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
w = mWidth;
h = mHeight;
wantRenderNotification = true;
+ if (LOG_SURFACE) {
+ Log.i("GLThread", "noticing that we want render notification tid=" + getId());
+ }
if (DRAW_TWICE_AFTER_SIZE_CHANGED) {
// We keep mRequestRender true so that we draw twice after the size changes.
@@ -1284,7 +1307,16 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
// By design, this is the only place in a GLThread thread where we wait().
if (LOG_THREADS) {
- Log.i("GLThread", "waiting tid=" + getId());
+ Log.i("GLThread", "waiting tid=" + getId()
+ + " mHaveEglContext: " + mHaveEglContext
+ + " mHaveEglSurface: " + mHaveEglSurface
+ + " mPaused: " + mPaused
+ + " mHasSurface: " + mHasSurface
+ + " mWaitingForSurface: " + mWaitingForSurface
+ + " mWidth: " + mWidth
+ + " mHeight: " + mHeight
+ + " mRequestRender: " + mRequestRender
+ + " mRenderMode: " + mRenderMode);
}
sGLThreadManager.wait();
}
@@ -1326,7 +1358,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
if (LOG_RENDERER_DRAW_FRAME) {
- Log.w("GLThread", "onDrawFrame");
+ Log.w("GLThread", "onDrawFrame tid=" + getId());
}
mRenderer.onDrawFrame(gl);
if (!mEglHelper.swap()) {
@@ -1352,6 +1384,16 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
}
+ public boolean ableToDraw() {
+ return mHaveEglContext && mHaveEglSurface && readyToDraw();
+ }
+
+ private boolean readyToDraw() {
+ return (!mPaused) && mHasSurface
+ && (mWidth > 0) && (mHeight > 0)
+ && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY));
+ }
+
public void setRenderMode(int renderMode) {
if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) {
throw new IllegalArgumentException("renderMode");
@@ -1461,9 +1503,10 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
sGLThreadManager.notifyAll();
// Wait for thread to react to resize and render a frame
- while (! mExited && !mPaused && !mRenderComplete ) {
+ while (! mExited && !mPaused && !mRenderComplete
+ && (mGLThread != null && mGLThread.ableToDraw())) {
if (LOG_SURFACE) {
- Log.i("Main thread", "onWindowResize waiting for render complete.");
+ Log.i("Main thread", "onWindowResize waiting for render complete from tid=" + mGLThread.getId());
}
try {
sGLThreadManager.wait();
@@ -1490,6 +1533,11 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
}
+ public void requestReleaseEglContextLocked() {
+ mShouldReleaseEglContext = true;
+ sGLThreadManager.notifyAll();
+ }
+
/**
* Queue an "event" to be run on the GL rendering thread.
* @param r the runnable to be run on the GL rendering thread.
@@ -1514,6 +1562,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
private boolean mWaitingForSurface;
private boolean mHaveEglContext;
private boolean mHaveEglSurface;
+ private boolean mShouldReleaseEglContext;
private int mWidth;
private int mHeight;
private int mRenderMode;
@@ -1598,6 +1647,13 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
if (mMultipleGLESContextsAllowed) {
return true;
}
+ // Notify the owning thread that it should release the context.
+ // TODO: implement a fairness policy. Currently
+ // if the owning thread is drawing continuously it will just
+ // reacquire the EGL context.
+ if (mEglOwner != null) {
+ mEglOwner.requestReleaseEglContextLocked();
+ }
return false;
}