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authorEric Hassold <hassold@google.com>2011-03-31 16:52:02 -0700
committerEric Hassold <hassold@google.com>2011-03-31 16:52:02 -0700
commit8bdf09b0d73451a0caabee7c842d2d542678c35c (patch)
tree66fd7e3e081095dcc22e4e3eaf642b69c36d9d4c /opengl
parent829f8e5ae5be10dbadd93b89881d0b87def4f236 (diff)
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Initialize reference counter for egl_display_t
Add missing member initialization for reference counter, used to determine if a context is ready. Change-Id: I45f81177ac2851129681f827afe015b60b3cd73c
Diffstat (limited to 'opengl')
-rw-r--r--opengl/libs/EGL/egl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index a53b375..6474c87 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -120,7 +120,7 @@ struct egl_display_t {
SortedVector<egl_object_t*> objects;
- egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0) { }
+ egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0), refs(0) { }
~egl_display_t() { magic = 0; }
inline bool isReady() const { return (refs > 0); }
inline bool isValid() const { return magic == '_dpy'; }