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author | Mathias Agopian <mathias@google.com> | 2009-11-19 19:12:01 -0800 |
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committer | Android Git Automerger <android-git-automerger@android.com> | 2009-11-19 19:12:01 -0800 |
commit | 8e9af2bd1d600cd2c69c88c7d60c7d455921677e (patch) | |
tree | eb3d0bb4399d1af1db5b864a99e0ab8277c0cfe3 /opengl | |
parent | 23eb822369952931935589a8b838929b4c044fba (diff) | |
parent | b439f561a6aa3900f1850e71a4aa60618af13f90 (diff) | |
download | frameworks_base-8e9af2bd1d600cd2c69c88c7d60c7d455921677e.zip frameworks_base-8e9af2bd1d600cd2c69c88c7d60c7d455921677e.tar.gz frameworks_base-8e9af2bd1d600cd2c69c88c7d60c7d455921677e.tar.bz2 |
am b439f561: am 13feccf5: Merge change I39f0003e into eclair
Merge commit 'b439f561a6aa3900f1850e71a4aa60618af13f90' into eclair-mr2-plus-aosp
* commit 'b439f561a6aa3900f1850e71a4aa60618af13f90':
fix [2235414] libagl glDeleteBuffers() crashes
Diffstat (limited to 'opengl')
-rw-r--r-- | opengl/libagl/array.cpp | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp index 4878722..71825c5 100644 --- a/opengl/libagl/array.cpp +++ b/opengl/libagl/array.cpp @@ -1548,24 +1548,36 @@ void glDeleteBuffers(GLsizei n, const GLuint* buffers) GLuint name = buffers[i]; if (name) { // unbind bound deleted buffers... - if (c->arrays.element_array_buffer->name == name) { - c->arrays.element_array_buffer = 0; + if (c->arrays.element_array_buffer) { + if (c->arrays.element_array_buffer->name == name) { + c->arrays.element_array_buffer = 0; + } } - if (c->arrays.array_buffer->name == name) { - c->arrays.array_buffer = 0; + if (c->arrays.array_buffer) { + if (c->arrays.array_buffer->name == name) { + c->arrays.array_buffer = 0; + } } - if (c->arrays.vertex.bo->name == name) { - c->arrays.vertex.bo = 0; + if (c->arrays.vertex.bo) { + if (c->arrays.vertex.bo->name == name) { + c->arrays.vertex.bo = 0; + } } - if (c->arrays.normal.bo->name == name) { - c->arrays.normal.bo = 0; + if (c->arrays.normal.bo) { + if (c->arrays.normal.bo->name == name) { + c->arrays.normal.bo = 0; + } } - if (c->arrays.color.bo->name == name) { - c->arrays.color.bo = 0; + if (c->arrays.color.bo) { + if (c->arrays.color.bo->name == name) { + c->arrays.color.bo = 0; + } } for (int t=0 ; t<GGL_TEXTURE_UNIT_COUNT ; t++) { - if (c->arrays.texture[t].bo->name == name) { - c->arrays.texture[t].bo = 0; + if (c->arrays.texture[t].bo) { + if (c->arrays.texture[t].bo->name == name) { + c->arrays.texture[t].bo = 0; + } } } } |