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author | Jack Palevich <jackpal@google.com> | 2010-09-22 12:13:02 -0700 |
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committer | Jack Palevich <jackpal@google.com> | 2010-09-22 12:13:02 -0700 |
commit | d0259a47fc90a0a3c69724a686580b29b4c36e69 (patch) | |
tree | fb4d206364dee7b8498a95415a7b29d33b01f0be /opengl | |
parent | 2867be8820963e03a091fb86ea4569ec9a2a4101 (diff) | |
download | frameworks_base-d0259a47fc90a0a3c69724a686580b29b4c36e69.zip frameworks_base-d0259a47fc90a0a3c69724a686580b29b4c36e69.tar.gz frameworks_base-d0259a47fc90a0a3c69724a686580b29b4c36e69.tar.bz2 |
Add simple interactive end-to-end latency test.
Change-Id: I4c2f2acf797a3a753f8a6061db3d2bcdc7d642f0
Diffstat (limited to 'opengl')
5 files changed, 400 insertions, 0 deletions
diff --git a/opengl/tests/testLatency/Android.mk b/opengl/tests/testLatency/Android.mk new file mode 100644 index 0000000..96417c7 --- /dev/null +++ b/opengl/tests/testLatency/Android.mk @@ -0,0 +1,20 @@ +######################################################################### +# Test end-to-end latency. +######################################################################### + +TOP_LOCAL_PATH:= $(call my-dir) + +# Build activity + + +LOCAL_PATH:= $(call my-dir) +include $(CLEAR_VARS) + +LOCAL_SDK_VERSION := 8 +LOCAL_MODULE_TAGS := optional + +LOCAL_SRC_FILES := $(call all-subdir-java-files) + +LOCAL_PACKAGE_NAME := TestLatency + +include $(BUILD_PACKAGE) diff --git a/opengl/tests/testLatency/AndroidManifest.xml b/opengl/tests/testLatency/AndroidManifest.xml new file mode 100644 index 0000000..741266e --- /dev/null +++ b/opengl/tests/testLatency/AndroidManifest.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ +--> + +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + package="com.android.testlatency"> + <uses-sdk android:targetSdkVersion="8" android:minSdkVersion="8" /> + + <application + android:label="@string/testLatency_activity"> + <activity android:name="TestLatencyActivity" + android:theme="@android:style/Theme.NoTitleBar.Fullscreen" + android:launchMode="singleTask" + android:configChanges="orientation|keyboardHidden"> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + </application> +</manifest> diff --git a/opengl/tests/testLatency/res/values/strings.xml b/opengl/tests/testLatency/res/values/strings.xml new file mode 100644 index 0000000..0309991 --- /dev/null +++ b/opengl/tests/testLatency/res/values/strings.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +/* +** +** Copyright 2006, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ +--> + +<!-- This file contains resource definitions for displayed strings, allowing + them to be changed based on the locale and options. --> + +<resources> + <!-- Simple strings. --> + <string name="testLatency_activity">TestLatency</string> + +</resources> + diff --git a/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyActivity.java b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyActivity.java new file mode 100644 index 0000000..ed993cb --- /dev/null +++ b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyActivity.java @@ -0,0 +1,47 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.testlatency; + +import android.app.Activity; +import android.os.Bundle; +import android.util.Log; +import android.view.WindowManager; + +import java.io.File; + + +public class TestLatencyActivity extends Activity { + + TestLatencyView mView; + + @Override protected void onCreate(Bundle icicle) { + super.onCreate(icicle); + mView = new TestLatencyView(getApplication()); + setContentView(mView); + mView.setFocusableInTouchMode(true); + } + + @Override protected void onPause() { + super.onPause(); + mView.onPause(); + } + + @Override protected void onResume() { + super.onResume(); + mView.onResume(); + } +} diff --git a/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyView.java b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyView.java new file mode 100644 index 0000000..d62bf17 --- /dev/null +++ b/opengl/tests/testLatency/src/com/android/testlatency/TestLatencyView.java @@ -0,0 +1,267 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.testlatency; + +import android.content.Context; +import android.opengl.GLSurfaceView; +import android.util.AttributeSet; +import android.util.Log; +import android.view.KeyEvent; +import android.view.MotionEvent; + +import java.nio.ByteBuffer; +import java.nio.ByteOrder; +import java.nio.FloatBuffer; + +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; +import javax.microedition.khronos.opengles.GL10; + +import android.opengl.GLES20; + +/** + * An implementation of SurfaceView that uses the dedicated surface for + * displaying an OpenGL animation. This allows the animation to run in a + * separate thread, without requiring that it be driven by the update mechanism + * of the view hierarchy. + * + * The application-specific rendering code is delegated to a GLView.Renderer + * instance. + */ +class TestLatencyView extends GLSurfaceView { + private static String TAG = "TestLatencyiew"; + private float mX; + private float mY; + private float mDX; + private float mDY; + private long mT; + private long mDT; + + public TestLatencyView(Context context) { + super(context); + setEGLContextClientVersion(2); + setRenderer(new Renderer()); + } + + @Override + public boolean onTouchEvent(MotionEvent event) { + switch (event.getAction()) { + case MotionEvent.ACTION_MOVE: + float x = event.getX(); + float y = event.getY(); + long t = event.getEventTime(); + synchronized(this) { + mDT = t - mT; + mT = t; + mDX = x - mX; + mX = x; + mDY = y - mY; + mY = y; + } + break; + default: + break; + } + return true; + } + + private class Renderer implements GLSurfaceView.Renderer { + private float mScaleX, mScaleY, mOffsetX, mOffsetY; + private final float MS_PER_FRAME = 1000 / 60; + public Renderer() { + mTriangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length * 4) + .order(ByteOrder.nativeOrder()).asFloatBuffer(); + } + + + public void onDrawFrame(GL10 gl) { + GLES20.glClearColor(0.4f, 0.4f, 0.4f, 1.0f); + GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); + GLES20.glUseProgram(mProgram); + checkGlError("glUseProgram"); + + float x, y, dx, dy; + long t, dt; + synchronized(TestLatencyView.this) { + x = mX; + y = mY; + dx = mDX; + dy = mDY; + dt = mDT; + } + + if (dt > 0) { + dx = dx * MS_PER_FRAME / dt; + dy = dy * MS_PER_FRAME / dt; + } + + GLES20.glEnableVertexAttribArray(mvPositionHandle); + checkGlError("glEnableVertexAttribArray"); + GLES20.glEnableVertexAttribArray(mvColorHandle); + checkGlError("glEnableVertexAttribArray"); + for(int step = 0; step < 8; step++) { + float sx = (x + dx * step) * mScaleX + mOffsetX; + float sy = (y + dy * step) * mScaleY + mOffsetY; + int cbase = step * 4; + + for (int i = 0; i < mTriangleVerticesData.length; i += 6) { + mTriangleVerticesData2[i] = sx + mTriangleVerticesData[i]; + mTriangleVerticesData2[i+1] = -sy + mTriangleVerticesData[i+1]; + mTriangleVerticesData2[i+2] = mColors[cbase]; + mTriangleVerticesData2[i+3] = mColors[cbase+1]; + mTriangleVerticesData2[i+4] = mColors[cbase+2]; + mTriangleVerticesData2[i+5] = mColors[cbase+3]; + } + mTriangleVertices.position(0); + mTriangleVertices.put(mTriangleVerticesData2).position(0); + + GLES20.glVertexAttribPointer(mvPositionHandle, 2, GLES20.GL_FLOAT, false, 6*4, mTriangleVertices); + checkGlError("glVertexAttribPointer mvPosition"); + mTriangleVertices.put(mTriangleVerticesData2).position(2); + GLES20.glVertexAttribPointer(mvColorHandle, 4, GLES20.GL_FLOAT, false, 6*4, mTriangleVertices); + checkGlError("glVertexAttribPointer mvColor"); + GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); + checkGlError("glDrawArrays"); + } + } + + public void onSurfaceChanged(GL10 gl, int width, int height) { + GLES20.glViewport(0, 0, width, height); + mScaleX = 2.0f / width; + mScaleY = 2.0f / height; + mOffsetX = -1f; + mOffsetY = -1f; + } + + public void onSurfaceCreated(GL10 gl, EGLConfig config) { + mProgram = createProgram(mVertexShader, mFragmentShader); + if (mProgram == 0) { + return; + } + mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); + checkGlError("glGetAttribLocation"); + if (mvPositionHandle == -1) { + throw new RuntimeException("Could not get attrib location for vPosition"); + } + mvColorHandle = GLES20.glGetAttribLocation(mProgram, "aColor"); + checkGlError("glGetAttribLocation"); + if (mvColorHandle == -1) { + throw new RuntimeException("Could not get attrib location for vColor"); + } + } + + private int loadShader(int shaderType, String source) { + int shader = GLES20.glCreateShader(shaderType); + if (shader != 0) { + GLES20.glShaderSource(shader, source); + GLES20.glCompileShader(shader); + int[] compiled = new int[1]; + GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); + if (compiled[0] == 0) { + Log.e(TAG, "Could not compile shader " + shaderType + ":"); + Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); + GLES20.glDeleteShader(shader); + shader = 0; + } + } + return shader; + } + + private int createProgram(String vertexSource, String fragmentSource) { + int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); + if (vertexShader == 0) { + return 0; + } + + int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); + if (pixelShader == 0) { + return 0; + } + + int program = GLES20.glCreateProgram(); + if (program != 0) { + GLES20.glAttachShader(program, vertexShader); + checkGlError("glAttachShader vertexShader"); + GLES20.glAttachShader(program, pixelShader); + checkGlError("glAttachShader pixelShader"); + GLES20.glLinkProgram(program); + int[] linkStatus = new int[1]; + GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); + if (linkStatus[0] != GLES20.GL_TRUE) { + Log.e(TAG, "Could not link program: "); + Log.e(TAG, GLES20.glGetProgramInfoLog(program)); + GLES20.glDeleteProgram(program); + program = 0; + } + } + return program; + } + + private void checkGlError(String op) { + int error; + while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { + Log.e(TAG, op + ": glError " + error); + throw new RuntimeException(op + ": glError " + error); + } + } + + // X, Y, R G B A + private final float[] mTriangleVerticesData = { + -0.025f, 0.3f, 0.0f, 1.0f, 0.0f, 1.0f, + 0.0f , 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, + 0.025f, 0.3f, 1.0f, 1.0f, 255.0f, 1.0f + }; + + // Color cascade: + private final float[] mColors = { + 0.0f, 0.0f, 0.0f, 1.0f, + 0.5f, 0.0f, 0.0f, 1.0f, + 0.0f, 0.5f, 0.0f, 1.0f, + 0.5f, 0.5f, 0.0f, 1.0f, + + 0.0f, 0.0f, 0.5f, 1.0f, + 1.0f, 0.0f, 0.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.0f, 1.0f, 0.0f, 1.0f + }; + + private float[] mTriangleVerticesData2 = new float[mTriangleVerticesData.length]; + private FloatBuffer mTriangleVertices; + + private final String mVertexShader = "attribute vec4 aPosition;\n" + + "attribute vec4 aColor;\n" + + "varying vec4 vColor;\n" + + "void main() {\n" + + " gl_Position = aPosition;\n" + + " vColor = aColor;\n" + + "}\n"; + + private final String mFragmentShader = "precision mediump float;\n" + + "varying vec4 vColor;\n" + + "void main() {\n" + + " gl_FragColor = vColor;\n" + + "}\n"; + + private int mProgram; + private int mvPositionHandle; + private int mvColorHandle; + + } +} + |