diff options
author | Dan Sandler <dsandler@android.com> | 2014-10-06 01:04:47 -0400 |
---|---|---|
committer | Dan Sandler <dsandler@android.com> | 2014-10-08 04:01:01 +0000 |
commit | 2200f86f800876d005f911e6864708fa9772d03a (patch) | |
tree | 565af5fae4e434512d1a898f6dcfb94ce41628d6 /packages/SystemUI/src/com/android/systemui/egg | |
parent | b8a20e682d60b0cec3b9f5f6adb9a69e980a68ea (diff) | |
download | frameworks_base-2200f86f800876d005f911e6864708fa9772d03a.zip frameworks_base-2200f86f800876d005f911e6864708fa9772d03a.tar.gz frameworks_base-2200f86f800876d005f911e6864708fa9772d03a.tar.bz2 |
All (er, L) is finally revealed.
If you exceed 20000 points, please send in a screenshot.
Bug: 15984887
Change-Id: I1164160bfa8e7dca3b9e7d7ca5d50ef9abd38b61
Diffstat (limited to 'packages/SystemUI/src/com/android/systemui/egg')
-rw-r--r-- | packages/SystemUI/src/com/android/systemui/egg/LLand.java | 301 |
1 files changed, 251 insertions, 50 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/egg/LLand.java b/packages/SystemUI/src/com/android/systemui/egg/LLand.java index d1c02dd..cdfe6e5 100644 --- a/packages/SystemUI/src/com/android/systemui/egg/LLand.java +++ b/packages/SystemUI/src/com/android/systemui/egg/LLand.java @@ -19,26 +19,37 @@ package com.android.systemui.egg; import android.animation.TimeAnimator; import android.content.Context; import android.content.res.Resources; -import android.graphics.*; +import android.graphics.Canvas; +import android.graphics.Color; +import android.graphics.Matrix; +import android.graphics.Outline; +import android.graphics.Paint; +import android.graphics.Path; +import android.graphics.PorterDuff; +import android.graphics.Rect; import android.graphics.drawable.Drawable; import android.graphics.drawable.GradientDrawable; import android.util.AttributeSet; import android.util.Log; -import android.view.*; +import android.view.Gravity; +import android.view.KeyEvent; +import android.view.MotionEvent; +import android.view.View; +import android.view.ViewOutlineProvider; import android.view.animation.DecelerateInterpolator; import android.widget.FrameLayout; import android.widget.ImageView; import android.widget.TextView; -import java.util.ArrayList; - import com.android.systemui.R; +import java.util.ArrayList; + public class LLand extends FrameLayout { public static final String TAG = "LLand"; public static final boolean DEBUG = Log.isLoggable(TAG, Log.DEBUG); - public static final boolean DEBUG_DRAW = false && DEBUG; + public static final boolean DEBUG_DRAW = false; // DEBUG public static final void L(String s, Object ... objects) { if (DEBUG) { @@ -52,13 +63,24 @@ public class LLand extends FrameLayout { public static final float DEBUG_SPEED_MULTIPLIER = 1f; // 0.1f; public static final boolean DEBUG_IDDQD = false; + final static int[] POPS = { + // resid // spinny! + R.drawable.pop_belt, 0, + R.drawable.pop_droid, 0, + R.drawable.pop_pizza, 1, + R.drawable.pop_stripes, 0, + R.drawable.pop_swirl, 1, + R.drawable.pop_vortex, 1, + R.drawable.pop_vortex2, 1, + }; + private static class Params { public float TRANSLATION_PER_SEC; public int OBSTACLE_SPACING, OBSTACLE_PERIOD; public int BOOST_DV; public int PLAYER_HIT_SIZE; public int PLAYER_SIZE; - public int OBSTACLE_WIDTH; + public int OBSTACLE_WIDTH, OBSTACLE_STEM_WIDTH; public int OBSTACLE_GAP; public int OBSTACLE_MIN; public int BUILDING_WIDTH_MIN, BUILDING_WIDTH_MAX; @@ -76,6 +98,7 @@ public class LLand extends FrameLayout { PLAYER_HIT_SIZE = res.getDimensionPixelSize(R.dimen.player_hit_size); PLAYER_SIZE = res.getDimensionPixelSize(R.dimen.player_size); OBSTACLE_WIDTH = res.getDimensionPixelSize(R.dimen.obstacle_width); + OBSTACLE_STEM_WIDTH = res.getDimensionPixelSize(R.dimen.obstacle_stem_width); OBSTACLE_GAP = res.getDimensionPixelSize(R.dimen.obstacle_gap); OBSTACLE_MIN = res.getDimensionPixelSize(R.dimen.obstacle_height_min); BUILDING_HEIGHT_MIN = res.getDimensionPixelSize(R.dimen.building_height_min); @@ -112,6 +135,7 @@ public class LLand extends FrameLayout { private int mWidth, mHeight; private boolean mAnimating, mPlaying; private boolean mFrozen; // after death, a short backoff + private boolean mFlipped; private int mTimeOfDay; private static final int DAY = 0, NIGHT = 1, TWILIGHT = 2, SUNSET = 3; @@ -119,7 +143,7 @@ public class LLand extends FrameLayout { { 0xFFc0c0FF, 0xFFa0a0FF }, // DAY { 0xFF000010, 0xFF000000 }, // NIGHT { 0xFF000040, 0xFF000010 }, // TWILIGHT - { 0xFF805010, 0xFF202080 }, // SUNSET + { 0xFFa08020, 0xFF204080 }, // SUNSET }; private static Params PARAMS; @@ -183,7 +207,8 @@ public class LLand extends FrameLayout { sky.setDither(true); setBackground(sky); - setScaleX(frand() > 0.5f ? 1 : -1); + mFlipped = frand() > 0.5f; + setScaleX(mFlipped ? -1 : 1); setScore(0); @@ -276,9 +301,7 @@ public class LLand extends FrameLayout { mDroid.setX(mWidth / 2); mDroid.setY(mHeight / 2); addView(mDroid, new LayoutParams(PARAMS.PLAYER_SIZE, PARAMS.PLAYER_SIZE)); - if (mAnim != null) { - Log.wtf(TAG, "reseting while animating??!?"); - } + mAnim = new TimeAnimator(); mAnim.setTimeListener(new TimeAnimator.TimeListener() { @Override @@ -303,7 +326,8 @@ public class LLand extends FrameLayout { mPlaying = true; t = 0; - mLastPipeTime = getGameTime() - PARAMS.OBSTACLE_PERIOD; // queue up a obstacle + // there's a sucker born every OBSTACLE_PERIOD + mLastPipeTime = getGameTime() - PARAMS.OBSTACLE_PERIOD; if (mSplash != null && mSplash.getAlpha() > 0f) { mSplash.setTranslationZ(PARAMS.HUD_Z); @@ -407,7 +431,7 @@ public class LLand extends FrameLayout { L("player hit an obstacle"); stop(); } else if (ob.cleared(mDroid)) { - passedBarrier = true; + if (ob instanceof Stem) passedBarrier = true; mObstaclesInPlay.remove(j); } } @@ -438,52 +462,91 @@ public class LLand extends FrameLayout { final int obstacley = (int) (Math.random() * (mHeight - 2*PARAMS.OBSTACLE_MIN - PARAMS.OBSTACLE_GAP)) + PARAMS.OBSTACLE_MIN; - final Obstacle p1 = new Obstacle(getContext(), obstacley); + final int inset = (PARAMS.OBSTACLE_WIDTH - PARAMS.OBSTACLE_STEM_WIDTH) / 2; + final int yinset = PARAMS.OBSTACLE_WIDTH/2; + + final int d1 = irand(0,250); + final Obstacle s1 = new Stem(getContext(), obstacley - yinset, false); + addView(s1, new LayoutParams( + PARAMS.OBSTACLE_STEM_WIDTH, + (int) s1.h, + Gravity.TOP|Gravity.LEFT)); + s1.setTranslationX(mWidth+inset); + s1.setTranslationY(-s1.h-yinset); + s1.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f); + s1.animate() + .translationY(0) + .setStartDelay(d1) + .setDuration(250); + mObstaclesInPlay.add(s1); + + final Obstacle p1 = new Pop(getContext(), PARAMS.OBSTACLE_WIDTH); addView(p1, new LayoutParams( PARAMS.OBSTACLE_WIDTH, - mHeight, + PARAMS.OBSTACLE_WIDTH, Gravity.TOP|Gravity.LEFT)); p1.setTranslationX(mWidth); - p1.setTranslationY(-mHeight); - p1.setTranslationZ(0); + p1.setTranslationY(-PARAMS.OBSTACLE_WIDTH); + p1.setTranslationZ(PARAMS.OBSTACLE_Z); + p1.setScaleX(0.25f); + p1.setScaleY(0.25f); p1.animate() - .translationY(-mHeight+p1.h) - .translationZ(PARAMS.OBSTACLE_Z) - .setStartDelay(irand(0,250)) + .translationY(s1.h-inset) + .scaleX(1f) + .scaleY(1f) + .setStartDelay(d1) .setDuration(250); mObstaclesInPlay.add(p1); - final Obstacle p2 = new Obstacle(getContext(), - mHeight - obstacley - PARAMS.OBSTACLE_GAP); + final int d2 = irand(0,250); + final Obstacle s2 = new Stem(getContext(), + mHeight - obstacley - PARAMS.OBSTACLE_GAP - yinset, + true); + addView(s2, new LayoutParams( + PARAMS.OBSTACLE_STEM_WIDTH, + (int) s2.h, + Gravity.TOP|Gravity.LEFT)); + s2.setTranslationX(mWidth+inset); + s2.setTranslationY(mHeight+yinset); + s2.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f); + s2.animate() + .translationY(mHeight-s2.h) + .setStartDelay(d2) + .setDuration(400); + mObstaclesInPlay.add(s2); + + final Obstacle p2 = new Pop(getContext(), PARAMS.OBSTACLE_WIDTH); addView(p2, new LayoutParams( PARAMS.OBSTACLE_WIDTH, - mHeight, + PARAMS.OBSTACLE_WIDTH, Gravity.TOP|Gravity.LEFT)); p2.setTranslationX(mWidth); p2.setTranslationY(mHeight); - p2.setTranslationZ(0); + p2.setTranslationZ(PARAMS.OBSTACLE_Z); + p2.setScaleX(0.25f); + p2.setScaleY(0.25f); p2.animate() - .translationY(mHeight-p2.h) - .translationZ(PARAMS.OBSTACLE_Z) - .setStartDelay(irand(0,100)) + .translationY(mHeight-s2.h-yinset) + .scaleX(1f) + .scaleY(1f) + .setStartDelay(d2) .setDuration(400); mObstaclesInPlay.add(p2); } - if (DEBUG) { - final Rect r = new Rect(); - mDroid.getHitRect(r); - r.inset(-4, -4); - invalidate(r); - } + if (DEBUG_DRAW) invalidate(); } @Override public boolean onTouchEvent(MotionEvent ev) { if (DEBUG) L("touch: %s", ev); - if (ev.getAction() == MotionEvent.ACTION_DOWN) { - poke(); - return true; + switch (ev.getAction()) { + case MotionEvent.ACTION_DOWN: + poke(); + return true; + case MotionEvent.ACTION_UP: + unpoke(); + return true; } return false; } @@ -491,9 +554,13 @@ public class LLand extends FrameLayout { @Override public boolean onTrackballEvent(MotionEvent ev) { if (DEBUG) L("trackball: %s", ev); - if (ev.getAction() == MotionEvent.ACTION_DOWN) { - poke(); - return true; + switch (ev.getAction()) { + case MotionEvent.ACTION_DOWN: + poke(); + return true; + case MotionEvent.ACTION_UP: + unpoke(); + return true; } return false; } @@ -514,6 +581,21 @@ public class LLand extends FrameLayout { } @Override + public boolean onKeyUp(int keyCode, KeyEvent ev) { + if (DEBUG) L("keyDown: %d", keyCode); + switch (keyCode) { + case KeyEvent.KEYCODE_DPAD_CENTER: + case KeyEvent.KEYCODE_DPAD_UP: + case KeyEvent.KEYCODE_SPACE: + case KeyEvent.KEYCODE_ENTER: + case KeyEvent.KEYCODE_BUTTON_A: + unpoke(); + return true; + } + return false; + } + + @Override public boolean onGenericMotionEvent (MotionEvent ev) { if (DEBUG) L("generic: %s", ev); return false; @@ -535,6 +617,13 @@ public class LLand extends FrameLayout { } } + private void unpoke() { + L("unboost"); + if (mFrozen) return; + if (!mAnimating) return; + mDroid.unboost(); + } + @Override public void onDraw(Canvas c) { super.onDraw(c); @@ -555,15 +644,23 @@ public class LLand extends FrameLayout { pt); } + pt.setStyle(Paint.Style.STROKE); + pt.setStrokeWidth(getResources().getDisplayMetrics().density); + final int M = getChildCount(); - pt.setColor(0x6000FF00); + pt.setColor(0x8000FF00); for (int i=0; i<M; i++) { final View v = getChildAt(i); if (v == mDroid) continue; if (!(v instanceof GameView)) continue; - final Rect r = new Rect(); - v.getHitRect(r); - c.drawRect(r, pt); + if (v instanceof Pop) { + final Pop p = (Pop) v; + c.drawCircle(p.cx, p.cy, p.r, pt); + } else { + final Rect r = new Rect(); + v.getHitRect(r); + c.drawRect(r, pt); + } } pt.setColor(Color.BLACK); @@ -585,6 +682,8 @@ public class LLand extends FrameLayout { private class Player extends ImageView implements GameView { public float dv; + private boolean mBoosting; + private final float[] sHull = new float[] { 0.3f, 0f, // left antenna 0.7f, 0f, // right antenna @@ -639,7 +738,11 @@ public class LLand extends FrameLayout { public void step(long t_ms, long dt_ms, float t, float dt) { if (getVisibility() != View.VISIBLE) return; // not playing yet - dv += PARAMS.G; + if (mBoosting) { + dv = -PARAMS.BOOST_DV; + } else { + dv += PARAMS.G; + } if (dv < -PARAMS.MAX_V) dv = -PARAMS.MAX_V; else if (dv > PARAMS.MAX_V) dv = PARAMS.MAX_V; @@ -652,15 +755,28 @@ public class LLand extends FrameLayout { } public void boost() { + mBoosting = true; dv = -PARAMS.BOOST_DV; - setTranslationZ(PARAMS.PLAYER_Z_BOOST); + + animate().cancel(); + animate() + .scaleX(1.25f) + .scaleY(1.25f) + .translationZ(PARAMS.PLAYER_Z_BOOST) + .setDuration(100); setScaleX(1.25f); setScaleY(1.25f); + } + + public void unboost() { + mBoosting = false; + + animate().cancel(); animate() - .scaleX(1f) - .scaleY(1f) - .translationZ(PARAMS.PLAYER_Z) - .setDuration(200); + .scaleX(1f) + .scaleY(1f) + .translationZ(PARAMS.PLAYER_Z) + .setDuration(200); } } @@ -671,7 +787,7 @@ public class LLand extends FrameLayout { public Obstacle(Context context, float h) { super(context); - setBackgroundResource(R.drawable.placeholder); + setBackgroundColor(0xFFFF0000); this.h = h; } @@ -701,6 +817,91 @@ public class LLand extends FrameLayout { } } + private class Pop extends Obstacle { + int mRotate; + int cx, cy, r; + public Pop(Context context, float h) { + super(context, h); + int idx = 2*irand(0, POPS.length/2); + setBackgroundResource(POPS[idx]); + setScaleX(frand() < 0.5f ? -1 : 1); + mRotate = POPS[idx+1] == 0 ? 0 : (frand() < 0.5f ? -1 : 1); + setOutlineProvider(new ViewOutlineProvider() { + @Override + public void getOutline(View view, Outline outline) { + final int pad = (int) (getWidth() * 0.02f); + outline.setOval(pad, pad, getWidth()-pad, getHeight()-pad); + } + }); + } + + public boolean intersects(Player p) { + final int N = p.corners.length/2; + for (int i=0; i<N; i++) { + final int x = (int) p.corners[i*2]; + final int y = (int) p.corners[i*2+1]; + if (Math.hypot(x-cx, y-cy) <= r) return true; + } + return false; + } + + @Override + public void step(long t_ms, long dt_ms, float t, float dt) { + super.step(t_ms, dt_ms, t, dt); + if (mRotate != 0) { + setRotation(getRotation() + dt * 45 * mRotate); + } + + cx = (hitRect.left + hitRect.right)/2; + cy = (hitRect.top + hitRect.bottom)/2; + r = getWidth()/2; + } + } + + private class Stem extends Obstacle { + Paint mPaint = new Paint(); + Path mShadow = new Path(); + boolean mDrawShadow; + + public Stem(Context context, float h, boolean drawShadow) { + super(context, h); + mDrawShadow = drawShadow; + mPaint.setColor(0xFFAAAAAA); + setBackground(null); + } + + @Override + public void onAttachedToWindow() { + super.onAttachedToWindow(); + setWillNotDraw(false); + setOutlineProvider(new ViewOutlineProvider() { + @Override + public void getOutline(View view, Outline outline) { + outline.setRect(0, 0, getWidth(), getHeight()); + } + }); + } + @Override + public void onDraw(Canvas c) { + final int w = c.getWidth(); + final int h = c.getHeight(); + final GradientDrawable g = new GradientDrawable(); + g.setOrientation(GradientDrawable.Orientation.LEFT_RIGHT); + g.setGradientCenter(w * 0.75f, 0); + g.setColors(new int[] { 0xFFFFFFFF, 0xFFAAAAAA }); + g.setBounds(0, 0, w, h); + g.draw(c); + if (!mDrawShadow) return; + mShadow.reset(); + mShadow.moveTo(0,0); + mShadow.lineTo(w, 0); + mShadow.lineTo(w, PARAMS.OBSTACLE_WIDTH/2+w*1.5f); + mShadow.lineTo(0, PARAMS.OBSTACLE_WIDTH/2); + mShadow.close(); + c.drawPath(mShadow, mPaint); + } + } + private class Scenery extends FrameLayout implements GameView { public float z; public float v; |