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authorDan Sandler <dsandler@android.com>2014-09-14 16:28:58 -0400
committerDan Sandler <dsandler@android.com>2014-09-18 06:57:28 +0000
commit4455da985d4bc8b3dce8ae35deaef41049d121da (patch)
tree580f0ee49195eb22773fa3f164f25bc350ac409b /packages/SystemUI/src/com/android/systemui/egg
parentdc524b714ee67dcd1aca42c49125f443f0e8f699 (diff)
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Living with the LLand.
Bug: 15984887 Change-Id: I2a42a064587db3478d865348f860bda07217f7dd
Diffstat (limited to 'packages/SystemUI/src/com/android/systemui/egg')
-rw-r--r--packages/SystemUI/src/com/android/systemui/egg/LLand.java748
-rw-r--r--packages/SystemUI/src/com/android/systemui/egg/LLandActivity.java36
2 files changed, 784 insertions, 0 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/egg/LLand.java b/packages/SystemUI/src/com/android/systemui/egg/LLand.java
new file mode 100644
index 0000000..d1c02dd
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/egg/LLand.java
@@ -0,0 +1,748 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.egg;
+
+import android.animation.TimeAnimator;
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.*;
+import android.graphics.drawable.Drawable;
+import android.graphics.drawable.GradientDrawable;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.*;
+import android.view.animation.DecelerateInterpolator;
+import android.widget.FrameLayout;
+import android.widget.ImageView;
+import android.widget.TextView;
+
+import java.util.ArrayList;
+
+import com.android.systemui.R;
+
+public class LLand extends FrameLayout {
+ public static final String TAG = "LLand";
+
+ public static final boolean DEBUG = Log.isLoggable(TAG, Log.DEBUG);
+ public static final boolean DEBUG_DRAW = false && DEBUG;
+
+ public static final void L(String s, Object ... objects) {
+ if (DEBUG) {
+ Log.d(TAG, String.format(s, objects));
+ }
+ }
+
+ public static final boolean AUTOSTART = true;
+ public static final boolean HAVE_STARS = true;
+
+ public static final float DEBUG_SPEED_MULTIPLIER = 1f; // 0.1f;
+ public static final boolean DEBUG_IDDQD = false;
+
+ private static class Params {
+ public float TRANSLATION_PER_SEC;
+ public int OBSTACLE_SPACING, OBSTACLE_PERIOD;
+ public int BOOST_DV;
+ public int PLAYER_HIT_SIZE;
+ public int PLAYER_SIZE;
+ public int OBSTACLE_WIDTH;
+ public int OBSTACLE_GAP;
+ public int OBSTACLE_MIN;
+ public int BUILDING_WIDTH_MIN, BUILDING_WIDTH_MAX;
+ public int BUILDING_HEIGHT_MIN;
+ public int CLOUD_SIZE_MIN, CLOUD_SIZE_MAX;
+ public int STAR_SIZE_MIN, STAR_SIZE_MAX;
+ public int G;
+ public int MAX_V;
+ public float SCENERY_Z, OBSTACLE_Z, PLAYER_Z, PLAYER_Z_BOOST, HUD_Z;
+ public Params(Resources res) {
+ TRANSLATION_PER_SEC = res.getDimension(R.dimen.translation_per_sec);
+ OBSTACLE_SPACING = res.getDimensionPixelSize(R.dimen.obstacle_spacing);
+ OBSTACLE_PERIOD = (int) (OBSTACLE_SPACING / TRANSLATION_PER_SEC);
+ BOOST_DV = res.getDimensionPixelSize(R.dimen.boost_dv);
+ PLAYER_HIT_SIZE = res.getDimensionPixelSize(R.dimen.player_hit_size);
+ PLAYER_SIZE = res.getDimensionPixelSize(R.dimen.player_size);
+ OBSTACLE_WIDTH = res.getDimensionPixelSize(R.dimen.obstacle_width);
+ OBSTACLE_GAP = res.getDimensionPixelSize(R.dimen.obstacle_gap);
+ OBSTACLE_MIN = res.getDimensionPixelSize(R.dimen.obstacle_height_min);
+ BUILDING_HEIGHT_MIN = res.getDimensionPixelSize(R.dimen.building_height_min);
+ BUILDING_WIDTH_MIN = res.getDimensionPixelSize(R.dimen.building_width_min);
+ BUILDING_WIDTH_MAX = res.getDimensionPixelSize(R.dimen.building_width_max);
+ CLOUD_SIZE_MIN = res.getDimensionPixelSize(R.dimen.cloud_size_min);
+ CLOUD_SIZE_MAX = res.getDimensionPixelSize(R.dimen.cloud_size_max);
+ STAR_SIZE_MIN = res.getDimensionPixelSize(R.dimen.star_size_min);
+ STAR_SIZE_MAX = res.getDimensionPixelSize(R.dimen.star_size_max);
+
+ G = res.getDimensionPixelSize(R.dimen.G);
+ MAX_V = res.getDimensionPixelSize(R.dimen.max_v);
+
+ SCENERY_Z = res.getDimensionPixelSize(R.dimen.scenery_z);
+ OBSTACLE_Z = res.getDimensionPixelSize(R.dimen.obstacle_z);
+ PLAYER_Z = res.getDimensionPixelSize(R.dimen.player_z);
+ PLAYER_Z_BOOST = res.getDimensionPixelSize(R.dimen.player_z_boost);
+ HUD_Z = res.getDimensionPixelSize(R.dimen.hud_z);
+ }
+ }
+
+ private TimeAnimator mAnim;
+
+ private TextView mScoreField;
+ private View mSplash;
+
+ private Player mDroid;
+ private ArrayList<Obstacle> mObstaclesInPlay = new ArrayList<Obstacle>();
+
+ private float t, dt;
+
+ private int mScore;
+ private float mLastPipeTime; // in sec
+ private int mWidth, mHeight;
+ private boolean mAnimating, mPlaying;
+ private boolean mFrozen; // after death, a short backoff
+
+ private int mTimeOfDay;
+ private static final int DAY = 0, NIGHT = 1, TWILIGHT = 2, SUNSET = 3;
+ private static final int[][] SKIES = {
+ { 0xFFc0c0FF, 0xFFa0a0FF }, // DAY
+ { 0xFF000010, 0xFF000000 }, // NIGHT
+ { 0xFF000040, 0xFF000010 }, // TWILIGHT
+ { 0xFF805010, 0xFF202080 }, // SUNSET
+ };
+
+ private static Params PARAMS;
+
+ public LLand(Context context) {
+ this(context, null);
+ }
+
+ public LLand(Context context, AttributeSet attrs) {
+ this(context, attrs, 0);
+ }
+
+ public LLand(Context context, AttributeSet attrs, int defStyle) {
+ super(context, attrs, defStyle);
+ setFocusable(true);
+ PARAMS = new Params(getResources());
+ mTimeOfDay = irand(0, SKIES.length);
+ }
+
+ @Override
+ public boolean willNotDraw() {
+ return !DEBUG;
+ }
+
+ public int getGameWidth() { return mWidth; }
+ public int getGameHeight() { return mHeight; }
+ public float getGameTime() { return t; }
+ public float getLastTimeStep() { return dt; }
+
+ public void setScoreField(TextView tv) {
+ mScoreField = tv;
+ if (tv != null) {
+ tv.setTranslationZ(PARAMS.HUD_Z);
+ if (!(mAnimating && mPlaying)) {
+ tv.setTranslationY(-500);
+ }
+ }
+ }
+
+ public void setSplash(View v) {
+ mSplash = v;
+ }
+
+ @Override
+ protected void onSizeChanged(int w, int h, int oldw, int oldh) {
+ stop();
+ reset();
+ if (AUTOSTART) {
+ start(false);
+ }
+ }
+
+ final float hsv[] = {0, 0, 0};
+
+ private void reset() {
+ L("reset");
+ final Drawable sky = new GradientDrawable(
+ GradientDrawable.Orientation.BOTTOM_TOP,
+ SKIES[mTimeOfDay]
+ );
+ sky.setDither(true);
+ setBackground(sky);
+
+ setScaleX(frand() > 0.5f ? 1 : -1);
+
+ setScore(0);
+
+ int i = getChildCount();
+ while (i-->0) {
+ final View v = getChildAt(i);
+ if (v instanceof GameView) {
+ removeViewAt(i);
+ }
+ }
+
+ mObstaclesInPlay.clear();
+
+ mWidth = getWidth();
+ mHeight = getHeight();
+
+ boolean showingSun = (mTimeOfDay == DAY || mTimeOfDay == SUNSET) && frand() > 0.25;
+ if (showingSun) {
+ final Star sun = new Star(getContext());
+ sun.setBackgroundResource(R.drawable.sun);
+ final int w = getResources().getDimensionPixelSize(R.dimen.sun_size);
+ sun.setTranslationX(frand(w, mWidth-w));
+ if (mTimeOfDay == DAY) {
+ sun.setTranslationY(frand(w, (mHeight * 0.66f)));
+ sun.getBackground().setTint(0);
+ } else {
+ sun.setTranslationY(frand(mHeight * 0.66f, mHeight - w));
+ sun.getBackground().setTintMode(PorterDuff.Mode.SRC_ATOP);
+ sun.getBackground().setTint(0xC0FF8000);
+
+ }
+ addView(sun, new LayoutParams(w, w));
+ }
+ if (!showingSun) {
+ final boolean dark = mTimeOfDay == NIGHT || mTimeOfDay == TWILIGHT;
+ final float ff = frand();
+ if ((dark && ff < 0.75f) || ff < 0.5f) {
+ final Star moon = new Star(getContext());
+ moon.setBackgroundResource(R.drawable.moon);
+ moon.getBackground().setAlpha(dark ? 255 : 128);
+ moon.setScaleX(frand() > 0.5 ? -1 : 1);
+ moon.setRotation(moon.getScaleX() * frand(5, 30));
+ final int w = getResources().getDimensionPixelSize(R.dimen.sun_size);
+ moon.setTranslationX(frand(w, mWidth - w));
+ moon.setTranslationY(frand(w, mHeight - w));
+ addView(moon, new LayoutParams(w, w));
+ }
+ }
+
+ final int mh = mHeight / 6;
+ final boolean cloudless = frand() < 0.25;
+ final int N = 20;
+ for (i=0; i<N; i++) {
+ final float r1 = frand();
+ final Scenery s;
+ if (HAVE_STARS && r1 < 0.3 && mTimeOfDay != DAY) {
+ s = new Star(getContext());
+ } else if (r1 < 0.6 && !cloudless) {
+ s = new Cloud(getContext());
+ } else {
+ s = new Building(getContext());
+
+ s.z = (float)i/N;
+ s.setTranslationZ(PARAMS.SCENERY_Z * (1+s.z));
+ s.v = 0.85f * s.z; // buildings move proportional to their distance
+ hsv[0] = 175;
+ hsv[1] = 0.25f;
+ hsv[2] = 1 * s.z;
+ s.setBackgroundColor(Color.HSVToColor(hsv));
+ s.h = irand(PARAMS.BUILDING_HEIGHT_MIN, mh);
+ }
+ final LayoutParams lp = new LayoutParams(s.w, s.h);
+ if (s instanceof Building) {
+ lp.gravity = Gravity.BOTTOM;
+ } else {
+ lp.gravity = Gravity.TOP;
+ final float r = frand();
+ if (s instanceof Star) {
+ lp.topMargin = (int) (r * r * mHeight);
+ } else {
+ lp.topMargin = (int) (1 - r*r * mHeight/2) + mHeight/2;
+ }
+ }
+
+ addView(s, lp);
+ s.setTranslationX(frand(-lp.width, mWidth + lp.width));
+ }
+
+ mDroid = new Player(getContext());
+ mDroid.setX(mWidth / 2);
+ mDroid.setY(mHeight / 2);
+ addView(mDroid, new LayoutParams(PARAMS.PLAYER_SIZE, PARAMS.PLAYER_SIZE));
+ if (mAnim != null) {
+ Log.wtf(TAG, "reseting while animating??!?");
+ }
+ mAnim = new TimeAnimator();
+ mAnim.setTimeListener(new TimeAnimator.TimeListener() {
+ @Override
+ public void onTimeUpdate(TimeAnimator timeAnimator, long t, long dt) {
+ step(t, dt);
+ }
+ });
+ }
+
+ private void setScore(int score) {
+ mScore = score;
+ if (mScoreField != null) mScoreField.setText(String.valueOf(score));
+ }
+
+ private void addScore(int incr) {
+ setScore(mScore + incr);
+ }
+
+ private void start(boolean startPlaying) {
+ L("start(startPlaying=%s)", startPlaying?"true":"false");
+ if (startPlaying) {
+ mPlaying = true;
+
+ t = 0;
+ mLastPipeTime = getGameTime() - PARAMS.OBSTACLE_PERIOD; // queue up a obstacle
+
+ if (mSplash != null && mSplash.getAlpha() > 0f) {
+ mSplash.setTranslationZ(PARAMS.HUD_Z);
+ mSplash.animate().alpha(0).translationZ(0).setDuration(400);
+
+ mScoreField.animate().translationY(0)
+ .setInterpolator(new DecelerateInterpolator())
+ .setDuration(1500);
+ }
+
+ mScoreField.setTextColor(0xFFAAAAAA);
+ mScoreField.setBackgroundResource(R.drawable.scorecard);
+ mDroid.setVisibility(View.VISIBLE);
+ mDroid.setX(mWidth / 2);
+ mDroid.setY(mHeight / 2);
+ } else {
+ mDroid.setVisibility(View.GONE);
+ }
+ if (!mAnimating) {
+ mAnim.start();
+ mAnimating = true;
+ }
+ }
+
+ private void stop() {
+ if (mAnimating) {
+ mAnim.cancel();
+ mAnim = null;
+ mAnimating = false;
+ mScoreField.setTextColor(0xFFFFFFFF);
+ mScoreField.setBackgroundResource(R.drawable.scorecard_gameover);
+ mTimeOfDay = irand(0, SKIES.length); // for next reset
+ mFrozen = true;
+ postDelayed(new Runnable() {
+ @Override
+ public void run() {
+ mFrozen = false;
+ }
+ }, 250);
+ }
+ }
+
+ public static final float lerp(float x, float a, float b) {
+ return (b - a) * x + a;
+ }
+
+ public static final float rlerp(float v, float a, float b) {
+ return (v - a) / (b - a);
+ }
+
+ public static final float clamp(float f) {
+ return f < 0f ? 0f : f > 1f ? 1f : f;
+ }
+
+ public static final float frand() {
+ return (float) Math.random();
+ }
+
+ public static final float frand(float a, float b) {
+ return lerp(frand(), a, b);
+ }
+
+ public static final int irand(int a, int b) {
+ return (int) lerp(frand(), (float) a, (float) b);
+ }
+
+ private void step(long t_ms, long dt_ms) {
+ t = t_ms / 1000f; // seconds
+ dt = dt_ms / 1000f;
+
+ if (DEBUG) {
+ t *= DEBUG_SPEED_MULTIPLIER;
+ dt *= DEBUG_SPEED_MULTIPLIER;
+ }
+
+ // 1. Move all objects and update bounds
+ final int N = getChildCount();
+ int i = 0;
+ for (; i<N; i++) {
+ final View v = getChildAt(i);
+ if (v instanceof GameView) {
+ ((GameView) v).step(t_ms, dt_ms, t, dt);
+ }
+ }
+
+ // 2. Check for altitude
+ if (mPlaying && mDroid.below(mHeight)) {
+ if (DEBUG_IDDQD) {
+ poke();
+ } else {
+ L("player hit the floor");
+ stop();
+ }
+ }
+
+ // 3. Check for obstacles
+ boolean passedBarrier = false;
+ for (int j = mObstaclesInPlay.size(); j-->0;) {
+ final Obstacle ob = mObstaclesInPlay.get(j);
+ if (mPlaying && ob.intersects(mDroid) && !DEBUG_IDDQD) {
+ L("player hit an obstacle");
+ stop();
+ } else if (ob.cleared(mDroid)) {
+ passedBarrier = true;
+ mObstaclesInPlay.remove(j);
+ }
+ }
+
+ if (mPlaying && passedBarrier) {
+ addScore(1);
+ }
+
+ // 4. Handle edge of screen
+ // Walk backwards to make sure removal is safe
+ while (i-->0) {
+ final View v = getChildAt(i);
+ if (v instanceof Obstacle) {
+ if (v.getTranslationX() + v.getWidth() < 0) {
+ removeViewAt(i);
+ }
+ } else if (v instanceof Scenery) {
+ final Scenery s = (Scenery) v;
+ if (v.getTranslationX() + s.w < 0) {
+ v.setTranslationX(getWidth());
+ }
+ }
+ }
+
+ // 3. Time for more obstacles!
+ if (mPlaying && (t - mLastPipeTime) > PARAMS.OBSTACLE_PERIOD) {
+ mLastPipeTime = t;
+ final int obstacley = (int) (Math.random()
+ * (mHeight - 2*PARAMS.OBSTACLE_MIN - PARAMS.OBSTACLE_GAP)) + PARAMS.OBSTACLE_MIN;
+
+ final Obstacle p1 = new Obstacle(getContext(), obstacley);
+ addView(p1, new LayoutParams(
+ PARAMS.OBSTACLE_WIDTH,
+ mHeight,
+ Gravity.TOP|Gravity.LEFT));
+ p1.setTranslationX(mWidth);
+ p1.setTranslationY(-mHeight);
+ p1.setTranslationZ(0);
+ p1.animate()
+ .translationY(-mHeight+p1.h)
+ .translationZ(PARAMS.OBSTACLE_Z)
+ .setStartDelay(irand(0,250))
+ .setDuration(250);
+ mObstaclesInPlay.add(p1);
+
+ final Obstacle p2 = new Obstacle(getContext(),
+ mHeight - obstacley - PARAMS.OBSTACLE_GAP);
+ addView(p2, new LayoutParams(
+ PARAMS.OBSTACLE_WIDTH,
+ mHeight,
+ Gravity.TOP|Gravity.LEFT));
+ p2.setTranslationX(mWidth);
+ p2.setTranslationY(mHeight);
+ p2.setTranslationZ(0);
+ p2.animate()
+ .translationY(mHeight-p2.h)
+ .translationZ(PARAMS.OBSTACLE_Z)
+ .setStartDelay(irand(0,100))
+ .setDuration(400);
+ mObstaclesInPlay.add(p2);
+ }
+
+ if (DEBUG) {
+ final Rect r = new Rect();
+ mDroid.getHitRect(r);
+ r.inset(-4, -4);
+ invalidate(r);
+ }
+ }
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev) {
+ if (DEBUG) L("touch: %s", ev);
+ if (ev.getAction() == MotionEvent.ACTION_DOWN) {
+ poke();
+ return true;
+ }
+ return false;
+ }
+
+ @Override
+ public boolean onTrackballEvent(MotionEvent ev) {
+ if (DEBUG) L("trackball: %s", ev);
+ if (ev.getAction() == MotionEvent.ACTION_DOWN) {
+ poke();
+ return true;
+ }
+ return false;
+ }
+
+ @Override
+ public boolean onKeyDown(int keyCode, KeyEvent ev) {
+ if (DEBUG) L("keyDown: %d", keyCode);
+ switch (keyCode) {
+ case KeyEvent.KEYCODE_DPAD_CENTER:
+ case KeyEvent.KEYCODE_DPAD_UP:
+ case KeyEvent.KEYCODE_SPACE:
+ case KeyEvent.KEYCODE_ENTER:
+ case KeyEvent.KEYCODE_BUTTON_A:
+ poke();
+ return true;
+ }
+ return false;
+ }
+
+ @Override
+ public boolean onGenericMotionEvent (MotionEvent ev) {
+ if (DEBUG) L("generic: %s", ev);
+ return false;
+ }
+
+ private void poke() {
+ L("poke");
+ if (mFrozen) return;
+ if (!mAnimating) {
+ reset();
+ start(true);
+ } else if (!mPlaying) {
+ start(true);
+ }
+ mDroid.boost();
+ if (DEBUG) {
+ mDroid.dv *= DEBUG_SPEED_MULTIPLIER;
+ mDroid.animate().setDuration((long) (200/DEBUG_SPEED_MULTIPLIER));
+ }
+ }
+
+ @Override
+ public void onDraw(Canvas c) {
+ super.onDraw(c);
+
+ if (!DEBUG_DRAW) return;
+
+ final Paint pt = new Paint();
+ pt.setColor(0xFFFFFFFF);
+ final int L = mDroid.corners.length;
+ final int N = L/2;
+ for (int i=0; i<N; i++) {
+ final int x = (int) mDroid.corners[i*2];
+ final int y = (int) mDroid.corners[i*2+1];
+ c.drawCircle(x, y, 4, pt);
+ c.drawLine(x, y,
+ mDroid.corners[(i*2+2)%L],
+ mDroid.corners[(i*2+3)%L],
+ pt);
+ }
+
+ final int M = getChildCount();
+ pt.setColor(0x6000FF00);
+ for (int i=0; i<M; i++) {
+ final View v = getChildAt(i);
+ if (v == mDroid) continue;
+ if (!(v instanceof GameView)) continue;
+ final Rect r = new Rect();
+ v.getHitRect(r);
+ c.drawRect(r, pt);
+ }
+
+ pt.setColor(Color.BLACK);
+ final StringBuilder sb = new StringBuilder("obstacles: ");
+ for (Obstacle ob : mObstaclesInPlay) {
+ sb.append(ob.hitRect.toShortString());
+ sb.append(" ");
+ }
+ pt.setTextSize(20f);
+ c.drawText(sb.toString(), 20, 100, pt);
+ }
+
+ static final Rect sTmpRect = new Rect();
+
+ private interface GameView {
+ public void step(long t_ms, long dt_ms, float t, float dt);
+ }
+
+ private class Player extends ImageView implements GameView {
+ public float dv;
+
+ private final float[] sHull = new float[] {
+ 0.3f, 0f, // left antenna
+ 0.7f, 0f, // right antenna
+ 0.92f, 0.33f, // off the right shoulder of Orion
+ 0.92f, 0.75f, // right hand (our right, not his right)
+ 0.6f, 1f, // right foot
+ 0.4f, 1f, // left foot BLUE!
+ 0.08f, 0.75f, // sinistram
+ 0.08f, 0.33f, // cold shoulder
+ };
+ public final float[] corners = new float[sHull.length];
+
+ public Player(Context context) {
+ super(context);
+
+ setBackgroundResource(R.drawable.android);
+ getBackground().setTintMode(PorterDuff.Mode.SRC_ATOP);
+ getBackground().setTint(0xFF00FF00);
+ setOutlineProvider(new ViewOutlineProvider() {
+ @Override
+ public void getOutline(View view, Outline outline) {
+ final int w = view.getWidth();
+ final int h = view.getHeight();
+ final int ix = (int) (w * 0.3f);
+ final int iy = (int) (h * 0.2f);
+ outline.setRect(ix, iy, w - ix, h - iy);
+ }
+ });
+ }
+
+ public void prepareCheckIntersections() {
+ final int inset = (PARAMS.PLAYER_SIZE - PARAMS.PLAYER_HIT_SIZE)/2;
+ final int scale = PARAMS.PLAYER_HIT_SIZE;
+ final int N = sHull.length/2;
+ for (int i=0; i<N; i++) {
+ corners[i*2] = scale * sHull[i*2] + inset;
+ corners[i*2+1] = scale * sHull[i*2+1] + inset;
+ }
+ final Matrix m = getMatrix();
+ m.mapPoints(corners);
+ }
+
+ public boolean below(int h) {
+ final int N = corners.length/2;
+ for (int i=0; i<N; i++) {
+ final int y = (int) corners[i*2+1];
+ if (y >= h) return true;
+ }
+ return false;
+ }
+
+ public void step(long t_ms, long dt_ms, float t, float dt) {
+ if (getVisibility() != View.VISIBLE) return; // not playing yet
+
+ dv += PARAMS.G;
+ if (dv < -PARAMS.MAX_V) dv = -PARAMS.MAX_V;
+ else if (dv > PARAMS.MAX_V) dv = PARAMS.MAX_V;
+
+ final float y = getTranslationY() + dv * dt;
+ setTranslationY(y < 0 ? 0 : y);
+ setRotation(
+ 90 + lerp(clamp(rlerp(dv, PARAMS.MAX_V, -1 * PARAMS.MAX_V)), 90, -90));
+
+ prepareCheckIntersections();
+ }
+
+ public void boost() {
+ dv = -PARAMS.BOOST_DV;
+ setTranslationZ(PARAMS.PLAYER_Z_BOOST);
+ setScaleX(1.25f);
+ setScaleY(1.25f);
+ animate()
+ .scaleX(1f)
+ .scaleY(1f)
+ .translationZ(PARAMS.PLAYER_Z)
+ .setDuration(200);
+ }
+ }
+
+ private class Obstacle extends View implements GameView {
+ public float h;
+
+ public final Rect hitRect = new Rect();
+
+ public Obstacle(Context context, float h) {
+ super(context);
+ setBackgroundResource(R.drawable.placeholder);
+ this.h = h;
+ }
+
+ public boolean intersects(Player p) {
+ final int N = p.corners.length/2;
+ for (int i=0; i<N; i++) {
+ final int x = (int) p.corners[i*2];
+ final int y = (int) p.corners[i*2+1];
+ if (hitRect.contains(x, y)) return true;
+ }
+ return false;
+ }
+
+ public boolean cleared(Player p) {
+ final int N = p.corners.length/2;
+ for (int i=0; i<N; i++) {
+ final int x = (int) p.corners[i*2];
+ if (hitRect.right >= x) return false;
+ }
+ return true;
+ }
+
+ @Override
+ public void step(long t_ms, long dt_ms, float t, float dt) {
+ setTranslationX(getTranslationX()-PARAMS.TRANSLATION_PER_SEC*dt);
+ getHitRect(hitRect);
+ }
+ }
+
+ private class Scenery extends FrameLayout implements GameView {
+ public float z;
+ public float v;
+ public int h, w;
+ public Scenery(Context context) {
+ super(context);
+ }
+
+ @Override
+ public void step(long t_ms, long dt_ms, float t, float dt) {
+ setTranslationX(getTranslationX() - PARAMS.TRANSLATION_PER_SEC * dt * v);
+ }
+ }
+
+ private class Building extends Scenery {
+ public Building(Context context) {
+ super(context);
+
+ w = irand(PARAMS.BUILDING_WIDTH_MIN, PARAMS.BUILDING_WIDTH_MAX);
+ h = 0; // will be setup later, along with z
+
+ setTranslationZ(PARAMS.SCENERY_Z);
+ }
+ }
+
+ private class Cloud extends Scenery {
+ public Cloud(Context context) {
+ super(context);
+ setBackgroundResource(frand() < 0.01f ? R.drawable.cloud_off : R.drawable.cloud);
+ getBackground().setAlpha(0x40);
+ w = h = irand(PARAMS.CLOUD_SIZE_MIN, PARAMS.CLOUD_SIZE_MAX);
+ z = 0;
+ v = frand(0.15f,0.5f);
+ }
+ }
+
+ private class Star extends Scenery {
+ public Star(Context context) {
+ super(context);
+ setBackgroundResource(R.drawable.star);
+ w = h = irand(PARAMS.STAR_SIZE_MIN, PARAMS.STAR_SIZE_MAX);
+ v = z = 0;
+ }
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/egg/LLandActivity.java b/packages/SystemUI/src/com/android/systemui/egg/LLandActivity.java
new file mode 100644
index 0000000..88fd952
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/egg/LLandActivity.java
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.egg;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+import android.widget.TextView;
+
+import com.android.systemui.R;
+
+public class LLandActivity extends Activity {
+ @Override
+ public void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.lland);
+ LLand world = (LLand) findViewById(R.id.world);
+ world.setScoreField((TextView) findViewById(R.id.score));
+ world.setSplash(findViewById(R.id.welcome));
+ Log.v(LLand.TAG, "focus: " + world.requestFocus());
+ }
+}