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author | Mathias Agopian <mathias@google.com> | 2010-03-08 11:14:20 -0800 |
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committer | Mathias Agopian <mathias@google.com> | 2010-03-08 11:14:20 -0800 |
commit | 1d211f8ee0b422a3a741c3f88246c7c72ce483b0 (patch) | |
tree | 87af9e22d28f96301a27f5572dadc03398317744 /packages | |
parent | 14b60e747cdf16b79bb755b42dd766348c4f1880 (diff) | |
download | frameworks_base-1d211f8ee0b422a3a741c3f88246c7c72ce483b0.zip frameworks_base-1d211f8ee0b422a3a741c3f88246c7c72ce483b0.tar.gz frameworks_base-1d211f8ee0b422a3a741c3f88246c7c72ce483b0.tar.bz2 |
fixes for [2474091] Saw Poor behaviour playing a video.
- fix a bug when hacking video buffers into gralloc buffers
where the buffer size was incorrect this was causing the
"direct-form-texture" mode to fail
- also when the above fails, make sure to revert to the
"mdp copy mode" before going to "slow mode"
- finally disable completely the "direct-from-texture" mode
for now. It cannot work because the allocated buffers can't
respect the GPU constraints (alignment and such). We'll
have to find a solution for that.
Diffstat (limited to 'packages')
0 files changed, 0 insertions, 0 deletions